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Criticom
''Criticom'' is a 1995 fighting game, fighting video game developed by Kronos Digital Entertainment for the PlayStation (console), PlayStation. It was originally released by Vic Tokai on November 29, 1995 followed by a Sega Saturn port in 1996. An early Polygonal modeling, polygonal 3D fighting game, it features a mystery sci-fi backstory and eight fighters from across the galaxy, each attempting to get their hands on a crystal artifact. Critics praised the game's visuals and presentation but widely panned its gameplay mechanics. Gameplay The fighting action takes place on a round, elevated platform. Each fighter begins the fight with a full power meter and one power meter refill in reserve that is activated when the primary meter is depleted. There are no rounds. The fight runs until one fighter is knocked out (no more power in their meter), one is knocked out of the arena (or steps/jumps out), or the time runs out. As the game progresses, the player gains access to two addition ...
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