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Curves (tonality)
In image editing, a curve is a remapping of image tonality, specified as a function from input level to output level, used as a way to emphasize colours or other elements in a picture. Curves can usually be applied to all channels together in an image, or to each channel individually. Applying a curve to all channels typically changes the brightness in part of the spectrum. Light parts of a picture can be easily made lighter and dark parts darker to increase contrast. Applying a curve to individual channels can be used to stress a colour. This is particularly efficient in the Lab colour space due to the separation of luminance and chromaticity, but it can also be used in RGB, CMYK or whatever other colour models the software supports. See also * Blend modes * Image histogram * Hurter–Driffield curve * Tone reproduction curve References {{reflist External links Defanging the Curves Vampire Dan Margulis Dan Margulis (born 21 December 1951) is an expert on color correction ...
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Curves None Applied
A curve is a geometrical object in mathematics. Curve(s) may also refer to: Arts, entertainment, and media Music * Curve (band), an English alternative rock music group * ''Curve'' (album), a 2012 album by Our Lady Peace * "Curve" (song), a 2017 song by Gucci Mane featuring The Weeknd * ''Curve'', a 2001 album by Doc Walker * "Curve", a song by John Petrucci from ''Suspended Animation'', 2005 * "Curve", a song by Cam'ron from the album '' Crime Pays'', 2009 Periodicals * ''Curve'' (design magazine), an industrial design magazine * ''Curve'' (magazine), a U.S. lesbian magazine Other uses in arts, entertainment, and media * ''Curve'' (film), a 2015 film * BBC Two 'Curve' idents, various animations based around a curve motif Brands and enterprises *Curve (payment card), a payment card that aggregates multiple payment cards * Curve (theatre), a theatre in Leicester, United Kingdom * Curve, fragrance by Liz Claiborne * BlackBerry Curve, a series of phones from Research in Motio ...
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Curves Red Applied
A curve is a geometrical object in mathematics. Curve(s) may also refer to: Arts, entertainment, and media Music * Curve (band), an English alternative rock music group * ''Curve'' (album), a 2012 album by Our Lady Peace * "Curve" (song), a 2017 song by Gucci Mane featuring The Weeknd * ''Curve'', a 2001 album by Doc Walker * "Curve", a song by John Petrucci from ''Suspended Animation'', 2005 * "Curve", a song by Cam'ron from the album '' Crime Pays'', 2009 Periodicals * ''Curve'' (design magazine), an industrial design magazine * ''Curve'' (magazine), a U.S. lesbian magazine Other uses in arts, entertainment, and media * ''Curve'' (film), a 2015 film * BBC Two 'Curve' idents, various animations based around a curve motif Brands and enterprises *Curve (payment card), a payment card that aggregates multiple payment cards * Curve (theatre), a theatre in Leicester, United Kingdom * Curve, fragrance by Liz Claiborne * BlackBerry Curve BlackBerry Curve is a brand of profession ...
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Image Editing
Image editing encompasses the processes of altering images, whether they are digital photographs, traditional photo-chemical photographs, or illustrations. Traditional analog image editing is known as photo retouching, using tools such as an airbrush to modify photographs or editing illustrations with any traditional art medium. Graphic software programs, which can be broadly grouped into vector graphics editors, raster graphics editors, and 3D modelers, are the primary tools with which a user may manipulate, enhance, and transform images. Many image editing programs are also used to render or create computer art from scratch. The term “image editing” usually refers only to the editing of 2D images, not 3D ones. Basics of image editing Raster images are stored in a computer in the form of a grid of picture elements, or pixels. These pixels contain the image's color and brightness information. Image editors can change the pixels to enhance the image in many ways ...
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Brightness
Brightness is an attribute of visual perception in which a source appears to be radiating or reflecting light. In other words, brightness is the perception elicited by the luminance of a visual target. The perception is not linear to luminance, and relies on the context of the viewing environment (for example, see White's illusion). Brightness is a subjective sensation of an object being observed and one of the Color appearance model#Color appearance parameters, color appearance parameters of many color appearance models, typically denoted as Q. Brightness refers to how much light ''appears to shine'' from something. This is a different perception than lightness, which is how light something appears ''compared to'' a similarly lit white object. The adjective '':wikt:bbright'' derives from an Old English ''beorht'' with the same meaning via metathesis giving Middle English ''briht''. The word is from a Common Germanic ', ultimately from a Proto-Indo-European language, PIE root w ...
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Lab Color Space
The CIELAB color space, also referred to as ''L*a*b*'' , is a color space defined by the International Commission on Illumination (abbreviated CIE) in 1976. (Referring to CIELAB as "Lab" without asterisks should be avoided to prevent confusion with Hunter Lab). It expresses color as three values: ''L*'' for perceptual lightness and ''a*'' and ''b*'' for the four unique colors of human vision: red, green, blue and yellow. CIELAB was intended as a perceptually uniform space, where a given numerical change corresponds to a similar perceived change in color. While the LAB space is not truly perceptually uniform, it nevertheless is useful in industry for detecting small differences in color. Like the CIEXYZ space it derives from, CIELAB color space is a device-independent, "standard observer" model. The colors it defines are not relative to any particular device such as a computer monitor or a printer, but instead relate to the CIE standard observer which is an averaging of the ...
