Concurrent Collections
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Concurrent Collections
Concurrent Collections (known as CnC) is a programming model for software frameworks to expose parallelism in applications. The Concurrent Collections conception originated from tagged stream processing development with HP TStreams. TStreams Around 2003, Hewlett-Packard Cambridge Research Lab developed ''TStreams'', a stream processing forerunner of the basic concepts of CnC. Concurrent Collections for C++ ''Concurrent Collections for C++'' is an open source C++ template library developed by Intel for implementing parallel CnC applications in C++ with shared and/or distributed memory. Habanero CnC Rice University has developed various CnC language implementations based on their ''Habanero'' project infrastructure. See also * Stream processing * Flow-based programming (FBP) * Tuple space * Functional reactive programming (FRP) * Linda (coordination language) * Threading Building Blocks (TBB) * Cilk/Cilk Plus * Intel Parallel Studio Intel Parallel Studio XE was a software develop ...
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Programming Model
A programming model is an execution model coupled to an API or a particular pattern of code. In this style, there are actually two execution models in play: the execution model of the base programming language and the execution model of the programming model. An example is Spark where Java is the base language, and Spark is the programming model. Execution may be based on what appear to be library calls. Other examples include the POSIX Threads library and Hadoop's MapReduce. In both cases, the execution model of the programming model is different from that of the base language in which the code is written. For example, the C programming language has no behavior in its execution model for input/output or thread behavior. But such behavior can be invoked from C syntax, by making what appears to be a call to a normal C library. What distinguishes a programming model from a normal library is that the behavior of the call cannot be understood in terms of the language the program i ...
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Linda (coordination Language)
In computer science, Linda is a coordination model that aids communication in parallel computing environments. Developed by David Gelernter, it is meant to be used alongside a full-fledged computation language like Fortran or C where Linda's role is to "''create'' computational activities and to support communication among them". History David Gelernter wrote the first version of Linda as a Ph.D. candidate in 1979, naming it after Linda Lovelace, who appeared in the pornographic film '' Deep Throat''. At the time, the main language for parallel processing was Ada, developed by the U.S. Department of Defense and a tribute to Ada Lovelace, which Gelernter considered an "inelegant and bulky" language. It was widely released in 1986, when Gelernter, along with his Yale colleague Nicholas Carriero and Sudhir Ahuja at AT&T Bell Laboratories, published "Linda and Friends" in an IEEE journal. By the early 1990s, Linda was widely used by corporations to more efficiently conduct ...
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Intel Developer Zone
The Intel Developer Zone is an international online program designed by Intel to encourage and support independent software vendors in developing applications for Intel hardware and software products. This support is provided for the key stages of the business life cycle from planning to development and in various forms: web sites, newsletters, developer conferences, trade media, and blogs. Products supported through Intel Developer Zone include support for multiprocessor offerings like Intel Threading Building Blocks (Intel TBB) and Intel Parallel Studio, as well as programming tools like Intel's compiler products (Intel C++ Compiler and Intel Fortran Compiler) and Intel VTune Amplifier, and libraries like Intel Integrated Performance Primitives (Intel IPP) and Intel Math Kernel Library (Intel MKL). Websites The primary web presence at ''software.intel.com'' is a collection of sites for the developer community that are authored both by Intel and by the community at large. These ...
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Springer Science+Business Media
Springer Science+Business Media, commonly known as Springer, is a German multinational publishing company of books, e-books and peer-reviewed journals in science, humanities, technical and medical (STM) publishing. Originally founded in 1842 in Berlin, it expanded internationally in the 1960s, and through mergers in the 1990s and a sale to venture capitalists it fused with Wolters Kluwer and eventually became part of Springer Nature in 2015. Springer has major offices in Berlin, Heidelberg, Dordrecht, and New York City. History Julius Springer founded Springer-Verlag in Berlin in 1842 and his son Ferdinand Springer grew it from a small firm of 4 employees into Germany's then second largest academic publisher with 65 staff in 1872.Chronology
". Springer Science+Business Media.
In 1964, Springer expanded its business internationally, o ...
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International Parallel And Distributed Processing Symposium
The International Parallel and Distributed Processing Symposium (or IPDPS) is an annual conference for engineers and scientists to present recent findings in the fields of parallel processing and distributed computing. In addition to technical sessions of submitted paper presentations, the meeting offers workshops, tutorials, and commercial presentations & exhibits. IPDPS is sponsored by the IEEE Computer Society's Technical Committee on Parallel Processing. IPDPS is a week-long symposium that typically includes three days of a main track, two days of about 20 workshops bookending the main track, one or more tutorials, a panel, several keynote talks, and a banquet. The main track consists of high-quality, peer-reviewed papers representing original unpublished research in all areas of parallel and distributed processing, including the development of experimental or commercial systems. IPDPS topics of interest include, but are not limited to: * Parallel and distributed algorithms, ...
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Symposium On Principles And Practice Of Parallel Programming
PPoPP, the ACM SIGPLAN Symposium on Principles and Practice of Parallel Programming, is an academic conference in the field of parallel programming. PPoPP is sponsored by the Association for Computing Machinery special interest group SIGPLAN. History The conference was first organised in 1988 in New Haven, Connecticut, United States; the first conference was called ''ACM/SIGPLAN Conference on Parallel Programming: Experience with Applications, Languages and Systems'' (PPEALS). The name changed to the present one when the conference was organised for the second time in 1990. The conference has been organised biennially in 1991–2005 and annually in 2006–2009. PPoPP was part of the Federated Computing Research Conference (FCRC) in 1993, 1999, and 2003. Artifact Evaluation Since 2015 PPoPP features artifact evaluation to validate experiments from accepted papers and improve reproducibility of computer systems research See also * List of distributed computing conferences ...
