Chessmaster 9000
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Chessmaster 9000
''Chessmaster 9000'' is a 2002 chess video game developed and published by Ubi Soft for the Windows. It is part of the ''Chessmaster'' series. The game was announced on July 12, 2002. Grandmaster Larry Christiansen played four matches against the game in September 2002. He won the first match, lost the next two, and match four was a draw. Gameplay The game comes with a downloadable endgame database generator that uses a proprietary database format, called FEG (Final Endgame Generator). The series on the PC features for the first time true 3D boards that can be rotated and zoomed in and out. Over 60 chess sets and boards have been added to the game. Josh Waitzkin returns with a new eight-part course, "The Psychology of Competition". There's several new tutorials: "follow the game", "memorize the position", a "blunder alert" feature, and an endgame quiz authored by Grandmaster Larry Evans. It consists of 50 endgame positions where the player is asked to provide the next best mo ...
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Ubi Soft
Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include ''Anno (video game series), Anno'', ''Assassin's Creed'', ''Driver (series), Driver'', ''Far Cry'', ''Just Dance (video game series), Just Dance'', ''Prince of Persia'', ''Rabbids'', ''Rayman'', ''Tom Clancy's'', and ''Watch Dogs''. Ubisoft first achieved commercial and critical success with their 1995 platform game Rayman (video game), Rayman. In 1996, the company began to expand to other parts of the world, opening studios in Annecy, Shanghai, Montreal and Milan. In recent years, Ubisoft has struggled financially, with a strong decline in revenue in 2024, and laying off 185 employees in 2025. History Origins and first decade (1986–1996) By the 1980s, the Guillemot family had established itself as a support business for farmers in the Brittany province of France and ...
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AllGame
RhythmOne , a subsidiary of Nexxen, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the Alternative Investment Market, AIM market of the London Stock Exchange in 2007, and began trading as RhythmOne in 2017. The company is headquartered in San Francisco and London, England. RhythmOne acquired All Media Network and its portfolio of web properties in April 2015. In April 2019, RhythmOne merged with Taptica, Taptica International (renamed Tremor International in June 2019), an advertising technology company headquartered in Tel Aviv, Tel Aviv, Israel. History Blinkx was named after blinkx.com, an Internet Media platform which connects online video viewers with publishers and distributors, using advertising to monetize those interactions. Blinkx has an index of over 35 million hours of video and 800 media partnerships, as well as 111 patents related to the sit ...
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Jeuxvideo
JV (from ''jeux vidéo''; ; ), whose name is Jeuxvideo.com from 1997 to 2021, also called JVC, is a French website, and also available as an application, specializing in video game since 1997. It is built as an information tool intended for players by a team of editors and notably offers news, files, video game tests and video presentations. Editors travel to major global events, such as E3, Tokyo Game Show, Gamescom, Paris Games Week or IDEF to meet development teams and follow games throughout their life cycle, from development to commercialization. Jeuxvideo.com is the most popular French-speaking video game news site. The site's attendance record dates from E3 2013, on June 11, 2013, with a peak of 33 million visits to its pages. History The website traces its history to a video game hint collection on Minitel, a precursor to the World Wide Web, and was founded by Sébastien Pissavy while on military service in 1995. As his work became more popular, he moved it to a web ...
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Hachette Filipacchi Médias
Hachette Filipacchi Médias, S.A. (HFM) is a magazine publisher. It is a wholly owned subsidiary of Lagardère Active, a division of the media conglomerate Lagardère Group of France. History '' Hachette'' was founded by Louis Hachette (French pronunciation: .ʃɛt ''Brédif''in 1826 when he purchased the ''Librairie Brédif''; the company later became L. Hachette et Compagnie. Hachette was purchased by Matra in 1980, a firm associated with Ténot & Filipacchi. Hachette Filipacchi was nationalised in 1981 but remained a publicly traded firm. It is a subsidiary of Lagardère Media, acquired in 2004. Publications Hachette Filipacchi Media publishes ''Parents'', and '' Le Journal du Dimanche''. It also published '' Paris Match'' until October 2024, when it was sold by Lagardère to LVMH. From 1985 the company also publishes various titles abroad. Hachette sold its international titles to Hearst in 2011. References Further reading *Madjar, Robert (1997). Daniel ...
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Joystick (magazine)
''Joystick'' (formerly ''Joystick Hebdo'') was a French computer magazine that published monthly issues on PC games. It was founded in 1988 by Marc Andersen, who later left in November 1995. Originally published in the form of a 32-page weekly magazine in 1988 and 1989, it saw monthly 148-page issues (and more) past 1990. It initially sold with one or more floppy disks and then later with several CD-ROMs, and finally, until April 2012, a DVD that included complete copies of video games. In 2012, ''Joystick'' ceased distribution. Despite 80,000 unique visitors per month to ''Joystick'''s website, it was closed in March 2002 due to the lack of profitability. It reopened in early 2008 as a summary of the magazine, including video game reviews and video game news; it would be updated irregularly until June 2012. History The first issue of ''Joystick Hebdo'' was published on 9 November 1988 and contained cheat-code listings, game testings and reviews. Sometime between November 19 ...
