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Calormen
In C. S. Lewis's ''Chronicles of Narnia'' series of novels, Calormen is a large country to the southeast of Narnia. Lewis probably derived its name from the Latin ''calor'', meaning "heat". When using the name as an adjective or an ethnonym, Lewis spelled the name with an 'e' at the end: a Calormene soldier; "The Calormenes have dark faces and long beards." Narnia and Calormen are separated by the country of Archenland and a large desert. In ''The Horse and His Boy'', Calormen is described as being many times the size of its northern neighbours, and it is implied that its army is always either conquering more land or keeping down rebellions, in wars with which neither Narnia nor Archenland are involved. The border of the Calormene Empire extends from the Western Mountains to the Great Eastern Ocean. The Calormene capital is Tashbaan, a large walled city located on an island hill at the mouth of a river and close to the northern desert. History The country of Calormen was first m ...
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Chronicles Of Narnia
''The Chronicles of Narnia'' is a series of seven high fantasy novels by British author C. S. Lewis. Illustrated by Pauline Baynes and originally published between 1950 and 1956, ''The Chronicles of Narnia'' has been adapted for radio, television, the stage, film and video games. The series is set in the fictional realm of Narnia, a fantasy world of magic, mythical beasts and talking animals. It narrates the adventures of various children who play central roles in the unfolding history of the Narnian world. Except in ''The Horse and His Boy'', the protagonists are all children from the real world who are magically transported to Narnia, where they are sometimes called upon by the lion Aslan to protect Narnia from evil. The books span the entire history of Narnia, from its creation in ''The Magician's Nephew'' to its eventual destruction in ''The Last Battle''. ''The Chronicles of Narnia'' is considered a classic of children's literature and is Lewis's best-selling work, havin ...
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The Chronicles Of Narnia
''The Chronicles of Narnia'' is a series of seven high fantasy novels by British author C. S. Lewis. Illustrated by Pauline Baynes and originally published between 1950 and 1956, ''The Chronicles of Narnia'' has been Adaptations of The Chronicles of Narnia, adapted for radio, television, the stage, film and video games. The series is set in the fictional realm of Narnia (world), Narnia, a fantasy world of magic, mythical beasts and talking animals. It narrates the adventures of various children who play central roles in the unfolding history of the Narnian world. Except in ''The Horse and His Boy'', the protagonists are all children from the real world who are magically transported to Narnia, where they are sometimes called upon by the lion Aslan to protect Narnia from evil. The books span the entire history of Narnia, from its creation in ''The Magician's Nephew'' to its eventual destruction in ''The Last Battle''. ''The Chronicles of Narnia'' is considered a classic of chil ...
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The Horse And His Boy
''The Horse and His Boy'' is a novel for children by C. S. Lewis, published by Geoffrey Bles in 1954. Of the seven novels that comprise ''The Chronicles of Narnia'' (1950–1956), ''The Horse and His Boy'' was the fifth to be published. The novel is set in the period covered by the last chapter of ''The Lion, the Witch, and the Wardrobe'' during the reign of the four Pevensie children as . Though three of the Pevensies appear as minor characters in ''The Horse and His Boy'', the main characters are two children and two talking horses who escape from Calormen and travel north into Narnia. On their journey, they learn of the Prince of Calormen's plan to attack Archenland, and warn the King of Archenland of the impending strike. Like the other novels in ''The Chronicles of Narnia'', ''The Horse and His Boy'' was illustrated by Pauline Baynes; her work has been retained in many later editions. Plot summary Shasta is a boy who lives in southern Calormen with Arsheesh, a fisherman, ...
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The Last Battle
''The Last Battle'' is a high fantasy novel for children by C. S. Lewis, published by The Bodley Head in 1956. It was the seventh and final novel in ''The Chronicles of Narnia'' (1950–1956). Like the other novels in the series, it was illustrated by Pauline Baynes and her work has been retained in many later editions. ''The Last Battle'' is set almost entirely in the Narnia world and the English children who participate arrive only in the middle of the narrative. The novel is set some 200 Narnian years after ''The Silver Chair'' and about 2500 years (and 49 Earth years) since the creation of the world narrated in ''The Magician's Nephew''. A false Aslan is set up in the north-western borderlands and conflict between true and false Narnians merges with that between Narnia and Calormen, whose people worship Tash. It concludes with termination of the world by Aslan, after a "last battle" that is practically lost. Macmillan US published an American edition within the calendar ...
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Aravis
Aravis is a fictional character in 1954 novel '' The Horse and His Boy'' by C. S. Lewis. Aravis is a young Tarkheena, a female member of the ruling nobility of Calormen. With her horse, Hwin, who is revealed to be a talking beast from the land of Narnia, she flees from her home, to escape an arranged marriage with Ahoshta Tarkaan. Aravis is a strong character whose confidence, bravery, and loyalty are offset by arrogance and self-centeredness. She is also said to be an amazing storyteller, which is partly the result of her upbringing: the art of telling stories forms part of the education of the nobility. On their journey north to freedom in Narnia, they fall into company with the talking stallion, Bree, and the boy Shasta. Aravis overhears a plot by the Calormenes to invade Archenland and Narnia, and with this intelligence, the four companions can warn the Archenlanders in time to thwart the invasion. In the process of their adventures, through a series of "lessons" an ...
