Capture The Flag (video Game)
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Capture The Flag (video Game)
''Capture the Flag'' is a 3D first-person perspective, multiplayer, two player, video game, released for the Atari 8-bit family and VIC-20 by Sirius Software in 1983 in video gaming, 1983. It was written by Paul Allen Edelstein as the follow-up to his 1982 in video gaming, 1982 game, ''Wayout'', which has similar maze-based gameplay for one player. Along with its predecessor, ''Capture the Flag'' was among the first 3D maze games to offer the player full 360 degree movement, and one of the earliest multiplayer games from a first-person perspective within a 3D rendered environment. Gameplay ''Capture the Flag'' is essentially a two player version of ''Wayout'', with one player (the "Invader") trying to find the exit (or 'flag') in the maze while the other player (the 'Defender') tries to stop them, a role similar to the computer-controlled "Cleptangle" from the first game. The main difference is that the game's display is Split screen (computer graphics), split-screen, allowing eac ...
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Sirius Software
Sirius Software was a video game publisher of Apple II, Atari 8-bit family, Commodore 64, and VIC-20 games in the early 1980s. Sirius also developed games for the Atari 2600 which were published by 20th Century Fox Video Games. History The company was founded in the early 1980s by Jerry Jewell and Terry Bradley. It gained attention for its dramatically quick rise to prominence and its equally quick collapse in 1984 after 20th Century Fox (Fox Video Games) failed to pay over USD$18 Million in owed royalties.S. Levy, ''Hackers: Heroes of the Computer Revolution'', Doubleday, Garden City, 1984 Sirius Software designed and marketed more than 160 computer video games, software products and hardware devices worldwide. Jewell was profiled by author Steven Levy in his book ''Hackers''. Sirius' quick rise was due in part to a chain of hits by programmer Nasir Gebelli. Gebelli's breakthrough game was ''Gorgon'', which brought the gameplay of the arcade's '' Defender'' to the Apple II. ...
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Avatar (computing)
In computing, an avatar is a graphical representation of a user or the user's character or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons). Alternatively, an avatar can take the form of a three-dimensional model, as used in online worlds and video games. The term ' () originates from Sanskrit, and was adopted by early computer games and science fiction novelists. Richard Garriott extended the term to an on-screen user representation in 1985, and the term gained wider adoption in Internet forums and MUDs. Nowadays, avatars are used in a variety of online settings including social media, virtual assistants, instant messaging platforms, and digital worlds such as ''World of Warcraft'' and ''Second Life''. They can take the form of an image of one's real-life self, as often seen on platforms like Facebook, or a virtual character that diverge ...
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Split-screen Multiplayer Games
Split screen may refer to: * Split screen (computing), dividing graphics into adjacent parts * Split screen (video production), the visible division of the screen * ''Split Screen'' (TV series), 1997–2001 * Split-Screen Level, a bug in the video game ''Pac-Man'' at Level 256 * Split screen, a focusing screen in a system camera * Splitscreen, or Volkswagen Type 2, a light commercial vehicle 1950–1967 See also * *Multi-screen (other) *Dual Screen (other) Dual screen may refer to: * A multi-monitor setup with two monitors *Dual-touchscreen, a display setup for computers or phones *Second screen, a device (e.g. mobile device) providing an enhanced viewing experience for content on another device (e.g ... {{disambiguation bg:Split screen de:Split Screen fr:Split screen ...
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Sirius Software Games
Sirius is the brightest star in the night sky. Its name is derived from the Greek word , or , meaning 'glowing' or 'scorching'. The star is designated α Canis Majoris, Latinized to Alpha Canis Majoris, and abbreviated Alpha CMa or α CMa. With a visual apparent magnitude of −1.46, Sirius is almost twice as bright as Canopus, the next brightest star. Sirius is a binary star consisting of a main-sequence star of spectral type A0 or A1, termed Sirius A, and a faint white dwarf companion of spectral type DA2, termed Sirius B. The distance between the two varies between 8.2 and 31.5 astronomical units as they orbit every 50 years. Sirius appears bright because of its intrinsic luminosity and its proximity to the Solar System. At a distance of , the Sirius system is one of Earth's nearest neighbours. Sirius is gradually moving closer to the Solar System, so it is expected to increase in brightness slightly over the next 60,000 years, reaching a peak magnitude o ...
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Maze Games
Maze game is a video game genre description first used by journalists during the 1980s to describe any game in which the entire playing field is a maze. Quick player action is required to escape monsters, outrace an opponent, or navigate the maze within a time limit. After the release of Namco's '' Pac-Man'' in 1980, many maze games followed its conventions of completing a level by traversing all paths and a way of temporarily turning the tables on pursuers. Overhead-view maze games While the character in a maze would have a limited view, the player is able to see much or all of the maze. ''Maze chase games'' are a specific subset of the overheard perspective. They’re listed in a separate section. First-person maze games Maze chase games This subgenre is exemplified by Namco's '' Pac-Man'' (1980), where the goal is to clear a maze of dots while being pursued. ''Pac-Man'' spawned many sequels and clones which, in Japan, are often called "dot eat games". Other maze chases ...
