Cell Broadband Engine
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Cell Broadband Engine
Cell is a multi-core microprocessor microarchitecture that combines a general-purpose PowerPC core of modest performance with streamlined coprocessing elements which greatly accelerate multimedia and vector processing applications, as well as many other forms of dedicated computation. It was developed by Sony, Toshiba, and IBM, an alliance known as "STI". The architectural design and first implementation were carried out at the STI Design Center in Austin, Texas over a four-year period beginning March 2001 on a budget reported by Sony as approaching US$400 million. Cell is shorthand for Cell Broadband Engine Architecture, commonly abbreviated ''CBEA'' in full or ''Cell BE'' in part. The first major commercial application of Cell was in Sony's PlayStation 3 game console, released in 2006. In May 2008, the Cell-based IBM Roadrunner supercomputer became the first TOP500 LINPACK sustained 1.0 petaflops system. Mercury Computer Systems also developed designs based on the Cell. The ...
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Multi-core Processor
A multi-core processor is a microprocessor on a single integrated circuit with two or more separate processing units, called cores, each of which reads and executes program instructions. The instructions are ordinary CPU instructions (such as add, move data, and branch) but the single processor can run instructions on separate cores at the same time, increasing overall speed for programs that support multithreading or other parallel computing techniques. Manufacturers typically integrate the cores onto a single integrated circuit die (known as a chip multiprocessor or CMP) or onto multiple dies in a single chip package. The microprocessors currently used in almost all personal computers are multi-core. A multi-core processor implements multiprocessing in a single physical package. Designers may couple cores in a multi-core device tightly or loosely. For example, cores may or may not share caches, and they may implement message passing or shared-memory inter-core communica ...
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Mercury Computer Systems
Mercury Systems, Inc. is a technology company serving the aerospace and defense industry. It designs, develops and manufactures open architecture computer hardware and software products, including secure embedded processing modules and subsystems, avionics mission computers and displays, rugged secure computer servers, and trusted microelectronics components, modules and subsystems. Mercury sells its products to defense prime contractors, the US government and original equipment manufacturer (OEM) commercial aerospace companies. Mercury is based in Andover, Massachusetts, with more than 2300 employees and annual revenues of approximately US$924 million for its fiscal year ended June 30, 2021. History * Founded on July 14, 1981 as Mercury Computer Systems by Jay Bertelli. *Went public on the Nasdaq stock exchange on January 30, 1998, listed under the symbol MRCY. * In July 2005, Mercury Computer Systems acquired Echotek Corporation for approximately US$49 million. * In January ...
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POWER4
The POWER4 is a microprocessor developed by International Business Machines (IBM) that implemented the 64-bit PowerPC and PowerPC AS instruction set architectures. Released in 2001, the POWER4 succeeded the POWER3 and RS64 microprocessors, enabling RS/6000 and eServer iSeries models of AS/400 computer servers to run on the same processor, as a step toward converging the two lines. The POWER4 was a multicore microprocessor, with two cores on a single die, the first non-embedded microprocessor to do so. POWER4 Chip was first commercially available multiprocessor chip.William Stallings, ''Computer Organization and Architecture'', Seventh Edition, -pp 44 The original POWER4 had a clock speed of 1.1 and 1.3 GHz, while an enhanced version, the POWER4+, reached a clock speed of 1.9 GHz. The PowerPC 970 is a derivative of the POWER4. Functional layout The POWER4 has a unified L2 cache, divided into three equal parts. Each has its own independent L2 controller which can f ...
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Microprocessor Report
''Microprocessor Report'' is a newsletter covering the microprocessor industry. The publication is accessible only to paying subscribers. To avoid bias, it does not take advertisements. The publication provides extensive analysis of new high-performance microprocessor chips. It also covers microprocessor design issues, microprocessor-based systems, memory and system logic chips, embedded processors, GPUs, DSPs, and intellectual property (IP) cores. History and profile ''Microprocessor Report'' was first published in 1987 by Michael Slater. Original board members included Bruce Koball, George Morrow, and J H Wharton all of whom served for many years. Originally published monthly in print, since 2000 it has been published weekly online and monthly in print. Slater left MicroDesign Resources (MDR), at the end of 1999. Typical articles describe the internal design and feature set of microprocessors from vendors such as Intel, Broadcom, and Qualcomm. The articles usually compare the ...
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Toshiba Corporation
, commonly known as Toshiba and stylized as TOSHIBA, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. Its diversified products and services include power, industrial and social infrastructure systems, elevators and escalators, electronic components, semiconductors, hard disk drives (HDD), printers, batteries, lighting, as well as IT solutions such as quantum cryptography which has been in development at Cambridge Research Laboratory, Toshiba Europe, located in the United Kingdom, now being commercialised. It was one of the biggest manufacturers of personal computers, consumer electronics, home appliances, and medical equipment. As a semiconductor company and the inventor of flash memory, Toshiba had been one of the top 10 in the chip industry until its flash memory unit was spun off as Toshiba Memory, later Kioxia, in the late 2010s. The Toshiba name is derived from its former name, Tokyo Shibaura Denki K.K. (Tokyo Shibaura Electric ...
