Chessmaster 4000 Turbo
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Chessmaster 4000 Turbo
''The Chessmaster 4000 Turbo'' is a 1993 chess video game developed and published by The Software Toolworks. It is part of the ''Chessmaster'' series. An enhanced CD-ROM version was released in 1994. Gameplay The game supports SVGA graphics and the player can choose between 2D and 3D game view. Multiplayer supports modem and LAN play. Tournaments can be set up for up to eight players. Reception ''The Chessmaster 4000 Turbo'' received universally positive reviews. ''Computer Gaming World'' compared the game to '' Kasparov's Gambit'' and said that ''Chessmaster 4000'' has a less accurate rating system but better game analysis system and opponents have more variety in playstyle. The game was called a solid, flexible, and easy-to-use chess program. ''Mikrobitti'' said it is "more in-depth chess program than its predecessors, suitable for all skill levels." ''Génération 4'' called the game "an indispensable purchase". ''Electronic Entertainment'' wrote: "Stunning visuals, extensi ...
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Will Hare
Will T Hare (March 30, 1916 – August 31, 1997) was an American actor who appeared on television and films, often playing elderly figures and father/grandpa roles. He is perhaps best known for his role as Otis "Old Man" Peabody in ''Back to the Future'' (1985). Early life Hare was born in Elkins, West Virginia, the son of Frances Laetitia (née Satterfield) and George Thomas Hare. Career Hare had appeared on stage, screen, and television since he was 15. Becoming a veteran of stage for over a half of a century, Hare's film debut was Alfred Hitchcock's ''The Wrong Man'' (1956) and his final theatrical appearance was ''Me and Veronica'' in 1992. Hare's other distinctive film credits include roles in ''The Effect of Gamma Rays on Man-in-the-Moon Marigolds'' (1972), '' The Rose'' (1979), ''The Electric Horseman'' (1979), ''Enter the Ninja'' (1981), '' Eyes of Fire'' (1983), ''Silent Night, Deadly Night'' (1984), '' The Aviator'' (1985), ''Back to the Future'' (1985, as gun-totin ...
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SVGA
Super VGA (SVGA) or Extended VGA is a broad term that covers a wide range of computer display standards that extended IBM's Video Graphics Array, VGA specification. When used as shorthand for a resolution, as VGA and XGA often are, SVGA refers to a resolution of 800 × 600. History In the late 1980s, after the release of IBM's VGA, third-party manufacturers began making graphics cards based on its specifications with extended capabilities. As these cards grew in popularity, they began to be referred to as "Super VGA". This term was not an official standard, but a shorthand for enhanced VGA cards which had become common by 1988. The first cards that explicitly used the term were Genoa Systems's SuperVGA and SuperVGA HiRes in 1987. Super VGA cards broke compatibility with the IBM VGA standard, requiring software developers to provide specific Display driver, display drivers and implementations for each card their software could operate on. Initially, the heavy restricti ...
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Chessmaster 3000
''The Chessmaster 3000'' is a 1991 video game published by The Software Toolworks and an installment of the ''Chessmaster'' series. Gameplay ''The Chessmaster 3000'' is a game in which the computer opponents range in skill from Novice to Chessmaster. Reception ''Computer Gaming World'' in 1992 reported that ''Chessmaster 3000'' had added "a lot" to its predecessors, with new tutorial features and a variety of computer opponents making the game "a truly impressive sequel". ''Chessmaster 3000'' was named the 40th best computer game ever by ''PC Gamer UK'' in 1997. The editors wrote that "it remains ..the premier PC chess title, with just the right balance of fancy game options and high-end gameplay. ''ChessMaster 3000'' runs much faster than subsequent versions of the game and makes a welcome change from guns and guts". Reviews *'' Game Players PC Entertainment'' *''Top Secret'' - May, 1993 *''ASM (Aktueller Software Markt)'' - Jul, 1993 *'' PC Games (Germany)'' - Aug, 1993 *''AS ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. Founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology- and health-oriented media websites, online shopping-related services, internet connectivity services, gaming and entertainment brands, and cybersecurity and martech (marketing technology) tools. Previously, the company was predominantly a publisher of hobbyist magazines. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photograp ...
