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Tamsoft Video Games
is a Japanese video game developer, founded on 26 June 1992. Its current president, Toshiaki Ōta, previously worked at Toaplan as one of the six original team members and head of software development.Translationby Gamengai. ).Translationby Shmuplations. ). Some of their most popular games were released for Sony's PlayStation console, including the '' Battle Arena Toshinden'' series, early Choro Q games and '' Guardian's Crusade''. Tamsoft has also worked on the PlayStation 2 port of Sega's ''Virtua Tennis 2'' and ''Itadaki Street 3'' for Enix, as well as several games in D3 Publisher's ''Simple 2000'' series. Some other famous series are '' Dream Club'', '' Oneechanbara'' and ''Senran Kagura''. List of Tamsoft games PlayStation Full Price *'' Steam Gear * Mash'' *'' Abalaburn'' *'' Knight & Baby'' **North America: '' Guardian's Crusade'' *''Block Kuzushi 2'' *''Toshinden'' **North America/Europe: '' Battle Arena Toshinden'' *'' Toshinden Plus'' *'' Toshinden 2'' **North A ...
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Kabushiki Gaisha
A or ''kabushiki kaisha'', commonly abbreviated K.K. or KK, is a type of defined under the Companies Act of Japan. The term is often translated as "stock company", " joint-stock company" or "stock corporation". The term ''kabushiki gaisha'' in Japan refers to any joint-stock company regardless of country of origin or incorporation; however, outside Japan the term refers specifically to joint-stock companies incorporated in Japan. Usage in language In Latin script, ''kabushiki kaisha'', with a , is often used, but the original Japanese pronunciation is ''kabushiki gaisha'', with a , owing to rendaku. A ''kabushiki gaisha'' must include "" in its name (Article 6, paragraph 2 of the Companies Act). In a company name, "" can be used as a prefix (e.g. , '' kabushiki gaisha Dentsū'', a style called , ''mae-kabu'') or as a suffix (e.g. , '' Toyota Jidōsha kabushiki gaisha'', a style called , ''ato-kabu''). Many Japanese companies translate the phrase "" in their name as "Company, ...
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Itadaki Street 3
is a party video game series originally created by ''Dragon Quest'' designer Yuji Horii. It is currently owned by Square Enix and Kadokawa. The first game was released in Japan on Nintendo's Famicom console in 1991. Since then, new installments in the series have been released for the Super Famicom, PlayStation, PlayStation 2, PlayStation Portable, Nintendo DS, Mobile Phones, Android, iOS, PlayStation 4 and PlayStation Vita. The series was exclusive to Japan prior to the 2011 ''Itadaki Street Wii'', which is released as ''Fortune Street'' in North America and ''Boom Street'' in PAL regions. Development Horii in a 1989 interview stated he was working on a board game with former Famitsu editor Yoshimitsu Shiozaki and that working in a "completely different genre" to the ''Dragon Quest'' games was worthwhile. While creating the first stage, a play test revealed the board was really hard, so a practice stage was constructed and was also too difficult, leading to stage one eventua ...
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Choro Q (PlayStation)
is a line of Japanese 3–4 cm pullback car toys produced by Takara. Known in North America as Penny Racers, they were introduced in late 1978 and have seen multiple revisions and successors since. Choro-Qs are stylized after real-world automobiles, with real rubber wheels and a pullback motor that makes them move. Each car has a coin slot at the back, where inserting a penny will make it perform a wheelie when the car is released. Takara created the Choro-Q line after noticing the popularity of miniature car toys in Japan. They are based on an earlier Takara toy line called "Mame Dash", which only lasted a few years before being discontinued in 1980. A wide variety of car models was chosen to make the Choro-Q series appeal to everybody, ranging from sports cars to formula racers. The name comes from the Japanese term ''choro-choro'', meaning "dash around", as well as an abbreviation of the Japanese borrowing from "cute" (''kyūto'') to connote their petite size. Feature ...
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Toshinden 4
''Toshinden 4'' (''Toshinden Subaru'' in Japan or Battle Arena Toshinden 4) is the fourth and final installment of the fighting game series ''Battle Arena Toshinden''. Unlike previous installments, it only saw release in Japan and the PAL region. It was released a total of three times in Europe; it originally came out on June 30, 2000, and was re-released on the Virgin Interactive white label range on April 12, 2001, and was re-released again by budget label Play It, on November 20, 2003. Gameplay Plot Ten years after the events of ''Toshinden 3'', Eiji Shinjo, who is now the new leader of an organization called the "Gerard Foundation", has organized a fourth Toshinden tournament which revolves around the gathering of four holy weapons that can be used to either save the world or destroy it. Eiji's old enemy, Vermilion, is after the four holy weapons for his own malevolent ambition and that many fighters from within the tournament, including Eiji's own nephew Subaru, find them ...
