Codes For Electromagnetic Scattering By Spheres
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Codes For Electromagnetic Scattering By Spheres
Codes for electromagnetic scattering by spheres - this article list codes for electromagnetic scattering by a homogeneous sphere, layered sphere, and cluster of spheres. Solution techniques Majority of existing codes for calculation of electromagnetic scattering by a single sphere is based on Mie theory which is an analytical solution of Maxwell's equations in terms of infinite series. Other approximations to scattering by a single sphere include: Debye series, ray tracing ( geometrical optics), ray tracing including the effects of interference between rays, Airy theory, Rayleigh scattering, diffraction approximation. There are many phenomena related to light scattering by spherical particles such as resonances, surface waves, plasmons, near-field scattering. Even though Mie theory offers convenient and fast way of solving light scattering problem by homogeneous spherical particles, there are other techniques, such as discrete dipole approximation, FDTD, T-matrix, which can also ...
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Mie Theory
In electromagnetism, the Mie solution to Maxwell's equations (also known as the Lorenz–Mie solution, the Lorenz–Mie–Debye solution or Mie scattering) describes the scattering of an electromagnetic plane wave by a homogeneous sphere. The solution takes the form of an infinite series of Vector spherical harmonics, spherical multipole partial waves. It is named after German physicist Gustav Mie. The term ''Mie solution'' is also used for solutions of Maxwell's equations for scattering by stratified spheres or by infinite cylinders, or other geometries where one can write separation of variables, separate equations for the radial and angular dependence of solutions. The term ''Mie theory'' is sometimes used for this collection of solutions and methods; it does not refer to an independent physical theory or law. More broadly, the "Mie scattering" formulas are most useful in situations where the size of the scattering particles is comparable to the wavelength of the light, rather ...
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Boost (C++ Libraries)
Boost, boosted or boosting may refer to: Science, technology and mathematics * Boost, positive manifold pressure in Turbocharger, turbocharged engines * Boost (C++ libraries), a set of free peer-reviewed portable C++ libraries * Boost (material), a material branded and used by Adidas in the midsoles of shoes. * Boost, a loose term for turbo or supercharger * Boost converter, an electrical circuit variation of a DC to DC converter, which increases (boosts) the voltage * Boosted fission weapon, a type of nuclear bomb that uses a small amount of fusion fuel to increase the rate, and thus yield, of a fission reaction * Boosting (behavioral science), a technique to improve human decisions * Boosting (machine learning), a supervised learning algorithm * Intel Turbo Boost, a technology that enables a processor to run above its base operating frequency * Jump start (vehicle), to start a vehicle * Lorentz boost, a type of Lorentz transformation Arts, entertainment, and media Fictional ch ...
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Optical Properties Of Water And Ice
The refractive index of properties of water, water at 20 °C for visible light is 1.33. The refractive index of normal ice is 1.31 (from List of refractive indices). In general, an index of refraction is a complex number with real and imaginary parts, where the latter indicates the strength of absorption loss at a particular wavelength. In the visible part of the electromagnetic spectrum, the imaginary part of the refractive index is very small. However, water and ice absorb in infrared and close the infrared window, infrared atmospheric window, thereby contributing to the greenhouse effect. The absorption spectrum of pure water is used in numerous applications, including light scattering and absorption by ice crystals and cloud physics, cloud water droplets, theories of the rainbow, determination of the single-scattering albedo, ocean color, and many others. Quantitative description of the refraction index Over the wavelengths from 0.2 μm to 1.2 μm, and over temperatures ...
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List Of Atmospheric Radiative Transfer Codes
An atmospheric radiative transfer model, code, or simulator calculates radiative transfer of electromagnetic radiation through a planetary atmosphere. Methods At the core of a radiative transfer model lies the radiative transfer equation that is numerically solved using a solver such as a discrete ordinate method or a Monte Carlo method. The radiative transfer equation is a monochromatic equation to calculate radiance in a single layer of the Earth's atmosphere. To calculate the radiance for a spectral region with a finite width (e.g., to estimate the Earth's energy budget or simulate an instrument response), one has to integrate this over a band of frequencies (or wavelengths). The most exact way to do this is to loop through the frequencies of interest, and for each frequency, calculate the radiance at this frequency. For this, one needs to calculate the contribution of each spectral line for all molecules in the atmospheric layer; this is called a ''line-by-line'' calculatio ...
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Light Scattering By Particles
Light scattering by particles is the process by which small particles (e.g. ice crystals, dust, atmospheric particulates, cosmic dust, and blood cells) light scattering, scatter light causing optical phenomena such as the Rayleigh scattering, blue color of the sky, and halo (optical phenomenon), halos. Maxwell's equations are the basis of theoretical and computational methods describing light scattering, but since exact solutions to Maxwell's equations are only known for selected particle geometries (such as spherical), light scattering by particles is a branch of computational electromagnetics dealing with electromagnetic radiation scattering and absorption by particles. In case of shape, geometries for which analytical solutions are known (such as spheres, cluster of spheres, infinite cylinder (geometry), cylinders), the solutions are typically calculated in terms of series (mathematics)#Infinite series, infinite series. In case of more complex geometries and for inhomogeneous p ...
