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Carmen Sandiego
''Carmen Sandiego'' (sometimes referred to as ''Where in the World Is Carmen Sandiego?'') is a media franchise based on a series of computer games created by the American software company Broderbund. While the original 1985 '' Where in the World Is Carmen Sandiego?'' video game was classified as a "mystery exploration" series by creators and the media, the series would later be deemed edutainment when the games became unexpectedly popular in classrooms. The franchise centers around the fictional thieving villain of the same name, who is the ringleader of the criminal organization, V.I.L.E.; the protagonists (most often including the player character, in-game character controlled by the computer user) are agents of the ACME Detective Law enforcement agency#internat, Agency who try to thwart the crooks' plans to steal treasures from around the world, while the later ultimate goal is to capture Carmen Sandiego herself. The franchise primarily focuses on teaching children geography, ...
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Where In North Dakota Is Carmen Sandiego?
''Where in North Dakota Is Carmen Sandiego?'' is a 1989 edutainment video game. It is the fourth game in the Carmen Sandiego video game series after ''Where in the World Is Carmen Sandiego? (1985), World'' (1985), ''Where in the U.S.A. Is Carmen Sandiego? (1986), U.S.A.'' (1986), and ''Where in Europe Is Carmen Sandiego?, Europe'' (1988). Having observed the popularity of the Carmen Sandiego franchise in the education of school children, educators were inspired to develop a North Dakota version to teach North Dakotans about their state's history and geography. In contrast to the previous titles which were developed internally by Broderbund, ''North Dakota'' was largely developed for the Apple II series, Apple II by a team of fourteen educators led by computer coordinator Craig Nansen, concept designer Bonny Berryman, and co-chairwoman Mary Littler collectively known as the North Dakota Database Committee (NDDC) of the Minot Public Schools, who made the game idea a reality. This ...
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Where In The World Is Carmen Sandiego? (1985 Video Game)
''Where in the World is Carmen Sandiego?'' is an educational video game released by Broderbund on April 23, 1985. It is the first product in the ''Carmen Sandiego'' franchise. The game was distributed with ''The World Almanac and Book of Facts'', published by Pharos Books. An enhanced version of the game was released in 1989, which did not have the almanac-based copy protection and instead used disk-based copy protection. A deluxe version was released in 1992, and featured additional animation and a reworked interface from the original version. Some of the bonus features included digitized photos from ''National Geographic'', over 3200 clues, music from the Smithsonian/Folkways Recordings, 20 villains, 60 countries, and 16 maps. CD-ROM versions for DOS and Macintosh were released in 1992, and a Windows version was released in 1994. In the game, the player takes the role of a rookie in the fictional ACME Detective Agency, tasked to track down crooks from the V.I.L.E. organization w ...
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Floppy Disk
A floppy disk or floppy diskette (casually referred to as a floppy, or a diskette) is an obsolescent type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined with a fabric that removes dust particles from the spinning disk. Floppy disks store digital data which can be read and written when the disk is inserted into a floppy disk drive (FDD) connected to or inside a computer or other device. The first floppy disks, invented and made by IBM, had a disk diameter of . Subsequently, the 5¼-inch and then the 3½-inch became a ubiquitous form of data storage and transfer into the first years of the 21st century. 3½-inch floppy disks can still be used with an external USB floppy disk drive. USB drives for 5¼-inch, 8-inch, and other-size floppy disks are rare to non-existent. Some individuals and organizations continue to use older equipment to read or transfer data from floppy disks. Floppy disk ...
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Carmen Sandiego Day
Carmen Sandiego Days (also known as Carmen Days) have been popular across United States schools since they were first held in 1988. Inspired by the ''Carmen Sandiego'' franchise, these days see schools hold week-long Carmen Sandiego-themed events, aided by packs and prizes originally provided by Broderbund, and later by the franchises' subsequent owners after The Learning Company's acquisition of Broderbund in 1998. The 30th Carmen Sandiego Day took place on January 8, 2018. History When '' Where in the World Is Carmen Sandiego?'' was released in 1985, it wasn't an immediate success. It largely found its feet thanks to Apple's ''Apple Unified School System and Apple's Education Purchase Program'', which guaranteed a "nationwide computer-in-the-classroom infrastructure" that had an unprecedented and surreptitious side effect for Carmen Sandiego. Cathy Carlston and Janese Swanson, members of Broderbund's Educational Task Force, leveraged this by creating "Carmen Days", in which teach ...
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Houghton Mifflin Harcourt
Houghton Mifflin Harcourt (; HMH) is an American publisher of textbooks, instructional technology materials, assessments, reference works, and fiction and non-fiction for both young readers and adults. The company is based in the Financial District, Boston, Boston Financial District. It was formerly known as Houghton Mifflin Company, but it changed its name following the 2007 acquisition of Harcourt (publisher), Harcourt Publishing. Prior to March 2010, it was a subsidiary of EMPG, Education Media and Publishing Group Limited, an Irish-owned holding company registered in the Cayman Islands and formerly known as Riverdeep. History Ticknor and Allen, 1832 In 1832, William Ticknor and John Allen purchased a bookselling business in Boston and began to involve themselves in publishing; James T. Fields joined as a partner in 1843. Fields and Ticknor gradually gathered an impressive list of writers, including Ralph Waldo Emerson, Nathaniel Hawthorne, and Henry David Thoreau. The d ...