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Intel Parallel Studio
Intel Parallel Studio XE was a software development product developed by Intel that facilitated native code development on Windows, macOS and Linux in C++ and Fortran for parallel computing. Parallel programming enables software programs to take advantage of multi-core processors from Intel and other processor vendors. Intel Parallel Studio XE was rebranded and repackaged by Intel wheoneAPI toolkitswere released in December 2020. Intel oneAPI Base Toolkit + Intel oneAPI HPC toolkit contain all the tools in Parallel Studio XE and more. One significant addition is a Data Parallel C++ (DPC++) compiler designed to allow developers to reuse code across hardware targets (CPUs and accelerators such as GPUs and FPGAs). Components Parallel Studio is composed of several component parts, each of which is a collection of capabilities. * Intel C++ Compiler with OpenMP * Intel Fortran Compiler with OpenMP * IDE plug-in integration with Visual Studio, Eclipse and Xcode * Debugging via ...
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Cilk Plus
Cilk, Cilk++, Cilk Plus and OpenCilk are general-purpose programming languages designed for multithreaded parallel computing. They are based on the C and C++ programming languages, which they extend with constructs to express parallel loops and the fork–join idiom. Originally developed in the 1990s at the Massachusetts Institute of Technology (MIT) in the group of Charles E. Leiserson, Cilk was later commercialized as Cilk++ by a spinoff company, Cilk Arts. That company was subsequently acquired by Intel, which increased compatibility with existing C and C++ code, calling the result Cilk Plus. After Intel stopped supporting Cilk Plus in 2017, MIT is again developing Cilk in the form of OpenCilk. History MIT Cilk The Cilk programming language grew out of three separate projects at the MIT Laboratory for Computer Science: * Theoretical work on scheduling multi-threaded applications. * StarTech – a parallel chess program built to run on the Thinking Machines Corporation ...
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Cilk
Cilk, Cilk++, Cilk Plus and OpenCilk are general-purpose programming languages designed for multithreaded parallel computing. They are based on the C and C++ programming languages, which they extend with constructs to express parallel loops and the fork–join idiom. Originally developed in the 1990s at the Massachusetts Institute of Technology (MIT) in the group of Charles E. Leiserson, Cilk was later commercialized as Cilk++ by a spinoff company, Cilk Arts. That company was subsequently acquired by Intel, which increased compatibility with existing C and C++ code, calling the result Cilk Plus. After Intel stopped supporting Cilk Plus in 2017, MIT is again developing Cilk in the form of OpenCilk. History MIT Cilk The Cilk programming language grew out of three separate projects at the MIT Laboratory for Computer Science: * Theoretical work on scheduling multi-threaded applications. * StarTech – a parallel chess program built to run on the Thinking Machines Corporation ...
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Threading Building Blocks
oneAPI Threading Building Blocks (oneTBB; formerly Threading Building Blocks or TBB), is a C++ template library developed by Intel for parallel programming on multi-core processors. Using TBB, a computation is broken down into tasks that can run in parallel. The library manages and schedules threads to execute these tasks. Overview A oneTBB program creates, synchronizes, and destroys graphs of dependent tasks according to ''algorithms'', i.e. high-level parallel programming paradigms (a.k.a. Algorithmic Skeletons). Tasks are then executed respecting graph dependencies. This approach groups TBB in a family of techniques for parallel programming aiming to decouple the programming from the particulars of the underlying machine. oneTBB implements work stealing to balance a parallel workload across available processing cores in order to increase core utilization and therefore scaling. Initially, the workload is evenly divided among the available processor cores. If one core compl ...
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Functional Reactive Programming
Functional reactive programming (FRP) is a programming paradigm for reactive programming (asynchronous dataflow programming) using the building blocks of functional programming (e.g. map, reduce, filter). FRP has been used for programming graphical user interfaces (GUIs), robotics, games, and music, aiming to simplify these problems by explicitly modeling time. Formulations of FRP The original formulation of functional reactive programming can be found in the ICFP 97 paper Functional Reactive Animation by Conal Elliott and Paul Hudak. FRP has taken many forms since its introduction in 1997. One axis of diversity is discrete vs. continuous semantics. Another axis is how FRP systems can be changed dynamically. Continuous The earliest formulation of FRP used continuous semantics, aiming to abstract over many operational details that are not important to the meaning of a program. The key properties of this formulation are: * Modeling values that vary over continuous time, call ...
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Software Framework
In computer programming, a software framework is an abstraction in which software, providing generic functionality, can be selectively changed by additional user-written code, thus providing application-specific software. It provides a standard way to build and deploy applications and is a universal, reusable software environment that provides particular functionality as part of a larger software platform to facilitate the development of software applications, products and solutions. Software frameworks may include support programs, compilers, code libraries, toolsets, and application programming interfaces (APIs) that bring together all the different components to enable development of a project or system. Frameworks have key distinguishing features that separate them from normal libraries: * ''inversion of control'': In a framework, unlike in libraries or in standard user applications, the overall program's flow of control is not dictated by the caller, but by the frame ...
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