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Archenland
Narnia is a fantasy world created by C. S. Lewis as the primary location for his series of seven fantasy novels for children, ''The Chronicles of Narnia''. The world is named after the country of Narnia, where much of the ''Chronicles'' takes place. In Narnia, some animals talk, mythical beasts abound, and magic is common. The series tracks the story of Narnia when humans, usually children, enter the Narnian world from Earth. Inspiration The landscape of Lewis's native Ireland, in particular Ulster, played a large part in the creation of the Narnian landscape. In his essay ''On Stories'', Lewis wrote "I have seen landscapes, notably in the Mourne Mountains and southwards which under a particular light made me feel that at any moment a giant might raise his head over the next ridge". In a letter to his brother, Lewis would later confide "that part of Rostrevor which overlooks Carlingford Lough is my idea of Narnia". Although in adult life Lewis lived in England, he returned ...
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Narnia (world)
Narnia is a fantasy world created by C. S. Lewis as the primary location for his series of seven fantasy novels for children, ''The Chronicles of Narnia''. The world is named after the country of Narnia, where much of the ''Chronicles'' takes place. In Narnia, some animals talk, mythical beasts abound, and magic is common. The series tracks the story of Narnia when humans, usually children, enter the Narnian world from Earth. Inspiration The landscape of Lewis's native Ireland, in particular Ulster, played a large part in the creation of the Narnian landscape. In his essay ''On Stories'', Lewis wrote "I have seen landscapes, notably in the Mourne Mountains and southwards which under a particular light made me feel that at any moment a giant might raise his head over the next ridge". In a letter to his brother, Lewis would later confide "that part of Rostrevor which overlooks Carlingford Lough is my idea of Narnia". Although in adult life Lewis lived in England, he returned ...
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Tashbaan
Narnia is a fantasy world created by C. S. Lewis as the primary location for his series of seven fantasy novels for children, ''The Chronicles of Narnia''. The world is named after the country of Narnia, where much of the ''Chronicles'' takes place. In Narnia, some animals talk, mythical beasts abound, and magic is common. The series tracks the story of Narnia when humans, usually children, enter the Narnian world from Earth. Inspiration The landscape of Lewis's native Ireland, in particular Ulster, played a large part in the creation of the Narnian landscape. In his essay ''On Stories'', Lewis wrote "I have seen landscapes, notably in the Mourne Mountains and southwards which under a particular light made me feel that at any moment a giant might raise his head over the next ridge". In a letter to his brother, Lewis would later confide "that part of Rostrevor which overlooks Carlingford Lough is my idea of Narnia". Although in adult life Lewis lived in England, he returned ...
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Narnian Timeline
Narnia is a fantasy world created by C. S. Lewis as the primary location for his series of seven fantasy novels for children, ''The Chronicles of Narnia''. The world is named after the country of Narnia, where much of the ''Chronicles'' takes place. In Narnia, some animals talk, mythical beasts abound, and magic is common. The series tracks the story of Narnia when humans, usually children, enter the Narnian world from Earth. Inspiration The landscape of Lewis's native Ireland, in particular Ulster, played a large part in the creation of the Narnian landscape. In his essay ''On Stories'', Lewis wrote "I have seen landscapes, notably in the Mourne Mountains and southwards which under a particular light made me feel that at any moment a giant might raise his head over the next ridge". In a letter to his brother, Lewis would later confide "that part of Rostrevor which overlooks Carlingford Lough is my idea of Narnia". Although in adult life Lewis lived in England, he returned ...
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Narnia (country)
Narnia is a fantasy world created by C. S. Lewis as the primary location for his series of seven fantasy novels for children, ''The Chronicles of Narnia''. The world is named after the country of Narnia, where much of the ''Chronicles'' takes place. In Narnia, some animals talk, mythical beasts abound, and magic is common. The series tracks the story of Narnia when humans, usually children, enter the Narnian world from Earth. Inspiration The landscape of Lewis's native Ireland, in particular Ulster, played a large part in the creation of the Narnian landscape. In his essay ''On Stories'', Lewis wrote "I have seen landscapes, notably in the Mourne Mountains and southwards which under a particular light made me feel that at any moment a giant might raise his head over the next ridge". In a letter to his brother, Lewis would later confide "that part of Rostrevor which overlooks Carlingford Lough is my idea of Narnia". Although in adult life Lewis lived in England, he returned ...
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Lone Islands
Narnia is a fantasy world created by C. S. Lewis as the primary location for his series of seven fantasy novels for children, ''The Chronicles of Narnia''. The world is named after the country of Narnia, where much of the ''Chronicles'' takes place. In Narnia, some animals talk, mythical beasts abound, and magic is common. The series tracks the story of Narnia when humans, usually children, enter the Narnian world from Earth. Inspiration The landscape of Lewis's native Ireland, in particular Ulster, played a large part in the creation of the Narnian landscape. In his essay ''On Stories'', Lewis wrote "I have seen landscapes, notably in the Mourne Mountains and southwards which under a particular light made me feel that at any moment a giant might raise his head over the next ridge". In a letter to his brother, Lewis would later confide "that part of Rostrevor which overlooks Carlingford Lough is my idea of Narnia". Although in adult life Lewis lived in England, he retur ...
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Emeth
Emeth (Hebrew אמת : "truth," "firmness," or "veracity") is a Calormene character from C. S. Lewis's book '' The Last Battle'' from The Chronicles of Narnia series. He is a controversial character among some Christians who take the ''Chronicles'' to be allegories (as opposed to what Lewis intended), and thus have expressed disagreement with Lewis' apparent soteriology. Specifically, the salvation of Emeth is understood to be an implicit endorsement of the doctrinal idea of Inclusivism. Story Emeth is a young Calormene officer, second in command of a detachment of the Tisroc's soldiers under Rishda Tarkaan, who enter Narnia in the guise of merchants. This is part of a conspiracy to seize the north of the country by using the Narnians' faith in a false Aslan controlled by the ape Shift. While welcoming the chance to distinguish himself in battle, Emeth is troubled by the "lies and trickery" used to portray Aslan as the Narnian version of the Calormene deity Tash. When Shift ...
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