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ChessMachine
The ChessMachine was a chess computer sold between 1991 and 1995 by TASC (The Advanced Software Company). It was unique at the time for incorporating both an ARM2 coprocessor for the chess engine on an ISA card which plugged into an IBM PC and a software interface running on the PC to display a chess board and control the engine. The ISA card was sold with a CPU running at either 16 MHz or 32 MHz, and 128 KB, 512 KB, or 1 MB of onboard memory for transposition tables. This made economic sense at the time of introduction because mainstream PCs were only running from 10 MHz to 25 MHz. Two engines were sold with the card: The King by Johann de Koning and Gideon by Ed Schröder. Gideon was famed for winning two World Computer Chess Championships on this hardware. The King later became the engine used in the popular Chessmaster series of chess programs. TASC later incorporated the technology into a dedicated unit, sold from 1993 to 1997. There were two models, the R3 ...
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World Computer Chess Championship
World Computer Chess Championship (WCCC) is an event held periodically since 1974 where computer chess engines compete against each other. The event is organized by the International Computer Games Association. It is often held in conjunction with the World Computer Speed Chess Championship and the Computer Olympiad, a collection of computer tournaments for other board games. Instead of using engine protocols, the games are played on physical boards by human operators. The WCCC is open to all types of computers including microprocessors, supercomputers, clusters, and dedicated chess hardware. Championship results In 2007, the reigning champion Junior declined to defend its title. For the 2009 edition, the rules were changed to limit platforms to commodity hardware supporting at most eight cores, thereby excluding supercomputers and large clusters. However, this was reversed in the following year and a parallel Software Championship was held instead; unlimited hardware is on ...
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REBEL (chess)
REBEL was a world champion chess program developed by Ed Schröder. Development of REBEL started in 1980 on a TRS-80, and it was ported many times to dedicated hardware and the fastest microprocessors of the day: *1980s – Running on a TRS-80, Apple II, and inside of Mephisto brand dedicated chess computers, it won the Dutch open computer chess championship four times. *1991 – Ported to the ARM ChessMachine and named Gideon, it won the World Microcomputer Chess Championship. *1992 – Gideon won the World Computer Chess Championship, the first time a microprocessor came ahead of a field of mainframes, supercomputers, and custom chess hardware. *1990s – REBEL was ported to Microsoft DOS and then Microsoft Windows and sold commercially **1997 – REBEL won a match with GM Arthur Yusupov 10.5–6.5, the first successful challenge of a chess grandmaster by a commercial program. **1998 – REBEL won a match with GM Viswanathan Anand 5–3 (but lost 0.5–1.5 in the standard time ...
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Chess Engine
In computer chess, a chess engine is a computer program that analyzes chess or chess variant positions, and generates a move or list of moves that it regards as strongest. A chess engine is usually a back end with a command-line interface with no graphics or windowing. Engines are usually used with a front end, a windowed graphical user interface such as Chessbase or WinBoard that the user can interact with via a keyboard, mouse or touchscreen. This allows the user to play against multiple engines without learning a new user interface for each, and allows different engines to play against each other. Many chess engines are now available for mobile phones and tablets, making them even more accessible. History The meaning of the term "chess engine" has evolved over time. In 1986, Linda and Tony Scherzer entered their program Bebe into the 4th World Computer Chess Championship, running it on "Chess Engine," their brand name for the chess computer hardware made, and markete ...
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ARM Architecture
ARM (stylised in lowercase as arm, formerly an acronym for Advanced RISC Machines and originally Acorn RISC Machine) is a family of reduced instruction set computer (RISC) instruction set architectures for computer processors, configured for various environments. Arm Ltd. develops the architectures and licenses them to other companies, who design their own products that implement one or more of those architectures, including system on a chip (SoC) and system on module (SOM) designs, that incorporate different components such as memory, interfaces, and radios. It also designs cores that implement these instruction set architectures and licenses these designs to many companies that incorporate those core designs into their own products. There have been several generations of the ARM design. The original ARM1 used a 32-bit internal structure but had a 26-bit address space that limited it to 64 MB of main memory. This limitation was removed in the ARMv3 series, which ...
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Coprocessor
A coprocessor is a computer processor used to supplement the functions of the primary processor (the CPU). Operations performed by the coprocessor may be floating-point arithmetic, graphics, signal processing, string processing, cryptography or I/O interfacing with peripheral devices. By offloading processor-intensive tasks from the main processor, coprocessors can accelerate system performance. Coprocessors allow a line of computers to be customized, so that customers who do not need the extra performance do not need to pay for it. Functionality Coprocessors vary in their degree of autonomy. Some (such as FPUs) rely on direct control via coprocessor instructions, embedded in the CPU's instruction stream. Others are independent processors in their own right, capable of working asynchronously; they are still not optimized for general-purpose code, or they are incapable of it due to a limited instruction set focused on accelerating specific tasks. It is common for these t ...
