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Rolemaster Supplements
''Rolemaster'' (originally ''Role Master'') is a tabletop role-playing game published by Iron Crown Enterprises since 1980. Editions ''Rolemaster'' has a total of four editions. First edition (RM1): 1980–1982 This edition includes the original versions of '' Arms Law'', ''Claw Law'', ''Spell Law'', ''Character Law'' and ''Campaign Law''. These were available initially as individual books, and later as combined volumes and in boxed sets. Second edition (RM2): 1984–1994 In 1984, an initial boxed set was issued containing both expanded and revised rules. The box included ''Spell Law'', a combined ''Arms Law & Claw Law'', ''Character Law'', as well as the Vog Mur campaign module for the Loremaster setting. Shortly after the first box, a new boxed set was released, containing all of the previous contents as well as ''The Cloudlords of Tanara'', a detailed setting and adventure supplement. The supplement introduced ICE's original Loremaster setting, which would later dev ...
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Coleman Charlton
S. Coleman Charlton was one of the founders of Iron Crown Enterprises (ICE). Career While running a six-year '' Dungeons & Dragons'' campaign set in Middle-earth, Pete Fenlon began developing a set of house rules with Charlton and Kurt Fischer, ultimately forming Iron Crown Enterprises in 1980 to publish their set of rules. Charlton was one of the designers of the ''Rolemaster'' role-playing game system in 1980. In 1984 he simplified the ''Rolemaster'' set of rules in order to create '' MERP'', the first Middle-earth role-playing game, also edited by ICE. Charlton designed the ''Middle-earth Collectible Card Game'', which was published in 1995, after ICE recovered the licensing rights that they had previously signed over to Wizards of the Coast. Charlton and Fenlon later oversaw Mayfair Games. See also * Iron Crown Enterprises *Mayfair Games Mayfair Games was an American publisher of board, card, and roleplaying games that also licensed Euro-style board games to publis ...
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Troll
A troll is a being in Nordic folklore, including Norse mythology. In Old Norse sources, beings described as trolls dwell in isolated areas of rocks, mountains, or caves, live together in small family units, and are rarely helpful to human beings. In later Scandinavian folklore, trolls became beings in their own right, where they live far from human habitation, are not Christianized, and are considered dangerous to human beings. Depending on the source, their appearance varies greatly; trolls may be ugly and slow-witted, or look and behave exactly like human beings, with no particularly grotesque characteristic about them. Trolls are sometimes associated with particular landmarks in Scandinavian folklore, which at times may be explained as formed from a troll exposed to sunlight. Trolls are depicted in a variety of media in modern popular culture. Etymology The Old Norse nouns ''troll'' and ''trǫll'' (variously meaning "fiend, demon, werewolf, jötunn") and Middle High Germa ...
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Computer Application
A computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as programs. These programs enable computers to perform a wide range of tasks. A computer system is a nominally complete computer that includes the hardware, operating system (main software), and peripheral equipment needed and used for full operation. This term may also refer to a group of computers that are linked and function together, such as a computer network or computer cluster. A broad range of industrial and consumer products use computers as control systems. Simple special-purpose devices like microwave ovens and remote controls are included, as are factory devices like industrial robots and computer-aided design, as well as general-purpose devices like personal computers and mobile devices like smartphones. Computers power the Internet, which links bil ...
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Treasure Companion
''Treasure Companion'' is a 1996 fantasy role-playing game supplement published by Iron Crown Enterprises for ''Rolemaster ''Rolemaster'' (originally ''Role Master'') is a tabletop role-playing game published by Iron Crown Enterprises since 1980. Editions ''Rolemaster'' has a total of four editions. First edition (RM1): 1980–1982 This edition includes the or ...''. Contents ''Treasure Companion'' provides factual basics about areas such as alchemy and gemstones, and detailed sections about the use of wealth, as well as the abuse of it through tactics such as coin shaving. Reception David Taylor reviewed ''Treasure Companion'' for ''Arcane'' magazine, rating it a 7 out of 10 overall. Taylor comments that "It's a bit much that we need a separate supplement to deal with treasure, better coverage in the standard system would have sufficed. As the game stands, though, this Companion should settle a good few arguments. But whether you need this degree of detail will very m ...
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Arcane Companion
''Arcane Companion'' is a fantasy role-playing game supplement published by Iron Crown Enterprises (ICE) in 1995 for the ''Rolemaster'' system. Publication history In 1995, ICE released an update to ''Rolemaster'' called ''Rolemaster Standard System''. As ICE had done with previous editions, they also published several supplementary rulebooks, ''Arcane Companion'' being one of them. The 128-page softcover book was designed by Todd McGovern and John Curtis, with cover illustration by Angus McBride, and was released in 1995. Contents ''Arcane Companion'' sets out extended rules for magic in the ''Rolemaster'' universe. Spellcasters must specialize in magic from one of three categories: Essence, Channeling, and Mentalism. The book details * new spellcaster classes: Arcanist, Wizard, Chaotic, and Magehunter * the various energy systems that gamemasters can choose for their campaign, be it Ley Lines, Essence Flows or Earthnodes. * how players can use temporary Bladerunes to enhance ...
