CLACL (programming Language)
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CLACL (programming Language)
CLACL, representing CLAC-Language (where CLAC stands for Logical Composition with the Assistance of Computers) is the result of ongoing theoretical research which aims to provide a formal description of the logical choices relating to the definition of organizational processes of composition. The logic of CLACL is based on 'spatial-relational' information rather than on the processing of numerical information. It generates a logical configuration and, with a tool called Plasma, shapes the created domain in a physical form such as music or graphics. CLACL is a computing language that integrates into a production environment to provide several tools to facilitate writing code and representing it graphically. The first version (00.02.00) of the language was made available to the Internet in 2000 at the project site. The version 00.06.00 was distributed at th2009 Festival of Mathematicsheld in Rome, during which thproject CLACwas presented. Characteristics of the Language The tar ...
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Logic Programming
Logic programming is a programming paradigm which is largely based on formal logic. Any program written in a logic programming language is a set of sentences in logical form, expressing facts and rules about some problem domain. Major logic programming language families include Prolog, answer set programming (ASP) and Datalog. In all of these languages, rules are written in the form of ''clauses'': :H :- B1, …, Bn. and are read declaratively as logical implications: :H if B1 and … and Bn. H is called the ''head'' of the rule and B1, ..., Bn is called the ''body''. Facts are rules that have no body, and are written in the simplified form: :H. In the simplest case in which H, B1, ..., Bn are all atomic formulae, these clauses are called definite clauses or Horn clauses. However, there are many extensions of this simple case, the most important one being the case in which conditions in the body of a clause can also be negations of atomic formulas. Logic programming languag ...
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Backtracking
Backtracking is a class of algorithms for finding solutions to some computational problems, notably constraint satisfaction problems, that incrementally builds candidates to the solutions, and abandons a candidate ("backtracks") as soon as it determines that the candidate cannot possibly be completed to a valid solution. The classic textbook example of the use of backtracking is the eight queens puzzle, that asks for all arrangements of eight chess queens on a standard chessboard so that no queen attacks any other. In the common backtracking approach, the partial candidates are arrangements of ''k'' queens in the first ''k'' rows of the board, all in different rows and columns. Any partial solution that contains two mutually attacking queens can be abandoned. Backtracking can be applied only for problems which admit the concept of a "partial candidate solution" and a relatively quick test of whether it can possibly be completed to a valid solution. It is useless, for example, ...
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Freeware
Freeware is software, most often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for the freeware it offers. For instance, modification, redistribution by third parties, and reverse engineering are permitted by some publishers but prohibited by others. Unlike with free and open-source software, which are also often distributed free of charge, the source code for freeware is typically not made available. Freeware may be intended to benefit its producer by, for example, encouraging sales of a more capable version, as in the freemium and shareware business models. History The term ''freeware'' was coined in 1982 by Andrew Fluegelman, who wanted to sell PC-Talk, the communications application he had created, outside of commercial distribution channels. Fluegelman distributed the program via a process now termed '' shareware''. ...
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Composition In Visual Art
Composition or Compositions may refer to: Arts and literature * Composition (dance), practice and teaching of choreography *Composition (language), in literature and rhetoric, producing a work in spoken tradition and written discourse, to include visuals and digital space *Composition (music), an original piece of music and its creation * Composition (visual arts), the plan, placement or arrangement of the elements of art in a work * ''Composition'' (Peeters), a 1921 painting by Jozef Peeters * Composition studies, the professional field of writing instruction * ''Compositions'' (album), an album by Anita Baker * Digital compositing, the practice of digitally piecing together a video Computer science * Function composition (computer science), an act or mechanism to combine simple functions to build more complicated ones *Object composition, combining simpler data types into more complex data types, or function calls into calling functions History *Composition of 1867, Austro-Hunga ...
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Logic Programming Languages
Logic is the study of correct reasoning. It includes both formal and informal logic. Formal logic is the science of deductively valid inferences or of logical truths. It is a formal science investigating how conclusions follow from premises in a topic-neutral way. When used as a countable noun, the term "a logic" refers to a logical formal system that articulates a proof system. Formal logic contrasts with informal logic, which is associated with informal fallacies, critical thinking, and argumentation theory. While there is no general agreement on how formal and informal logic are to be distinguished, one prominent approach associates their difference with whether the studied arguments are expressed in formal or informal languages. Logic plays a central role in multiple fields, such as philosophy, mathematics, computer science, and linguistics. Logic studies arguments, which consist of a set of premises together with a conclusion. Premises and conclusions are usual ...
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Artificial Architecture
Artificiality (the state of being artificial or manmade) is the state of being the product of intentional human manufacture, rather than occurring naturally through processes not involving or requiring human activity. Connotations Artificiality often carries with it the implication of being false, counterfeit, or deceptive. The philosopher Aristotle wrote in his ''Rhetoric'': However, artificiality does not necessarily have a negative connotation, as it may also reflect the ability of humans to replicate forms or functions arising in nature, as with an artificial heart or artificial intelligence. Political scientist and artificial intelligence expert Herbert A. Simon observes that "some artificial things are imitations of things in nature, and the imitation may use either the same basic materials as those in the natural object or quite different materials.Herbert A. Simon, ''The Sciences of the Artificial'' (1996), p. 4. Simon distinguishes between the artificial and the synthe ...
