Creature Shock
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Creature Shock
''Creature Shock'' is a 1994 sci-fi first-person shooter game released for MS-DOS and 3DO. It was developed by Argonaut Games and published by Virgin Interactive. The game was later ported to the CD-i, Sega Saturn and PlayStation video game systems. The game was one of the first extensive CD-ROM titles and used full-motion video for both cutscene and interactive portions. It is over a gigabyte in size over two discs. Gameplay is divided into two portions: an on-rails shoot 'em up portion in which the player pilots a ship through various pre-rendered environments and an adventure-style first-person action portion where players chose between track-based paths at various nodes. Plot In 2123, the UNS ''Amazon'' is sent as part of an exploration fleet to various planets to determine new viable locations for settlement as the Earth is destroyed by human activity. En route to Saturn, the ''Amazon'' is ensnared by a massive alien being resembling a large asteroid. The protagonist, Comm ...
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Argonaut Games
Argonaut Games PLC was a British video game developer founded in 1982, most notable for the development of the Super NES video game ''Star Fox'' and its supporting Super FX hardware, as well as for developing '' Croc: Legend of the Gobbos'' and the ''Starglider'' series. The company was liquidated in late 2004, and ceased to exist in early 2007. History Founded as Argonaut Software by teenager Jez San in 1982, the company name is a play on his name (J. San) and the mythological story of '' Jason and the Argonauts''. Its head offices were in Colindale, London,Company Summary


. Argonaut Gam ...
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CD-ROM
A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains data. Computers can read—but not write or erase—CD-ROMs. Some CDs, called enhanced CDs, hold both computer data and audio with the latter capable of being played on a CD player, while data (such as software or digital video) is only usable on a computer (such as ISO 9660 format PC CD-ROMs). During the 1990s and early 2000s, CD-ROMs were popularly used to distribute software and data for computers and fifth generation video game consoles. DVD started to replace it in these roles starting in the early 2000s. History The earliest theoretical work on optical disc storage was done by independent researchers in the United States including David Paul Gregg (1958) and James Russel (1965–1975). In particular, Gregg's patents were used as the basis of the LaserDisc specification that was co-developed between MCA and Philips after MCA purchased ...
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Video Game Accessory
A video game accessory is a distinct piece of hardware that is required to use a video game console, or one that enriches the video game's play experience. Essentially, video game accessories are everything except the console itself, such as controllers, memory, power adapters (AC), and audio/visual cables. Most video game consoles come with the accessories required to play games out of the box (minus software): one A/V cable, one AC cable, and a controller. Memory is usually the most required accessory outside of these, as game data cannot be saved to compact disc The compact disc (CD) is a Digital media, digital optical disc data storage format that was co-developed by Philips and Sony to store and play digital audio recordings. In August 1982, the first compact disc was manufactured. It was then rele ...s. The companies that manufacture video game consoles also make these accessories for replacement purposes (AC cords and A/V cables) as well as improving the overall exper ...
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Consumer Electronics Show
CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typically hosts presentations of new products and technologies in the consumer electronics industry. History The first CES was held in June 1967 in New York City. It was a spinoff from the Chicago Music Show, which, until then, had served as the main event for exhibiting consumer electronics. The event had 17,500 attenders and over 100 exhibitors; the kickoff speaker was Motorola chairman Bob Galvin. From 1978 to 1994, CES was held twice each year: once in January in Las Vegas known for ''Winter Consumer Electronics Show (WCES)'' and once in June in Chicago, known as ''Summer Consumer Electronics Show (SCES)''. The winter show was successfully held in Las Vegas in 1995 as planned. However, since the summer Chicago shows were beginning to ...
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European Computer Trade Show
The European Computer Trade Show (ECTS) was an annual trade show for the European video game industry which first ran in 1988, the last event being held in 2004. The exposition was only open to industry professionals and journalists, although it was frequently attended by members of the public who had faked credentials. Due to the wide-scale nature of this problem, many exhibitors planned stalls which appealed to both trade and public, except when alternative public shows were planned such as the Future Entertainment Show and Game Stars Live. ECTS was always held at a London venue, usually between the end of August and the beginning of September. Its original home was the Business Design Centre in Islington. In 1995 it was relocated to the Grand Hall at Olympia in Kensington. The 2001 event took place at the ExCeL Exhibition Centre in Newham and the last three, to 2004, were at the Earls Court Exhibition Centre Earls Court Exhibition Centre was a major international exhibi ...
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Atari Jaguar CD
The Atari Jaguar CD is a CD-ROM peripheral for the Jaguar video game console. Atari announced a CD-ROM drive for the Jaguar before the console's November 1993 launch. Codenamed Jaguar II during development, the Jaguar CD was released on September 21, 1995 for . It was originally scheduled for launch during the 1994 holiday shopping season, with multiple delays. The drive fits into the ROM cartridge slot atop the console, with its own pass-through cartridge slot to optionally run software that uses cartridge only or that uses cartridge and CD in tandem. The Memory Track cartridge stores saved game position and high scores. Several publications have criticized the Jaguar CD's design for resembling a toilet. The Jaguar CD has a double-speed (2×) drive and built-in VLM ( Virtual Light Machine) software by Jeff Minter, using a spectrum analyzer for a sophisticated video light show for audio CDs. It is bundled with '' Blue Lightning'', ''Vid Grid'', the ''Tempest 2000'' soundtrack ...
