Cold Fear
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Cold Fear
''Cold Fear'' is a 2005 survival horror third-person shooter video game developed by Darkworks and published by Ubisoft for PlayStation 2, Xbox and Microsoft Windows. It was Ubisoft's first horror game, and Darkworks' second game, after '' Alone in the Dark: The New Nightmare'' in 2001. The game is centered on Tom Hansen, a member of the United States Coast Guard, who comes to the aid of a Russian whaler in the Bering Strait and finds a mysterious parasite has turned the crew into zombie-like creatures. Discovering the involvement of both the Russian mafia and the CIA, Hansen sets out to ensure the parasites don't reach land. The game was first announced at Electronic Entertainment Expo (E3) in 2004. To make the ship roll realistically, the developers had to write a completely new program (dubbed the "Darkwave editor") to allow them to control movement on both the vertical and the horizontal axes. They also used real physics to simulate the movement patterns of inanimate objec ...
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Darkworks
Darkworks S.A. was an independent video game developer and technology company based in Paris, France. The company is known for its games that include '' Alone in the Dark: The New Nightmare'' and ''Cold Fear''. Darkworks was founded in 1998 by Antoine Villette (President) and Guillaume Gouraud (General Manager and Artistic Director). The studio employed more than 100 people. In October 2011, the studio was placed into compulsory liquidation and was closed. PlayAll In addition to its game development activities, the company lead several other companies on PlayAll, an integrated multimedia production toolchain and set of engines funded by the Cap Digital cluster. TriOviz for Games Technology TriOviz company in partnership with Darkworks developed the TriOviz for Games Technology, a technological solution that enables smooth stereoscopic 3D conversion of video games or multimedia products. Following Darkworks Liquidation, TriOviz bought the companies stereoscopic activitie ...
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Parasite
Parasitism is a close relationship between species, where one organism, the parasite, lives on or inside another organism, the host, causing it some harm, and is adapted structurally to this way of life. The entomologist E. O. Wilson has characterised parasites as "predators that eat prey in units of less than one". Parasites include single-celled protozoans such as the agents of malaria, sleeping sickness, and amoebic dysentery; animals such as hookworms, lice, mosquitoes, and vampire bats; fungi such as Armillaria mellea, honey fungus and the agents of ringworm; and plants such as mistletoe, dodder, and the Orobanchaceae, broomrapes. There are six major parasitic Behavioral ecology#Evolutionarily stable strategy, strategies of exploitation of animal hosts, namely parasitic castration, directly transmitted parasitism (by contact), wikt:trophic, trophicallytransmitted parasitism (by being eaten), Disease vector, vector-transmitted parasitism, parasitoidism, and micropreda ...
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Cold Fear Physics
Cold is the presence of low temperature, especially in the atmosphere. In common usage, cold is often a subjective perception. A lower bound to temperature is absolute zero, defined as 0.00K on the Kelvin scale, an absolute thermodynamic temperature scale. This corresponds to on the Celsius scale, on the Fahrenheit scale, and on the Rankine scale. Since temperature relates to the thermal energy held by an object or a sample of matter, which is the kinetic energy of the random motion of the particle constituents of matter, an object will have less thermal energy when it is colder and more when it is hotter. If it were possible to cool a system to absolute zero, all motion of the particles in a sample of matter would cease and they would be at complete rest in the classical sense. The object could be described as having zero thermal energy. Microscopically in the description of quantum mechanics, however, matter still has zero-point energy even at absolute zero, because ...
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Parasitism
Parasitism is a Symbiosis, close relationship between species, where one organism, the parasite, lives on or inside another organism, the Host (biology), host, causing it some harm, and is Adaptation, adapted structurally to this way of life. The entomologist E. O. Wilson has characterised parasites as "predators that eat prey in units of less than one". Parasites include single-celled protozoans such as the agents of malaria, sleeping sickness, and amoebic dysentery; animals such as hookworms, lice, mosquitoes, and vampire bats; fungi such as Armillaria mellea, honey fungus and the agents of ringworm; and plants such as mistletoe, dodder, and the Orobanchaceae, broomrapes. There are six major parasitic Behavioral ecology#Evolutionarily stable strategy, strategies of exploitation of animal hosts, namely parasitic castration, directly transmitted parasitism (by contact), wikt:trophic, trophicallytransmitted parasitism (by being eaten), Disease vector, vector-transmitted paras ...