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CLACL Stat Exp
CLACL, representing CLAC-Language (where CLAC stands for Logical Composition with the Assistance of Computers) is the result of ongoing theoretical research which aims to provide a formal description of the logical choices relating to the definition of organizational processes of composition. The logic of CLACL is based on 'spatial-relational' information rather than on the processing of numerical information. It generates a logical configuration and, with a tool called Plasma, shapes the created domain in a physical form such as music or graphics. CLACL is a computing language that integrates into a production environment to provide several tools to facilitate writing code and representing it graphically. The first version (00.02.00) of the language was made available to the Internet in 2000 at the project site. The version 00.06.00 was distributed at th2009 Festival of Mathematicsheld in Rome, during which thproject CLACwas presented. Characteristics of the Language The tar ...
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CLACL Directions
CLACL, representing CLAC-Language (where CLAC stands for Logical Composition with the Assistance of Computers) is the result of ongoing theoretical research which aims to provide a formal description of the logical choices relating to the definition of organizational processes of composition. The logic of CLACL is based on 'spatial-relational' information rather than on the processing of numerical information. It generates a logical configuration and, with a tool called Plasma, shapes the created domain in a physical form such as music or graphics. CLACL is a computing language that integrates into a production environment to provide several tools to facilitate writing code and representing it graphically. The first version (00.02.00) of the language was made available to the Internet in 2000 at the project site. The version 00.06.00 was distributed at th2009 Festival of Mathematicsheld in Rome, during which thproject CLACwas presented. Characteristics of the Language The tar ...
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Shape
A shape or figure is a graphics, graphical representation of an object or its external boundary, outline, or external Surface (mathematics), surface, as opposed to other properties such as color, Surface texture, texture, or material type. A plane shape or plane figure is constrained to lie on a ''plane (geometry), plane'', in contrast to ''solid figure, solid'' 3D shapes. A two-dimensional shape or two-dimensional figure (also: 2D shape or 2D figure) may lie on a more general curved ''surface (mathematics), surface'' (a non-Euclidean two-dimensional space). Classification of simple shapes Some simple shapes can be put into broad categories. For instance, polygons are classified according to their number of edges as triangles, quadrilaterals, pentagons, etc. Each of these is divided into smaller categories; triangles can be equilateral, isosceles, obtuse triangle, obtuse, Triangle#By internal angles, acute, Triangle, scalene, etc. while quadrilaterals can be rectangles, rho ...
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Model
A model is an informative representation of an object, person or system. The term originally denoted the Plan_(drawing), plans of a building in late 16th-century English, and derived via French and Italian ultimately from Latin ''modulus'', a measure. Models can be divided into physical models (e.g. a model plane) and abstract models (e.g. mathematical expressions describing behavioural patterns). Abstract or conceptual models are central to philosophy of science, as almost every scientific theory effectively embeds some kind of model of the universe, physical or human condition, human sphere. In commerce, "model" can refer to a specific design of a product as displayed in a catalogue or show room (e.g. Ford Model T), and by extension to the sold product itself. Types of models include: Physical model A physical model (most commonly referred to simply as a model but in this context distinguished from a conceptual model) is a smaller or larger physical copy of an physical ...
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Relation (philosophy)
Relations are ways in which things, the relata, stand to each other. Relations are in many ways similar to properties in that both characterize the things they apply to. Properties are sometimes treated as a special case of relations involving only one relatum. In philosophy (especially metaphysics), theories of relations are typically introduced to account for repetitions of how several things stand to each other. Overview The concept of ''relation'' has a long and complicated history. One of the interests for the Greek philosophers lay in the number of ways in which a particular thing might be described, and the establishment of a relation between one thing and another was one of these. A second interest lay in the difference between these relations and the things themselves. This was to culminate in the view that the things in themselves could not be known except through their relations. Debates similar to these continue into modern philosophy and include further investigations ...
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Instance (computer Science)
In a computer system, any time a new context is created based on some model, it is said that the model has been instantiated. In practice, this instance usually has a data structure in common with other instances, but the values stored in the instances are separate. Changing the values in one instance will then not interfere with the values of some other instance. A compute instance can be software or hardware which can run code, for example a CPU, GPU or a virtual machine. Computer graphics In computer graphics, a polygonal model can be instantiated in order to be drawn several times in different locations in a scene. This is a technique that can be used to improve the performance of rendering, since the work needed to display each instance overlaps. Object-oriented programming In object-oriented programming (OOP), an instance is a concrete occurrence of any object, existing usually during the runtime of a computer program. Formally, "instance" is synonymous with "object" ...
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