Cranium (board Game)
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Cranium (board Game)
''Cranium'' is a party game created by Whit Alexander and Richard Tait in 1998. Hasbro purchased Cranium, Inc. Initially manufactured by Cranium, Inc., which was bought by Hasbro, Inc. for $77.5 million in 2008, it is billed as "The Game for Your Whole Brain". Unlike many other party games, ''Cranium'' includes a wide variety of activities. Giorgio Davanzo handles packaging and branding for the game, and the artwork is by cartoonist Gary Baseman. Board The board is laid out as a circuit, consisting of four equally split colored spaces. Each color corresponds to a question card category that players must pull from on their turn. The purple "Planet Cranium" space gives the team their choice of category. Red is "Fun Facts", green is "Act & Hum", blue is "Sketch & Sculpt" and yellow is "Word Puzzles". Expansions and spinoffs *Booster Boxes: boxes of cards (and clay) sold separately from the game that contain a new deck of each type of card. , Booster Boxes 1 and 2 are available, a ...
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Gary Baseman
Gary Baseman (born September 27, 1960) is an American artist, cartoonist, and animator who investigates history, heritage, and the human condition (especially love, longing, and loss). Through iconography and visual narratives that celebrate “the beauty of the bittersweetness of life,” his work brings together the worlds of popular culture and fine art. Baseman’s career includes illustration for clients including The New York Times, Rolling Stone, and The Wall Street Journal and the bestselling board game Cranium; as well as animation for the Emmy and BAFTA award-winning series '' Teacher’s Pet'' and its subsequent feature-length film of the same name for ABC/Disney. He is a frequent speaker at international conferences on graphic and multidisciplinary arts and visual communications. Recent projects include a collaboration with COACH; a documentary ''Mythical Creatures'' about his family heritage; a traveling retrospective that featured hundreds of his paintings, photog ...
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SpongeBob SquarePants
''SpongeBob SquarePants'' (or simply ''SpongeBob'') is an American animated comedy television series created by marine science educator and animator Stephen Hillenburg for Nickelodeon. It chronicles the adventures of the title character and his aquatic friends in the fictional underwater city of Bikini Bottom. The fifth-longest-running American animated series, its high popularity has made it a media franchise. It is the highest rated Nickelodeon series and the most profitable property for Paramount Consumer Products, generating over $13 billion in merchandising revenue as of 2019. Many of the series's ideas originated in ''The Intertidal Zone'', an unpublished educational comic book Hillenburg created in 1989 to teach his students about undersea life. He began developing ''SpongeBob SquarePants'' into a television series in 1996, and in 1997, a seven-minute pilot was pitched to Nickelodeon. The network's executives wanted SpongeBob to be a child in school, but Hillenbur ...
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Hasbro Games
Hasbro, Inc. (; a syllabic abbreviation of its original name, Hassenfeld Brothers) is an American multinational conglomerate holding company incorporated and headquartered in Pawtucket, Rhode Island. Hasbro owns the trademarks and products of Kenner, Milton Bradley, Parker Brothers, and Wizards of the Coast, among others. As of August 2020 over 81.5% of its shares were held by large financial institutions. Among its products are ''Transformers'', ''G.I. Joe'', ''Power Rangers'', '' Rom the Space Knight'', ''Micronauts'', ''M.A.S.K.'', ''Monopoly'', ''Furby'', ''Nerf'', ''Twister'', and ''My Little Pony'', and with the Entertainment One acquisition in 2019, franchises like Peppa Pig and PJ Masks. The Hasbro brand also spawned TV shows to promote its products, such as '' Family Game Night'' on the Discovery Family network, a joint venture with Warner Bros. Discovery. History Hassenfeld Brothers Three Polish-Jewish brothers, Herman, Hillel, and Henry Hassenfeld, founded Hassenf ...
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Hasbro Franchises
Hasbro, Inc. (; a syllabic abbreviation of its original name, Hassenfeld Brothers) is an American multinational conglomerate holding company incorporated and headquartered in Pawtucket, Rhode Island. Hasbro owns the trademarks and products of Kenner, Milton Bradley, Parker Brothers, and Wizards of the Coast, among others. As of August 2020 over 81.5% of its shares were held by large financial institutions. Among its products are ''Transformers'', ''G.I. Joe'', ''Power Rangers'', '' Rom the Space Knight'', ''Micronauts'', ''M.A.S.K.'', ''Monopoly'', ''Furby'', ''Nerf'', ''Twister (game), Twister'', and ''My Little Pony'', and with the Entertainment One acquisition in 2019, franchises like Peppa Pig and PJ Masks. The Hasbro brand also spawned TV shows to promote its products, such as ''Family Game Night (game show), Family Game Night'' on the Discovery Family network, a joint venture with Warner Bros. Discovery. History Hassenfeld Brothers Three History of the Jews in Poland, ...
