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Rainmaker Studios
Mainframe Studios is a Canadian computer animation company owned by Wow Unlimited Media and based in Vancouver, British Columbia. Founded in 1993 as Mainframe Entertainment Inc. by Christopher Brough, Ian Pearson, Phil Mitchell, Gavin Blair and John Grace, the company established itself as a leading contributor to the introduction of computer-generated imagery (CGI) in animation, film and television. The company previously operated as a subsidiary of Starz Inc. (at the time a division of IDT Corporation) between 2003 and 2007. Local post production firm, Rainmaker Income Fund, acquired a majority stake in the company, initially rebranding it in the process as Rainmaker Animation and would fold into it in 2008, permanently rebranding it as Rainmaker Entertainment. Rainmaker would revive the "Mainframe Entertainment" name for its then-newly-created division meant for television production. On 25 October 2016, the company announced a triple acquisition and merger of Frederator Netw ...
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Division (business)
A division, sometimes called a business sector or business unit (segment), is one of the parts into which a business, organization or company is divided. Overview Divisions are distinct parts of a business. If these divisions are all part of the same company, then that company is legally responsible for all of the obligations and debts of the divisions. In the banking industry, an example would be East West Bancorp and its primary subsidiary, East West Bank. Legal responsibility Subsidiaries are separate, distinct legal entities for the purposes of tax A tax is a compulsory financial charge or some other type of levy imposed on a taxpayer (an individual or legal entity) by a governmental organization in order to fund government spending and various public expenditures (regional, local, or n ...ation, regulation and Legal liability, liability. For this reason, they differ from divisions, which are businesses fully integrated within the main company, and not legally ...
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Television
Television, sometimes shortened to TV, is a telecommunication medium for transmitting moving images and sound. The term can refer to a television set, or the medium of television transmission. Television is a mass medium for advertising, entertainment, news, and sports. Television became available in crude experimental forms in the late 1920s, but only after several years of further development was the new technology marketed to consumers. After World War II, an improved form of black-and-white television broadcasting became popular in the United Kingdom and the United States, and television sets became commonplace in homes, businesses, and institutions. During the 1950s, television was the primary medium for influencing public opinion.Diggs-Brown, Barbara (2011''Strategic Public Relations: Audience Focused Practice''p. 48 In the mid-1960s, color broadcasting was introduced in the U.S. and most other developed countries. The availability of various types of archival st ...
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Fashion Doll
Fashion dolls are dolls primarily designed to be dressed to reflect fashion trends. They are manufactured both as toys for children to play with and as collectibles for adults. The dolls are usually modeled after teen girls or adult women, though child, male, and even some non-human variants exist. Contemporary fashion dolls are typically made of vinyl or another plastic. Barbie was released by the American toy-company Mattel in 1959, and was followed by many similar vinyl fashion dolls intended as children's toys. The size of the Barbie, 11.5 inches (290 mm) set the standard often used by other manufacturers. But fashion dolls have been made in many different sizes varying from 10.5 inches (270 mm) to 36 inches (900 mm). Costumers and seamstresses use fashion dolls as a canvas for their work. Customizers repaint faces, reroot hair, or do other alterations to the dolls themselves. Many of these works are one-of-a-kind. These artists are usually not ...
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Barbie (media Franchise)
''Barbie'' has appeared in a media franchise produced by American toy and entertainment company Mattel since the late 1980s. The franchise encompasses a series of computer-animated films that later expanded to several other audiovisual media, revolving around the fashion doll often being portrayed as a modern girl playing various roles. Referred to among fans as the "Barbie Cinematic Universe", it has become one of the highest-grossing media franchises of all time. From 2002 until 2017, the films aired regularly on Nickelodeon in the United States. Since then, they have instead been released on streaming services like Netflix, Google Play and Apple TV+. In 2020, the films got revamped into streaming television films, which are marketed by Mattel as "specials" and picked up for television broadcast in multiple countries and regions/territories. Since Barbie's debut in 1959, the franchise not only produced the range of dolls with their clothes and accessories, but also a large r ...
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List Of Barbie Films
This article lists all CGI/ computer-animated feature films and streaming television films which form the core component of the multimedia franchising of ''Barbie'', a fashion doll manufactured by American toy and entertainment company Mattel. These films were broadcast on Nickelodeon in the United States from 2002 until 2017. They were also released on home video formats, predominantly by Universal Pictures Home Entertainment, until 2017. From 2012 until date, Mattel expanded the franchise beyond just the films to other audiovisual media such as web series, television shows and streaming television content, with the latter following a growing rise and trend in streaming services and online platforms. In 2020, Mattel revamped the films into streaming television films, brand them as animated "specials" and revolve them around the canon of the streaming television series, '' Barbie: Dreamhouse Adventures''. Additionally, a live-action adaptation of the toyline is currently awa ...
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Mattel
Mattel, Inc. ( ) is an American multinational toy manufacturing and entertainment company founded in January 1945 and headquartered in El Segundo, California. The company has presence in 35 countries and territories and sells products in more than 150 countries. The company operates through three business segments: North America, International, and American Girl. It is the world's second largest toy maker in terms of revenue, after The Lego Group. Two of its historic and most valuable brands, Barbie and Hot Wheels, were respectively named the top global toy property and the top-selling global toy of the year for 2020 and 2021 by The NPD Group, a global information research company. The name of the company is a portmanteau of the names of two of the company's founders; the surname of Harold Matson and the first name of Elliot Handler. History Origins and early years Harold "Matt" Matson, Ruth Handler, and Elliot Handler founded Mattel as Mattel Creations in January 1945 in a ...
