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Cryptozookeeper
''Cryptozookeeper'' is an interactive fiction game written and self-published by American developer Robb Sherwin in 2011. Cryptozookeeper was written in the cross-platform language Hugo and runs on Windows, Macintosh OS-X, and Linux computers. Cryptozookeeper was released under a Creative Commons license and contains more than 12 hours of game play. Cryptozookeeper combines both traditional elements of story-based interactive fiction while adding in fighting elements. In the game, players assume the character of William Ezekiel Vest and must splice together DNA samples to form a stable of fighting cryptids, all while solving puzzles in the off-kilter town of Christmas City. In an interview with BlueRenga, Sherwin described the game as "a game that lets the player assemble various DNA snippets that they pulled out in a Zork-style treasure hunt, into the various monsters of legend and cryptozoology. At the same time, I am hoping to have character interaction in the game that mak ...
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List Of XYZZY Awards By Category
The XYZZY Awards are the annual awards given to works of interactive fiction, serving a similar role to the Academy Awards for film. The awards were inaugurated in 1997 by Eileen Mullin, the editor of ''XYZZYnews''. Any game released during the year prior to the award ceremony is eligible for nomination to receive an award. The decision process takes place in two stages: members of the interactive fiction community nominate works within specific categories and sufficiently supported nominations become finalists within those categories. Community members then vote among the finalists, and the game receiving a plurality of votes is given the award in an online ceremony. Since 1997 the XYZZY Awards have become one of the most important events within the interactive fiction community. Together with events like the Interactive Fiction Competition and Spring Thing, the XYZZY Awards provide opportunities for the community to encourage and reward the creation and development of new works wi ...
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Hugo (programming Language)
Hugo or HUGO may refer to: Arts and entertainment * ''Hugo'' (film), a 2011 film directed by Martin Scorsese * Hugo Award, a science fiction and fantasy award named after Hugo Gernsback * Hugo (franchise), a children's media franchise based on a troll ** ''Hugo'' (game show), a television show that first ran from 1990 to 1995 ** ''Hugo'' (video game), several video games released between 1991 and 2000 * ''Hugo'' (stylised as ''hugo''), a 2022 album by British rapper Loyle Carner People and fictional characters * Victor Hugo, a French poet, novelist, and dramatist of the Romantic movement. * Hugo (name), including lists of people with Hugo as a given name or surname, as well as fictional characters * Hugo (musician), Thai-American actor and singer-songwriter Chulachak Chakrabongse (born 1981) Places in the United States * Hugo, Alabama, an unincorporated community * Hugo, Colorado, a Statutory Town * Hugo, Minnesota, a town * Hugo, Missouri, an unincorporated community * Hugo, ...
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Interactive Fiction
'' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of interactive narratives or interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be " text-only", however, graphical text adventures still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles. Due to their text-only nature, they sidestepped the problem of writing for widely divergent graphics architectures. This feature meant that i ...
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Single-player Video Game
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
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Interactive Fiction
'' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of interactive narratives or interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be " text-only", however, graphical text adventures still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles. Due to their text-only nature, they sidestepped the problem of writing for widely divergent graphics architectures. This feature meant that i ...
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Creative Commons
Creative Commons (CC) is an American non-profit organization and international network devoted to educational access and expanding the range of creative works available for others to build upon legally and to share. The organization has released several copyright licenses, known as Creative Commons licenses, free of charge to the public. These licenses allow authors of creative works to communicate which rights they reserve and which rights they waive for the benefit of recipients or other creators. An easy-to-understand one-page explanation of rights, with associated visual symbols, explains the specifics of each Creative Commons license. Content owners still maintain their copyright, but Creative Commons licenses give standard releases that replace the individual negotiations for specific rights between copyright owner (licensor) and licensee, that are necessary under an "all rights reserved" copyright management. The organization was founded in 2001 by Lawrence Lessig, Hal ...