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Computational Electromagnetics
Computational electromagnetics (CEM), computational electrodynamics or electromagnetic modeling is the process of modeling the interaction of electromagnetic fields with physical objects and the environment using computers. It typically involves using computer programs to compute approximate solutions to Maxwell's equations to calculate antenna performance, electromagnetic compatibility, radar cross section and electromagnetic wave propagation when not in free space. A large subfield is antenna modeling computer programs, which calculate the radiation pattern and electrical properties of radio antennas, and are widely used to design antennas for specific applications. Background Several real-world electromagnetic problems like electromagnetic scattering, electromagnetic radiation, modeling of waveguides etc., are not analytically calculable, for the multitude of irregular geometries found in actual devices. Computational numerical techniques can overcome the inability to de ...
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Codes For Electromagnetic Scattering By Cylinders
Codes for electromagnetic scattering by cylinders – this article list codes for electromagnetic scattering by a cylinder. Majority of existing codes for calculation of electromagnetic scattering by a single cylinder are based on Mie theory, which is an analytical solution of Maxwell's equations in terms of infinite series.Bohren, Craig F. and Donald R. Huffman, Title Absorption and scattering of light by small particles, New York : Wiley, 1998, 530 p., , (second edition). Classification The compilation contains information about the electromagnetic scattering by cylindrical particles, relevant links, and applications.T. Wreidt, Light scattering theories and computer codes, Journal of Quantitative Spectroscopy and Radiative Transfer, 110, 833–843, 2009. Codes for electromagnetic scattering by a single homogeneous cylinder Relevant scattering codes * Discrete dipole approximation codes Discrete dipole approximation (DDA), also known as coupled dipole approximation, is a me ...
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Discrete Dipole Approximation Codes
Discrete dipole approximation (DDA), also known as coupled dipole approximation, is a method for computing scattering of radiation by particles of arbitrary shape and by periodic structures. Given a target of arbitrary geometry, one seeks to calculate its scattering and absorption properties by an approximation of the continuum target by a finite array of small polarizable dipoles. This technique is used in a variety of applications including nanophotonics, radar scattering, aerosol physics and astrophysics. Basic concepts The basic idea of the DDA was introduced in 1964 by DeVoe who applied it to study the optical properties of molecular aggregates; retardation effects were not included, so DeVoe's treatment was limited to aggregates that were small compared with the wavelength. The DDA, including retardation effects, was proposed in 1973 by Purcell and Pennypacker who used it to study interstellar dust grains. Simply stated, the DDA is an approximation of the continuum ...
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GitHub
GitHub () is a Proprietary software, proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking system, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. Headquartered in California, GitHub, Inc. has been a subsidiary of Microsoft since 2018. It is commonly used to host open source software development projects. GitHub reported having over 100 million developers and more than 420 million Repository (version control), repositories, including at least 28 million public repositories. It is the world's largest source code host Over five billion developer contributions were made to more than 500 million open source projects in 2024. About Founding The development of the GitHub platform began on October 19, 2005. The site was launched in April 2008 by Tom ...
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Web Application
A web application (or web app) is application software that is created with web technologies and runs via a web browser. Web applications emerged during the late 1990s and allowed for the server to dynamically build a response to the request, in contrast to static web pages. Web applications are commonly distributed via a web server. There are several different tier systems that web applications use to communicate between the web browsers, the client interface, and server data. Each system has its own uses as they function in different ways. However, there are many security risks that developers must be aware of during development; proper measures to protect user data are vital. Web applications are often constructed with the use of a web application framework. Single-page applications (SPAs) and progressive web apps (PWAs) are two architectural approaches to creating web applications that provide a user experience similar to native apps, including features such as smoo ...
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JavaScript
JavaScript (), often abbreviated as JS, is a programming language and core technology of the World Wide Web, alongside HTML and CSS. Ninety-nine percent of websites use JavaScript on the client side for webpage behavior. Web browsers have a dedicated JavaScript engine that executes the client code. These engines are also utilized in some servers and a variety of apps. The most popular runtime system for non-browser usage is Node.js. JavaScript is a high-level, often just-in-time–compiled language that conforms to the ECMAScript standard. It has dynamic typing, prototype-based object-orientation, and first-class functions. It is multi-paradigm, supporting event-driven, functional, and imperative programming styles. It has application programming interfaces (APIs) for working with text, dates, regular expressions, standard data structures, and the Document Object Model (DOM). The ECMAScript standard does not include any input/output (I/O), such as netwo ...
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Debye Series
The debye ( , ; symbol: D) is a CGS unit (a non- SI metric unit) of electric dipole momentTwo equal and opposite charges separated by some distance constitute an electric dipole. This dipole possesses an electric dipole moment whose value is given as charge times length of separation. The dipole itself is a vector whose direction coincides with the position vector of the positive charge with respect to the negative charge: : p = ''q''r. named in honour of the physicist Peter J. W. Debye. It is defined as statcoulomb-centimetres.The statcoulomb is also known as the franklin or electrostatic unit of charge. : 1 statC = 1 Fr = 1 esu = 1 cm3/2⋅g1/2⋅s−1. Historically the debye was defined as the dipole moment resulting from two charges of opposite sign but an equal magnitude of 10−10 statcoulomb10−10 statcoulomb corresponds to approximately 0.2083 units of elementary charge. (generally called e.s.u. (electrostatic unit) in ol ...
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