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Atari Jaguar
The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. Part of the fifth generation of video game consoles, it competed with the 16-bit Sega Genesis, the Super NES and the 32-bit 3DO Interactive Multiplayer that launched the same year. Powered by two custom 32-bit Tom and in addition to a Motorola 68000, Atari marketed it as the world's first 64-bit game system, emphasizing its 64-bit bus used by the blitter. The Jaguar launched with '' Cybermorph'' as the pack-in game, which received divisive reviews. The system's library ultimately comprised only 50 licensed games. Development of the Atari Jaguar started in the early 1990s by Flare Technology, which focused on the system after cancellation of the Atari Panther console. The multi-chip architecture, hardware bugs, and poor tools made writing games for the Jaguar difficult. Underwhelming sales further eroded the console's third-party support. Atari atte ...
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Atari Corporation
Atari Corporation was an American manufacturer of computers and video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than two months later when WarnerMedia, Warner Communications sold the home computing and game console assets of Atari, Inc. to Tramiel. Its chief products were the Atari ST, Atari 8-bit family#XE series, Atari XE, Atari 7800, Atari Lynx and Atari Jaguar. The company Reverse takeover, reverse merged with JT Storage, JTS Inc. in 1996, becoming a small division which itself closed after JTS sold all Atari assets to Hasbro Interactive in 1998. History The company was founded by Commodore International's founder Jack Tramiel soon after his resignation from Commodore in January 1984. Initially named Tramel Technology, Ltd., the company's goal was to design and sell a next-generation home computer. On July 1, 1984, TTL bought the Consumer Division assets of Atari, Inc. from Warner, and T ...
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Third-party Developer
A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as programmers, designers, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific game engines or specific video game consoles (such as Nintendo's Switch, Microsoft's Xbox Series X and Series S, Sony's PlayStation 5), or may develop for a number of systems (including personal computers and mobile devices). Video game developers specialize in certain types of games (such as role-playing video games or first-person shooters). Some focus on porting games from one syste ...
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Saturn
Saturn is the sixth planet from the Sun and the second-largest in the Solar System, after Jupiter. It is a gas giant with an average radius of about nine and a half times that of Earth. It has only one-eighth the average density of Earth; however, with its larger volume, Saturn is over 95 times more massive. Saturn's interior is most likely composed of a core of iron–nickel and rock (silicon and oxygen compounds). Its core is surrounded by a deep layer of metallic hydrogen, an intermediate layer of liquid hydrogen and liquid helium, and finally, a gaseous outer layer. Saturn has a pale yellow hue due to ammonia crystals in its upper atmosphere. An electrical current within the metallic hydrogen layer is thought to give rise to Saturn's planetary magnetic field, which is weaker than Earth's, but which has a magnetic moment 580 times that of Earth due to Saturn's larger size. Saturn's magnetic field strength is around one-twentieth of Jupiter's. The outer atmosphere is g ...
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Earth
Earth is the third planet from the Sun and the only astronomical object known to harbor life. While large volumes of water can be found throughout the Solar System, only Earth sustains liquid surface water. About 71% of Earth's surface is made up of the ocean, dwarfing Earth's polar ice, lakes, and rivers. The remaining 29% of Earth's surface is land, consisting of continents and islands. Earth's surface layer is formed of several slowly moving tectonic plates, which interact to produce mountain ranges, volcanoes, and earthquakes. Earth's liquid outer core generates the magnetic field that shapes the magnetosphere of the Earth, deflecting destructive solar winds. The atmosphere of the Earth consists mostly of nitrogen and oxygen. Greenhouse gases in the atmosphere like carbon dioxide (CO2) trap a part of the energy from the Sun close to the surface. Water vapor is widely present in the atmosphere and forms clouds that cover most of the planet. More solar e ...
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First Person (video Games)
In video games, first person is any graphical perspective rendered from the viewpoint of the player's character, or a viewpoint from the cockpit or front seat of a vehicle driven by the character. The most popular type of first-person video game today is the first-person shooter (FPS), in which the graphical perspective is an integral component of the gameplay. Many other genres incorporate first-person perspectives, including other types of shooter games (such as light gun shooters, rail shooters and shooting gallery games), adventure games (including visual novels), amateur flight simulations (including combat flight simulators), racing games (including driving simulators), role-playing video games, and vehicle simulations (including sailing simulators and vehicular combat games). Game mechanics Games with a first-person perspective are usually avatar-based, wherein the game displays what the player's avatar would see with the avatar's own eyes. Thus, players typical ...
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