CP System III
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CP System III
The or CPS-3 is an arcade system board that was first used by Capcom in 1996 with the arcade game '' Red Earth''. It was the second successor to the CP System arcade hardware, following the CP System II. It would be the last proprietary system board Capcom would produce before moving on to the Dreamcast-based Naomi platform. History The CP System III became the final arcade system board to be designed by Capcom. It features a security mechanism; games are supplied on a CD, which contains the encrypted game contents, and a security cartridge containing the game BIOS and the SH-2 CPU with integrated decryption logic, with the per-game key stored in battery-backed SRAM. Capcom chose the CD medium in order to keep down the price of the system. When the CP System III board is first powered on, the contents of the CD are loaded into a bank of SIMMs on the motherboard, where it is executed. The program code is then decrypted at run time via the security cartridge. The security cartrid ...
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Arcade System Board
An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the late 1990s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries ''Galaxy Game'' and ''Computer Space'' in 1971 established the principle operations for arcade games, and Atari's ''Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to mid-1980s. This golden age includes ''Space Invaders'', ''Pac-Man'', and ''Donkey Kong''. The arcade industry had a resurgence from the earl ...
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Video Game Console Emulator
A video game console emulator is a type of emulator that allows a computing device to emulate a video game console's hardware and play its games on the emulating platform. More often than not, emulators carry additional features that surpass the limitations of the original hardware, such as broader controller compatibility, timescale control, greater performance, clearer quality, easier access to memory modifications (like GameShark), one-click cheat codes, and unlocking of gameplay features. Emulators are also a useful tool in the development process of homebrew demos and the creation of new games for older, discontinued, or rare consoles. The code and data of a game are typically supplied to the emulator by means of a ROM file (a copy of game cartridge data) or an ISO image (a copy of optical media), which are created by either specialized tools for game cartridges, or regular optical drives reading the data. Most games retain their copyright despite the increasing time-sp ...
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3rd Strike
Third Strike may refer to: * Three strikes law * A strikeout in baseball * ''Third Strike'' (album), a 2010 album by Tinchy Stryder * '' Street Fighter III: 3rd Strike'' * 3rd Strike (band) 3rd Strike was an American nu metal group, started by Jim Korthe (lead singer), Todd Deguchi (guitar), Erik Carlsson (guitar), PJ McMullan (drums) and Gabe Hammersmith (bass). Their lyrics were primarily based upon the former lives of the gr ..., a rap rock group See also * Three strikes (other) {{disambig ...
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JoJo's Bizarre Adventure (video Game)
is a fighting video game developed by Capcom based on Hirohiko Araki's manga of the same title. The game was developed by the same team who was responsible for the '' Street Fighter III'' series. It was originally released in the arcade in 1998 on the CP System III (CPS-3) arcade board; this version was known outside Japan as ''JOJO's Venture''. An updated version of the game was released in 1999 as , becoming the sixth and last game released for the CPS-3 board. Console ports for the PlayStation and Dreamcast were also released that year. A high-definition version of the game was released digitally for PlayStation 3 and Xbox 360 in August 2012. The game combines ''Capcoms anime-inspired graphics, as seen in the '' Darkstalkers'' series, with the colorful characters and events of Hirohiko Araki's creation, resulting in a highly stylized and detailed visual style. It also features many of the gameplay mechanics seen on previous Capcom fighting games, such as the use of powe ...
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New Generation
"New Generation" is the third and final single from the album ''Dog Man Star'' by Suede, released on 30 January 1995, on Nude Records. It is the first single to feature music by new guitarist Richard Oakes. Though the title track is written by Anderson and departed guitarist Bernard Butler, Oakes contributes on "Together" and "Bentswood Boys". The single reached No. 21 in the UK. The video for the title song was directed by Richard Heslop, and features the whole band playing in a crowded room surrounded by broken television sets and dilapidated furniture, while a group of children dance or sit around. "New Generation" was the only video from the "Dog Man Star" era where Richard Oakes 'mimes' Bernard Butler's guitar part. It is also notable for its sepia format. ''Music & Media'' wrote: "Brett Anderson, the Bowie of the new generation, excels with a glittering pop song. The voice is put nicely upfront in the production; horns are in the back under layers of guitar." Steve Smith ...
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CP System Dash
The is an arcade system board developed by Capcom that ran game software stored on removable daughterboards. More than two dozen arcade titles were released for CPS-1, before Capcom shifted game development over to its successor, the CP System II. Among the 33 titles released for the original CP System include '' Street Fighter II: The World Warrior'' and its first two follow-ups, '' Street Fighter II: Champion Edition'' and '' Street Fighter II: Hyper Fighting''. History After a number of arcade game boards designed to run only one game, Capcom embarked upon a project to produce a system board that could be used to run multiple games, in order to reduce hardware costs and make the system more appealing to arcade operators. Capcom began developing the CPS hardware around 1986, when Capcom president Kenzo Tsujimoto came up with the concept inspired by the success of the Nintendo Entertainment System (NES). He saw the rise of home video games as competition for the arcades, so ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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