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Computer Warrior
''Computer Warrior'' (initially titled ''Ultimate Warrior'') was a comic strip series that debuted in Eagle on 13 April 1985 (shortly after the comic merged with Tiger) and ran for another nine years. The plot involves people playing real-life versions of computer games. Plot In 1985, following the success of the film ''Tron'' and the incorporation of the ''Tiger'', the Eagle launched a new strip called "The Ultimate Warrior". This was quickly renamed "The Computer Warrior" and was one of only two strips (the other being Dan Dare) to last for the rest of the comics lifetime. When the strip first appeared, Bobby Patterson's friend Martin French mysteriously disappears. Bobby Patterson receives a message in which Martin reveals that he had discovered a code to activate a ''real life facility'' on his computer, enabling him to literally enter the computer games realm and that his disappearance means that he has lost a game and is now trapped within the ''Nightmare Zone''. In order ...
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IPC Media
TI Media (formerly International Publishing Company, IPC Magazines Ltd, IPC Media and Time Inc. UK) was a consumer magazine and digital publisher in the United Kingdom, with a portfolio selling over 350 million copies each year. Most of its titles now belong to Future plc. History Origins The British magazine publishing industry in the mid-1950s was dominated by a handful of companies, principally the Associated Newspapers (founded by Lord Harmsworth in 1890), Odhams Press Ltd, Newnes/Pearson, and the Hulton Press, which fought each other for market share in a highly competitive marketplace. Fleetway In 1958 Cecil Harmsworth King, chairman of the newspaper group, The Daily Mirror Newspapers Limited which included the ''Daily Mirror'' and the '' Sunday Pictorial'' (now the '' Sunday Mirror''), together with provincial chain West of England Newspapers, made an offer for Amalgamated Press. The offer was accepted, and in January 1959 he was appointed its chairman. Within a ...
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Silent Service (video Game)
''Silent Service'' is a submarine simulator video game designed by Sid Meier and published by MicroProse for various 8-bit home computers in 1985 and for 16-bit systems like the Amiga in 1987. A Nintendo Entertainment System version developed by Rare was published in 1989 by Konami in Europe and by Konami's Ultra Games subsidiary in North America. ''Silent Service II'' was released in 1990. Tommo purchased the rights to this game and published it online through its Retroism brand in 2015. Gameplay ''Silent Service'' is set in the Pacific Ocean during World War II, with the player assuming control of a U.S. ''Gato''-class submarine for various war patrols against Japanese shipping. "Silent Service" was a nickname for the US Navy's submarine force in the Pacific during World War II. The player can choose when to attack from a range of realistic tactics, including the End Around and near invisibility at night (if the sub's profile is kept to a minimum). It allows four projectiles ...
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Bionic Commando
''Bionic Commando'' is a video game franchise consisting of an original arcade game released in 1987 and several later versions and sequels. Background The original Japanese arcade game and its Famicom counterpart (''Hitler's Resurrection'') are called . They were "wire action" games created by Tokuro Fujiwara, based on his earlier 1983 arcade game ''Roc'n Rope''. He originally intended ''Bionic Commando'' to be an expanded version of its predecessor ''Roc'n Rope''. Plot * In all versions of the game, the protagonist is Nathan "Rad" Spencer. The below summarizes the plot of ''Hitler no Fukkatsu'' on Japanese FC release. Due to anti-Nazi censorship in the West, the international version ''Bionic Commando'' omitted all Nazi references like swastikas, and changed the name "Hitler" to "Master D" and "Weitzmann" to "Killt"; the main storyline is otherwise unchanged. The game is set in an alternate timeline, in which Nazism is not completely eradicated following the defeat of ...
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Dream Warrior
A dream is a succession of images, ideas, emotions, and sensations that usually occur involuntarily in the mind during certain stages of sleep. Humans spend about two hours dreaming per night, and each dream lasts around 5 to 20 minutes, although the dreamer may perceive the dream as being much longer than this. The content and function of dreams have been topics of scientific, philosophical and religious interest throughout recorded history. Dream interpretation, practiced by the Babylonians in the third millennium BCE and even earlier by the ancient Sumerians, figures prominently in religious texts in several traditions, and has played a lead role in psychotherapy. The scientific study of dreams is called oneirology. Most modern dream study focuses on the neurophysiology of dreams and on proposing and testing hypotheses regarding dream function. It is not known where in the brain dreams originate, if there is a single origin for dreams or if multiple regions of the brain are ...