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Sony Computer Entertainment
Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal corporate entities: Sony Interactive Entertainment LLC (SIE LLC) based in San Mateo, California, United States, and Sony Interactive Entertainment Inc. (SIE Inc.), based in Minato, Tokyo, Japan. Tokyo-based SIE Inc. was originally founded as Sony Computer Entertainment Inc. (SCEI or SCE) in November 1993 to handle Sony's venture into video game development for the PlayStation systems. SIE LLC was established in San Mateo in April 2016, and is managed through Sony's American branch, Sony Corporation of America. Since the launch of the original PlayStation console in 1994, the company has been developing PlayStation home video game consoles, accessories and services. The company expanded from Japan into North America and Europ ...
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Peter Hofstee
Harm Peter Hofstee (born 1962) is a Dutch physicist and computer scientist who currently is a distinguished research staff member at IBM Austin, USA, and a part-time professor in Big Data Systems at Delft University of Technology, Netherlands. Heterogeneous computing Hofstee is best known for his contributions to Heterogeneous computing as the chief architect of the Synergistic Processor Elements in the Cell Broadband Engine processor used in the Sony PlayStation 3, and the first supercomputer to reach sustained Petaflop operation. After returning to IBM research in 2011 he has focused on optimizing the system roadmap for big data, analytics, and cloud, including the use of accelerated compute. His early research work on coherently attached reconfigurable acceleration on POWER7 paved the way for the new coherent attach processor interface on POWER8. Hofstee is an IBM Master Inventor with more than 100 issued patents. Background Hofstee was born in Groningen and obtained his mast ...
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CELL BE Processor PS3 Board
Cell most often refers to: * Cell (biology), the functional basic unit of life Cell may also refer to: Locations * Monastic cell, a small room, hut, or cave in which a religious recluse lives, alternatively the small precursor of a monastery with only a few monks or nuns * Prison cell, a room used to hold people in prisons Groups of people * Cell, a group of people in a cell group, a form of Christian church organization * Cell, a unit of a clandestine cell system, a penetration-resistant form of a secret or outlawed organization * Cellular organizational structure, such as in business management Science, mathematics, and technology Computing and telecommunications * Cell (EDA), a term used in an electronic circuit design schematics * Cell (microprocessor), a microprocessor architecture developed by Sony, Toshiba, and IBM * Memory cell (computing), the basic unit of (volatile or non-volatile) computer memory * Cell, a unit in a database table or spreadsheet, formed by the in ...
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Linux
Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which includes the kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name "GNU/Linux" to emphasize the importance of GNU software, causing some controversy. Popular Linux distributions include Debian, Fedora Linux, and Ubuntu, the latter of which itself consists of many different distributions and modifications, including Lubuntu and Xubuntu. Commercial distributions include Red Hat Enterprise Linux and SUSE Linux Enterprise. Desktop Linux distributions include a windowing system such as X11 or Wayland, and a desktop environment such as GNOME or KDE Plasma. Distributions intended for ser ...
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Software Engineering
Software engineering is a systematic engineering approach to software development. A software engineer is a person who applies the principles of software engineering to design, develop, maintain, test, and evaluate computer software. The term '' programmer'' is sometimes used as a synonym, but may also lack connotations of engineering education or skills. Engineering techniques are used to inform the software development process which involves the definition, implementation, assessment, measurement, management, change, and improvement of the software life cycle process itself. It heavily uses software configuration management which is about systematically controlling changes to the configuration, and maintaining the integrity and traceability of the configuration and code throughout the system life cycle. Modern processes use software versioning. History Beginning in the 1960s, software engineering was seen as its own type of engineering. Additionally, the development of soft ...
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Source Code
In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the work of computer programmers, who specify the actions to be performed by a computer mostly by writing source code. The source code is often transformed by an assembler or compiler into binary machine code that can be executed by the computer. The machine code is then available for execution at a later time. Most application software is distributed in a form that includes only executable files. If the source code were included it would be useful to a user, programmer or a system administrator, any of whom might wish to study or modify the program. Alternatively, depending on the technology being used, source code may be interpreted and executed directly. Definitions Richard Stallman's definition, formulated in his 1989 seminal li ...
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Throughput
Network throughput (or just throughput, when in context) refers to the rate of message delivery over a communication channel, such as Ethernet or packet radio, in a communication network. The data that these messages contain may be delivered over physical or logical links, or through network nodes. Throughput is usually measured in bits per second (bit/s or bps), and sometimes in data packets per second (p/s or pps) or data packets per time slot. The system throughput or aggregate throughput is the sum of the data rates that are delivered to all terminals in a network. Throughput is essentially synonymous to digital bandwidth consumption; it can be determined numerically by applying the queueing theory, where the load in packets per time unit is denoted as the arrival rate (), and the drop in packets per unit time is denoted as the departure rate (). The throughput of a communication system may be affected by various factors, including the limitations of the underlying analog ...
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