HOME
*





Chill Master's Screen
''Chill Master's Screen'' is a 1984 role-playing game supplement for ''Chill (role-playing game), Chill'' published by Pacesetter Ltd, Pacesetter. Contents ''Chill Master's Screen'' is a three-panel gamemaster's screen printed on cardstock and including the most often used charts and tables. The adventure book contains an 8-page scenario titled ''Castle Dracula'', which adapts the four beginning chapters of the novel ''Dracula''. ''Castle Dracula / Chill Master's Screen'' is a Gamemaster's screen, GM's screen with a miniscenario based on the first four chapters of Bram Stoker's classic tale; ''Vengeance of Dracula'' is the sequel. Publication history ''Castle Dracula / Chill Master's Screen'' was designed by Gali Sanchez, with a cover by Susan Collins, and was published by Pacesetter Ltd, Pacesetter, in 1984 as a cardstock screen with an 8-page pamphlet. Reception William A. Barton reviewed ''Chill Master's Screen'' in ''Space Gamer'' No. 71. Barton commented that "the ''CM Scr ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Chill Master's Screen
''Chill Master's Screen'' is a 1984 role-playing game supplement for ''Chill (role-playing game), Chill'' published by Pacesetter Ltd, Pacesetter. Contents ''Chill Master's Screen'' is a three-panel gamemaster's screen printed on cardstock and including the most often used charts and tables. The adventure book contains an 8-page scenario titled ''Castle Dracula'', which adapts the four beginning chapters of the novel ''Dracula''. ''Castle Dracula / Chill Master's Screen'' is a Gamemaster's screen, GM's screen with a miniscenario based on the first four chapters of Bram Stoker's classic tale; ''Vengeance of Dracula'' is the sequel. Publication history ''Castle Dracula / Chill Master's Screen'' was designed by Gali Sanchez, with a cover by Susan Collins, and was published by Pacesetter Ltd, Pacesetter, in 1984 as a cardstock screen with an 8-page pamphlet. Reception William A. Barton reviewed ''Chill Master's Screen'' in ''Space Gamer'' No. 71. Barton commented that "the ''CM Scr ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Chill (role-playing Game)
''Chill'' is an investigative and modern horror role-playing game originally published by Pacesetter Ltd in 1984 that captures the feel of 20th-century horror films. Setting ''Chill'' is inspired by, and attempts to capture the feel of, 20th-century horror films, where usual foes are vampires, werewolves, mummies, ghosts, and ghouls. Players take on the role of envoys, members of a secret organization known as S.A.V.E. (''Societas Argenti Viae Eternitata'', or, The Eternal Society of the Silver Way) that tracks down and eliminates evil in the world. History The game was introduced by Pacesetter Ltd in 1984. The following year, Target Games released a Swedish version under the name ''Chock'' (Swedish for "shock" or "fright"), and in 1985, Schmidt Spiele released a French version. Pacesetter also launched the board game '' Black Morn Manor'', also translated into French (''Le Manoir des Ténèbres'') by Schmidt Spiele. Pacesetter ceased operations in 1986, bringing the publicati ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Pacesetter Ltd
Pacesetter Ltd was a game company based in Delavan, Wisconsin, founded in 1984. Company founders included CEO John Rickets, and Mark Acres, Andria Hayday, Gaye Goldsberry O'Keefe, Gali Sanchez, Garry Spiegle, Carl Smith, Stephen D. Sullivan and Michael Williams. Pacesetter produced both tabletop role-playing games and board games. ''Chill'' was possibly Pacesetter's most well-known product. It was subsequently republished in revised form by Mayfair Games after Pacesetter's demise. When the company 54°40' Orphyte was founded in 1991, they purchased many of the product rights to Pacesetter's games and all of its backstock. ''Chill'' is owned by Martin Caron. In October 2014, it was announced that Martin Caron had granted Matthew McFarland the right to create and publish "Chill" (3rd edition) '' Star Ace'' is owned by Phillip Reed and Christopher Shy of Ronin Arts. ''Timemaster'' and ''Sandman'' are owned by Daniel Proctor of Goblinoid Games (publisher of ''Labyrinth Lord'', ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Gamemaster's Screen
A gamemaster's screen, also called a GM's screen, is a gaming accessory, usually made out of either cardboard or card stock, and is used by the gamemaster to hide all the relevant data related to a tabletop role-playing game session from the players in order to not spoil the plot of the story. It also hides any dice rolls made by the gamemaster that players should not see. In addition, screens often have essential tables and information printed on the inside for the gamemaster to easily reference during play. History The first commercial gamemaster's screen was the '' Judge's Shield'', produced by Judges Guild in 1977 for use with ''Dungeons & Dragons''. This featured three pieces of 8.5" x 11" cardstock designed to be taped together to form a three-panel screen, the two outer pieces in a vertical (portrait) orientation, and the middle piece in a horizontal (landscape) orientation. This design allowed the gamemaster to peer over the lower middle section more easily. The ''Judge's ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Dracula