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Toshinden Subaru
''Toshinden 4'' (''Toshinden Subaru'' in Japan or Battle Arena Toshinden 4) is the fourth and final installment of the fighting game A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappli ... series '' Battle Arena Toshinden''. Unlike previous installments, it only saw release in Japan and the PAL region. It was released a total of three times in Europe; it originally came out on June 30, 2000, and was re-released on the Virgin Interactive white label range on April 12, 2001, and was re-released again by budget label Play It, on November 20, 2003. Gameplay Plot Ten years after the events of ''Toshinden 3'', Eiji Shinjo, who is now the new leader of an organization called the "Gerard Foundation", has organized a fourth Toshinden tournament which revolves around the gathering of four ho ...
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Battle Arena Toshinden 3
''Battle Arena Toshinden 3'' for PlayStation is a 3D weapons-based fighting game and sequel of ''Battle Arena Toshinden 2''. ''Toshinden 3'' is the first of the main series not to be ported to other platforms. It is also the only game in the series that has game play differences between the Japanese version and subsequent U.S. and European releases. Gameplay Whereas ''Toshinden 2'' was largely built upon the first game, ''Toshinden 3'' radically changes the series' gameplay. The arenas are now enclosed, allowing players to launch opponents into the walls and ceilings in order to juggle them with further attacks. The combo system has also been reworked, with every character possessing a preset list of combos. As well as the 14 starting fighters, the game also adds 18 unlockable fighters bringing the total to 32, though most of them are largely mirror images of the original 14's fighting styles. ''Toshinden 3s Arcade Mode is much different from the previous two. The opponents that ...
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Battle Arena Toshinden 2
''Battle Arena Toshinden 2'' is a weapon based 3D fighting game developed by Tamsoft. It was released for the PlayStation and arcades in 1995, with the arcade version published by Capcom, followed by a port to PC. It is the sequel to ''Battle Arena Toshinden'', and was a departure from the usual fighting game formula in that it was developed for home console first, with the arcade version being developed later. In some countries the arcade version was also released after the PlayStation version. ''Battle Arena Toshinden URA'' (full title ''Ultimate Revenge Attack'') is a Sega Saturn specific sequel to ''Toshinden Remix'' (aka ''Toshinden S''). Gameplay The core gameplay remains unchanged from the original ''Battle Arena Toshinden'', but the game does include a simple combo system. The 3D movement was also altered to create slightly better balance in battle; differentiating from the first game, dodge rolling will no longer make the character temporarily immune to the opponent's ...
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Toshinden Plus
is a weapons-based fighting game developed by Tamsoft and published by Takara and Sony Computer Entertainment in 1995 for the PlayStation, followed by 1996 ports for the Sega Saturn, Game Boy and MS-DOS. It was one of the first fighting games to boast polygonal characters in a 3D environment, and features a sidestep maneuver which is credited for taking the genre into "true 3D." The Game Boy version of ''Battle Arena Toshiden'' despite sharing the same name as the console & PC counterparts is a different game. It is a 2D weapons based fighter and supports the Super Game Boy cartridge peripheral for the Super Nintendo Entertainment System/Super Famicom to allow the game to be played on a TV with colour palettes and borders. The game was announced as a PlayStation exclusive, with Sony initially promoting it as a "Saturn killer" (against Sega's ''Virtua Fighter''), but it was ported to the Saturn with additional features less than a year later. After fighting games like ''Tekken'' ...
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Block Kuzushi 2
Block or blocked may refer to: Arts, entertainment and media Broadcasting * Block programming, the result of a programming strategy in broadcasting * W242BX, a radio station licensed to Greenville, South Carolina, United States known as ''96.3 the Block '' * WFNZ-FM, a radio station licensed to Harrisburg, North Carolina, United States, branded as ''92.7 The Block'' * Blocked (The Flash), Blocked (''The Flash''), an episode of the television series ''The Flash'' Music * Block Entertainment, a record label * Blocks Recording Club, a record label * Woodblock (instrument), a small piece of slit drum made from one piece of wood and used as a percussion instrument * "Blocks", by C418 from ''Music of Minecraft#Minecraft - Volume Beta, Minecraft - Volume Beta'', 2013 Toys * Toy block, one of a set of wooden or plastic pieces, of various shapes * Unit block, a type of standardized wooden toy block for children Video game * Blocked (video game), a puzzle game for the iPhone and iPod To ...
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Steam Gear * Mash
is a video game developed and published by Takara for the Sega Saturn. Gameplay ''SteamGear Mash'' is a game featuring three-dimensional play in 3/4 perspective, and solving puzzles. Development and release Reception ''Next Generation'' reviewed ''SteamGear Mash'', rating it two stars out of five, stating that "It's doubtful, in the end, with its cartoon-style graphics and brightly colored backgrounds, that this particular title will make much of an impact in the US." Readers of the Japanese ''Sega Saturn Magazine'' voted to give the game a 7.1546 out of 10 score, ranking at the number 609 spot. Notes References External links ''SteamGear Mash''at GameFAQs ''SteamGear Mash''at MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ... {{DEFAULTSORT:SteamGear ...
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