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Hadouken! Albums
The is a special attack from Capcom's ''Street Fighter'' series of fighting games. Game designer Takashi Nishiyama credits an energy attack called Hadouho (lit. the "Wave Motion Gun"), from the 1970s anime ''Space Battleship Yamato'', as the origin of Hadouken. It is used by the characters Ryu, Ken, Sakura, Akuma (Gouki in Japan) and Gouken. The Hadouken, Tatsumaki Senpukyaku, and the Shoryuken are the three archetypal moves of these characters, as well as some of the most iconic and famous elements of the ''Street Fighter'' series or even video games in general. In Capcom games and merchandise ''Street Fighter'' characters that use the Hadouken are Ryu and Ken since the first ''Street Fighter'', later joined by Sakura, Gouken and Akuma. The move is achieved by the character thrusting their palms forward, sending a blast of spirit energy (or ''ki'') towards the opponent (" ''ki'' blast"). It is normally performed by the player moving the joystick or D-pad a quarter circl ...
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:Category:Japanese Words And Phrases
{{Commons Words and phrases by language Words Words Words A word is a basic element of language that carries meaning, can be used on its own, and is uninterruptible. Despite the fact that language speakers often have an intuitive grasp of what a word is, there is no consensus among linguists on its ...
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Street Fighter III
is a 1997 fighting game in Capcom's ''Street Fighter'' series, originally released as a coin-operated arcade game. The game, which was designed as a direct sequel to ''Street Fighter II'' (1991), initially discarded every previous character except for Ryu and Ken (hence the "''New Generation''" subtitle), introducing an all-new roster led by Alex. Likewise, a new antagonist named Gill took over M. Bisons role from the previous games as the new boss character. ''Street Fighter III'' was produced for the CD-ROM-based CP System III hardware, which allowed for more elaborate 2D graphics than the CPS II-based ''Street Fighter Alpha'' games (the previous incarnation of the ''Street Fighter'' series), while revamping many of the play mechanics. Despite the popularity of 3D polygonal fighting games at the time, Capcom decided to keep this game in 2D; 3D graphics were instead implemented in the spin-off game, ''Street Fighter EX''. ''Street Fighter III'' was followed by two updat ...
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Dan Hibiki
is a character from Capcom's ''Street Fighter'' fighting game franchise. He was created to parody Ryo Sakazaki and Robert Garcia, the two lead characters of SNK's ''Art of Fighting'' series, as Capcom saw Ryo as a ripoff of ''Street Fighter'' characters Ryu and Ken. Since then, Dan has become a fan favorite due to his humorous design, signature moves and mannerisms. Introduced in ''Street Fighter Alpha'' (1995), Dan is consistently portrayed as an overconfident, arrogant and utterly feeble character. In the series' storyline, Dan was a student trained by Gouken—elder brother of Akuma—who also trained Ken and Ryu. Gouken stopped training Dan once he acknowledged the ulterior reasons Dan has in his mind. Dan's goal is to defeat Sagat, who killed Go, Dan's father, in a brutal fight that resulted in the loss of Sagat's right eye. After Sagat pretended that he was defeated, Dan opened an unsuccessful school for his fighting style, ''Saikyo-ryu'' ("Strongest style"). Appear ...
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Sean (Street Fighter)
is a character from Capcom's ''Street Fighter'' fighting game series. Conception and design During the development of Capcom's '' Street Fighter III: New Generation'' fighting game, the development team found they were running out of time to finish the character Hugo. In an interview, Tomoshi Sadamoto stated they created the character Sean, a headswap of the character Ken Masters, to fill this empty slot. Sean's appearance was created by Kinu Nishimura, who due to it being a headswap created just his face, with the direction to make the character "dark skinned". Standing 175 cm (5 ft 9 in) tall, Sean is a young man with the sides of his head shaved and the top stylized into vertical dreadlocks. His outfit consists of a yellow karate gi with a black belt, and red fingerless martial arts gloves on his hands. Sean's ears are pierced, something they felt was difficult to properly portray in his artwork. Additionally, they had considered having his palms and the soles of his feet be ...
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Qigong
Qigong ()) is a system of coordinated body-posture and movement, breathing, and meditation said to be useful for the purposes of health, spirituality, and martial arts training. With roots in Traditional Chinese Medicine, Chinese medicine, Chinese philosophy, philosophy, and Chinese martial arts, martial arts, qigong is traditionally viewed by the Chinese and throughout Asia as a practice to cultivate and balance the mystical life-force ''qi''. Qigong practice typically involves moving meditation, coordinating slow-flowing movement, deep rhythmic breathing, and a calm meditative state of mind. People practice qigong throughout China and worldwide for recreation, exercise, relaxation, preventive medicine, self-healing, alternative medicine, meditation, self-cultivation, and training for martial arts. Etymology ''Qigong'' (Pinyin), ''ch'i kung'' (Wade-Giles), and ''chi gung'' (Yale romanization of Mandarin, Yale) are romanizations of two Chinese words "''qì''" and "''gōng''" ( ...
