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Dieselpunk
Dieselpunk is a retrofuturistic subgenre of science fiction similar to steampunk or cyberpunk that combines the aesthetics of the diesel-based technology of the interwar period through to the 1950s with retro-futuristic technology and postmodern sensibilities. Coined in 2001 by game designer Lewis Pollak to describe his tabletop role-playing game '' Children of the Sun'', the term has since been applied to a variety of visual art, music, motion pictures, fiction, and engineering. Origin The name "dieselpunk" is a derivative of the science fiction subgenre cyberpunk, and represents the time period from World War I until the 1950s, when diesel-based locomotion was the main technological focus of Western culture. The "-‍punk" suffix attached to the name is representative of the counterculture nature of the genre with regard to its opposition to contemporary aesthetics. The term also refers to the tongue-in-cheek name given to a similar cyberpunk derivative, "steampunk", which fo ...
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Retrofuturism
Retrofuturism (adjective ''retrofuturistic'' or ''retrofuture'') is a movement in the creative arts showing the influence of depictions of the future produced in an earlier era. If futurism is sometimes called a "science" bent on anticipating what will come, retrofuturism is the remembering of that anticipation. Characterized by a blend of old-fashioned "retro styles" with futuristic technology, retrofuturism explores the themes of tension between past and future, and between the alienating and empowering effects of technology. Primarily reflected in artistic creations and modified technologies that realize the imagined artifacts of its parallel reality, retrofuturism can be seen as "an animating perspective on the world". Etymology The word retrofuturism is formed by the addition of the prefix "retro" from the Latin language, which gives the meaning of "backwards" to the word "future", a word also originating from Latin. According to the ''Oxford English Dictionary'', an ea ...
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Retrofuturism
Retrofuturism (adjective ''retrofuturistic'' or ''retrofuture'') is a movement in the creative arts showing the influence of depictions of the future produced in an earlier era. If futurism is sometimes called a "science" bent on anticipating what will come, retrofuturism is the remembering of that anticipation. Characterized by a blend of old-fashioned "retro styles" with futuristic technology, retrofuturism explores the themes of tension between past and future, and between the alienating and empowering effects of technology. Primarily reflected in artistic creations and modified technologies that realize the imagined artifacts of its parallel reality, retrofuturism can be seen as "an animating perspective on the world". Etymology The word retrofuturism is formed by the addition of the prefix "retro" from the Latin language, which gives the meaning of "backwards" to the word "future", a word also originating from Latin. According to the ''Oxford English Dictionary'', an ea ...
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Steampunk
Steampunk is a subgenre of science fiction that incorporates retrofuturistic technology and aesthetics inspired by 19th-century industrial steam-powered machinery. Steampunk works are often set in an alternative history of the Victorian era or the American "Wild West", where steam power remains in mainstream use, or in a fantasy world that similarly employs steam power. Steampunk most recognizably features anachronistic technologies or retrofuturistic inventions as people in the 19th century might have envisioned them — distinguishing it from Neo-Victorianism — and is likewise rooted in the era's perspective on fashion, culture, architectural style, and art. Such technologies may include fictional machines like those found in the works of H. G. Wells and Jules Verne. Other examples of steampunk contain alternative-history-style presentations of such technology as steam cannons, lighter-than-air airships, analog computers, or such digital mechanical computers as Charles B ...
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Children Of The Sun (role-playing Game)
''Children of the Sun'' is a dieselpunk tabletop role-playing game created by the now defunct Misguided Games, Inc. in 2002. Set on Krace, an island of giant, supernaturally tough trees, it was part of a generation of dieselpunk settings that appeared beginning in the late 1990s. Most notable about the game was its original Token System, which allowed the player to use a token to determine initiative and to interrupt other character's turns. External links ''Children of the Sun''- Misguided Games (Official site), archived by the Internet Archive The Internet Archive is an American digital library with the stated mission of "universal access to all knowledge". It provides free public access to collections of digitized materials, including websites, software applications/games, music, ... January 27, 2007 (last update)GameReport.com Interviewwith Lewis Pollak about ''Children of the Sun'' References Fantasy role-playing games Science fiction role-playing games Role- ...
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Leviathan (Westerfeld Novel)
''Leviathan'' is a 2009 novel written by Scott Westerfeld and illustrated by Keith Thompson. It is the first work in the trilogy of the same name, followed by sequels '' Behemoth'' and '' Goliath''. The trilogy is set in an alternative version of World War I in which the Central Powers (known in-universe as "Clankers") use mechanized war machines and the Triple Entente (referred in text as "Darwinists") fabricate living creatures genetically for use in battle. ''Leviathan'' was named the Best Young Adult Novel by the Aurealis Award in 2009, Locus in 2010, and Mir Fantastiki in 2011. Plot It is the cusp of World War I, and all the European powers are arming up. The Austro-Hungarians and Germans have their Clankers, diesel-driven iron machines loaded with guns and ammunition. The British Darwinists employ fabricated animals as their weaponry. Their ''Leviathan'' is a whale airship, and the most masterful beast in the British fleet. Aleksandar Ferdinand, prince of the Austro-Hung ...