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ISA Bus
Industry Standard Architecture (ISA) is the 16-bit internal bus of IBM PC/AT and similar computers based on the Intel 80286 and its immediate successors during the 1980s. The bus was (largely) backward compatible with the 8-bit bus of the 8088-based IBM PC, including the IBM PC/XT as well as IBM PC compatibles. Originally referred to as the PC bus (8-bit) or AT bus (16-bit), it was also termed ''I/O Channel'' by IBM. The ISA term was coined as a retronym by competing PC-clone manufacturers in the late 1980s or early 1990s as a reaction to IBM attempts to replace the AT-bus with its new and incompatible Micro Channel architecture. The 16-bit ISA bus was also used with 32-bit processors for several years. An attempt to extend it to 32 bits, called Extended Industry Standard Architecture (EISA), was not very successful, however. Later buses such as VESA Local Bus and PCI were used instead, often along with ISA slots on the same mainboard. Derivatives of the AT bus structure ...
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IBM PC
The IBM Personal Computer (model 5150, commonly known as the IBM PC) is the first microcomputer released in the IBM PC model line and the basis for the IBM PC compatible de facto standard. Released on August 12, 1981, it was created by a team of engineers and designers directed by Don Estridge in Boca Raton, Florida. The machine was based on open architecture and third-party peripherals. Over time, expansion cards and software technology increased to support it. The PC had a substantial influence on the personal computer market. The specifications of the IBM PC became one of the most popular computer design standards in the world. The only significant competition it faced from a non-compatible platform throughout the 1980s was from the Apple Macintosh product line. The majority of modern personal computers are distant descendants of the IBM PC. History Prior to the 1980s, IBM had largely been known as a provider of business computer systems. As the 1980s opened, their ...
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Transposition Table
{{no footnotes, date=November 2017 A transposition table is a cache of previously seen positions, and associated evaluations, in a game tree generated by a computer game playing program. If a position recurs via a different sequence of moves, the value of the position is retrieved from the table, avoiding re-searching the game tree below that position. Transposition tables are primarily useful in perfect-information games (where the entire state of the game is known to all players at all times). The usage of transposition tables is essentially memoization applied to the tree search and is a form of dynamic programming. Transposition tables are typically implemented as hash tables encoding the current board position as the hash index. The number of possible positions that may occur in a game tree is an exponential function of depth of search, and can be thousands to millions or even much greater. Transposition tables may therefore consume most of available system memory and ar ...
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Chessmaster
''Chessmaster'' is a chess-playing computer game series, which is owned and developed by Ubisoft. It is the best-selling chess franchise in history, with more than five million units sold . Timeline *1986: '' The Chessmaster 2000''. First published by Software Country, and soon after by The Software Toolworks. It was published for Amiga, Apple II, Atari 8-bit, Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC, MSX, Macintosh, and DOS. The game had a chess engine (without mouse control) written by David Kittinger and the manufacturer rated the game at 2000 Elo. USCF rated it over 2000; in reality, it is unknown at what strength it plays because the testings were done on slow 1980s computers. In July 1986, CM became the first commercially available software to win the Personal Computer class of the United States Open Computer Chess Championship in Mobile, Alabama. *1988: ''The Fidelity Chessmaster 2100'' was published for Apple II/Apple IIGS and Commodore 64. In 1989 for ...
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Swedish Chess Computer Association
The Swedish Chess Computer Association ( sv, Svenska schackdatorföreningen, SSDF) is an organization that tests computer chess software by playing chess programs against one another and producing a rating list. On September 26, 2008, the list was released with Deep Rybka 3 leading with an estimated Elo rating of 3238. Rybka's listing in June 2006 was the first time a program on the list has passed the 2900 mark. In the year 2000 the ratings of the chess engines in the SSDF rating pool were calibrated with games played against humans. The SSDF list is one of the only statistically significant measures of chess engine strength, especially compared to tournaments, because it incorporates the results of thousands of games played on standard hardware at tournament time controls. The list reports not only absolute rating, but also error bars, winning percentages, and recorded moves of played games. The SSDF's current testing platform includes an AMD Ryzen 7 1800X 8-Core 3.6 GHz wit ...
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Pentium
Pentium is a brand used for a series of x86 architecture-compatible microprocessors produced by Intel. The original Pentium processor from which the brand took its name was first released on March 22, 1993. After that, the Pentium II and Pentium III were released. In their form , Pentium processors are considered entry-level products that Intel rates as "two stars", meaning that they are above the low-end Atom and Celeron series, but below the faster Intel Core lineup, and workstation/server Xeon series. , Pentium processors have little more than their name in common with earlier Pentiums, which were Intel's flagship processor for over a decade until the introduction of the Intel Core line in 2006. They are based on both the architecture used in Atom and that of Core processors. In the case of Atom architectures, Pentiums are the highest performance implementations of the architecture. Pentium processors with Core architectures prior to 2017 were distinguished from the fast ...
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Chess Computers
In computer chess, a chess engine is a computer program that analyzes chess or List of chess variants, chess variant positions, and generates a move or list of moves that it regards as strongest. A chess engine is usually a Front and back ends, back end with a command-line interface with no graphics or windowing system, windowing. Engines are usually used with a front end, a windowed graphical user interface such as Chessbase or WinBoard that the user can interact with via a keyboard, mouse or touchscreen. This allows the user to play against multiple engines without learning a new user interface for each, and allows different engines to play against each other. Many chess engines are now available for mobile phones and tablets, making them even more accessible. History The meaning of the term "chess engine" has evolved over time. In 1986, Linda and Tony Scherzer entered their program Bebe into the 4th World Computer Chess Championship, running it on "Chess Engine," their bra ...
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