Crazy Taxi (video Game)
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Crazy Taxi (video Game)
is a racing video game developed by Hitmaker and published by Sega. It is the first game in the ''Crazy Taxi'' series. The game was first released in arcades in 1999 and then was ported to the Dreamcast in 2000. Gameplay is based on picking up taxi customers, and driving to their destination as quickly as possible. Reception to ''Crazy Taxi'' has been mostly positive. It was ported to other platforms numerous times, including the PlayStation 2 and GameCube by Acclaim in 2001, and then Windows in 2002. The game has also been re-released for the PlayStation Network, Xbox Live Arcade, iOS, Android, and is featured on the ''Dreamcast Collection''. It became one of the few Sega All Stars on the Dreamcast, and also earned Greatest Hits and Player's Choice status on PlayStation 2 and GameCube respectively. Sega followed up on the success of ''Crazy Taxi'' with numerous sequels, the first being ''Crazy Taxi 2'' for the Dreamcast, which included several gameplay changes. Gameplay ...
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Sega AM3
, known as from 2000 to 2004, is a defunct division of Sega, a Japanese video game company. Established by 1993, AM3 was managed by Hisao Oguchi and developed a number of arcade games for Sega. Series introduced by AM3 include ''Virtual On'', ''Sega Rally'', ''Crazy Taxi'', and ''Virtua Tennis''. AM3's main focus was on arcade games until the release of the Dreamcast. Additionally, developers Tetsuya Mizuguchi and Kenji Sasaki developed ''Sega Rally Championship'' with AM3 before departing to form AM Annex, which later split into Sega AM9 and Sega AM5. In 2000, Sega reorganized its studios into semi-autonomous companies, and AM3 became Hitmaker. The company expanded its development into Dreamcast games and ports, but saw a reduced amount of success in compared to previous years. However ''Derby Owners Club, World Club Champion Football'' and '' The Key of Avalon,'' proved to be highly successful in the Japanese arcade scene. All of which were made by Hitmaker and used magnetic ...
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Single-player
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
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Crazy Taxi 2
''Crazy Taxi 2'' is a 2001 racing video game and the second installment of the ''Crazy Taxi'' series. It was originally released for the Dreamcast, It was later ported to the PSP as part of '' Crazy Taxi: Fare Wars'' in 2007. It is the last ''Crazy Taxi'' game to be released for the Dreamcast after it was discontinued on March 31, 2001. ''Crazy Taxi 2'' introduced several new features not found in the original, including two new cities, "Around Apple" and "Small Apple", both somewhat based on New York City. The new cities share four new drivers as default, bringing the total playable characters to eight. Gameplay The gameplay is very similar to the original ''Crazy Taxi'', and centers around picking people up at destinations which are highlighted with colored rings, and dropping them off at stated destinations. Unlike its predecessor, ''Crazy Taxi 2'' allows the player to carry multiple passengers. The game also saw the introduction of the "Crazy Hop" feature, which allows the ...
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Player's Choice
''Nintendo Selects'' (formerly ''Player's Choice'') was a marketing label used by Nintendo to promote video games on current Nintendo game consoles that have sold well. ''Nintendo Selects'' titles were sold at a lower price point (usually $19.99 instead of $59.99) than other games. The program paralleled other budget range software by Sega (Sega All Stars), Sony (the Greatest Hits and Essentials), and Microsoft (Platinum Hits and Xbox Classics) to promote best-selling games on their consoles as well. In Japan, the discount label was introduced in 2015 for various Nintendo 3DS titles as the Happy Price Selection, although South Korea adopted the Nintendo Selects name at an earlier period. The Nintendo Selects program ended with the Wii U and 3DS, and as of January 2022, no Switch games have been rebranded as Nintendo Selects. Instead, Nintendo discounts them for $5 or $10 off during the holiday season and other occasions in the year. History 1996–2010: Player's Choice In ...
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List Of Sony Greatest Hits Games
Greatest Hits is a branding used by Sony Interactive Entertainment for discounted reprints of PlayStation video games. The branding is used for reprints of popular, top-selling games for each console in the PlayStation family, which are deliberately sold with a lower MSRP than the original production runs of a game, and feature special branding—colored in red since PlayStation 2—on their box art, as well as red-colored cases on PlayStation Portable, PlayStation Vita, PlayStation 3 and PlayStation 4 releases (instead of the traditional clear or blue-colored casing). Equivalent programs exist in Europe and Oceania (as " Essentials"), Japan and select Asian countries (as "The Best"), South Korea (as " BigHit"), and in South America (as " Favoritos"). PlayStation Hits is used as the branding label for PlayStation 4 games in North America, Brazil, Europe, Oceania, Japan, and select Asian countries. History When Sony introduced the program for PlayStation in March 1997, games ...
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Sega All-Stars (series)
is a 2010 kart racing video game, produced for Wii, Xbox 360, PlayStation 3, Nintendo DS (February 23, 2010), and Microsoft Windows (March 3, 2010), featuring characters from multiple Sega franchises. The game is the third title in the ''Sega All-Stars'' series, preceded by ''Sega Superstars Tennis''. A mobile version was developed by Gameloft, and released for iOS in June 2011, as a paid download. A version for OS X was released by Feral Interactive in April 2013. The game received mostly positive reviews from critics. A sequel, ''Sonic & All-Stars Racing Transformed'', was released in 2012, featuring more characters and representing a wide-variety of Sega-owned franchises. Gameplay The game is a mascot kart racing game, similar to other games in its genre like ''Mario Kart'', ''Konami Krazy Racers'' and ''Crash Team Racing''. Players can choose to race as one of 20 characters from various Sega franchises such as ''Sonic the Hedgehog'', ''Crazy Taxi'', and ''Fantasy Zone''. Cha ...
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Dreamcast Collection
''Dreamcast Collection'' is a video game compilation developed and published by Sega for the Xbox 360 and Microsoft Windows. A PlayStation 3 version was planned but was scrapped for unknown reasons. The original compilation included four of the best-selling video games for the Dreamcast. Although each of the games by themselves all received positive reviews, the original compilation received mostly mixed to negative reviews and was heavily criticized for the compilation's game selection. The 2016 version (which includes three additional best-sellers) was met with positive reviews. Games The original collection includes four games from the Dreamcast: three which were also part of the Sega All Stars budget range, plus '' Space Channel 5: Part 2'', released simultaneously for the Dreamcast and PlayStation 2 in Japan, then later released exclusively for the PlayStation 2 outside of Japan. All games released in the bundle are available for purchase separately on the Xbox Live Arcad ...
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Xbox Live Arcade
Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent game developers. Titles range from classic console and arcade video games, to new games designed from the ground up for the service. Games available through the XBLA service range from $5–20 in price, and as of October 2016, there have been 719 Xbox Live Arcade titles released for the Xbox 360. Prior to the Xbox 360, "Xbox Live Arcade" was the name for an online distribution network on the original Xbox, which was replaced by the Xbox Live Marketplace. History Xbox The Xbox Live Arcade service was officially announced on May 12, 2004, at Microsoft's E3 press conference by Bill Gates and launched on November 6, 2004, for the original Xbox game console. The XBLA software was obtained by ordering it on Microsoft's website. It was sent ...
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