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Companding
In telecommunication and signal processing, companding (occasionally called compansion) is a method of mitigating the detrimental effects of a channel with limited dynamic range. The name is a portmanteau of the words compressing and expanding, which are the functions of a compander at the transmitting and receiving end respectively. The use of companding allows signals with a large dynamic range to be transmitted over facilities that have a smaller dynamic range capability. Companding is employed in telephony and other audio applications such as professional wireless microphones and analog recording. How it works The dynamic range of a signal is compressed before transmission and is expanded to the original value at the receiver. The electronic circuit that does this is called a compander and works by compressing or expanding the dynamic range of an analog electronic signal such as sound recorded by a microphone. One variety is a triplet of amplifiers: a logarithmic am ...
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Wireless Microphone
A wireless microphone, or cordless microphone, is a microphone without a physical cable connecting it directly to the sound recording or amplifying equipment with which it is associated. Also known as a radio microphone, it has a small, battery-powered radio transmitter in the microphone body, which transmits the audio signal from the microphone by radio waves to a nearby receiver unit, which recovers the audio. The other audio equipment is connected to the receiver unit by cable. In one type the transmitter is contained within the handheld microphone body. In another type the transmitter is contained within a separate unit called a "bodypack", usually clipped to the user's belt or concealed under their clothes. The bodypack is connected by wire to a "lavalier microphone" or "lav" (a small microphone clipped to the user's lapel), a headset or earset microphone, or another wired microphone. Most bodypack designs also support a wired instrument connection (e.g., to a guitar). ...
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μ-law Algorithm
The μ-law algorithm (sometimes written mu-law, often approximated as u-law) is a companding algorithm, primarily used in 8-bit PCM digital telecommunication systems in North America and Japan. It is one of two versions of the G.711 standard from ITU-T, the other version being the similar A-law. A-law is used in regions where digital telecommunication signals are carried on E-1 circuits, e.g. Europe. Companding algorithms reduce the dynamic range of an audio signal. In analog systems, this can increase the signal-to-noise ratio (SNR) achieved during transmission; in the digital domain, it can reduce the quantization error (hence increasing the signal-to-quantization-noise ratio). These SNR increases can be traded instead for reduced bandwidth for equivalent SNR. Algorithm types The μ-law algorithm may be described in an analog form and in a quantized digital form. Continuous For a given input , the equation for μ-law encoding is: : F(x) = \sgn(x) \dfrac, \quad -1 ...
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SIGSALY
SIGSALY (also known as the X System, Project X, Ciphony I, and the Green Hornet) was a secure speech system used in World War II for the highest-level Allied communications. It pioneered a number of digital communications concepts, including the first transmission of speech using pulse-code modulation. The name SIGSALY was not an acronym, but a cover name that resembled an acronym—the SIG part was common in Army Signal Corps names (e.g., SIGABA). The prototype was called the "Green Hornet" after the radio show ''The Green Hornet'', because it sounded like a buzzing hornet, resembling the show's theme tune, to anyone trying to eavesdrop on the conversation. Development At the time of its inception, long-distance telephone communications were broadcast using the "A-3" voice scrambler developed by Western Electric. The Germans had a listening station on the Dutch coast which could intercept and break A-3 traffic.
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A-law
An A-law algorithm is a standard companding algorithm, used in European 8-bit PCM digital communications systems to optimize, i.e. modify, the dynamic range of an analog signal for digitizing. It is one of two versions of the G.711 standard from ITU-T, the other version being the similar μ-law, used in North America and Japan. For a given input x, the equation for A-law encoding is as follows: F(x) = \sgn(x) \begin \dfrac, & , x, < \dfrac, \\ ex \dfrac, & \dfrac \leq , x, \leq 1, \end where A is the compression parameter. In Europe, A = 87.6. A-law expansion is given by the inverse function: F^(y) = \sgn(y) \begin \dfrac, & , y, < \dfrac, \\ \dfrac, & \dfrac \leq , y, < 1. \end The reason for this encoding is that the wide dyn ...
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A-law Algorithm
An A-law algorithm is a standard companding algorithm, used in European 8-bit PCM digital communications systems to optimize, i.e. modify, the dynamic range of an analog signal for digitizing. It is one of two versions of the G.711 standard from ITU-T, the other version being the similar μ-law, used in North America and Japan. For a given input x, the equation for A-law encoding is as follows: F(x) = \sgn(x) \begin \dfrac, & , x, < \dfrac, \\ ex \dfrac, & \dfrac \leq , x, \leq 1, \end where A is the compression parameter. In Europe, A = 87.6. A-law expansion is given by the inverse function: F^(y) = \sgn(y) \begin \dfrac, & , y, < \dfrac, \\ \dfrac, & \dfrac \leq , y, < 1. \end The reason for this encoding is that the wide dyn ...
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Signal Processing
Signal processing is an electrical engineering subfield that focuses on analyzing, modifying and synthesizing '' signals'', such as sound, images, and scientific measurements. Signal processing techniques are used to optimize transmissions, digital storage efficiency, correcting distorted signals, subjective video quality and to also detect or pinpoint components of interest in a measured signal. History According to Alan V. Oppenheim and Ronald W. Schafer, the principles of signal processing can be found in the classical numerical analysis techniques of the 17th century. They further state that the digital refinement of these techniques can be found in the digital control systems of the 1940s and 1950s. In 1948, Claude Shannon wrote the influential paper " A Mathematical Theory of Communication" which was published in the Bell System Technical Journal. The paper laid the groundwork for later development of information communication systems and the processing of sig ...