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World War II
World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the vast majority of the world's countries—including all of the great powers—forming two opposing military alliances: the Allies and the Axis powers. World War II was a total war that directly involved more than 100 million personnel from more than 30 countries. The major participants in the war threw their entire economic, industrial, and scientific capabilities behind the war effort, blurring the distinction between civilian and military resources. Aircraft played a major role in the conflict, enabling the strategic bombing of population centres and deploying the only two nuclear weapons ever used in war. World War II was by far the deadliest conflict in human history; it resulted in 70 to 85 million fatalities, mostly among civilians. Tens of millions died due to genocides (including the Holocaust), starvation, ma ...
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Modernity
Modernity, a topic in the humanities and social sciences, is both a historical period (the modern era) and the ensemble of particular socio-cultural norm (social), norms, attitudes and practices that arose in the wake of the Renaissancein the "Age of Enlightenment, Age of Reason" of 17th-century thought and the 18th-century "Age of Enlightenment, Enlightenment". Some commentators consider the era of modernity to have ended by 1930, with World War II in 1945, or the 1980s or 1990s; the following era is called postmodernity. The term "contemporary history" is also used to refer to the post-1945 timeframe, without assigning it to either the modern or postmodern era. (Thus "modern" may be used as a name of a particular era in the past, as opposed to meaning "the current era".) Depending on the field, "modernity" may refer to different time periods or qualities. In historiography, the 16th to 18th centuries are usually described as early modern, while the long 19th century correspond ...
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Adventure
An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme sports. Adventures are often undertaken to create psychological arousal or in order to achieve a greater goal, such as the pursuit of knowledge that can only be obtained by such activities. Motivation Adventurous experiences create psychological arousal, which can be interpreted as negative (e.g. fear) or positive (e.g. flow (psychology), flow). For some people, adventure becomes a major pursuit in and of itself. According to adventurer André Malraux, in his ''Man's Fate'' (1933), "If a man is not ready to risk his life, where is his dignity?". Similarly, Helen Keller stated that "Life is either a daring adventure or nothing." Outdoor adventurous activities are typically undertaken for the purposes of recreation or wikt:excitement, excite ...
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Chivalry
Chivalry, or the chivalric code, is an informal and varying code of conduct developed in Europe between 1170 and 1220. It was associated with the medieval Christianity, Christian institution of knighthood; knights' and gentlemen's behaviours were governed by chivalrous social codes. The ideals of chivalry were popularized in medieval literature, particularly the literary cycles known as the Matter of France, relating to the legendary companions of Charlemagne and his men-at-arms, the paladins, and the Matter of Britain, informed by Geoffrey of Monmouth's ''Historia Regum Britanniae'', written in the 1130s, which popularized the legend of King Arthur and his knights of the Round Table. All of these were taken as historically accurate until the beginnings of modern scholarship in the 19th century. The code of chivalry that developed in medieval Europe had its roots in earlier centuries. It arose in the Carolingian Empire from the idealisation of the cavalryman—involving mili ...
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Diesel Forces
Diesel may refer to: * Diesel engine, an internal combustion engine where ignition is caused by compression * Diesel fuel, a liquid fuel used in diesel engines * Diesel locomotive, a railway locomotive in which the prime mover is a diesel engine Arts and entertainment * Diesel (band), a Dutch pop/rock group * ''Diesel'' (1942 film), a German film about Rudolf Diesel * Diesel (2022 film), an Indian Tamil language thriller film * Diesel (game engine), a computer gaming technology * Diesel, a former name of Brazilian rock band Udora People Surname * Nathanael Diesel (1692–1745), Danish composer, violinist and lutenist * Vin Diesel (Mark Sinclair, born 1967), American actor, producer and director * Rudolf Diesel (1858-1913), German inventor and mechanical engineer Nickname or ring name * Diesel (musician) (Mark Lizotte, born 1966), American-Australian rock singer-songwriter * Kevin Nash (born 1959) ring name and gimmick for American professional wrestler Kevin Nash while p ...
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Scott Westerfeld
Scott David Westerfeld (born May 5, 1963) is an American writer of young adult fiction, best known as the author of the ''Uglies'' and the ''Leviathan'' series. Early life Westerfeld was born in Dallas, Texas. As a child he moved to Connecticut for his father Lloyd's job as a computer programmer. He saw his father working with planes, submarines, and the Apollo missions. Westerfeld graduated from Vassar College with a BA in Philosophy in 1985. He began composing music as a teenager and composes music for modern dance. In 2001, Westerfeld married Australian author Justine Larbalestier. As of 2013, Westerfeld divided his time between Sydney, Australia and New York City. Books Westerfeld is best known for the ''Uglies'' series, including the spin-off graphic novel series ''Shay's Story''. Other novels of his include '' Afterworlds'' and, for adults, ''The Risen Empire'' and '' The Killing of Worlds'', parts one and two of ''Succession''. Westerfeld began his career writing no ...
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Industrialization
Industrialisation ( alternatively spelled industrialization) is the period of social and economic change that transforms a human group from an agrarian society into an industrial society. This involves an extensive re-organisation of an economy for the purpose of manufacturing. Historically industrialization is associated with increase of polluting industries heavily dependent on fossil fuels. With the increasing focus on sustainable development and green industrial policy practices, industrialization increasingly includes technological leapfrogging, with direct investment in more advanced, cleaner technologies. The reorganization of the economy has many unintended consequences both economically and socially. As industrial workers' incomes rise, markets for consumer goods and services of all kinds tend to expand and provide a further stimulus to industrial investment and economic growth. Moreover, family structures tend to shift as extended families tend to no longer live ...
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