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VIC-20 Games
This is a list of games for the VIC-20 personal computer, sorted alphabetically. See lists of video games for other gaming platforms. A section at the bottom contains games written by hobbyists long after the mainstream popularity of the VIC-20 waned. Many of these are unlicensed clones of arcade games or games from other systems. There are 400 commercial and 26 hobbyist-developed games on this list 0–9 *''3 Deep Space'' *''3D Man'' *''3D Maze'' *'' 3D Silicon Fish'' *''3D Time Trek'' A B C D E-F G-H I-J K-L M N-O P Q-R S T U-V W-X-Y-Z Hobbyist-developed games References {{Video game lists by platform Commodore VIC-20 The VIC-20 (known as the VC-20 in Germany and the VIC-1001 in Japan) is an 8-bit home computer that was sold by Commodore International, Commodore Business Machines. The VIC-20 was announced in 1980, roughly three years after Commodore's first p ...
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Atari 8-bit Family Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
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1983 Video Games
The year 1983 saw both the official beginning of the Internet and the first mobile cellular telephone call. Events January * January 1 – The migration of the ARPANET to TCP/IP is officially completed (this is considered to be the beginning of the true Internet). * January 24 – Twenty-five members of the Red Brigades are sentenced to life imprisonment for the 1978 murder of Italian politician Aldo Moro. * January 25 ** High-ranking Nazi war criminal Klaus Barbie is arrested in Bolivia. ** IRAS is launched from Vandenberg AFB, to conduct the world's first all-sky infrared survey from space. February * February 2 – Giovanni Vigliotto goes on trial on charges of polygamy involving 105 women. * February 3 – Prime Minister of Australia Malcolm Fraser is granted a double dissolution of both houses of parliament, for elections on March 5, 1983. As Fraser is being granted the dissolution, Bill Hayden resigns as leader of the Australian Labor Party, and in the subsequent lea ...
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Dynamic Music
In video games, adaptive music (also called dynamic or interactive music) is background music whose volume, rhythm or tune changes in response to specific events in the game. History Adaptive music was first used in the video game ''Frogger'' by Konami (1981), where the music would abruptly change once the player reached a safe point in the game. After this, its next uses in major video games were ''Wing Commander (video game), Wing Commander'', ''Monkey Island 2: LeChuck's Revenge'' and ''Ultima Underworld: The Stygian Abyss''. It has since been used in such games as ''Mushroom Men'', ''Skies of Arcadia'', ''Guitar Hero'' and ''The Last Remnant''. Many of LucasArts' games used the iMUSE dynamic music system, from ''Monkey Island 2'' onwards and including games like ''Dark Forces'', ''Star Wars: TIE Fighter'', ''Full Throttle (1995 video game), Full Throttle'' and ''Music of Grim Fandango, Grim Fandango''. The iMUSE system is notable in that it segues seamlessly between differe ...
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Computer Keyboard
A computer keyboard is a peripheral input device modeled after the typewriter keyboard which uses an arrangement of buttons or keys to act as mechanical levers or electronic switches. Replacing early punched cards and paper tape technology, interaction via teleprinter-style keyboards have been the main input method for computers since the 1970s, supplemented by the computer mouse since the 1980s. Keyboard keys (buttons) typically have a set of characters engraved or printed on them, and each press of a key typically corresponds to a single written symbol. However, producing some symbols may require pressing and holding several keys simultaneously or in sequence. While most keys produce characters (letters, numbers or symbols), other keys (such as the escape key) can prompt the computer to execute system commands. In a modern computer, the interpretation of key presses is generally left to the software: the information sent to the computer, the scan code, tells it only whi ...
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Joystick
A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal control device in the cockpit of many civilian and military aircraft, either as a centre stick or side-stick. It often has supplementary switches to control various aspects of the aircraft's flight. Joysticks are often used to control video games, and usually have one or more push-buttons whose state can also be read by the computer. A popular variation of the joystick used on modern video game consoles is the analog stick. Joysticks are also used for controlling machines such as cranes, trucks, underwater unmanned vehicles, wheelchairs, surveillance cameras, and zero turning radius lawn mowers. Miniature finger-operated joysticks have been adopted as input devices for smaller electronic equipment such as mobile phones. Aviation Joystic ...
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Automap
A mini-map or minimap is a miniature map that is often placed at a screen corner in video games to aid players in orienting themselves within the game world. They are often only a small portion of the screen and must be selective in what details they display. Elements usually included on mini-maps vary by video game genre. However, commonly included features are the position of the player character, allied units or structures, enemies, objectives, and surrounding terrain. Mini-maps have become very common in real-time strategy and MMORPG video games because they serve as an indication of where the current screen lies within the scope of the game world. Most first-person shooter games also have some version or variant of the mini-map, with the odd exception of '' Call of Duty: Modern Warfare'', often showing enemy and teammates locations in real-time. Features Many mini-maps make use of similar features. Common features are: Fog of war In many games using a mini-map, the mini- ...
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