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Mythic Egypt
''Mythic Egypt'' is a fantasy role-playing supplement that explains how Ancient Egypt can be used as a fantasy role-playing game setting. The book, which enables players to use the role-playing rules from either ''Rolemaster'' or ''Fantasy Hero'', was published by Iron Crown Enterprises (I.C.E.) in 1990, the fifth and final addition to their ''Campaign Classics'' series of individual genre books. Content The book begins with an introduction explaining how to use the contents, and then is divided into four sections. The first section, for the players: * explains how to create a player character for an ancient Egyptian campaign, including information on how to create an alternate race such as sphinx or djinn. *Egyptian geography and history * the Egyptian pantheon * the Kingdom of the Dead * the Egyptian way of life, including economy, religion, war, social structure, and leisure activities. The second section, for the gamemaster, has six complete scenarios and five ideas for fu ...
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A Giant Outlaw Campaign
A, or a, is the first letter and the first vowel of the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''a'' (pronounced ), plural ''aes''. It is similar in shape to the Ancient Greek letter alpha, from which it derives. The uppercase version consists of the two slanting sides of a triangle, crossed in the middle by a horizontal bar. The lowercase version can be written in two forms: the double-storey a and single-storey ɑ. The latter is commonly used in handwriting and fonts based on it, especially fonts intended to be read by children, and is also found in italic type. In English grammar, " a", and its variant " an", are indefinite articles. History The earliest certain ancestor of "A" is aleph (also written 'aleph), the first letter of the Phoenician alphabet, which consisted entirely of consonants (for that reason, it is also called an abjad to distinguish ...
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Sky Giants Of The Brass Stair
''Sky Giants of the Brass Stair'' is a supplement published by Iron Crown Enterprises (I.C.E.) in 1990 for the fantasy role-playing campaign setting ''Shadow World (role playing game), Shadow World''. Content ''Sky Giants of the Brass Stair'' provides details of an isolated corner of Jaiman called Narlshaw, a former dwarven mountaintop realm that was once approached by climbing a 100-mile long brass stairway. Narlshaw, long since abandoned by the dwarves, has changed hands many times since then. The book describes the history of the region and its inhabitants, as well as local economics, politics, military forces, and notable people. The book also provides seven adventures set in the region. Players can use either the ''Rolemaster'' or the ''Fantasy Hero'' system of role-playing game rules. Publication history I.C.E. published the role-playing game system ''Rolemaster'' in 1980, and immediately introduced the ''Shadow World'' campaign setting the same year. In the mid-1980s, I. ...
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Intrigue In A City-State Of Jaiman
Intrigue may refer to: TV and film * ''Intrigue'' (1920 film), a 1920 German silent drama film * ''Intrigue'' (1942 film), a Spanish film * ''Intrigue'' (1947 film), 1947 film directed by Edwin L. Marin * '' The Intrigue'', 1916 silent film drama * "Intrigue" ''(Revenge)'', sixth episode of the American television series Revenge Music * Intrigue, Sámi band from Norway * The Intrigues, soul trio from Philadelphia, Pennsylvania Other uses * Intrigue (solitaire), card game * The Oldsmobile Intrigue, a model of automobile * The USS ''Intrigue'' (AM-253), a minesweeper built for the U.S. Navy during World War II See also * Cloak and dagger in Popular culture * Cabalism * Obscurantism, blurring the lines between groups, suggesting vague points of agreement between topics or assumptions * Politainment * Halloween, intrigue is used in haunted attractions such as haunted houses and halloween theme park rides * Roasting Roasting is a cooking method that uses dry heat whe ...
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Nomads Of The Nine Nations
''Nomads of the Nine Nations'' is a supplement published by Iron Crown Enterprises (I.C.E.) in 1990 for the fantasy role-playing campaign setting ''Shadow World (role playing game), Shadow World'' that uses either the ''Rolemaster'' or the ''Fantasy Hero'' role-playing rules system. Description ''Nomads of the Nine Nations'' introduces a new campaign region, the vast plains on the isle of Thuul that are inhabited by a nomadic people called the Jan. The book provides details of the Jan culture, including: *the geography, climate, and the flora and fauna of the plains; *physical appearances and dress of the nine different tribes of the Jan, as well as their languages, history, beliefs, laws and taboos; *social organization *notable personalities *military aspects of the society, including weapons *magic specific to the Jan Some adventure ideas are presented, as well as six short scenarios. Players can use either the role-playing rules for ''Rolemaster'', or the rules for ''Fanta ...
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