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Cryptid
Cryptids are animals that cryptozoologists believe may exist somewhere in the wild, but are not believed to exist by mainstream science. Cryptozoology is a pseudoscience, which primarily looks at anecdotal stories, and other claims rejected by the scientific community. While biologists regularly identify new species following established scientific methodology, cryptozoologists focus on entities mentioned in the folklore record and rumor. Entities that may be considered cryptids by cryptozoologists include Bigfoot, Yeti, the chupacabra, the Jersey Devil, the Loch Ness Monster, and the Mokele-mbembe. Scholars have noted that the cryptozoology subculture rejected mainstream approaches from an early date, and that adherents often express hostility to mainstream science. Scholars have studied cryptozoologists and their influence (including the pseudoscience's association with Young Earth creationism), noted parallels in cryptozoology and other pseudosciences such as ghost hunting ...
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Non-player Character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In a traditional tabletop role-playing game such as ''Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-player ...
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Rock, Paper, Shotgun
''Rock Paper Shotgun'' (also rendered ''Rock, Paper, Shotgun''; short ''RPS'') is a UK-based website for reporting on video games, primarily for PC. Originally launched on 13 July 2007 as an independent site, ''Rock Paper Shotgun'' was acquired and brought into the Gamer Network, a network of sites led by ''Eurogamer'' in May 2017. Its editor-in-chief is Katharine Castle and its deputy editor is Alice Bell. Contributors ''Rock Paper Shotgun'' was founded by Kieron Gillen, Jim Rossignol, Alec Meer and John Walker in 2007. All four were freelancing for Future Publishing, and decided they wanted to create a website focused entirely on games for PC. Gillen announced that he would no longer be involved in posting the day-to-day content of ''Rock Paper Shotgun'' in 2010, focusing more on his work with Marvel Comics, but would continue to act as a director and occasionally write essay pieces for the site. Rossignol founded his own game studio Big Robot in 2010, but also continued ...
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Rob O'Hara
Rob O'Hara (born August 22, 1973) is an American author, blogger, and podcaster. Books In 2006, O'Hara published ''Commodork: Sordid Tales from a BBS Junkie''. Jason Scott, director of the BBS Documentary, dubbed ''Commodork'' "the world's first BBS memoir," stating the book "does what my film couldn't; go front to end on one boy's story to turning into a man online. And for that, I thank him, and I think a lot of others will too." Brett Weiss, author of the popular ''Classic Home Video Games'' book series, says he "recommends the book without reservation. Initially I wasn't sure what to expect, but it's obvious that (O'Hara) is a writer and a gamer, not just a gamer who happens to write. His style is clear and unpretentious, and the hilarious anecdotes alone are worth the price of admission." O'Hara's second book, ''Invading Spaces: A Beginner's Guide to Collecting Arcade Games'', is a beginner's introduction to the arcade collecting hobby. Earl Green from The Log Book stated ...
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2011 Video Games
Numerous video games were released in 2011. Many awards went to games such as '' Batman: Arkham City'', ''Portal 2'', '' The Elder Scrolls V: Skyrim'', '' The Legend of Zelda: Skyward Sword'' and '' Uncharted 3: Drake's Deception''. 2011 also marked the worldwide release of the Nintendo 3DS. Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Events Hardware releases The list of game-related hardware released in 2011 in North America. Series with new entries Series with new installments in 2011 include ''Ace Combat'', ''Assassin's Creed'', '' Batman: Arkham'', ''Battlefield'', ''Call of Duty'', ''Call of Juarez'', '' Cities XL'', ''Crysis'', ''Dead Space'', ''Deus Ex'', ''Dragon Age'', '' Driver'', ''Duke Nukem'', ''Dynasty Warriors'', ''The Elder Scrolls'', ''F.E.A.R'', ''Forza Motorsport'', '' Gears of War'', ''Infamous'', ''Killzone'', ''The Legend of Zelda'', ''LittleBigPlanet'', '' Mario Kart'', '' Modern ...
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2010s Interactive Fiction
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit (measurement), unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest Positive number, positive integer. It is also sometimes considered the first of the sequence (mathematics), infinite sequence of natural numbers, followed by 2, although by other definitions 1 is the second natural number, following 0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally ac ...
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