''Dracula'' is a novel by Bram Stoker, published in 1897. As an epistolary novel, the narrative is related through letters, diary entries, and newspaper articles. It has no single protagonist, but opens with solicitor Jonathan Harker taking a business trip to stay at the castle of a Transylvanian nobleman, Count Dracula. Harker escapes the castle after discovering that Dracula is a vampire, and the Count moves to England and plagues the seaside town of Whitby. A small group, led by Abraham Van Helsing, hunt Dracula and, in the end, kill him. ''Dracula'' was mostly written in the 1890s. Stoker produced over a hundred pages of notes for the novel, drawing extensively from Transylvanian folklore and history. Some scholars have suggested that the character of Dracula was inspired by historical figures like the Wallachian prince Vlad the Impaler or the countess Elizabeth Báthory, but there is widespread disagreement. Stoker's notes mention neither figure. He found the name ''D ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Gamemaster's Screen
A gamemaster's screen, also called a GM's screen, is a gaming accessory, usually made out of either cardboard or card stock, and is used by the gamemaster to hide all the relevant data related to a tabletop role-playing game session from the players in order to not spoil the plot of the story. It also hides any dice rolls made by the gamemaster that players should not see. In addition, screens often have essential tables and information printed on the inside for the gamemaster to easily reference during play. History The first commercial gamemaster's screen was the '' Judge's Shield'', produced by Judges Guild in 1977 for use with ''Dungeons & Dragons''. This featured three pieces of 8.5" x 11" cardstock designed to be taped together to form a three-panel screen, the two outer pieces in a vertical (portrait) orientation, and the middle piece in a horizontal (landscape) orientation. This design allowed the gamemaster to peer over the lower middle section more easily. The ''Judge's ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Space Gamer
Space is the boundless three-dimensional extent in which objects and events have relative position and direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually consider it, with time, to be part of a boundless four-dimensional continuum known as spacetime. The concept of space is considered to be of fundamental importance to an understanding of the physical universe. However, disagreement continues between philosophers over whether it is itself an entity, a relationship between entities, or part of a conceptual framework. Debates concerning the nature, essence and the mode of existence of space date back to antiquity; namely, to treatises like the ''Timaeus'' of Plato, or Socrates in his reflections on what the Greeks called ''khôra'' (i.e. "space"), or in the ''Physics'' of Aristotle (Book IV, Delta) in the definition of ''topos'' (i.e. place), or in the later "geometrical conception of place" as "space ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', ''Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book ''Principia Discordia'', the sacred text of the Discordian religion. Raid by the Secret S ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Chill (role-playing Game) Supplements
In computing, CHILL (an acronym for CCITT High Level Language) is a procedural programming language designed for use in telecommunication switches (the hardware used inside telephone exchanges). The language is still used for legacy systems in some telecommunication companies and for signal box programming. The CHILL language is similar in size and complexity to the original Ada language. The first specification of the CHILL language was published in 1980, a few years before Ada. ITU provides a standard CHILL compiler. A free CHILL compiler was bundled with GCC up to version 2.95, however, was removed from later versions. An object-oriented version, called Object CHILL, was developed also. ITU is responsible for the CHILL standard, known as ITU-T Rec. Z.200. The equivalent ISO standard is ISO/IEC 9496:2003. (The text of the two documents is the same). In late 1999 CCITT stopped maintaining the CHILL standard. CHILL was used in systems of Alcatel System 12 and Siemens EWS ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]