SpongeBob SquarePants Video Games
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SpongeBob SquarePants Video Games
Since 2001, there have been a series of video games and arcade games based on the Nickelodeon animated television series ''SpongeBob SquarePants''. The television series' massive rise in popularity during the 2000's led to a myriad of video games that span different genres. Several of these games are based on concepts from specific episodes, two of which are based on theatrical releases. Some of these titles had multiple distinct versions developed for a variety of home consoles and handheld consoles. Until 2013, the vast majority of titles were published by THQ. From 2013 to 2015, the license for most titles was handed to Activision. The license is currently held by THQ Nordic. Video games based on the series have often received mixed reviews from critics, yet many of these titles have performed well in sales. SpongeBob related characters have appeared in numerous other Nickelodeon crossover video games as well, featured alongside other Nicktoons. Releases Reception T ...
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Game Boy Color
The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game Boy product line. The GBC features a color screen rather than monochrome, but it is not backlit. It is slightly thicker and taller and features a slightly smaller screen than the Game Boy Pocket, its immediate predecessor in the Game Boy line. As with the original Game Boy, it has a custom 8-bit processor made by Sharp that is considered a hybrid between the Intel 8080 and the Zilog Z80. The American English spelling of the system's name, ''Game Boy Color'', remains consistent throughout the world. The Game Boy Color is part of the fifth generation of video game consoles. The GBC's primary competitors in Japan were the grayscale 16-bit handhelds, SNK's Neo Geo Pocket and Bandai's WonderSwan, though the Game Boy Color outsold them by a w ...
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PlayStation Vita
The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territories beginning on February 22, 2012. It is a successor to the PlayStation Portable, and a part of the PlayStation brand of gaming devices; as part of the eighth generation of video game consoles, it primarily competed with the Nintendo 3DS. The original model of the handheld includes a OLED multi-touch capacitive touchscreen, two analog joysticks, and front and shoulder push-button input, and supports Bluetooth, Wi-Fi, and optional 3G. The Vita features a quad-core ARM Cortex-A9 MPCore CPU and a quad-core SGX543MP GPU. The PS Vita 2000 series, a revised version of the system, was released across 2013 and 2014. It has all of the same features with a slightly smaller size, extended battery life, and an LCD screen instead of OLED. S ...
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Aspyr
Aspyr Media, Inc. (pronounced " aspire") is an American video game developer and publisher founded by Michael Rogers and Ted Staloch in Austin, Texas. Originally founded to bring top gaming titles to macOS, the company, since 2005, has become a publisher and developer of entertainment for multiple gaming platforms. Aspyr was acquired by Embracer Group in February 2021 and placed within Saber Interactive. History In 1996, Aspyr Media, Inc., was established by Michael Rogers and Ted Staloch in Austin, Texas. Staloch, who had a background in sales and marketing and Rogers, who worked with TechWorks, noticed that there was a lack of gaming titles available to Mac owners and set out to change it. According to Rogers, when naming the company, they “wanted something meaning ‘to aspire and be great’” and also “memorable and unique.” Aspyr made its name specializing in porting video games from Microsoft Windows to macOS. By 2003, they owned 60 percent of the Mac entertain ...
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WayForward Technologies
WayForward Technologies, Inc. is an American independent video game developer and video game publisher, publisher based in Valencia, California. Founded in March 1990 by technology entrepreneur Voldi Way, WayForward started by developing games for consoles such as the Super NES and Sega Genesis, as well as TV games and PC educational software. In 1997, they relaunched their video games arm, placing the company as a contractor for publishers and working on a variety of licensed assets. The company has created a variety of original game properties such as their flagship Shantae, ''Shantae'' series, including the first title in the series which appeared on the Game Boy Color and was published by Capcom. WayForward Technologies has worked on games for the Game Boy Advance, Nintendo DS, Nintendo 3DS and PlayStation Vita handheld consoles, WiiWare games for Nintendo's Wii and Wii U, Nintendo Switch consoles and games for personal computer and mobile phones. History WayForward Technol ...
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Heavy Iron Studios
Heavy Iron Studios, Inc. is an American video game developer based in Manhattan Beach, California. The studio was founded within THQ in August 1999 after the publisher acquired Steve Gray's Chemistry Entertainment. As part of a series of cost reductions within THQ, Heavy Iron Studios was spun off as an independent company in June 2009. Keywords Studios acquired the developer in January 2021. History Early in his career, Steve Gray worked for the visual effects companies Robert Abel and Associates, Rhythm & Hues, and Digital Domain. As Digital Domain was trying to get into the video game industry, Gray and the company's chief financial officer, Chris McKibbin, pitched their services to various larger video game companies. Although they were turned down due to Digital Domain's lack of experience in the field, Gray and McKibbin were offered positions at the game developer EA Canada, which both accepted. Gray quickly discovered the studio's sports games and quickly switched to ...
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Sega
is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed List of Sega video game consoles, video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, History of Sega, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of Arcade game, coin-oper ...
