Cultural Differences In Role-playing Video Games
   HOME
*



picture info

Cultural Differences In Role-playing Video Games
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games#AdRol, Adams, Rollings 2003, p. 347 and use much of the same :Role-playing game terminology, terminology, Campaign setting, settings and Game mechanics, game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple Text-based game, text-based console-window games into visually rich 3D com ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Legend Of Grimrock Screenshot 01
A legend is a genre of folklore that consists of a narrative featuring human actions, believed or perceived, both by teller and listeners, to have taken place in human history. Narratives in this genre may demonstrate human values, and possess certain qualities that give the tale verisimilitude. Legend, for its active and passive participants may include miracles. Legends may be transformed over time to keep them fresh and vital. Many legends operate within the realm of uncertainty, never being entirely believed by the participants, but also never being resolutely doubted. Legends are sometimes distinguished from myths in that they concern human beings as the main characters rather than gods, and sometimes in that they have some sort of historical basis whereas myths generally do not. The Brothers Grimm defined ''legend'' as "folktale historically grounded". A by-product of the "concern with human beings" is the long list of legendary creatures, leaving no "resolute doubt" tha ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Scripted Sequence
In video games, a scripted sequence is a pre-defined series of events that occur when triggered by player location or actions that play out in the game engine. Function Some scripted sequences are used to play short cutscenes that the player has little control of. However, they are commonly used in games such as ''Half-Life'' or ''Call of Duty'' to bring in new enemies or challenges to the player in a seemingly surprising manner while they are still playing. They can also present further plot points without interrupting the player and making them watch a cutscene. The intended results of this style of presentation is to increase immersion and to maintain a smooth-flowing experience that keeps the player's interest. Scripted sequences trigger a number of things. A timer, a checkpoint or the progress of the game could activate a scripted sequence. For players that speedrun video games, skipping these scripted sequences that would otherwise slow down their completion time requires ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  



MORE