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IGN Entertainment
''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former editor-in-chief, Peer Schneider. The ''IGN'' website was the brainchild of media entrepreneur Chris Anderson and launched on September 29, 1996. ''IGN'' features articles on games, films, anime, television, comics, technology, and other media. Originally a network of desktop websites, ''IGN'' is also distributed on mobile platforms, console programs available on the Xbox and PlayStation, Nintendo Switch, PC, Mobile, FireTV, Roku, and via YouTube, Twitch, Hulu, and Snapchat. Originally, ''IGN'' was the flagship website of IGN Entertainment, a website which owned and operated several other websites oriented towards players' interests, games, and entertainment, such as Rotten Tomatoes, GameSpy, ''GameStats'', ''VE3D'', TeamXbox, Vault ...
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GameSpy
GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video game news and information websites, and GameSpy.com. GameSpy merged with IGN in 2004; by 2014, its services had been used by over 800 video game publishers and developers since its launch. In August 2012, the GameSpy Industries division (which remained responsible for the GameSpy service) was acquired by mobile video game developer Glu Mobile. IGN (then owned by News Corporation) retained ownership of the GameSpy.com website. In February 2013, IGN's new owner, Ziff Davis, shut down IGN's "secondary" sites, including GameSpy's network. This was followed by the announcement in April 2014 that ...
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows: The Official Magazine, Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in Spring, 1981 that no Video game journalism, ...
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CBS Interactive
Paramount Streaming (formerly CBS Digital Media, CBS Interactive, and ViacomCBS Streaming) is a division of Paramount Global that oversees the company's video streaming technology and direct-to-consumer services; including Pluto TV and Paramount+. It was founded in 2005, and Tom Ryan is the company's president and CEO. History As CBS Digital Media and CBS Interactive The company was founded in 2005 as CBS Digital Media. In 2007, CBS Digital Media rebranded as CBS Interactive. On May 30, 2007, CBS Interactive acquired Last.fm for £140 million (US$280 million). On June 30, 2008, CNET Networks was acquired by CBS and the assets were merged into CBS Interactive, including Metacritic, GameSpot, TV.com, and Movietome. On March 15, 2012, it was announced that CBS Interactive acquired video game-based website Giant Bomb and comic book-based website Comic Vine from Whiskey Media, who sold off their other remaining websites to BermanBraun. This occasion marked the retu ...
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GameRankings
GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff being merged with the similar aggregator Metacritic. Rankings GameRankings collected and linked to (but did not host) reviews from other websites and magazines and averages specific ones. While hundreds of reviews may get listed, only the ones that GameRankings deemed notable were used for the average. Scores were culled from numerous American and European sources. The site used a percentage grade for all reviews in order to be able to calculate an average. However, because not all sites use the same scoring system (some rate out of 5 or 10, while others use a letter grade), GameRankings changed all other types of scores into percentages using a relatively straightforward conversion process An A+ was simply 100% or 10/10 and an A was at 95% ...
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MPlayer
MPlayer is a free and open-source media player software application. It is available for Linux, OS X and Microsoft Windows. Versions for OS/2, Syllable Desktop, Syllable, AmigaOS, MorphOS and AROS Research Operating System are also available. A port for DOS using DJGPP is also available. Versions for the Wii Homebrew Channel and Amazon Kindle have also been developed. History Development of MPlayer began in 2000. The original author, Hungary, Hungarian Árpád Gereöffy, started the project because he was unable to find any satisfactory video players for Linux after XAnim stopped development in 1999. The first version was titled ''mpg12play v0.1'' and was hacked together in half an hour using ''libmpeg3'' from Cinelerra, Cinelerra-HV. After ''mpg12play v0.95pre5'', the code was merged with an Audio Video Interleave, AVI player based on ''avifile''s ''Win32 Dynamic-link library, DLL loader'' to form MPlayer v0.3 in November 2000. Gereöffy was soon joined by many other programme ...
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Blindfold Chess
Blindfold chess, also known as ''sans voir'', is a form of chess play wherein the players do not see the positions of the pieces and do not touch them. This forces players to maintain a mental model of the positions of the pieces. Moves are communicated via a recognized chess notation. Blindfold chess was considered miraculous for centuries but now there is greater recognition of people who can keep track of more than one simultaneous blindfolded game. In Simultaneous exhibition, simultaneous blindfold play, an intermediary usually relays the moves between the players. Early history Blindfold chess was first played quite early on in the history of chess. The earliest name to be associated with play without the use of a material board is that of Sa'id bin Jubair (665–714) in the Middle East. In Europe, playing chess blindfolded became popular as a means of handicapping a chess master when facing a weaker opponent, or of simply displaying one's superior abilities. H. J. R. ...
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