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Chun-Li
Chun-Li (; Japanese: , Hepburn: ) is a character in Capcom's ''Street Fighter'' video game series. She first appeared in '' Street Fighter II: The World Warrior'' in 1991 and is the first female playable character to appear in a fighting game to gain mainstream recognition. She is a martial artist and Interpol officer who seeks revenge for the death of her father by the series' antagonist M. Bison. Since her debut, Chun-Li has become a pop culture icon and one of the series' most iconic characters. She has appeared in nearly all subsequent installments of the series and several other Capcom games, in addition to third-party games. She is also featured in ''Street Fighter''-related media, including two feature films, multiple anime and comic book productions, and other official series merchandise. She has earned much positive fan and critical reception for factors such as her backstory, athleticism and in-game playability, and she is considered a trailblazer for female character ...
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Yoga
Yoga (UK: , US: ; 'yoga' ; ) is a group of physical, mental, and spiritual practices or disciplines that originated with its own philosophy in ancient India, aimed at controlling body and mind to attain various salvation goals, as practiced in the Hindu, Jain, and Buddhist Buddhism, also known as Buddhadharma and Dharmavinaya, is an Indian religion and List of philosophies, philosophical tradition based on Pre-sectarian Buddhism, teachings attributed to the Buddha, a wandering teacher who lived in the 6th or ... traditions. Yoga may have pre-Vedic period, Vedic origins, but is first attested in the early first millennium BCE. It developed as various traditions in the eastern Ganges basin drew from a common body of practices, including Vedas, Vedic elements. Yoga-like practices are mentioned in the ''Rigveda'' and a number of early Upanishads, but systematic yoga concepts emerge during the fifth and sixth centuries BCE in ancient India's sannyasa, ascetic and ...
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Dhalsim
Dhalsim (; Japanese: , Hepburn: ) is a character in Capcom's ''Street Fighter'' series. He made his first appearance in '' Street Fighter II: The World Warrior'' in 1991. He sometimes goes by the alias "long-arm" and his fighting ability includes stretching his limbs. In the series, he is a mystical yogi who is loved by his villagers and family alike. He is also a pacifist who goes against his beliefs by entering the World Warrior tournament to raise money for his poor village. Throughout the series, Dhalsim is a character centered on morality and he has been noted for his other unique qualities. Conception and design 1988 Capcom considered the idea of a sequel to their ''Street Fighter'' video game, and sketched out a basic concept and roster for the game, amongst them an Indian character. Called "Great Tiger", the character appeared as a long-faced man with a turban who was able to double jump and breathe fire. While this iteration of the game was stopped in favor of working ...
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Allen Snider
is a 1996 fighting game originally released as a coin-operated arcade game for the Sony ZN hardware. It is a spin-off of the ''Street Fighter'' series co-produced by Capcom with Arika and was the first game in the series to feature 3D polygon graphics, although it retains the 2D plane gameplay. An updated arcade version was released subtitled ''Plus'', as well as a PlayStation-exclusive home console version titled ''Street Fighter EX Plus α'', both released in 1997. The game received a sequel, '' Street Fighter EX2'', in 1998. Gameplay The ''Street Fighter EX'' fighting system uses fighting systems from the ''Street Fighter II'' and ''Street Fighter Alpha'' series, but also has some original ones. In many ways, ''EX'' still plays like a 2D fighting game, but the linear plane in which characters fight often changes along a 3D arena. The game uses special moves and super combos familiar or similar to previous games in the series. Unlike in the ''Street Fighter Alpha'' titles ...
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Kairi (Street Fighter)
The main titles of the ''Street Fighter'' fighting game series have introduced a varied cast of 87 characters from the main series, and 34 from several spin-offs, for a total of 121 playable characters who originate from 24 countries, each with a unique fighting style. This is a list of playable characters and non-playable opponents from the whole franchise. They are categorized based on the game in which they first became playable, including the original ''Street Fighter (video game), Street Fighter'' game, the ''Street Fighter II'' series, the ''Street Fighter Alpha'' series, the ''Street Fighter III'' series, the ''Street Fighter IV'' series, ''Street Fighter V'', ''Street Fighter 6'' and other related games. Characters In addition to the characters below, several titles have also introduced characters to the ''Street Fighter'' series that are considered canon only to their respective media. This includes the Monitor Cyborg for the ''Street Fighter II: The Animated Movie'' ...
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The World Warrior
''The'' is a grammatical article in English, denoting nouns that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pronoun ''thee'') ...
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Street Fighter 6
''Street Fighter 6'' is a 2023 fighting game developed and published by Capcom. It is the seventh main entry in the ''Street Fighter'' franchise, following ''Street Fighter V'' (2016), and was released for PlayStation 4, PlayStation 5, Windows and Xbox Series X/S, while an Arcade game, arcade version, named ''Street Fighter 6 Type Arcade'', was published by Taito for Japanese arcade cabinets later. A version for the Nintendo Switch 2 was released with the console on June 5, 2025, alongside Amiibo for the game. Developed on the RE Engine, ''Street Fighter 6'' supports cross-platform play and rollback netcode. It offers three overarching game modes and three control options. The game features a real-time commentary system, providing a tournament-style feel and the option to cheer on the player. The game continues the "2.5D" style introduced in ''Street Fighter IV''. ''Street Fighter 6'' received critical acclaim and sold over 5 million units by June 2025. Gameplay ''Street Fig ...
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