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Crusin' USA
''Cruis'n USA'' is an arcade racing game originally released in 1994. It was developed by Eugene Jarvis' company TV Games Inc., and manufactured by Midway Games. It is the first game in the ''Cruis'n'' series and features races set in locations across the continental United States. ''Cruis'n USA'' is branded as the first release of the "Ultra 64" platform collaboration between Midway and Nintendo, although it was based on the Midway V-unit arcade hardware, predating the ''Killer Instinct'' arcade hardware which would become the Nintendo 64. The home port was published by Nintendo as part of the deal. The arcade version was critically and commercially successful, drawing favorable comparisons to Sega's ''Daytona USA''. The Nintendo 64 version received poor reviews, but was also commercially successful. It was released on Wii's Virtual Console in Europe on March 28, 2008, making it the first third party developed Nintendo 64 game to be released on the service. It became available ...
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Midway Studios San Diego
Midway Studios San Diego (known as THQ San Diego from 2009 to 2012) was a game developer based in San Diego, California. It was the successor to the Leland Corporation and Cinematronics. History In 1994, Midway Games parent WMS Industries bought the Texas-based game publisher Tradewest and its San Diego-based subsidiary studio Leland Corporation to expand into home console publishing. Tradewest became known briefly as Williams Entertainment before being renamed Midway Home Entertainment in 1996; the San Diego studio was renamed Midway Studios San Diego. The two offices were combined in 2001. In addition to original games, Midway San Diego developed home-console versions of arcade games produced by sibling studios Midway Studios Chicago (the original Midway Manufacturing Company), and Midway Games West, the former Atari Games, the arcade division of the original Atari Inc., which Midway acquired in 1996 and was closed in 2004. On July 10, 2009, Midway confirmed all their remaini ...
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Continue (video Gaming)
This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A B C D E F G H ...
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2084
2084 may refer to: * 2084 is a number in the 2000–2999 range Time * 2084 CE (year), MMLXXXIV, the year ''A.D. 2084'' * 2084 BC (year), the year ''2084 BCE'' Places * 2084 Okayama, Asteroid #2084, also called ''Okayama'' * Farm to Market Road 2084, Texas Road ''2084'', in the U.S.A. People * Tom Tom MMLXXXIV (musician), a music arranger who worked on the 2002 Liam Hayes album ''Fed'' (album) Entertainment works/titles * '' Robotron: 2084'', a 1982 video game in the Robotron series of videogames * '' 2084: The End of the World'', a 2015 French-language novel by Boualem Sansal * ''2084'' (film), a 1984 science fiction film * ''2084'', a comics work by Goran Parlov Other uses * SMPTE ST 2084, standard #2084 from SMTPE, also called ''Perceptual Quantizer'' (PQ) * United Nations Security Council Resolution 2084, resolution #2084 passed by the U.N. Security Council * ''Partnership to Build America Act'' (H.R. 2084), a federal bill introduced by U.S. Representative John Delaney ...
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Defender (video Game)
''Defender'' is a scrolling shooter video game developed by WMS Industries, Williams Electronics in 1980 and released for Arcade game, arcades in 1981. A side-scrolling shooter, the game is set on either an unnamed planet or city (depending on platform) where the player must defeat waves of invading aliens while protecting astronauts. Development was led by Eugene Jarvis, a pinball programmer at Williams; ''Defender'' was Jarvis' first video game project and drew inspiration from ''Space Invaders'' and ''Asteroids (video game), Asteroids''. ''Defender'' was demonstrated in late 1980, before entering production in early 1981. It was distributed in Japan by Taito. ''Defender'' was one of the most important titles of the golden age of arcade video games, selling over 55,000 units to become the company's best-selling game and one of the highest-grossing arcade games ever. Praise among critics focused on the game's audio-visuals and gameplay. It is frequently listed as one of Jarvis' ...
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Ridge Racer (1993 Video Game)
is a 1993 racing video game developed and published by Namco. It was released initially on the Namco System 22 arcade system board and ported to the PlayStation (console), PlayStation console in 1994. It is the first title in the Ridge Racer, ''Ridge Racer'' series released for arcade game, arcades and home consoles. The aim is to finish in first place in a series of races. The PlayStation version supports Namco's NeGcon controller. Development took eight months, and the game is based on a trend among Japanese car enthusiasts, which involves racing on mountain roads while Drifting (motorsport), drifting around corners. It was also the first arcade video game with 3D texture-mapped graphics, with its System 22 hardware capable of texture mapping and Gouraud shading. The first home version was released in Japan in 1994 as a Launch game, launch title for the PlayStation; the versions for North America and Europe were released in 1995, also as a launch title for both regions. It w ...
