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Counter-Strike Match Fixing Scandal
The ''Counter-Strike'' match fixing scandal was a match fixing scandal involving two professional '' Counter-Strike: Global Offensive'' (''CS:GO'') teams, iBUYPOWER and NetCodeGuides, which resulted in the banning of 4 North American players by Valve after an expository article by esports journalist Richard Lewis. The scandal has been cited as "the first large match fixing scandal" in the ''CS:GO'' community. Scandal iBUYPOWER and NetCodeGuides met in an August 20, 2014 match during the CEVO Professional Season 5. iBUYPOWER (iBP) was heavily favored to win the match, but instead lost resoundingly, 16 to 4. What attracted attention at the time of the match was the strange strategies by iBuyPower: they attempted knife kills at odd times and seemed displeased that their tactics failed. Contemporary analyses blamed travel issues—the team had just played at ESL One Cologne 2014—and unfamiliarity with the map. The next day, ''Dot Esports'' received a tip consisting of screenshots of ...
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Match Fixing
In organized sports, match fixing is the act of playing or officiating a match with the intention of achieving a pre-determined result, violating the rules of the game and often the law. There are many reasons why match fixing might take place, including receiving bribes from bookmakers or sports bettors, and blackmail. Competitors may also intentionally perform poorly to gain a future advantage, such as a better draft pick or to face an easier opponent in a later round of competition. A player might also play poorly to rig a handicap system. Match fixing, when motivated by gambling, requires contacts (and normally money transfers) between gamblers, players, team officials, and/or referees. These contacts and transfers can sometimes be discovered, and lead to prosecution by the law or the sports league(s). In contrast, losing for future advantage is internal to the team and very difficult to prove. Often, substitutions made by a coach designed to deliberately increase the team ...
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DreamHack
DreamHack is an ESL Gaming brand specializing in esports tournaments and other gaming conventions. It is recognized by the Guinness Book of Records and Twin Galaxies as being the world's largest LAN party and computer festival with the world's fastest Internet connection and the most generated traffic. (The Internet connection record was beaten in 2012 by the world's second-largest computer festival, The Gathering in Norway.) It usually holds its events in Western Europe and North America. Events summary DreamHack's events include local area network gatherings with live concerts and competitions in digital art and esports. The first event was held in Malung, Sweden. The company has held several gaming events throughout Europe, in Stockholm and Jönköping, Sweden, Tours, France, Bucharest and Cluj, Romania, Valencia and Seville, Spain, London, England and Leipzig, Germany. In May 2016, it held its first North American event in Austin, Texas. In August 2016, it held its first Can ...
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Video Game Controversies
Video game controversies refers to a wide range of debates on the social effects of video games on players and broader society, as well as debates within the video game industry. Since the early 2000s, advocates of video games have emphasized their use as an expressive medium, arguing for their protection under the laws governing freedom of speech and also as an educational tool. Detractors argue that video games are harmful and therefore should be subject to legislative oversight and restrictions. The positive and negative characteristics and effects of video games are the subject of scientific study. Academic research has examined the links between video games and addiction, aggression, violence, social development, and a variety of stereotyping and sexual morality issues. Areas of controversy Related to video game content Violence Video games since their inception have been the subject of concern due to the depictions of violence they may contain, which have heighten ...
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Counter-Strike Competitions
''Counter-Strike'' (''CS'') is a series of multiplayer tactical first-person shooter video games in which teams of terrorists battle to perpetrate an act of terror (bombing, hostage-taking, assassination) while counter-terrorists try to prevent it (bomb defusal, hostage rescue, escort mission). The series began on Windows in 1999 with the release of the first game, ''Counter-Strike''. It was initially released as a modification ("mod") for ''Half-Life'' that was designed by Minh "Gooseman" Le and Jess "Cliffe" Cliffe before the rights to the mod's intellectual property were acquired by Valve, the developers of ''Half-Life'', who then turned ''Counter-Strike'' into a retail product released in 2000. The original ''Counter-Strike'' was followed by '' Counter-Strike: Condition Zero'', developed by Turtle Rock Studios and released in March 2004. A previous version of ''Condition Zero'' that was developed by Ritual Entertainment was released alongside it as ''Condition Zero: Delete ...
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Match Fixing
In organized sports, match fixing is the act of playing or officiating a match with the intention of achieving a pre-determined result, violating the rules of the game and often the law. There are many reasons why match fixing might take place, including receiving bribes from bookmakers or sports bettors, and blackmail. Competitors may also intentionally perform poorly to gain a future advantage, such as a better draft pick or to face an easier opponent in a later round of competition. A player might also play poorly to rig a handicap system. Match fixing, when motivated by gambling, requires contacts (and normally money transfers) between gamblers, players, team officials, and/or referees. These contacts and transfers can sometimes be discovered, and lead to prosecution by the law or the sports league(s). In contrast, losing for future advantage is internal to the team and very difficult to prove. Often, substitutions made by a coach designed to deliberately increase the team ...