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Climax Development
Climax Studios is a British video game developer based in Portsmouth that is best known for their work on the 2004 action role-playing game '' Sudeki'' and the 2007 and 2009 survival horror video games '' Silent Hill: Origins'' and '' Silent Hill: Shattered Memories'' from the ''Silent Hill'' franchise. History Climax was founded by Karl Jeffery on 3 February 1988. It was originally known as Images Software Ltd., and its initial focus was on developing and porting games for the generation of home computers, consoles and handhelds. In October 1998, Climax announced the establishment of Climax PC Studio, a sub-studio focused on personal computer game development and located in an office next to Climax's headquarters. Another such studio, Climax Game Boy World, was launched during E3 1999 and focused on the development for the Game Boy family of handheld game devices. Pixel Planet, a Brighton-based studio founded in September 1999 by Tony Beckwith and Greg Michael, entered into ...
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Engine Software
Engine Software (formerly MSX-Engine) is a Dutch Indie video game developer, located in Doetinchem, Netherlands, which specialized in handheld video games and digital platforms until 2011. In the period after (2011-present) they have become more active and known for high-end ports and adaptations of games to modern consoles, mobile, PC and streaming services like Stadia and Luna. Some of the best known games they have worked on include '' Puzzle Quest'' for the Nintendo DS, ''Terraria'' for PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Xbox One and Wii U, ''Killer7'' Remastered for PC, '' Ni No Kuni: Wrath of the White Witch'' for Nintendo Switch and '' No More Heroes / No More Heroes 2'' for Nintendo Switch. In 2020 Engine Software announced they are working with Ubisoft to rerelease '' Scott Pilgrim vs The World: The Game'', and also working with NIS America to release ports for Nintendo Switch and PC of Japanese developer Nihon Falcom's flagship titles '' Ys IX'' a ...
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Vicarious Visions
Blizzard Albany (formerly Vicarious Visions, Inc.) is an American video game developer based in Albany, New York. The studio was acquired by Activision in January 2005. After releasing its last game as part of that company, ''Tony Hawk's Pro Skater 1 + 2'', Vicarious Visions became part of Activision's sister company Blizzard Entertainment in January 2021 and was merged into it in April 2022, thereby being renamed Blizzard Albany. History The studio was founded by brothers Karthik and Guha Bala in 1991 while they were in high school. In the late 1990s, Vicarious Visions appointed Michael Marvin, an Albany-based investor and entrepreneur, and founder and former CEO of MapInfo Corporation; and Charles S. Jones, investor, who sat on the boards of various software and industrial companies including Geac and PSDI, to its board of directors. Under their leadership, a sale of the company was negotiated to Activision, earning the original investors over 20x their initial investment. I ...
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IPadOS
iPadOS is a mobile operating system developed by Apple Inc. for its iPad line of tablet computers. It is a rebranded variant of iOS, the operating system used by Apple's iPhones, renamed to reflect the diverging features of the two product lines, particularly the iPad's multitasking capabilities. It was introduced as iPadOS 13 in 2019, reflecting its status as the successor to iOS 12 for the iPad, at the company's 2019 Worldwide Developers Conference. iPadOS was released to the public on September 24, 2019. The current public release is iPadOS 16.2, released on December 13, 2022. History The first iPad was released on January 10th, 2010 and ran iPhone OS 3.2, which added support for the larger device to the operating system, previously only used on the iPhone and its smaller counterpart, the iPod Touch. This shared operating system was rebranded as "iOS" with the release of iOS 4. The operating system initially had rough feature parity running on the iPhone, iPod To ...
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TvOS
tvOS (formerly known as Apple TV Software) is an operating system developed by Apple Inc. for the Apple TV, a digital media player. In the first-generation Apple TV, Apple TV Software was based on Mac OS X. Starting with the second-generation, it is based on the iOS operating system and has many similar frameworks, technologies, and concepts. The second and third generation Apple TV have several built-in applications, but do not support third-party applications. On September 9, 2015 at a media event, Apple announced the fourth generation Apple TV, with support for third-party applications. Apple changed the name of the Apple TV operating system to tvOS, adopting the camel case nomenclature that they were using for their other operating systems, iOS and watchOS. History On October 30, 2015, the fourth generation Apple TV became available, and shipped with tvOS 9.0. On November 9, 2015, tvOS 9.0.1 was released, primarily an update to address minor issues. tvOS 9.1 was release ...
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Google Stadia
Stadia is a cloud gaming service developed and operated by Google. Known in development as Project Stream, the service debuted through a closed beta in October 2018, and publicly launched in November 2019. The service was to compete with Sony's PlayStation Plus cloud streaming, Nvidia's GeForce Now, Amazon's Luna, and Microsoft's Xbox Cloud Gaming. Stadia initially received a mixed reception from reviewers, with most criticism headed towards its content library and lack of promised features. Google had initially intended to develop in-house games in addition to other third-party titles but began scaling back on these plans in February 2021 by shutting down its studios. The service continued to offer games by creating partnerships to use the technology as a white-label product to deliver game content over the cloud. Google announced in September 2022 that it would be shutting down Stadia in January 2023. Stadia is accessible through Chromecast Ultra and Android TV devices, on pe ...
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