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Over The Shoulder Shot
The over-the-shoulder shot (OTS) is a camera angle used in film and television, where the camera is placed above the back of the shoulder and head of a subject. This shot is most commonly used to present conversational back and forth between two subjects. With the camera placed behind one character, the shot then frames the sequence from the perspective of that character. The over-the-shoulder shot is then utilised in a shot-reverse-shot sequence where both subject's OTS perspectives are edited consecutively to create a back and forth interplay, capturing dialogue and reactions. This inclusion of the back of the shoulder allows audiences to understand the spatial relationships between two subjects, while still being able to capture a closer shot of each subject’s facial expression. In film and television, the filmmaker or cinematographer’s choice of an OTS shot’s camera height, the use of focus and lenses affect the way audiences interpret subjects and their relat ...
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Virtual Camera System
In 3D video games, a virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world. Camera systems are used in video games where their purpose is to show the action at the best possible angle; more generally, they are used in 3D virtual worlds when a third-person view is required. As opposed to filmmakers, virtual camera system creators have to deal with a world that is interactive and unpredictable. It is not possible to know where the player character is going to be in the next few seconds; therefore, it is not possible to plan the shots as a film maker would do. To solve this issue, the system relies on certain rules or artificial intelligence to select the most appropriate shots. There are mainly three types of camera systems. In ''fixed camera systems'', the camera does not move at all and the system displays the player's character in a succession of still shots. ''Tracking cameras'', on the other hand, follow the characte ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Resident Evil 4
''Resident Evil 4'' is a 2005 survival horror third-person shooter game developed by Capcom Production Studio 4 and published by Capcom. It was originally released for the GameCube on January 11, 2005. Players control U.S. government special agent Leon S. Kennedy, who is sent on a mission to rescue the U.S. president's daughter Ashley Graham (Resident Evil), Ashley Graham, who has been kidnapped by a cult. In rural Spain, Leon fights hordes of villagers infected by a mind-controlling parasite and reunites with the spy Ada Wong. Development began for PlayStation 2 in 1999. Four proposed versions were discarded; the first attempt was directed by Hideki Kamiya. In a departure from the fixed camera angles and slower survival horror gameplay of previous ''Resident Evil'' games, the team focused on developing more dynamic shooting action. ''Resident Evil 4'' was announced as a GameCube exclusive as part of the Capcom Five, but was ported to numerous formats; it became a Cross-plat ...
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The Golden Age Of Grotesque
''The Golden Age of Grotesque'' is the fifth studio album by American rock band Marilyn Manson. It was released on May 7, 2003, by Nothing and Interscope Records, and was their first album to feature former KMFDM member Tim Sköld, who joined after longtime bassist Twiggy Ramirez amicably left the group over creative differences. It was also their final studio album to feature keyboardist Madonna Wayne Gacy and guitarist John 5, who would both acrimoniously quit before the release of the band's next studio album. The record was produced by Marilyn Manson and Sköld, with co-production from Ben Grosse. Musically, it is less metallic than the band's earlier work, instead being more electronic and beat-driven. This was done to avoid creating music similar to nu metal, a then-predominant genre of hard rock which the vocalist considered cliché. Manson collaborated with artist Gottfried Helnwein to create several projects associated with the album, including ''Doppelherz'', a 25-minut ...
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Marilyn Manson
Brian Hugh Warner (born January 5, 1969), known professionally as Marilyn Manson, is an American rock musician. He came to prominence as the lead singer of the band which shares his name, of which he remains the only constant member since its formation in 1989. Known for his controversial stage personality and public image, his stage name (like the other founding members of the band) was formed by combining the names of two opposing American cultural icons: actress Marilyn Monroe and cult leader Charles Manson. Manson is best known for music released in the 1990s, including the albums ''Portrait of an American Family'' (1994), ''Antichrist Superstar'' (1996) and ''Mechanical Animals'' (1998), which earned him a reputation in mainstream media as a controversial figure and negative influence on young people when combined with his public image. In the U.S. alone, three of the band's albums have been awarded platinum status and three more went gold, and the band has had eight re ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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Ship Motions
Ship motions are defined by the six degrees of freedom that a ship, boat or any other craft can experience. Reference axes The '' vertical/Z axis'', or ''yaw axis'', is an imaginary line running vertically through the ship and through its centre of mass . A yaw motion is a side-to side movement of the bow and stern of the ship. The '' transverse/Y axis'', ''lateral axis'', or ''pitch axis'' is an imaginary line running horizontally across the ship and through the centre of mass. A pitch motion is an up-or-down movement of the bow and stern of the ship. The '' longitudinal/X axis'', or ''roll axis'', is an imaginary line running horizontally through the length of the ship, through its centre of mass, and parallel to the ''waterline''. A roll motion is a side-to-side or port-starboard tilting motion of the superstructure around this axis. Rotational There are three special axes in any ship, called longitudinal, transverse and vertical axes. The movements around them a ...
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