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Encore, Inc
Encore Software, LLC ("Encore") is a Delaware limited liability company focused on software sales, distribution and software development. In November 2008, Encore announced an expanded license with Riverdeep. Under the terms of the agreement Encore now manages the Broderbund family of products as well as Broderbund's direct to consumer business. In May 2010, Encore acquired the assets of Punch! Software Previously, Encore was a wholly owned subsidiary of WYNIT Distribution, LLC which acquired the majority of Encore's assets from Speed Commerce, Inc. (previously Navarre Corporation) on approximately July 9, 2014. Navarre Corporation, had initially acquired Encore's assets from the United States Bankruptcy Court for the Central District of California in August 2002. As a result of bankruptcy case 17-42726 of WYNIT Distribution, LLC, substantially all of Encore's assets were sold at auction on November 9, 2017, to Sereno Ventures, LLC, a Delaware limited liability company, with offic ...
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Riverdeep
Houghton Mifflin Harcourt Learning Technology, originally started as Riverdeep Interactive Learning, is a publishing house for educational online and CD-ROM products based in San Francisco, Boston and Dublin, Ireland. Founded in 1995, Riverdeep was principally the creation of the Irish ex-investment banker Barry O'Callaghan. O'Callaghan was Riverdeep's CEO and controlling shareholder. Riverdeep also acquired the companies Broderbund, The Learning Company and Edmark, and became a distributor for said companies. History In October 2002, Riverdeep became a private entity when their stock price plummeted below $2 in NASDAQ. On September 20, 2004, Riverdeep moved its Novato office to 100 Pine Street in San Francisco. Houghton Mifflin Harcourt officially became a publicly traded company on November 14, 2013, with common shares of stock listed on the NASDAQ exchange. As of 2017, Houghton Mifflin Harcourt is offering the Adventure Workshop brand (originally used for titles published b ...
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The Gores Group
The Gores Group is a private equity firm specializing in acquiring and partnering with mature and growing businesses. The company was founded in 1987 by its CEO and chairman, Alec Gores, Alec E. Gores. Headquartered in Los Angeles, California, with an office in Boulder, Colorado, and is investing from Gores Capital Partners III, L.P. and Gores Small Capitalization Partners, L.P., which have approximately $1.5 billion and $300 million in capital commitments, respectively. Since 1987, Gores has successfully acquired and operated more than 80 companies. The company's portfolio as of 2021, includes technology, telecommunications, business services, industrial, media and entertainment and consumer products companies. History In 1978, Alec Gores founded Executive Business Systems, a hardware and software distributor, which he sold eight years later to establish what has become the Gores Group today. Gores closed its first Institutional investor, institutional private equity fund, ...
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Mattel Interactive
Mattel Interactive (Known as Mattel Media until 1999) was a video game publisher and software distributor. History Mattel originally founded the company as Mattel Media in February 1996, as an aim to expand into the multimedia unit by producing CD-ROM titles based on Mattel franchises like Hot Wheels, Barbie, Fisher-Price and Polly Pocket. The company's first releases came out in the Fall of 1996, with the company's '' Barbie Fashion Designer'' program was the first commercially successful video game made for girls. With the success of their first wave of products, Mattel Media then set on producing CD-ROM based interactive material for toys such as the Talk with Me! Barbie. Mattel Media later expanded to Video Games soon after, publishing titles like '' Hot Wheels Stunt Track Driver''. In the fall of 1998, Mattel agreed to acquire The Learning Company in a stock-for-stock merger valuing the company at approximately $4.2 billion. With the merger, Mattel themselves laid off 300 ...
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The Learning Company
The Learning Company (TLC) was an educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California. The company produced a grade-based line of learning software, edutainment games, and productivity tools. Its titles included the flagship series ''Reader Rabbit'', for preschoolers through second graders, and ''The ClueFinders'', for more advanced students. The company was also known for publishing licensed educational titles featuring characters such as Arthur Read, Arthur, Scooby-Doo (character), Scooby-Doo, Zoboomafoo, and Caillou. In 1995, the company was acquired by The Learning Company (formerly SoftKey), SoftKey in a hostile takeover bid, at which point SoftKey assumed the Learning Company name and brand. History The Learning Company was founded in 1980 by Ann McCormick; Leslie Grimm; Teri Perl; and Warren Robinett, a former Atari employee who had programmed the popular game ''Adventure (1979 video game), Adventure''. They s ...
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Law Enforcement Agency
A law enforcement agency (LEA) is any government agency responsible for the enforcement of the laws. Jurisdiction LEAs which have their ability to apply their powers restricted in some way are said to operate within a jurisdiction. LEAs will have some form of geographic restriction on their ability to apply their powers. The LEA might be able to apply its powers within a country, for example the United States of America's Bureau of Alcohol, Tobacco, Firearms and Explosives or its Drug Enforcement Administration; within a division of a country, for example the Australian state Queensland Police; or across a collection of countries, for example international organizations such as Interpol, or the European Union's Europol. LEAs which operate across a collection of countries tend to assist in law enforcement activities, rather than directly enforcing laws, by facilitating the sharing of information necessary for law enforcement between LEAs within those countries, for exa ...
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Detective
A detective is an investigator, usually a member of a law enforcement agency. They often collect information to solve crimes by talking to witnesses and informants, collecting physical evidence, or searching records in databases. This leads them to arrest criminals and enable them to be convicted in court. A detective may work for the police or privately. Overview Informally, and primarily in fiction, a detective is a licensed or unlicensed person who solves crimes, including historical crimes, by examining and evaluating clues and personal records in order to uncover the identity and/or whereabouts of criminals. In some police departments, a detective position is achieved by passing a written test after a person completes the requirements for being a police officer. In many other police systems, detectives are college graduates who join directly from civilian life without first serving as uniformed officers. Some argue that detectives do a completely different job and th ...
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