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Guerrilla Cambridge
Guerrilla Cambridge (formerly SCEE Cambridge Studio and Cambridge Studio) was a British video game developer based in Cambridge, England. The studio was founded under Sony Computer Entertainment in July 1997 through the buyout of the game development division of CyberLife Technology. In 2010, SCEE Cambridge Studio was restructured as a sister studio to Guerrilla Games under the name Guerrilla Cambridge and shut down in 2017. The studio is best known for developing the ''MediEvil (series), MediEvil'' series. History On 15 July 1997, Sony Computer Entertainment (SCE) announced that it, through its London-based division, was to acquire the game development division of CyberLife Technology for an undisclosed sum. CyberLife had previously developed games under the name "Millennium Interactive", including ''Diggers (video game), Diggers'' and ''Creatures (artificial life program), Creatures'', but changed its name in 1996 when developing artificial intelligence technology and "arti ...
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Subsidiary
A subsidiary, subsidiary company, or daughter company is a company (law), company completely or partially owned or controlled by another company, called the parent company or holding company, which has legal and financial control over the subsidiary company. Unlike regional branches or divisions, subsidiaries are considered to be distinct entities from their parent companies; they are required to follow the laws of where they are incorporated, and they maintain their own executive leadership. Two or more subsidiaries primarily controlled by same entity/group are considered to be sister companies of each other. Subsidiaries are a common feature of modern business, and most multinational corporations organize their operations via the creation and purchase of subsidiary companies. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, and Citigroup, which have subsidiaries involved in many different Industry (e ...
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Team Soho
Team Soho was a British video game developer based in Soho, London. It was formerly the video game development division of Sony Computer Entertainment Europe before being spun off to develop ''The Getaway'' series; a second unit at Cambridge would later be spun off as SCEE Cambridge Studio. The company was founded in 1994. The original development staff had little to no experience in the video game industry, with most of them being recent college graduates. They started out with developing '' NBA ShootOut'', the first entry of the ''NBA ShootOut'' series, which released in 1996. In 2002, the studio was closed and merged with SCE Studio Camden (formerly Psygnosis Camden Studio) to form London Studio. The Team Soho brand was retained for '' The Getaway: Black Monday''. ''The Getaway'' creative director, Brendan McNamara, founded Team Bondi in mid-2003 in Sydney Sydney is the capital city of the States and territories of Australia, state of New South Wales and the List ...
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Primal (video Game)
''Primal'' is a 2003 action-adventure game developed by Guerrilla Cambridge. and published by Sony Computer Entertainment for the PlayStation 2. The game follows Jen, who has to restore balance to a group of troubled realms using demonic transformations alongside her gargoyle companion, Scree. Described as ambitious but flawed, the game received mixed reviews from critics. While its story, atmosphere, characters, voice acting, and high production value were praised, the combat, puzzles, and controls were seen as lacking. Marketed as one of Sony's potential new cornerstone franchises, it failed to meet sales expectations and a sequel was shelved early in development. Gameplay ''Primal'' is played from a Third-person (video games), third person perspective. The game features a mixture of action and combat sequences, where the player has to fight various enemies, or alternatively flee from or chase them, while also heavily relying on exploration and the solving of puzzles to adva ...
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Final Resistance
Final, Finals or The Final may refer to: *Final examination or finals, a test given at the end of a course of study or training *Final (competition), the last or championship round of a sporting competition, match, game, or other contest which decides a winner for an event ** Another term for playoffs, describing a sequence of contests taking place after a regular season or round-robin tournament, culminating in a final by the first definition. Art and entertainment * ''Finals'' (comics), a four-issue comic book mini-series * ''The Finals'', a first-person shooter game Film * ''Final'' (film), a science fiction film * ''The Final'' (film), a thriller film * ''Finals'' (film), a 2019 Malayalam sports drama film Music *Final, a tone of the Gregorian mode *Final (band), an English electronic musical group *'' Final (Vol. 1)'', 2021 album by Enrique Iglesias **''Final (Vol. 2)'', 2024 album by Enrique Iglesias * ''The Final'' (album), by Wham! *"The Final", a song by Dir en grey on ...
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MediEvil 2
''MediEvil 2'' (stylised as ''MediEvil II'' in North America) is a 2000 action-adventure game developed and published by Sony Interactive Entertainment, Sony Computer Entertainment for the PlayStation (console), PlayStation. It is the second instalment of the MediEvil (series), ''MediEvil'' series and a sequel to ''MediEvil''. Taking place 500 years after the events of the first game, it follows series' protagonist Sir Daniel Fortesque's revival in Victorian era, Victorian-era London as he attempts to stop sorcerer Lord Palethorn and Jack the Ripper's plans to terrorise the city by raising the dead. Following the positive reception of the first game, Sony Computer Entertainment commissioned SCE Cambridge Studio to make a sequel to ''MediEvil'' before the end of the PlayStation's lifespan. The original concepts for ''MediEvil 2'' went through many transformations during development before the Cambridge team finally settled on making a sequel set during the Gothic Revival archite ...
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