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Luminance
Luminance is a photometric measure of the luminous intensity per unit area of light travelling in a given direction. It describes the amount of light that passes through, is emitted from, or is reflected from a particular area, and falls within a given solid angle. Brightness is the term for the ''subjective'' impression of the ''objective'' luminance measurement standard (see for the importance of this contrast). The SI unit for luminance is candela per square metre (cd/m2). A non-SI term for the same unit is the nit. The unit in the Centimetre–gram–second system of units (CGS) (which predated the SI system) is the stilb, which is equal to one candela per square centimetre or 10 kcd/m2. Description Luminance is often used to characterize emission or reflection from flat, diffuse surfaces. Luminance levels indicate how much luminous power could be detected by the human eye looking at a particular surface from a particular angle of view. Luminance is thus an i ...
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Chromaticity
Chromaticity is an objective specification of the quality of a color regardless of its luminance. Chromaticity consists of two independent parameters, often specified as hue (h) and colorfulness (s), where the latter is alternatively called saturation, chroma, intensity, or excitation purity. This number of parameters follows from trichromacy of vision of most humans, which is assumed by most models in color science. Quantitative description In color science, the white point of an illuminant or of a display is a neutral reference characterized by a chromaticity; all other chromaticities may be defined in relation to this reference using polar coordinates. The ''hue'' is the angular component, and the ''purity'' is the radial component, normalized by the maximum radius for that hue. Purity is roughly equivalent to the term "saturation" in the HSV color model. The property "hue" is as used in general color theory and in specific color models such as HSV and HSL color spaces, ...
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RGB Color Model
The RGB color model is an additive color model in which the red, green and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three additive primary colors, red, green, and blue. The main purpose of the RGB color model is for the sensing, representation, and display of images in electronic systems, such as televisions and computers, though it has also been used in conventional photography. Before the electronic age, the RGB color model already had a solid theory behind it, based in human perception of colors. RGB is a ''device-dependent'' color model: different devices detect or reproduce a given RGB value differently, since the color elements (such as phosphors or dyes) and their response to the individual red, green, and blue levels vary from manufacturer to manufacturer, or even in the same device over time. Thus an RGB value does not define the same ''color'' across d ...
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CMYK Color Model
The CMYK color model (also known as process color, or four color) is a subtractive color model, based on the CMY color model, used in color printing, and is also used to describe the printing process itself. The abbreviation ''CMYK'' refers to the four ink plates used: cyan, magenta, yellow, and key (black). The CMYK model works by partially or entirely masking colors on a lighter, usually white, background. The ink reduces the light that would otherwise be reflected. Such a model is called ''subtractive'' because inks "subtract" the colors red, green and blue from white light. White light minus red leaves cyan, white light minus green leaves magenta, and white light minus blue leaves yellow. In additive color models, such as RGB, white is the "additive" combination of all primary colored lights, black is the absence of light. In the CMYK model, it is the opposite: white is the natural color of the paper or other background, black results from a full combination of colo ...
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Color Model
A color model is an abstract mathematical model describing the way colors can be represented as tuples of numbers, typically as three or four values or color components. When this model is associated with a precise description of how the components are to be interpreted (viewing conditions, etc.), taking account of visual perception, the resulting set of colors is called "color space." This article describes ways in which human color vision can be modeled, and discusses some of the models in common use. Tristimulus color space One can picture this space as a region in three-dimensional Euclidean space if one identifies the ''x'', ''y'', and ''z'' axes with the stimuli for the long-wavelength (''L''), medium-wavelength (''M''), and short-wavelength (''S'') light receptors. The origin, (''S'',''M'',''L'') = (0,0,0), corresponds to black. White has no definite position in this diagram; rather it is defined according to the color temperature or white balance as desired or ...
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Blend Modes
A blend is a mixture of two or more different things or substances; e.g., a product of a Blender, mixer or blender. Blend Blend may also refer to: * Blend word, a word formed from parts of other words * Blend (album), ''Blend'' (album), a 1996 album by BoDeans * Blend (cigarette), a Swedish brand * Blend (textile), Textile product made out of a mixture of two or more fibers * .blend (file format), a file format used by the open-source 3D application Blender * Consonant blend, a group of consonants which have no intervening vowel * Polymer blend, a member of a class of materials analogous to metal alloys * Microsoft Blend, Microsoft Blend for Visual Studio (formerly Microsoft Expression Blend), a user interface design tool for WPF and Silverlight * Blend modes in digital image editing, used to determine how two layers are blended into each other * The Blend (Sirius XM), a satellite radio channel * Mashup (music) Blended Blended may refer to: * Blended (film), ''Blended'' (film), ...
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Image Histogram
An image histogram is a type of histogram that acts as a graphical representation of the tonal distribution in a digital image. It plots the number of pixels for each tonal value. By looking at the histogram for a specific image a viewer will be able to judge the entire tonal distribution at a glance. Image histograms are present on many modern services. Photographers can use them as an aid to show the distribution of tones captured, and whether image detail has been lost to blown-out highlights or blacked-out shadows. This is less useful when using a raw image format, as the dynamic range of the displayed image may only be an approximation to that in the raw file. The horizontal axis of the graph represents the tonal variations, while the vertical axis represents the total number of pixels in that particular tone. The left side of the horizontal axis represents the dark areas, the middle represents mid-tone values and the right hand side represents light areas. The vertical ...
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