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2015 In Esports
List of events in 2015 in esports Esports, short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams. Although orga ... (also known as professional gaming). Calendar of events ''(for extended events the final date is listed)'' References {{Reflist Esports by year ...
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2014 In Esports
List of events in 2014 in esports Esports, short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams. Although orga ... (also known as professional gaming). Calendar of events ''(for extended events the final date is listed)'' {{E-Sports competitions Esports by year ...
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Counter-Strike Coaching Bug Scandal
The ''Counter-Strike'' coaching bug scandal is an ongoing bug abuse scandal in the game '' Counter-Strike: Global Offensive''. The bug had three variants, all of which allowed team coaches to see parts of the map they normally would not have access to and gather information about the enemy team. It was first made public on 26 August 2020 by Wisła Kraków coach Mariusz "Loord" Cybulski. Five days later, three coaches were banned by Esports Integrity Commission (ESIC) for exploiting the bug. ESIC launched an investigation on 4 September and on 28 September, ESIC banned a further 34 coaches after reviewing 20% of the demos. On 5 May 2022, ESIC announced that almost 100 coaches were going to be sanctioned as they neared the completion of the final investigation. Valve Corporation, the developer of the game, announced on 26 August 2020 that they had fixed the bug, however a coach was still able to recreate it on 15 May 2021. Background '' Counter-Strike: Global Offensive'' is a mul ...
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TenZ
Tyson Ngo (born May 5, 2001), better known as TenZ, is a Canadian professional ''Valorant'' player, streamer and former ''Counter-Strike: Global Offensive'' player currently signed to Sentinels (esports), Sentinels. Career Ngo's professional career began in October 2019 when he joined Cloud9's ''Counter-Strike: Global Offensive'' team at the age of 18, making him one of the youngest players in the professional scene at the time. In April 2020, following the public beta release of Riot Games' first-person shooter ''Valorant'', Ngo announced his intention to retire from CS:GO and transition into the new game, making him Cloud9's first professional Valorant player. On January 12, 2021, Ngo announced that he would be stepping down from professional Valorant in order to pursue content creation. Following the suspension of Sentinels (esports), Sentinels player Sinatraa due to sexual assault allegations, Cloud9 agreed to loan Ngo to Sentinels in April 2021, marking his return to profes ...
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StarLadder & I-League Berlin Major 2019
The StarLadder Major: Berlin 2019, also known as StarLadder Major 2019 or Berlin 2019, was the fifteenth '' Counter-Strike: Global Offensive'' (''CS:GO'') Major Championship. It was held in Berlin, Germany from August 23 to September 8, 2019. Fourteen teams qualified for this Major based on their placement at the previous Major, Katowice 2019, while another ten teams qualified from their respective regional qualifiers. It featured a prize pool, the eighth consecutive Major with this prize pool. It was also the first time the Ukrainian-based organization StarLadder. along with its long-term Chinese partner ImbaTV, hosted a Major. Astralis won the final against underdogs AVANGAR to become the only team in ''CS:GO'' history to win four Majors, and the only team to win three Majors consecutively. Astralis's Nicolai "dev1ce" Reedtz was the MVP, joining coldzera as the only players to have two Major MVPs. Background '' Counter-Strike: Global Offensive'' is a multiplayer first-per ...
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ESL (eSports)
The ESL Gaming GmbH, doing business as ESL (formerly known as Electronic Sports League), is a German esports organizer and production company that produces video game competitions worldwide. ESL was the world's largest esports company in 2015, and the oldest that is still operational. Based in Cologne, Germany, ESL has eleven offices and multiple international TV studios globally. ESL is the largest esports company to broadcast on Twitch (service), Twitch. In 2022, it was announced that ESL and esports platform FACEIT were being acquired by Savvy Games Group (SGG), a holding company owned by Saudi Arabia's Public Investment Fund. As part of the acquisition, the two companies are set to merge and form the ESL FACEIT Group. History The Electronic Sports League launched in 2000 as the successor of the Deutsche Clanliga, which was founded in 1997 by Jens Hilgers. The company began with an online gaming league and a gaming magazine. It also rented out servers for game competitions. ...
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Global Offensive
''Counter-Strike: Global Offensive'' (''CS:GO'') is a 2012 multiplayer tactical first-person shooter developed by Valve and Hidden Path Entertainment. It is the fourth game in the ''Counter-Strike'' series. Developed for over two years, ''Global Offensive'' was released for OS X, PlayStation 3, Windows, and Xbox 360 in August 2012, and for Linux in 2014. Valve still regularly updates the game, both with smaller balancing patches and larger content additions. The game pits two teams, Terrorists and Counter-Terrorists, against each other in different objective-based game modes. The most common game modes involve the Terrorists planting a bomb while Counter-Terrorists attempt to stop them, or Counter-Terrorists attempting to rescue hostages that the Terrorists have captured. There are nine official game modes, all of which have distinct characteristics specific to that mode. The game also has matchmaking support that allows players to play on dedicated Valve servers, in addition ...
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