HOME
*





Constraint Learning
In constraint satisfaction backtracking algorithms, constraint learning is a technique for improving efficiency. It works by recording new constraints whenever an inconsistency is found. This new constraint may reduce the search space, as future partial evaluations may be found inconsistent without further search. Clause learning is the name of this technique when applied to propositional satisfiability. Definition Backtracking algorithms work by choosing an unassigned variable and recursively Recursion (adjective: ''recursive'') occurs when a thing is defined in terms of itself or of its type. Recursion is used in a variety of disciplines ranging from linguistics to logic. The most common application of recursion is in mathematics ... solve the problems obtained by assigning a value to this variable. Whenever the current partial solution is found inconsistent, the algorithm goes back to the previously assigned variable, as expected by recursion. A constraint learning algor ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Constraint Satisfaction Problem
Constraint satisfaction problems (CSPs) are mathematical questions defined as a set of objects whose state must satisfy a number of constraints or limitations. CSPs represent the entities in a problem as a homogeneous collection of finite constraints over variables, which is solved by constraint satisfaction methods. CSPs are the subject of research in both artificial intelligence and operations research, since the regularity in their formulation provides a common basis to analyze and solve problems of many seemingly unrelated families. CSPs often exhibit high complexity, requiring a combination of heuristics and combinatorial search methods to be solved in a reasonable time. Constraint programming (CP) is the field of research that specifically focuses on tackling these kinds of problems. Additionally, Boolean satisfiability problem (SAT), the satisfiability modulo theories (SMT), mixed integer programming (MIP) and answer set programming (ASP) are all fields of research focusin ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Backtracking
Backtracking is a class of algorithms for finding solutions to some computational problems, notably constraint satisfaction problems, that incrementally builds candidates to the solutions, and abandons a candidate ("backtracks") as soon as it determines that the candidate cannot possibly be completed to a valid solution. The classic textbook example of the use of backtracking is the eight queens puzzle, that asks for all arrangements of eight chess queens on a standard chessboard so that no queen attacks any other. In the common backtracking approach, the partial candidates are arrangements of ''k'' queens in the first ''k'' rows of the board, all in different rows and columns. Any partial solution that contains two mutually attacking queens can be abandoned. Backtracking can be applied only for problems which admit the concept of a "partial candidate solution" and a relatively quick test of whether it can possibly be completed to a valid solution. It is useless, for example, ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Algorithm
In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific Computational problem, problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can perform automated deductions (referred to as automated reasoning) and use mathematical and logical tests to divert the code execution through various routes (referred to as automated decision-making). Using human characteristics as descriptors of machines in metaphorical ways was already practiced by Alan Turing with terms such as "memory", "search" and "stimulus". In contrast, a Heuristic (computer science), heuristic is an approach to problem solving that may not be fully specified or may not guarantee correct or optimal results, especially in problem domains where there is no well-defined correct or optimal result. As an effective method, an algorithm ca ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Candidate Solution
In mathematical optimization, a feasible region, feasible set, search space, or solution space is the set of all possible points (sets of values of the choice variables) of an optimization problem that satisfy the problem's constraints, potentially including inequalities, equalities, and integer constraints. This is the initial set of candidate solutions to the problem, before the set of candidates has been narrowed down. For example, consider the problem of minimizing the function x^2+y^4 with respect to the variables x and y, subject to 1 \le x \le 10 and 5 \le y \le 12. \, Here the feasible set is the set of pairs (''x'', ''y'') in which the value of ''x'' is at least 1 and at most 10 and the value of ''y'' is at least 5 and at most 12. The feasible set of the problem is separate from the objective function, which states the criterion to be optimized and which in the above example is x^2+y^4. In many problems, the feasible set reflects a constraint that one or more ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Propositional Satisfiability