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Dynamic Range
Dynamic range (abbreviated DR, DNR, or DYR) is the ratio between the largest and smallest values that a certain quantity can assume. It is often used in the context of signals, like sound and light. It is measured either as a ratio or as a base-10 ( decibel) or base-2 (doublings, bits or stops) logarithmic value of the difference between the smallest and largest signal values. Electronically reproduced audio and video is often processed to fit the original material with a wide dynamic range into a narrower recorded dynamic range that can more easily be stored and reproduced; this processing is called dynamic range compression. Human perception The human senses of sight and hearing have a relatively high dynamic range. However, a human cannot perform these feats of perception at both extremes of the scale at the same time. The human eye takes time to adjust to different light levels, and its dynamic range in a given scene is actually quite limited due to optical glare. T ...
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Dynamic Range Compression
Dynamic range compression (DRC) or simply compression is an audio signal processing operation that reduces the volume of loud sounds or amplifies quiet sounds, thus reducing or ''compressing'' an audio signal's dynamic range. Compression is commonly used in sound recording and reproduction, broadcasting, sound reinforcement system, live sound reinforcement and in some instrument amplifiers. A dedicated electronic hardware unit or audio software that applies compression is called a compressor. In the 2000s, compressors became available as software plugins that run in digital audio workstation software. In recorded and live music, compression parameters may be adjusted to change the way they affect sounds. Compression and limiting are identical in process but different in degree and perceived effect. A limiter is a compressor with a high #Ratio, ratio and, generally, a short #Attack and release, attack time. Types There are two types of compression, downward and upward. Bot ...
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Au File Format
The Au file format is a simple audio file format introduced by Sun Microsystems. The format was common on NeXT systems and on early Web pages. Originally it was headerless, being simply 8-bit μ-law-encoded data at an 8000 Hz sample rate. Hardware from other vendors often used sample rates as high as 8192 Hz, often integer multiples of video clock signal frequencies. Newer files have a header that consists of six unsigned 32-bit words, an optional information chunk which is always of non-zero size, and then the data (in big endian format). Although the format now supports many audio encoding formats, it remains associated with the μ-law logarithmic encoding. This encoding was native to the SPARCstation 1 hardware, where SunOS exposed the encoding to application programs through the /dev/audio interface. This encoding and interface became a de facto standard for Unix sound. New format All fields are stored in big-endian format, including the sample data. The type ...
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Pulse-code Modulation
Pulse-code modulation (PCM) is a method used to digitally represent sampled analog signals. It is the standard form of digital audio in computers, compact discs, digital telephony and other digital audio applications. In a PCM stream, the amplitude of the analog signal is sampled regularly at uniform intervals, and each sample is quantized to the nearest value within a range of digital steps. Linear pulse-code modulation (LPCM) is a specific type of PCM in which the quantization levels are linearly uniform. This is in contrast to PCM encodings in which quantization levels vary as a function of amplitude (as with the A-law algorithm or the μ-law algorithm). Though ''PCM'' is a more general term, it is often used to describe data encoded as LPCM. A PCM stream has two basic properties that determine the stream's fidelity to the original analog signal: the sampling rate, which is the number of times per second that samples are taken; and the bit depth, which determines ...
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Audio Data Compression
In information theory, data compression, source coding, or bit-rate reduction is the process of encoding information using fewer bits than the original representation. Any particular compression is either lossy or lossless. Lossless compression reduces bits by identifying and eliminating statistical redundancy. No information is lost in lossless compression. Lossy compression reduces bits by removing unnecessary or less important information. Typically, a device that performs data compression is referred to as an encoder, and one that performs the reversal of the process (decompression) as a decoder. The process of reducing the size of a data file is often referred to as data compression. In the context of data transmission, it is called source coding; encoding done at the source of the data before it is stored or transmitted. Source coding should not be confused with channel coding, for error detection and correction or line coding, the means for mapping data onto a signa ...
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Demo Of Mu-law Compression
Demo, usually short for demonstration, may refer to: Music and film *Demo (music), a song typically recorded for reference rather than release * ''Demo'' (Behind Crimson Eyes), a 2004 recording by the band Behind Crimson Eyes * ''Demo'' (Deafheaven album), a 2010 EP by Deafheaven * ''Demo'' (The Flat liners Album), a 2002 album by the band The Flatliners * ''Demo'' (Miss May I album), a 2008 recording by the metalcore band Miss May I *"Demo", a 1990 single by Die Krupps * "Demo" (P-Model song), a 1979 recording by songwriters Susumu Hirasawa and Yasumi Tanaka *''Demo (Skinless)'', a 1994 recording by the band Skinless * ''Demo 2004'' (Year of No Light album), a 2004 recording by Year of No Light *'' Demo #2'', an unreleased recording by Neutral Milk Hotel *''Demo'', 2008 debut EP by Yuna Computing and technology *Demo (computer programming), a multimedia spectacle of programming skill * The Demo, a computer demonstration in 1968, sometimes called "the mother of all demos" * DEM ...
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