Conundrum (Dragonlance Novel)
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Conundrum (Dragonlance Novel)
''Conundrum'' is a fantasy novel by Jeff Crook, published in 2001. The story takes place in the Dragonlance setting, based on the ''Dungeons & Dragons'' fantasy role-playing game. Plot summary ''Conundrum'' follows a boat of gnomes, named the ''Indestructable'', to sail around the world of Krynn ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in t .... However, when they reach the doorway to the bottom of Krynn, things change. Characters in "Conundrum" *Conundrum, gnome oiler and cartographer of the ''Indestructible'' *Commodore Briggs, gnome Commodore of the ''Indestructible'' *Doctor Bothy, gnome Medical Officer of the ''Indestructible'' *Snork, gnome Navigation Officer of the ''Indestructible''; also Conundrum's cousin *Razmous Pinchpocket, kender Cartographer and Chief Acquisitio ...
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Jeff Crook
Jeff Crook is a novelist, author, and former technical writer for the United States Postal Service. Works Jeff Crook's first Dragonlance novel, ''The Rose and the Skull'', was published in March 1999. His other novels for the Dragonlance setting include ''The Thieves' Guild'' (2000), '' Conundrum'' (2001), and '' Dark Thane'' (2003). One of Crook's stories was also included in the 2000 Dragonlance anthology, ''Rebels and Tyrants''. His story, "The Fractal," appeared in ''Relics and Omens'', his poetry in "The Final Word," and his ''AD&D'' adventures in ''Dungeon'' Magazine. He was later the editor of ''Campaigns'', the newsletter for the Southern Realms region of the RPGA. He has also had short stories published in the anthology ''The Search for Magic: Tales from the War of Souls'' (2001), and co-authored ''Bertrem's Guide to the War of Souls, Volume One'' (2001). Crook also wrote short stories for the ''Sovereign Stone'' world setting. Crook co-designed the ''Dungeons & Dragons' ...
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Fantasy
Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a ma ...
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American Fantasy Novels
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label previously known as Def American * American University, in Washington, D.C. Sports teams Soccer * ...
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2001 American Novels
1 (one, unit, unity) is a number representing a single or the only entity. 1 is also a numerical digit and represents a single unit of counting or measurement. For example, a line segment of ''unit length'' is a line segment of length 1. In conventions of sign where zero is considered neither positive nor negative, 1 is the first and smallest positive integer. It is also sometimes considered the first of the infinite sequence of natural numbers, followed by  2, although by other definitions 1 is the second natural number, following  0. The fundamental mathematical property of 1 is to be a multiplicative identity, meaning that any number multiplied by 1 equals the same number. Most if not all properties of 1 can be deduced from this. In advanced mathematics, a multiplicative identity is often denoted 1, even if it is not a number. 1 is by convention not considered a prime number; this was not universally accepted until the mid-20th century. Additionally, 1 is ...
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List Of Dragonlance Novels
This is a list of the published novels set in the fantasy world of ''Dragonlance'', which was originally created as a setting for the ''Dungeons & Dragons'' tabletop role-playing game. Novels Unreleased Anthologies The Dragonlance short story collections are mainly divided into the two publishing lines ''Tales'' and ''Dragons Anthologies''. With most recent collections the dividing line has been somewhat erased. In the following are the short story collections listed in chronological order of their publishing dates. Tales I Tales II Although some versions refer to these three books as the ''Tales II'' trilogy, others refer to them belonging to the original ''Tales'' trilogy, continuing from volume IV (this is because they were originally published as two trilogies and later renumbered as one six-book series). Dragons Anthologies Tales of the Fifth Age Tales/Dragons from the War of Souls/World of Krynn These three collections are presented as a trilogy by th ...
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Krynn
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the ''Dungeons & Dragons'' role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, ''Dragons of Despair'', and the first novel, ''Dragons of Autumn Twilight''. The novel began the ''Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret Weis wrote the setting's central books, numerous other authors contributed novels, short stories an ...
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Gnome (Dragonlance)
''Dragonlance'' is a shared universe created by Laura Hickman, Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the ''Dungeons & Dragons'' role-playing game. The adventures during that game inspired a Dragonlance modules (DL series), series of gaming modules, a List of Dragonlance novels, series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, ''Dragons of Despair'', and the first novel, ''Dragons of Autumn Twilight''. The novel began the ''Dragonlance Chronicles, Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret We ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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Matt Stawicki
Matt Stawicki (born in Delaware) is a professional illustrator best known for providing cover art for science fiction and fantasy novels. Career His work has also been used for videogame covers, collectible card images, collectors plates and fantasy pocket knives. He claims the work of Maxfield Parrish, N.C. Wyeth, Norman Rockwell as his traditional influences. Working mainly in " digital paint" he is also influenced by the visual worlds created by Walt Disney, George Lucas and Steven Spielberg. He studied at the Pennsylvania College of Art and Design in Lancaster, Pennsylvania, graduating in 1991. He began his professional career in 1992. He is noted for his work for the Dragonlance series. Stawicki has illustrated cards for the ''Magic: The Gathering'' collectible card game. His work is included in the book ''Masters of Dragonlance Art''.D'Ammassa, Don (January 2003). "Masters of Dragonlance Art", ''Chronicle A chronicle ( la, chronica, from Greek ''chroniká'', from , ...
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Dragonlance
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the ''Dungeons & Dragons'' role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, ''Dragons of Despair'', and the first novel, ''Dragons of Autumn Twilight''. The novel began the ''Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret Weis wrote the setting's central books, numerous other authors contributed novels, short stories a ...
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The Lioness (novel)
''The Lioness'' is the second fantasy novel in '' The Age of Mortals'' series set in the Dragonlance ''Dungeons & Dragons'' world. It was written by Nancy Varian Berberick. Plot introduction The evil green dragon Beryl oppresses the kingdom of Qualinesti with the aid of her Dark Knights.Fantastic Fiction: The Lioness
Retrieved on November 23, 2008.
A resistance leader, a mysterious Kagonesti woman who is known as 'The Lioness' arises to battle her.


Reception

In a positive review, critic
Don D'Ammassa Donald Eugene D'Ammassa (born April 24, 1946) is an American fantasy, science fiction ...
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