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Climbing Gold
In shogi, Climbing Gold (棒金 ''bōkin'') is a strategy used in different openings in which the Static Rook player advances their right gold up the second file if played by Black or the eighth file if played by White supported by the player's rook. For example, the Climbing Gold may be a useful strategy to counteract an opponent's Ishida formation. See also * Climbing Silver * Ishida (shogi) * Static Rook Static Rook (居飛車 ''ibisha'') openings in shogi typically have the player's rook at its start position, which is the second file (on the 28 square) for Black and the eighth file (on the 82 square) for White. Explanation Static Rook is a ... Bibliography * 勝又清和、2003、『消えた戦法の謎』文庫版、 毎日コミュニケーションズ 1995年のものの加筆・文庫版 * * Shogi openings Static Rook openings {{Shogi openings ...
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Shogi
, also known as Japanese chess, is a strategy board game for two players. It is one of the most popular board games in Japan and is in the same family of games as Western chess, ''chaturanga, Xiangqi'', Indian chess, and '' janggi''. ''Shōgi'' means general's (''shō'' ) board game (''gi'' ). Western chess is sometimes called (''Seiyō Shōgi'' ) in Japan. Shogi was the earliest chess-related historical game to allow captured pieces to be returned to the board by the capturing player. This drop rule is speculated to have been invented in the 15th century and possibly connected to the practice of 15th century mercenaries switching loyalties when captured instead of being killed. The earliest predecessor of the game, chaturanga, originated in India in the sixth century, and the game was likely transmitted to Japan via China or Korea sometime after the Nara period."Shogi". ''Encyclopædia Britannica''. 2002. Shogi in its present form was played as early as the 16th century, while ...
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Shogi Opening
A shogi opening ( ) is the sequence of initial moves of a shogi game before the middle game. The more general Japanese term for the beginning of the game is ()''.'' A '' jōseki'' () is the especially recommended sequence of moves for a given opening that was considered balanced play at one point in time for both sides by professional players. (However, some ''s'' have become outdated when they are reevaluated to no longer give balanced play.) ''s'' also typically include commentary about the possible reasons to deviate from the especially regarding blunders. Note that not all openings have ''s''. For example, trap openings like Demon Slayer, while they may have standard moves, are considered to favor one player and are not balanced play. Thus, the Demon Slayer opening is not a jōseki. Introduction The very first opening moves in most games are pawn pushes. In particular, most games start with two types of pawn pushes. A player can move the rook pawn forward (P-26) ...
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Ishida (shogi)
The ''Ishida'' Opening (石田流三間飛車 ''ishida-ryū sankenbisha'' or shorter form 石田流 ''ishida-ryū'') is a major variation in Third File Rook openings of the Japanese game of '' shōgi''. In the Ishida Opening, in contrast to other Third File Rook openings, the seventh file pawn is advanced to the fifth rank if played by Black (P-75), or the third file pawn if played by White (P-35). This allows the rook to move up to the 76 square (Black) or 34 square (White). History The variation is said to have originated with a blind ''shōgi'' player named Kengyo Ishida in the early Edo period. Although records of Ishida's actual games still exist, all of them end in Ishida's loss. An extant game record of a Double Ranging Rook game in 1649 featuring an Ishida position played by Kengyo Ishida is shown in the diagram. A renaissance of the Ishida variation occurred in the 1970s through the development of an original strategy by the well-known ''shōgi'' master Kōzō Masud ...
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Climbing Silver
Climbing Silver (棒銀 ''bōgin'', literally "pole-silver") is a shogi strategy. Climbing Silver involves advancing a silver upward along with an advanced or dropped pawn supported by the rook aiming to break through the opponent's camp on their bishop's side. Many different Static Rook shogi openings include a Climbing Silver component. For instance, Climbing Silver can played as part of Double Wing Attack, Fortress, or Bishop Exchange openings. (However, there are other variants of these openings that don't include Climbing Silver.) Climbing Silver can also be used against Ranging Rook opponents as well. Diagonal Climbing Silver or Oblique Climbing Silver (斜め棒銀 ''naname bōgin'') is a Climbing Silver attack involving the left silver which moves diagonally from its starting position on 7i to attack on the third or second files. This type of Climbing Silver is typical in Static Rook vs Ranging Rook games. Positioning In the adjacent diagrams, the Black's ...
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Static Rook
Static Rook (居飛車 ''ibisha'') openings in shogi typically have the player's rook at its start position, which is the second file (on the 28 square) for Black and the eighth file (on the 82 square) for White. Explanation Static Rook is a set of openings in which the rook remains on its starting square, which is the 28 square if played by Black and the 82 square if played by White. It is also possible to include other openings where the rook moves to another file that is still on the players right side of the board, such as the third file or the fourth file. The reason for including these other openings where the rook is not technically ''static'' is because the typical castle fortifications constructed to the protect the Static Rook player's king are usually the same for these openings. Nonetheless, some shogi theory does categorize these openings with right side rook movement into the same group as Ranging Rook openings despite the disparity in castle formation. A ...
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Shogi Openings
, also known as Japanese chess, is a Abstract strategy game, strategy board game for two players. It is one of the most popular board games in Japan and is in the same family of games as chess, Western chess, ''chaturanga, Xiangqi'', Indian chess, and ''janggi''. ''Shōgi'' means general's (''shō'' ) board game (''gi'' ). Western chess is sometimes called (''Seiyō Shōgi'' ) in Japan. Shogi was the earliest chess-related historical game to allow captured pieces to be returned to the board by the capturing player. This drop rule is speculated to have been invented in the 15th century and possibly connected to the practice of 15th century Mercenary#15th to 18th centuries, mercenaries switching loyalties when captured instead of being killed. The earliest predecessor of the game, chaturanga, originated in India in the sixth century, and the game was likely transmitted to Japan via China or Korea sometime after the Nara period."Shogi". ''Encyclopædia Britannica''. 2002. Shogi in ...
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