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Hasbro
Hasbro, Inc. (; a syllabic abbreviation of its original name, Hassenfeld Brothers) is an American multinational conglomerate holding company incorporated and headquartered in Pawtucket, Rhode Island. Hasbro owns the trademarks and products of Kenner, Milton Bradley, Parker Brothers, and Wizards of the Coast, among others. As of August 2020 over 81.5% of its shares were held by large financial institutions. Among its products are ''Transformers'', ''G.I. Joe'', ''Power Rangers'', '' Rom the Space Knight'', ''Micronauts'', ''M.A.S.K.'', ''Monopoly'', ''Furby'', ''Nerf'', ''Twister'', and '' My Little Pony'', and with the Entertainment One acquisition in 2019, franchises like Peppa Pig and PJ Masks. The Hasbro brand also spawned TV shows to promote its products, such as '' Family Game Night'' on the Discovery Family network, a joint venture with Warner Bros. Discovery. History Hassenfeld Brothers Three Polish-Jewish brothers, Herman, Hillel, and Henry Hassenfeld, founded Hass ...
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Transformers
''Transformers'' is a media franchise produced by American toy company Hasbro and Japanese toy company Takara Tomy. It primarily follows the Autobots and the Decepticons, two alien robot factions at war that can transform into other forms, such as vehicles and animals. The franchise encompasses toys, animation, comic books, video games and films. As of 2011, it generated more than () in revenue, making it one of the highest-grossing media franchises of all time. The franchise began in 1984 with the ''Transformers'' toy line, comprising transforming mecha toys from Takara's '' Diaclone'' and ''Micro Change'' toylines rebranded for Western markets. The term " Generation 1" covers both the animated television series '' The Transformers'' and the comic book series of the same name, which are further divided into Japanese, British and Canadian spin-offs, respectively. Sequels followed, such as the '' Generation 2'' comic book and '' Beast Wars'' TV series, which became its own ...
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Beast Wars
Beast most often refers to: * Non-human animal * Monster Beast or Beasts may also refer to: Bible * Beast (Revelation), two beasts described in the Book of Revelation Computing and gaming * Beast (card game), English name of historical French game, the first card game to use bidding * BEAST (computer security), a computer security attack * BEAST (music composition), a music composition and modular synthesis application that runs under Unix * Beast (lighting software), a computer-graphics lighting software * Beast (Trojan horse), a Windows-based backdoor trojan horse * ''Beast'' (video game), a 1984 ASCII game Film and television * Beast (''Beauty and the Beast''), a character from the 1991 animated film ''Beauty and the Beast'' and sequels * ''Beast'' (2017 film), a British psychological thriller * ''Beast'' (2022 American film), an American thriller film directed by Baltasar Kormákur and starring Idris Elba * ''Beast'' (2022 Indian film), an Indian Tamil-language film ...
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ReBoot
In computing, rebooting is the process by which a running computer system is restarted, either intentionally or unintentionally. Reboots can be either a cold reboot (alternatively known as a hard reboot) in which the power to the system is physically turned off and back on again (causing an initial boot of the machine); or a warm reboot (or soft reboot) in which the system restarts while still powered up. The term restart (as a system command) is used to refer to a reboot when the operating system closes all programs and finalizes all pending input and output operations before initiating a soft reboot. Terminology Etymology Early electronic computers (like the IBM 1401) had no operating system and little internal memory. The input was often a stack of punch cards or via a Switch Register. On systems with cards, the computer was initiated by pressing a start button that performed a single command - "read a card". This first card then instructed the machine to read more cards ...
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Frederator Networks
Frederator Networks, Inc. is a media company founded by Fred Seibert. It makes and distributes cartoons, often on Channel Frederator, and through its in-house animation studio Frederator Studios. It is the largest distributor of independent animation online. On October 26, 2016, Canadian animation studio Rainmaker Entertainment acquired Frederator Networks, Inc. Rainmaker subsequently rebranded as Wow Unlimited Media. Partnered content Fin Punch/Personas Cetaceas In February 2015, Frederator Networks acquired worldwide distribution rights to Personas Cetaceas, a Spanish language Chilean animated series, originally called Personas Cetaceas. It was renamed Fin Punch, dubbed into English, and hosted on Cartoon Hangover Sony collaboration In 2014, Frederator Networks and Sony Pictures Animation announced their new joint project, ''GO! Cartoons''. Twelve, five-minute, animated shorts were planned to be viewed on Cartoon Hangover in 2016, but the series would eventually premiere on Nov ...
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Mergers And Acquisitions
Mergers and acquisitions (M&A) are business transactions in which the ownership of companies, other business organizations, or their operating units are transferred to or consolidated with another company or business organization. As an aspect of strategic management, M&A can allow enterprises to grow or downsize, and change the nature of their business or competitive position. Technically, a is a legal consolidation of two business entities into one, whereas an occurs when one entity takes ownership of another entity's share capital, equity interests or assets. A deal may be euphemistically called a ''merger of equals'' if both CEOs agree that joining together is in the best interest of both of their companies. From a legal and financial point of view, both mergers and acquisitions generally result in the consolidation of assets and liabilities under one entity, and the distinction between the two is not always clear. In most countries, mergers and acquisitions must co ...
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