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Party Board Games
A party is a gathering of people who have been invited by a Hospitality, host for the purposes of socializing, conversation, recreation, or as part of a festival or other commemoration or celebration of a special occasion. A party will often feature food and beverages, and often conversation, music, dancing, or other forms of entertainment. Some parties are held in honor of a specific person, day, or event, such as a birthday party, a Super Bowl party, or a St. Patrick’s Day party. Parties of this kind are often called celebrations. A party is not necessarily a private occasion. Public parties are sometimes held in restaurants, Public house, pubs, beer gardens, nightclubs, or Bar (establishment), bars, and people attending such parties may be charged an admission fee by the host. Large parties in public streets may celebrate events such as Mardi Gras or the signing of a peace treaty ending a long war. Types Balls Banquets Birthday party A birthday party is a cel ...
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Board Games Introduced In 1998
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence software tool ...
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Vsmile
The V.Smile (stylized as V.SMILE TV LEARNING SYSTEM) is a sixth-generation educational home video game console manufactured and released by VTech. Titles are available on ROM cartridges called "Smartridges", to play off the system's educational nature. The graphics are primarily sprite-based. The console is often sold bundled with a particular game, with most of them having a game called ''Alphabet Park Adventure''. Several variants of the V.Smile console are sold including handheld versions, or models with added functionality such as touch tablet integrated controllers or microphones. The V-Motion is a major variant with its own software lineup that includes motion sensitive controllers, and has Smartridges designed to take advantage of motion-related "active learning". The V-Motion and Smartridges however, are fully backwards compatible with other V.Smile variants and V.Smile Smartridges, and a V-Motion Smartridge can also be played on V.Smile console or handheld, albeit with ...
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Chinese Whispers
Chinese whispers (some Commonwealth English) or telephone (American English and Canadian English) is an internationally popular children's game. It is also called transmission chain experiments in the context of cultural evolution research, and is primarily used to identify the type of information that is more easily passed on from one person to another. Players form a line or circle, and the first player comes up with a message and whispers it to the ear of the second person in the line. The second player repeats the message to the third player, and so on. When the last player is reached, they announce the message they heard to the entire group. The first person then compares the original message with the final version. Although the objective is to pass around the message without it becoming garbled along the way, part of the enjoyment is that, regardless, this usually ends up happening. Errors typically accumulate in the retellings, so the statement announced by the last playe ...
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Hasbro
Hasbro, Inc. (; a syllabic abbreviation of its original name, Hassenfeld Brothers) is an American multinational conglomerate holding company incorporated and headquartered in Pawtucket, Rhode Island. Hasbro owns the trademarks and products of Kenner, Milton Bradley, Parker Brothers, and Wizards of the Coast, among others. As of August 2020 over 81.5% of its shares were held by large financial institutions. Among its products are ''Transformers'', ''G.I. Joe'', ''Power Rangers'', '' Rom the Space Knight'', ''Micronauts'', ''M.A.S.K.'', ''Monopoly'', ''Furby'', ''Nerf'', ''Twister'', and '' My Little Pony'', and with the Entertainment One acquisition in 2019, franchises like Peppa Pig and PJ Masks. The Hasbro brand also spawned TV shows to promote its products, such as '' Family Game Night'' on the Discovery Family network, a joint venture with Warner Bros. Discovery. History Hassenfeld Brothers Three Polish-Jewish brothers, Herman, Hillel, and Henry Hassenfeld, founded Hass ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Tic-tac-toe
Tic-tac-toe (American English), noughts and crosses (Commonwealth English), or Xs and Os (Canadian or Irish English) is a paper-and-pencil game for two players who take turns marking the spaces in a three-by-three grid with ''X'' or ''O''. The player who succeeds in placing three of their marks in a horizontal, vertical, or diagonal row is the winner. It is a solved game, with a forced draw assuming best play from both players. Gameplay Tic-tac-toe is played on a three-by-three grid by two players, who alternately place the marks X and O in one of the nine spaces in the grid. In the following example, the first player (''X'') wins the game in seven steps: There is no universally-agreed rule as to who plays first, but in this article the convention that X plays first is used. Players soon discover that the best play from both parties leads to a draw. Hence, tic-tac-toe is often played by young children who may not have discovered the optimal strategy. Because of the s ...
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