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Conceptual Clustering
Conceptual clustering is a machine learning paradigm for unsupervised classification that has been defined by Ryszard S. Michalski in 1980 (Fisher 1987, Michalski 1980) and developed mainly during the 1980s. It is distinguished from ordinary data clustering by generating a concept description for each generated class. Most conceptual clustering methods are capable of generating hierarchical category structures; see Categorization for more information on hierarchy. Conceptual clustering is closely related to formal concept analysis, decision tree learning, and mixture model learning. Conceptual clustering vs. data clustering Conceptual clustering is obviously closely related to data clustering; however, in conceptual clustering it is not only the inherent structure of the data that drives cluster formation, but also the Description language which is available to the learner. Thus, a statistically strong grouping in the data may fail to be extracted by the learner if the prev ...
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Machine Learning
Machine learning (ML) is a field of inquiry devoted to understanding and building methods that 'learn', that is, methods that leverage data to improve performance on some set of tasks. It is seen as a part of artificial intelligence. Machine learning algorithms build a model based on sample data, known as training data, in order to make predictions or decisions without being explicitly programmed to do so. Machine learning algorithms are used in a wide variety of applications, such as in medicine, email filtering, speech recognition, agriculture, and computer vision, where it is difficult or unfeasible to develop conventional algorithms to perform the needed tasks.Hu, J.; Niu, H.; Carrasco, J.; Lennox, B.; Arvin, F.,Voronoi-Based Multi-Robot Autonomous Exploration in Unknown Environments via Deep Reinforcement Learning IEEE Transactions on Vehicular Technology, 2020. A subset of machine learning is closely related to computational statistics, which focuses on making predicti ...
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Cobweb (clustering)
COBWEB is an incremental system for hierarchical conceptual clustering. COBWEB was invented by Professor Douglas H. Fisher, currently at Vanderbilt University. COBWEB incrementally organizes observations into a classification tree Classification chart or classification tree is a synopsis of the classification scheme, designed to illustrate the structure of any particular field. Overview Classification is the process in which ideas and objects are recognized, differenti .... Each node in a classification tree represents a class (concept) and is labeled by a probabilistic concept that summarizes the attribute-value distributions of objects classified under the node. This classification tree can be used to predict missing attributes or the class of a new object. There are four basic operations COBWEB employs in building the classification tree. Which operation is selected depends on the category utility of the classification achieved by applying it. The operations are: * Mergi ...
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Learning Methods
Learning is the process of acquiring new understanding, knowledge, behaviors, skills, values, attitudes, and preferences. The ability to learn is possessed by humans, animals, and some machines; there is also evidence for some kind of learning in certain plants. Some learning is immediate, induced by a single event (e.g. being burned by a hot stove), but much skill and knowledge accumulate from repeated experiences. The changes induced by learning often last a lifetime, and it is hard to distinguish learned material that seems to be "lost" from that which cannot be retrieved. Human learning starts at birth (it might even start before in terms of an embryo's need for both interaction with, and freedom within its environment within the womb.) and continues until death as a consequence of ongoing interactions between people and their environment. The nature and processes involved in learning are studied in many established fields (including educational psychology, neuropsychology ...
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Mutual Information
In probability theory and information theory, the mutual information (MI) of two random variables is a measure of the mutual dependence between the two variables. More specifically, it quantifies the " amount of information" (in units such as shannons (bits), nats or hartleys) obtained about one random variable by observing the other random variable. The concept of mutual information is intimately linked to that of entropy of a random variable, a fundamental notion in information theory that quantifies the expected "amount of information" held in a random variable. Not limited to real-valued random variables and linear dependence like the correlation coefficient, MI is more general and determines how different the joint distribution of the pair (X,Y) is from the product of the marginal distributions of X and Y. MI is the expected value of the pointwise mutual information (PMI). The quantity was defined and analyzed by Claude Shannon in his landmark paper "A Mathemati ...
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Information Gain
Information is an abstract concept that refers to that which has the power to inform. At the most fundamental level information pertains to the interpretation of that which may be sensed. Any natural process that is not completely random, and any observable pattern in any medium can be said to convey some amount of information. Whereas digital signals and other data use discrete signs to convey information, other phenomena and artifacts such as analog signals, poems, pictures, music or other sounds, and currents convey information in a more continuous form. Information is not knowledge itself, but the meaning that may be derived from a representation through interpretation. Information is often processed iteratively: Data available at one step are processed into information to be interpreted and processed at the next step. For example, in written text each symbol or letter conveys information relevant to the word it is part of, each word conveys information releva ...
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Category Utility
Category utility is a measure of "category goodness" defined in and . It attempts to maximize both the probability that two objects in the same category have attribute values in common, and the probability that objects from different categories have different attribute values. It was intended to supersede more limited measures of category goodness such as "cue validity" (; ) and "collocation index" . It provides a normative information-theoretic measure of the ''predictive advantage'' gained by the observer who possesses knowledge of the given category structure (i.e., the class labels of instances) over the observer who does ''not'' possess knowledge of the category structure. In this sense the motivation for the category utility measure is similar to the information gain metric used in decision tree learning. In certain presentations, it is also formally equivalent to the mutual information, as discussed below. A review of category utility in its probabilistic incarnation, with ...