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Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, and Shanghai Namco in mainland China. Namco was founded by Masaya Nakamura (businessman), Masaya Nakamura on June 1, 1955, as beginning as an operator of coin-operated amusement rides. After reorganizing to Nakamura Seisakusho Co., Ltd. in 1959, a partnership with Walt Disney Productions provided the company with the resources to expand its operations. In the 1960s, it manufactured Electro-mechanical game, electro-mechanical arcade games such as the 1965 hit ''Periscope (arcade game), Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari, Inc., Atari in 1974, distributing games such as ''Breakout (video game), Breakout'' in Japan. The company renamed itself Namco ...
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WMS Industries
WMS Industries, Inc. was an American electronic gaming and amusement manufacturer in Enterprise, Nevada. It was merged into Scientific Games in 2016. WMS's predecessor was the Williams Manufacturing Company, founded in 1943 by Harry E. Williams. However, the company that became WMS Industries was formally founded in 1974 as Williams Electronics, Inc. Williams initially was a manufacturer of pinball machines. In 1964, Williams was acquired by jukebox manufacturer Seeburg Corp. and reorganized as Williams Electronics Manufacturing Division. In 1973, the company branched out into the coin-operated arcade video game market with its ''Pong'' clone ''Paddle Ball'', eventually creating a number of video game classics, including '' Defender'' and '' Robotron: 2084.'' In 1974, Williams Electronics, Inc. was incorporated as a wholly owned subsidiary of Seeburg. Williams Electronics was sold off as an independent company during the bankruptcy of Seeburg in 1980. In 1987, the company went ...
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Jeep Wrangler
The Jeep Wrangler is a series of compact and mid-size four-wheel drive off-road SUVs manufactured by Jeep since 1986 and is currently in its fourth generation. The Wrangler JL, the most recent generation, was revealed in late 2017 and is produced at Jeep's Toledo Complex. The Wrangler is a direct progression from the World War II Jeep, through the CJ (Civilian Jeeps) produced by Willys, Kaiser-Jeep, and American Motors Corporation (AMC) from the mid-1940s through the 1980s. Although neither AMC nor Chrysler (after it purchases AMC in 1987) have claimed that the Wrangler was a direct descendant of the original military model — both the CJ Jeeps and the conceptually consistent Wrangler, with their solid axles and open top, have been called the Jeep model as central to Jeep's brand identity as the rear-engine 911 is to Porsche. Similar to the Willys MB and the CJ Jeeps before it, all Wrangler models continue to use a separate body and frame, rigid live axles both front a ...
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School Bus
A school bus is any type of bus owned, leased, contracted to, or operated by a school or school district. It is regularly used to transport students to and from school or school-related activities, but not including a charter bus or transit bus. Various configurations of school buses are used worldwide; the most iconic examples are the yellow school buses of the United States and Canada which are also found in other parts of the world. In North America, school buses are purpose-built vehicles distinguished from other types of buses by design characteristics mandated by federal and state/province regulations. In addition to their distinct paint color (school bus yellow), school buses are fitted with exterior warning lights (to give them traffic priority) and multiple safety devices.
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Chevrolet Caprice
The Chevrolet Caprice is a full-sized automobile produced by Chevrolet in North America for the 1965 to 1996 model years. Full-size Chevrolet sales peaked in 1965 with over a million sold. It was the most popular car in the U.S. in the 1960s and early 1970s, which, during its lifetime, included the Biscayne, Bel Air, and Impala. Introduced in mid-1965 as a luxury trim package for the Impala four-door hardtop, Chevrolet offered a full line of Caprice models for the 1966 and subsequent model years, including a "formal hardtop" coupe and an Estate station wagon. The 1971 to 1976 models are the largest Chevrolets ever built. The downsized 1977 and restyled 1991 models were awarded ''Motor Trend'' Car of the Year. Production ended in 1996. From 2011 to 2017, the Caprice nameplate returned to North America as a full-size, rear wheel drive police vehicle, a captive import from Australia built by General Motors's subsidiary Holden—the police vehicle is a rebadged version of the ...
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Hyundai California Design Concepts
The Hyundai California Design (HCD) concept vehicles were designed at the Hyundai Motor Company's California studio for the North American market. The first concept vehicle, the HCD-1, was a targa-top sports car aimed at the Mazda Miata, and was unveiled in 1992, but was never produced. Other HCD-branded concepts have previewed production models; for example, the HCD-14 Genesis was a large sedan which eventually reached production as the second-generation Hyundai Genesis. Studio history After moving its national headquarters from Garden Grove to Fountain Valley, California, Hyundai opened its California Design Center there in 1990. The studio was later renamed to the Hyundai Design and Technical Center when it moved from Fountain Valley to its current location at Irvine in January 2003. The studio is currently named the Hyundai California Design & Research Center. Models Similar Hyundai concept vehicles have been unveiled under analogous names, including the ''HED-x'' series (desig ...
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