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4th & Inches
''4th & Inches'' is an American football sports game by Accolade. It was released for the Commodore 64 in 1987 and ported to Apple IIGS, MS-DOS, Amiga, and Mac OS by Sculptured Software in 1988. It was designed by Accolade co-founder, Bob Whitehead."4th and Inches: Accolade"
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An expansion pack, ''Team Construction Disk'', was released in 1988.


Description

Like other sports games by Bob Whitehead, ''4th & Inches'' was hailed upon release, combining the action of previous titles with the new feature of strategic play calling. For the first time in a c ...
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Wizard Warz
Wizard, the wizard, or wizards may refer to: * Wizard (fantasy), a fictional practitioner of magic * Wizard (supernatural), a practitioner of magic Art, entertainment and media Fictional characters * Wizard (Archie Comics), a comic book superhero * Wizard (character class), magic-wielding character types in many role-playing games * Wizard (DC Comics), a comic book villain * Wizard (''Dungeons & Dragons''), the ''Dungeons & Dragons'' character class * Wizard (Marvel Comics), a comic book villain * Wizard (Middle-earth), powerful beings in the writings of J. R. R. Tolkien *"The Wizard", the villain of the serial '' Batman and Robin'' * Wizard of Oz (character), in L. Frank Baum's novel ''The Wonderful Wizard of Oz'' and its movie adaptations * Wizards (''Discworld''), major characters in Terry Pratchett's ''Discworld'' series Film * ''The Wizard'' (1927 film), a 1927 American silent horror film * ''The Wizard'' (1989 film), a 1989 American film about a skilled video ...
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Side Arms Hyper Dyne
is a horizontally scrolling shooter developed and released by Capcom as an arcade video game in 1986. The player takes control of a flying mecha suit who must battle an alien army. ''Side Arms'' uses a two-directional attacking system similar to Capcom's previous shoot-'em-up ''Section Z''. Plot An evil alien empire known as the Bozon are launching a full-scale attack on Earth. As either Lt. Henry or Sgt. Sanders, the player must pilot a giant space mecha known as a "Mobilsuit" to defeat the aliens. Up to two players can play simultaneously. Gameplay The controls consist of an eight-way joystick for moving the Mobilsuit and three action buttons. ''Side Arms'' uses two shooting buttons, one for shooting to the left and the other to the right. The third button is used to change between the weapons acquired by the player. There are five types of power-ups that can be acquired by the player: a speed upgrade, an orbital bit that will provide additional firepower with the standard ...
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Impossible Mission II
''Impossible Mission II'' is a video game developed by Novotrade and published by Epyx in 1988. It was released for the Commodore 64, ZX Spectrum, Amstrad CPC, Enterprise 128, Nintendo Entertainment System, DOS, Atari ST, Apple II with at least 128K, Apple IIGS, and Amiga. ''Impossible Mission II'' is a direct sequel to Epyx's 1984 game ''Impossible Mission''. The game follows directly from the same plot, with Elvin Atombender seeking revenge and the player having to stop him. The overall game structure and basic gameplay is mostly similar, but there are a few differences and new features. Gameplay The game takes place in Elvin's fortress, which consists of nine towers. Each of the eight outer towers has a specific theme, such as computers, automobiles, furniture and so on. Each tower consists of several rooms connected by two vertical corridors with elevators and two horizontal corridors leading to other towers. The corridors leading between different towers are locked, and they ...
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Metro Cross
is a platform game released in arcades by Namco in 1985. It was ported to the Amstrad CPC, Atari ST, Commodore 64, Family Computer, and ZX Spectrum. ''Metro-Cross'' runs on Namco Pac-Land hardware, but with a video system modified to support a 2048-color palette (computing), palette like that used in ''Dragon Buster''. It uses a Motorola 6809, Motorola M6809 microprocessor, with a HD63701, Hitachi HD63701 sub-microprocessor (both running at 1.536 Megahertz, MHz) and Namco 8-channel waveform Programmable sound generator, PSG for audio. Gameplay The player must take control of a man known only as Runner, who is given a time limit to run through each of the game's thirty-two rounds while avoiding obstacles and collecting drink cans. The actual running happens automatically: the job of the player is to avoid the obstacles and collect the cans by moving the Runner with the stick and adjusting his speed accordingly. If the Runner finishes the round within the time limit, the remain ...
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