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Concept Tree
Concepts are defined as abstract ideas. They are understood to be the fundamental building blocks of the concept behind principles, thoughts and beliefs. They play an important role in all aspects of cognition. As such, concepts are studied by several disciplines, such as linguistics, psychology, and philosophy, and these disciplines are interested in the logical and psychological structure of concepts, and how they are put together to form thoughts and sentences. The study of concepts has served as an important flagship of an emerging interdisciplinary approach called cognitive science. In contemporary philosophy, there are at least three prevailing ways to understand what a concept is: * Concepts as mental representations, where concepts are entities that exist in the mind (mental objects) * Concepts as abilities, where concepts are abilities peculiar to cognitive agents (mental states) * Concepts as Fregean senses, where concepts are abstract objects, as opposed to mental ...
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Multiset
In mathematics, a multiset (or bag, or mset) is a modification of the concept of a set that, unlike a set, allows for multiple instances for each of its elements. The number of instances given for each element is called the multiplicity of that element in the multiset. As a consequence, an infinite number of multisets exist which contain only elements and , but vary in the multiplicities of their elements: * The set contains only elements and , each having multiplicity 1 when is seen as a multiset. * In the multiset , the element has multiplicity 2, and has multiplicity 1. * In the multiset , and both have multiplicity 3. These objects are all different when viewed as multisets, although they are the same set, since they all consist of the same elements. As with sets, and in contrast to tuples, order does not matter in discriminating multisets, so and denote the same multiset. To distinguish between sets and multisets, a notation that incorporates square brackets is s ...
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References
Reference is a relationship between objects in which one object designates, or acts as a means by which to connect to or link to, another object. The first object in this relation is said to ''refer to'' the second object. It is called a ''name'' for the second object. The second object, the one to which the first object refers, is called the '' referent'' of the first object. A name is usually a phrase or expression, or some other symbolic representation. Its referent may be anything – a material object, a person, an event, an activity, or an abstract concept. References can take on many forms, including: a thought, a sensory perception that is audible (onomatopoeia), visual (text), olfactory, or tactile, emotional state, relationship with other, spacetime coordinate, symbolic or alpha-numeric, a physical object or an energy projection. In some cases, methods are used that intentionally hide the reference from some observers, as in cryptography. References feature in many sp ...
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Category Goodness
Category utility is a measure of "category goodness" defined in and . It attempts to maximize both the probability that two objects in the same category have attribute values in common, and the probability that objects from different categories have different attribute values. It was intended to supersede more limited measures of category goodness such as "cue validity" (; ) and "collocation index" . It provides a normative information-theoretic measure of the ''predictive advantage'' gained by the observer who possesses knowledge of the given category structure (i.e., the class labels of instances) over the observer who does ''not'' possess knowledge of the category structure. In this sense the motivation for the category utility measure is similar to the information gain metric used in decision tree learning. In certain presentations, it is also formally equivalent to the mutual information, as discussed below. A review of category utility in its probabilistic incarnation, with ...
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Probabilistic
Probability is the branch of mathematics concerning numerical descriptions of how likely an Event (probability theory), event is to occur, or how likely it is that a proposition is true. The probability of an event is a number between 0 and 1, where, roughly speaking, 0 indicates impossibility of the event and 1 indicates certainty."Kendall's Advanced Theory of Statistics, Volume 1: Distribution Theory", Alan Stuart and Keith Ord, 6th Ed, (2009), .William Feller, ''An Introduction to Probability Theory and Its Applications'', (Vol 1), 3rd Ed, (1968), Wiley, . The higher the probability of an event, the more likely it is that the event will occur. A simple example is the tossing of a fair (unbiased) coin. Since the coin is fair, the two outcomes ("heads" and "tails") are both equally probable; the probability of "heads" equals the probability of "tails"; and since no other outcomes are possible, the probability of either "heads" or "tails" is 1/2 (which could also be written ...
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Unsupervised Classification
Unsupervised learning is a type of algorithm that learns patterns from untagged data. The hope is that through mimicry, which is an important mode of learning in people, the machine is forced to build a concise representation of its world and then generate imaginative content from it. In contrast to supervised learning where data is tagged by an expert, e.g. tagged as a "ball" or "fish", unsupervised methods exhibit self-organization that captures patterns as probability densities or a combination of neural feature preferences encoded in the machine's weights and activations. The other levels in the supervision spectrum are reinforcement learning where the machine is given only a numerical performance score as guidance, and semi-supervised learning where a small portion of the data is tagged. Neural networks Tasks vs. methods Neural network tasks are often categorized as discriminative (recognition) or generative (imagination). Often but not always, discriminative ...
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