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Cyberlore
Cyberlore Studios, Inc. was an American video game developer based in Northampton, Massachusetts. History The company was founded in 1992 by Lester Humphreys, Ken Grey, and Herb Perez. Since 1992, they produced expansion packs for ''MechWarrior 4'', ''Heroes of Might and Magic II'', and ''Warcraft II: Beyond the Dark Portal''. They also produced ''Playboy: The Mansion'' (2005), a simulation game based on the life of Hugh Hefner and ''Playboy'', and a PlayStation 2 version of the classic board game ''Risk (game), Risk''. Their most notable game is ''Majesty: The Fantasy Kingdom Sim'', whose original concept was created by Jim DuBois, who worked for the company as a senior designer. The company grew from six employees in 1992 to thirty employees in 2000. In 2005, Cyberlore ceased development of general entertainment games after the collapse of their publisher, Hip Games, and the subsequent layoff of two-thirds of their staff. The company refocused on the serious game corporate ...
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Beyond The Dark Portal
''Warcraft II: Beyond the Dark Portal'' is an expansion pack for the real-time strategy video game '' Warcraft II: Tides of Darkness'' for MS-DOS, Microsoft Windows and Macintosh. It was developed by Blizzard Entertainment and Cyberlore Studios, and published by Blizzard in North America and Europe in 1996. It requires the full version of the original game to run and adds new story campaigns and multiplayer maps. The expansion was later released alongside ''Tides of Darkness'' for the PlayStation and Sega Saturn in 1997 as ''Warcraft II: The Dark Saga'', and was included in the ''Warcraft II: Battle.net Edition'' for Windows PC and Macintosh in 1999. Story The plot of ''Beyond the Dark Portal'' takes place after the events of ''Warcraft II: Tides of Darkness''. The Orcs, now under the leadership of the shaman Ner'zhul, staged a new invasion of Azeroth and overwhelmed the citadel of Nethergarde, which guarded the remnants of the portal. The Alliance itself had been splintered afte ...
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MechWarrior 4
''MechWarrior 4: Vengeance'' is a vehicle simulation game, developed by FASA Interactive and published by Microsoft. It was released on November 22, 2000. It is the fourth game in ''MechWarrior'' series. It takes place in BattleTech universe where the pinnacle of all war machines are huge, heavily armed robots called BattleMechs. The player pilots one of these "'Mechs" and uses variety of available weapons (autocannons, lasers, missiles, and more) to battle enemy 'Mechs, tanks and other vehicles. An expansion pack, ''MechWarrior 4: Black Knight'', was released in 2001, and a subsequent stand-alone expansion, '' MechWarrior 4: Mercenaries'', was released on November 7, 2002. Two smaller expansions, ''Inner Sphere Mech Pak'' and ''Clan Mech Pak'', were also released in 2002. Plot The game takes place on the Inner Sphere planet Kentares IV and its moon. Players take control of Ian Dresari, son of famed Clan War hero Duke Eric Dresari and heir to the throne of Kentares IV. A civil ...
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Daily Hampshire Gazette
The ''Daily Hampshire Gazette'' is a six-day morning daily newspaper based in Northampton, Massachusetts, United States, and covering all of Hampshire County, Massachusetts, Hampshire County, southern towns of Franklin County, Massachusetts, Franklin County, and Holyoke, Massachusetts, Holyoke. The newspaper prints Monday through Saturday, with the latter labeled "Weekend Edition". As of , it is the longest running daily newspaper in Massachusetts. Sisters and competitors Newspapers of New England, based in Concord, New Hampshire, owns both the ''Gazette'' and the main daily to the north, ''The Recorder (Greenfield), The Recorder'' of Greenfield, Massachusetts. The ''Gazette'' also competes in its own coverage area with ''The Republican (Springfield, Massachusetts), The Republican'', a regional daily in Springfield, Massachusetts, Springfield. In addition to the daily newspaper, ''Gazette'' newsrooms publish one weekly newspaper serving Northampton's suburbs, based in the new ...
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Hip Games
In vertebrate anatomy, the hip, or coxaLatin ''coxa'' was used by Celsus in the sense "hip", but by Pliny the Elder in the sense "hip bone" (Diab, p 77) (: ''coxae'') in medical terminology, refers to either an anatomical region or a joint on the outer (lateral) side of the pelvis. The hip region is located lateral and anterior to the gluteal region, inferior to the iliac crest, and lateral to the obturator foramen, with muscle tendons and soft tissues overlying the greater trochanter of the femur. In adults, the three pelvic bones ( ilium, ischium and pubis) have fused into one hip bone, which forms the superomedial/deep wall of the hip region. The hip joint, scientifically referred to as the acetabulofemoral joint (''art. coxae''), is the ball-and-socket joint between the pelvic acetabulum and the femoral head. Its primary function is to support the weight of the torso in both static (e.g. standing) and dynamic (e.g. walking or running) postures. The hip joints have very i ...
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Video Game Companies Disestablished In 2005
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades b ...
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Video Game Development Companies
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took sever ...
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Global Domination
''Global Domination'' is a 1993 strategy game modeled closely on the board game ''Risk''. Impressions Games expanded on the game dividing the world into more territories, adding unit types which could be controlled in a mini-game, adding the concept of unit obsolescence, valuing regions higher or lower than others (for income), and adding the ability to fund intelligence operations. Gameplay Like ''Risk'', ''Global Domination'' is a turn-based game. Each game starts with the players being allocated a few random territories across the globe. The player would then be allocated a certain number of points to invest in purchasing units, researching technology or spending in intelligence operations. Players could then use their units to claim neutral or "brown" territories or to invade other player territories. Players would often have to be careful not to spread their forces too thin, lest they risk their territories revolting (or turning into "purple territories"). The game has four s ...
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Mercenaries
A mercenary is a private individual who joins an War, armed conflict for personal profit, is otherwise an outsider to the conflict, and is not a member of any other official military. Mercenaries fight for money or other forms of payment rather than for political interests. Beginning in the 20th century, mercenaries have increasingly come to be seen as less entitled to protection by rules of war than non-mercenaries. The Geneva Conventions declare that mercenaries are not recognized as legitimate combatants and do not have to be granted the same legal protections as captured service personnel of the armed forces. In practice, whether or not a person is a mercenary may be a matter of degree, as financial and political interests may overlap. International and national laws of war Protocol I, Protocol Additional GC 1977 (APGC77) is a 1977 amendment Protocol (diplomacy), protocol to the Geneva Conventions. Article 47 of the protocol provides the most widely accepted internati ...
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