Clean (programming Language)
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Clean (programming Language)
Clean is a general-purpose programming language, general-purpose purely functional language, purely functional computer programming language. It was called the Concurrent Clean System, then the Clean System, later just Clean. Clean has been developed by a group of researchers from the Radboud University in Nijmegen since 1987. Features The language Clean first appeared in 1987. Although development of the language itself has slowed down, some researchers are still working in the language. In 2018, a spin-off company was founded that uses Clean as well. Clean shares many properties and syntax with a younger sibling language, Haskell (programming language), Haskell: referential transparency, list comprehension, Guard (computing), guards, garbage collection (computer science), garbage collection, higher order functions, currying and lazy evaluation. However, Clean deals with mutable state and I/O through a Uniqueness type, uniqueness typing system, in contrast to Haskell's use of Mon ...
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Functional Programming
In computer science, functional programming is a programming paradigm where programs are constructed by Function application, applying and Function composition (computer science), composing Function (computer science), functions. It is a declarative programming paradigm in which function definitions are Tree (data structure), trees of Expression (computer science), expressions that map Value (computer science), values to other values, rather than a sequence of Imperative programming, imperative Statement (computer science), statements which update the State (computer science), running state of the program. In functional programming, functions are treated as first-class citizens, meaning that they can be bound to names (including local Identifier (computer languages), identifiers), passed as Parameter (computer programming), arguments, and Return value, returned from other functions, just as any other data type can. This allows programs to be written in a Declarative programming, ...
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Garbage Collection (computer Science)
In computer science, garbage collection (GC) is a form of automatic memory management. The ''garbage collector'' attempts to reclaim memory which was allocated by the program, but is no longer referenced; such memory is called '' garbage''. Garbage collection was invented by American computer scientist John McCarthy around 1959 to simplify manual memory management in Lisp. Garbage collection relieves the programmer from doing manual memory management, where the programmer specifies what objects to de-allocate and return to the memory system and when to do so. Other, similar techniques include stack allocation, region inference, and memory ownership, and combinations thereof. Garbage collection may take a significant proportion of a program's total processing time, and affect performance as a result. Resources other than memory, such as network sockets, database handles, windows, file descriptors, and device descriptors, are not typically handled by garbage collection, but ...
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