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Kasparov's Gambit
''Kasparov's Gambit'', or simply ''Gambit'', is a chess playing computer program created by Heuristic Software and published by Electronic Arts in 1993 based on Socrates II, the only winner of the North American Computer Chess Championship running on a common microcomputer. It was designed for MS-DOS while Garry Kasparov reigned as world champion, whose involvement and support was its key allure.Kasparov's GambitMoby Games Consulted on September 6, 2012 A Macintosh version was planned to be released in 1995. History Julio Kaplan, chessplayer, computer programmer, and owner of the company 'Heuristic Software', first developed Heuristic Alpha in 1990–91. The original version evolved into ''Socrates'' with the help of other chess players and programmers including Larry Kaufman and Don Dailey, who, later, were also developers of ''Kasparov's Gambit''. Improvements to ''Socrates'' were reflected in a version called ''Titan'', renamed for competition as '' Socrates II'', the most ...
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows: The Official Magazine, Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in Spring, 1981 that no Video game journalism, ...
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PC Player (German Magazine)
''PC Player'' is a German computer magazine Computer magazines are about computers and related subjects, such as networking and the Internet. Most computer magazines offer (or offered) advice, some offer programming tutorials, reviews of the latest technologies, and advertisements. ... that was published from December 1992 until June 2001. The founders were Heinrich Lenhardt and Boris Schneider. During its existence the magazine was published by three different companies: DMV-Verlag, WEKA Verlag and Future Verlag GmbH. It was published on a monthly basis. The magazine reached its peak circulation of 140,000 copies in March 1994. İn 1996 it was the best-selling European PC magazine. References 1992 establishments in Germany 2001 disestablishments in Germany computer magazines published in Germany defunct computer magazines defunct magazines published in Germany magazines disestablished in 2001 magazines established in 1992 monthly magazines published in Germa ...
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PC Joker
''PC Joker'' was the first German-language video gaming magazine for IBM PC-compatible computers. It was published by Joker-Verlag alongside Amiga Joker. References Computer magazines published in Germany Video game magazines published in Germany {{Videogame-mag-stub ...
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MikroBitti
''Mikrobitti'' (formerly called ''MB'', ''MikroBitti'' and ''MikroBITTI'') is a monthly Finnish computer magazine published in Helsinki, Finland. History and profile ''MikroBITTI'' was first published in May 1984. The original publisher was Tecnopress. Later it was published by Helsinki Media Company. Then the magazine was published monthly by Sanoma Magazines. The publishers were divisions of the Sanoma Group, since Sanoma purchased Tecnopress in 1984. ''MikroBitti'' is aimed mainly at beginner to mid-level computer users. The computer platform coverage in ''MikroBitti'' has shifted according to the market and public interest over the years. Originally, in the mid-1980s, the magazine covered 8-bit home computers such as the Commodore 64, the MSX line and the ZX Spectrum. In the late 1980s and early 1990s, the focus shifted to 16- and 32-bit home computers such as the Amiga and the Atari ST. In the 8-bit era, ''MikroBitti'' was very hobby-oriented, presenting type-in programs ...
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International Data Group
International Data Group (IDG, Inc.) is an American market intelligence and demand generation company focused on the technology industry. IDG, Inc.'s mission is centered around supporting the technology industry through research, data, marketing technology, and insights that help create and sustain relationships between businesses. IDG, Inc. is wholly owned by Blackstone and is led by Genevieve Juillard, who was appointed CEO of the company in 2023. Juillard serves on IDG, Inc.'s leadership team along with IDC President Crawford Del Prete and IDG, Inc.'s Chief Financial Officer Tiziana Figliolia. IDG, Inc. is headquartered in Needham, Massachusetts and is the parent company of both International Data Corporation (IDC) and Foundry (formerly IDG Communications). History International Data Group was initially founded as International Data Corporation (IDC) in 1964 by Patrick Joseph McGovern, shortly after he had graduated from the Massachusetts Institute of Technology (MIT) ...
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Tilt (French Magazine)
''Tilt'' was a French language, French magazine which began publication in September 1982, focused on computer and console gaming. It was the first French magazine specifically devoted to video games. The headquarters of the magazine was in Paris. The name of the magazine was a nod to the pinball term, where excessive nudging of a pinball machine would result in a "tilt" penalty, and the loss of a turn during gameplay. The final issue of ''Tilt'' was published January 1994. References External links Tiltback issuesprovided by abandonware-magazines.org Archived Tilt Magazines at Internet Archive
1982 establishments in France 1994 disestablishments in France Defunct video game magazines Defunct magazines published in France French-language magazines Video game magazines published in France Magazines established in 1982 Magazines disestablished in 1994 Magazines published in Paris Monthly magazines published in France Computer magazines published in France {{videogame-mag-st ...
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