Chessmaster 6000
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Chessmaster 6000
''Chessmaster 6000'' is a 1998 chess video game developed and published by Mindscape for the Windows operating system. It is part of the ''Chessmaster'' series. The Classic Mac OS port was published by Mattel Interactive in 2000. Gameplay The game's database includes over 300,000 matches. ''Chessmaster 6000'' expands the tutorials from previous game, adding more topics. All the tutorials feature voice commentary. International Master Joshua Waitzkin, voice-annotates 14 chess matches. For computer opponents, there are 64 "personalities" that simulate a human opponent by having a biography, photo, rating, and playing style. By playing against computer opponents, players are rated similarly to real-life tournament chess. Other features include the natural-language advice option, which analyzes the position and suggests moves; auto-annotate, which builds an analysis of a game or position; Opening Book, a database coach that identifies openings and demonstrates how the game can proc ...
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Mindscape (company)
Mindscape is a Dutch video game publisher headquartered in Amstelveen, Netherlands. Operating globally, Mindscape develops and publishes its own games, including ''Dog Man: Mission Impawsible, Life in Willowdale: Farm Adventures,'' and ''Windstorm'' and distributes them worldwide through digital platforms (such as Steam, the Nintendo eShop, PlayStation Store, and Xbox Store) as well as physical retail channels (e.g. Amazon and Walmart). The company was originally founded in 1983 in Northbrook, Illinois, by Roger Buoy, and was a major developer and publisher through the 1980s and 1990s. Mindscape released numerous titles over nearly three decades (notably the MacVenture series, ''Balance of Power'', ''Moonstone: A Hard Days Knight'', ''Legend'', ''Warhammer: Shadow of the Horned Rat'', ''Warhammer: Dark Omen'', and ''Lego Island''). Although the original US and French entities were liquidated in 2011, the Dutch subsidiary Mindscape B.V. continued and re-established the brand. Toda ...
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PC Gaming World
''Computer Gaming World'' (CGW) was an American computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as '' Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in Spring, 1981 that no magazine was dedicated to computer games. Although Sipe had no publishing experience, ...
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Multiplayer Online Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest insta ...
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Mindscape Games
Mindscape may refer to: * Mental world, an ontological category in metaphysics, populated by nonmaterial mental objects, without physical extension * Mindscape (company), a video game developer * ''Mindscape'' (1976 film), a pinscreen animation short film by Jacques Drouin * ''Mindscape'' (2013 film), an American psychological thriller film by Jorge Dorado * ''Mindscape'', a podcast by Sean M. Carroll Sean Michael Carroll (born October 5, 1966) is an American theoretical physicist who specializes in quantum mechanics, cosmology, and the philosophy of science. He is the Homewood Professor of Natural Philosophy at Johns Hopkins University. He ...
* ''Mindscape'', an upcoming 2027 indie mini game based video game (demo released in 2025) {{Disambiguation ...
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Mattel Interactive Games
Mattel, Inc. ( ) is an American multinational toy manufacturing and entertainment company headquartered in El Segundo, California. Founded in Los Angeles by Harold Matson and the husband-and-wife duo of Ruth and Elliot Handler in January 1945, Mattel has a presence in 35 countries and territories; its products are sold in more than 150 countries. It is the world's second largest toy maker in terms of revenue, after the Lego Group. Two of its historic and most valuable brands, Barbie and Hot Wheels, were respectively named the top global toy property and the top-selling global toy of the year for 2020 and 2021 by the NPD Group, a global information research company. History Origins and early years Businessman Harold "Matt" Matson and the husband-and-wife duo of Elliot and Ruth Handler founded Mattel as Mattel Creations in January 1945 in a garage in Los Angeles. The company name chosen is a portmanteau of the surname of Matson and first name of Elliot, with former chairman a ...
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Classic Mac OS Games
A classic is an outstanding example of a particular style; something of lasting worth or with a timeless quality; of the first or highest quality, class, or rank – something that exemplifies its class. The word can be an adjective (a ''classic'' car) or a noun (a ''classic'' of English literature). It denotes a particular quality in art, architecture, literature, design, technology, or other cultural artifacts. In commerce, products are named 'classic' to denote a long-standing popular version or model, to distinguish it from a newer variety. ''Classic'' is used to describe many major, long-standing sporting events. Colloquially, an everyday occurrence (e.g. a joke or mishap) may be described in some dialects of English as 'an absolute classic'. "Classic" should not be confused with ''classical'', which refers specifically to certain cultural styles, especially in music and architecture: styles generally taking inspiration from the Classical tradition, hence classicism. ...