In logic and computer science, the Boolean satisfiability problem (sometimes called propositional satisfiability problem and abbreviated SATISFIABILITY, SAT or B-SAT) is the problem of determining if there exists an interpretation that satisfies a given Boolean formula. In other words, it asks whether the variables of a given Boolean formula can be consistently replaced by the values TRUE or FALSE in such a way that the formula evaluates to TRUE. If this is the case, the formula is called ''satisfiable''. On the other hand, if no such assignment exists, the function expressed by the formula is FALSE for all possible variable assignments and the formula is ''unsatisfiable''. For example, the formula "''a'' AND NOT ''b''" is satisfiable because one can find the values ''a'' = TRUE and ''b'' = FALSE, which make (''a'' AND NOT ''b'') = TRUE. In contrast, "''a'' AND NOT ''a''" is unsatisfiable. SAT is the first problem that was proved to be NP-complet ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Recursively
Recursion (adjective: ''recursive'') occurs when a thing is defined in terms of itself or of its type. Recursion is used in a variety of disciplines ranging from linguistics to logic. The most common application of recursion is in mathematics and computer science, where a function being defined is applied within its own definition. While this apparently defines an infinite number of instances (function values), it is often done in such a way that no infinite loop or infinite chain of references ("crock recursion") can occur. Formal definitions In mathematics and computer science, a class of objects or methods exhibits recursive behavior when it can be defined by two properties: * A simple ''base case'' (or cases) — a terminating scenario that does not use recursion to produce an answer * A ''recursive step'' — a set of rules that reduces all successive cases toward the base case. For example, the following is a recursive definition of a person's ''ancestor''. One's ances ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Graph-based Backjumping
In backtracking algorithms, backjumping is a technique that reduces search space, therefore increasing efficiency. While backtracking always goes up one level in the search tree when all values for a variable have been tested, backjumping may go up more levels. In this article, a fixed order of evaluation of variables x_1,\ldots,x_n is used, but the same considerations apply to a dynamic order of evaluation. Image:Backtracking-no-backjumping.svg, A search tree visited by regular backtracking Image:Backtracking-with-backjumping.svg, A backjump: the grey node is not visited Definition Whenever backtracking has tried all values for a variable without finding any solution, it reconsiders the last of the previously assigned variables, changing its value or further backtracking if no other values are to be tried. If x_1=a_1,\ldots,x_k=a_k is the current partial assignment and all values for x_ have been tried without finding a solution, backtracking concludes that no solution extend ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Conflict-based Backjumping
In backtracking algorithms, backjumping is a technique that reduces search space, therefore increasing efficiency. While backtracking always goes up one level in the search tree when all values for a variable have been tested, backjumping may go up more levels. In this article, a fixed order of evaluation of variables x_1,\ldots,x_n is used, but the same considerations apply to a dynamic order of evaluation. Image:Backtracking-no-backjumping.svg, A search tree visited by regular backtracking Image:Backtracking-with-backjumping.svg, A backjump: the grey node is not visited Definition Whenever backtracking has tried all values for a variable without finding any solution, it reconsiders the last of the previously assigned variables, changing its value or further backtracking if no other values are to be tried. If x_1=a_1,\ldots,x_k=a_k is the current partial assignment and all values for x_ have been tried without finding a solution, backtracking concludes that no solution extend ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Look-ahead (backtracking)
In backtracking algorithms, look ahead is the generic term for a subprocedure that attempts to foresee the effects of choosing a branching variable to evaluate one of its values. The two main aims of look-ahead are to choose a variable to evaluate next and the order of values to assign to it. Constraint satisfaction In a general constraint satisfaction problem, every variable can take a value in a domain. A backtracking algorithm therefore iteratively chooses a variable and tests each of its possible values; for each value the algorithm is recursively run. Look ahead is used to check the effects of choosing a given variable to evaluate or to decide the order of values to give to it. Look ahead techniques The simpler technique for evaluating the effect of a specific assignment to a variable is called forward checking. Given the current partial solution and a candidate assignment to evaluate, it checks whether another variable can take a consistent value. In other words, it first ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]