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Chess Software
Chess is a board game for two players. It is an abstract strategy game that involves Perfect information, no hidden information and no elements of game of chance, chance. It is played on a square chessboard, board consisting of 64 squares arranged in an 8×8 grid. The players, referred to as White and Black in chess, "White" and "Black", each control sixteen Chess piece, pieces: one king (chess), king, one queen (chess), queen, two rook (chess), rooks, two bishop (chess), bishops, two knight (chess), knights, and eight pawn (chess), pawns, with each type of piece having a different pattern of movement. An enemy piece may be captured (removed from the board) by moving one's own piece onto the square it occupies. The object of the game is to "checkmate" (threaten with inescapable capture) the enemy king. There are also several ways a game can end in a draw (chess), draw. The recorded history of chess goes back to at least the emergence of chaturanga—also thought to be an ancesto ...
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1998 Video Games
1998 was designated as the ''International Year of the Ocean''. Events January * January 6 – The '' Lunar Prospector'' spacecraft is launched into orbit around the Moon, and later finds evidence for frozen water, in soil in permanently shadowed craters near the Moon's poles. * January 11 – Over 100 people are killed in the Sidi-Hamed massacre in Algeria. * January 12 – Nineteen European nations agree to forbid human cloning. * January 17 – The '' Drudge Report'' breaks the story about U.S. President Bill Clinton's alleged affair with Monica Lewinsky, which will lead to the House of Representatives' impeachment of him. February * February 3 – Cavalese cable car disaster: A United States military pilot causes the deaths of 20 people near Trento, Italy, when his low-flying EA-6B Prowler severs the cable of a cable-car. * February 4 – The 5.9 Afghanistan earthquake shakes the Takhar Province with a maximum Mercalli intensity of VII (''Very strong''). With ...
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Virtua Chess
''Virtua Chess'' (also known as ''Virtual Chess'') is a 1995 chess video game developed and published by Titus France SA for the MS-DOS. It was later ported to Windows. Two sequels were released: ''Virtual Chess 2'' for the Windows in 1997 and '' Virtual Chess 64'' for the Nintendo 64 in 1998. Gameplay The 3D graphics were modeled using a Silicon Graphics computer. The interface can be customised by having up to nine windows simultaneously on the screen, the 2D and 3D boards can be viewed at the same time. The 3D view can be rotated and zoomed in and out of. A 386SX is require to run the game. ''Virtua Chess'' supports multiplayer via IPX and Saitek's magnetic PC Auto Chessboard. Development In 1989, when Jean-Christophe Weill was studying for a degree in artificial intelligence, he began programming the chess engine, which would be the basis for ''Virtua Chess''. He decided to register for a chess engine tournament with another programmer, Marc-François Baudot. The engine ...
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Titus Interactive
Titus Interactive SA,Contact
. Titus Interactive. 3 June 2004. Retrieved on 4 September 2012. "Titus Interactive SA : Parc de l'Esplanade 12, rue Enrico Fermi 77462 Lagny sur Marne Cedex. FRANCE"
known as Titus France SA until March 1999,
" Titus Games. 30 June 1998. Retrieved on 4 September 2012. "310 Avenue Daniel Perdrige, 93370 Montfermeil".
Also Known As
. Moby Games. Retrieved on 15 October 2020.
was a French

Power Chess
''Power Chess'' is a chess-playing video game originally released in September 1996 by Sierra On-Line for the Microsoft Windows 95 operating system. Later revisions of the software were released as ''Power Chess 98'' (1997) and ''Power Chess 2.0'' (1998). ''Power Chess'' was also the "intermediate" game included in ''Sierra's Complete Chess'' (1998) along with '' Maurice Ashley Teaches Chess'' (1995) and '' Extreme Chess'' (1996). Engine Its chess engine is "Wchess" by David Kittinger, which played against Deep Blue in the 1995 World Computer Championship in Hong Kong. The game is included as a watchable "Great Game" in ''Power Chess''. Gameplay ''Power Chess'' had two major innovations: the program would adjust its level during the game trying to match that of the player (presaging Chessbase Fritz's Friend Mode). In addition, after each game, a female voice, the Queen, walks the player through the game, pointing out and explaining where the player could have played bette ...
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