Character Race
Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction. In many tabletop role-playing games and video games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC). "People" is to be taken in the broader sense, and may encompass ethnic groups, species, nationality or social groups. Overview Many fantasy stories and worlds refer to their main sapient humanoid creatures as races, rather than species in order to distinguish them from non-sapient creatures. J. R. R. Tolkien popularized the usage of the term in this context, in his legendarium (and particularly in ''The Lord of the Rings''), and the use of races in the ''Dungeons & Dragons'' role-playing games further spread the label. Character race can refer to a fictitious species from a fictional universe, or a real people, especially in case ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fantasy
Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a ma ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Tolkien's Legendarium
Tolkien's legendarium is the body of J. R. R. Tolkien's mythopoeic writing, unpublished in his lifetime, that forms the background to his ''The Lord of the Rings'', and which his son Christopher summarized in his compilation of ''The Silmarillion'' and documented in his 12-volume series ''The History of Middle-earth''. The legendarium's origins reach back to 1914, when Tolkien began writing poems and story sketches, drawing maps, and inventing languages and names as a private project to create a unique English mythology. The earliest story drafts (of ''The Book of Lost Tales'') are from 1916; he revised and rewrote these for most of his adult life. ''The Hobbit'' (1937), Tolkien's first published novel, was not originally part of the larger mythology but became linked to it. Both ''The Hobbit'' and ''The Lord of the Rings'' (1954 and 1955) took place in the Third Age of Middle-earth, while virtually all of his earlier writing had been set in the first two ages of the world. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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1979 In Games
__NOTOC__ This page lists board and card games, wargames, miniatures games, and tabletop role-playing games published in 1979. For video games, see 1979 in video gaming. Games released or invented in 1979 Games awards given in 1979 * Spiel des Jahres: ''Hare and Tortoise'' (first year given) Significant games-related events of 1979 *Task Force Games founded by Allen Eldridge Allen D. Eldridge is a game designer who has worked primarily on board games. Career Allen Eldridge met Stephen Cole at a local game club in Amarillo, Texas, and joined Cole at his company JP Productions a few years after he founded it in 1973. ... and Stephen Cole. See also * 1979 in video gaming {{DEFAULTSORT:1979 In Games Games Games by year ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bushido (role-playing Game)
''Bushido'' is a Samurai role-playing game set in Feudal Japan, originally designed by Robert N. Charrette and Paul R. Hume and published originally by Tyr Games, then Phoenix Games, and subsequently by Fantasy Games Unlimited. The setting for the game is a land called Nippon, and characters adventure in this heroic, mythic, and fantastic analogue of Japan's past. It is thematically based on Chanbara movies, such as those made by Akira Kurosawa, in which the heroes are modestly superhuman but not extraordinarily so. Overview The ''Bushido'' role-playing game was originally published in 1979 by Tyr Games (which quickly went out of business) but was more widely released in 1980 by Phoenix Games as a boxed set. This edition included a map of Nippon, a tri-fold screen, a character sheet, ''Book I, The Heroes of Nippon'', the Players Guidebook and ''Book II, The Land of Nippon'', the Gamesmaster's Guidebook. All illustrations in the original boxed set are copyright by Robert ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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1975 In Games
This page lists board and card games, wargames, miniatures games, and tabletop role-playing games published in 1975. For video games, see 1975 in video gaming. Games released or invented in 1975 Significant games-related events of 1975 * Chaosium Inc. founded by Greg Stafford. * Fantasy Games Unlimited founded by Scott Bizar. * Games Workshop founded by Ian Livingstone and Steve Jackson. *Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... founded. Deaths See also * 1975 in video gaming References {{DEFAULTSORT:1975 In Games Games Games by year ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Boot Hill (role-playing Game)
''Boot Hill'' is a western-themed role-playing game designed by Brian Blume, Gary Gygax, and Don Kaye (although Kaye unexpectedly died before the game was published), and first published in 1975. ''Boot Hill'' was TSR's third role-playing game, appearing not long after ''Dungeons & Dragons'' and ''Empire of the Petal Throne'', and taking its name from "Boot Hill", the popular Wild West term for "cemetery". ''Boot Hill'' was marketed to take advantage of America's love of the western genre. The game did feature some new game mechanics, such as the use of percentile dice, but its focus on gunfighting rather than role-playing, as well as the lethal nature of its combat system, limited its appeal. ''Boot Hill'' was issued in three editions over 15 years, but it never reached the same level of popularity as ''D&D'' and other fantasy-themed role-playing games. Creative origins Soon after TSR was formed by Gary Gygax and Don Kaye in late 1973, they and new business partner Brian Blume ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Chaosium
Chaosium Inc. is a publisher of tabletop role-playing games established by Greg Stafford in 1975. Chaosium's major titles include '' Call of Cthulhu'', based on the horror fiction stories of H. P. Lovecraft'', RuneQuest Glorantha'', ''Pendragon'', based on Thomas Mallory's ''Le Morte d'Arthur'', and '' 7th Sea'', "swashbuckling and sorcery" set in a fantasy 17th century Europe. Many of Chaosium’s product lines are based upon literary sources. While Stafford himself has been described as "one of the most decorated game designers of all time" and "the grand shaman of gaming", multiple other notable game designers have written for Chaosium. These include David Conyers, Matthew Costello, Larry DiTillio, Paul Fricker, David A. Hargrave, Rob Heinsoo, Keith Herber, Jennell Jaquays, Katharine Kerr, Reiner Knizia, Charlie Krank, Robin Laws, Penelope Love, Mark Morrison, Steve Perrin, Sandy Petersen, Ken Rolston, Ken St. Andre, Jonathan Tweet, John Wick, and Lynn Willis, among others. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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1981 In Games
__NOTOC__ This page lists board and card games, wargames, miniatures games, and tabletop role-playing games published in 1981. For video games, see 1981 in video gaming. Games released or invented in 1981 Game awards given in 1981 * Spiel des Jahres: ''Focus'' Significant games-related events in 1981 * Amarillo Design Bureau founded. See also * 1981 in video gaming Fueled by the previous year's release of the colorful and appealing ''Pac-Man'', the audience for arcade games in 1981 became much wider. ''Pac-Man'' influenced maze games began appearing in arcades and on home systems. ''Pac-Man'' was again the ... {{DEFAULTSORT:1981 In Games Games Games by year ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Call Of Cthulhu (role-playing Game)
''Call of Cthulhu'' is a horror fiction role-playing game based on H. P. Lovecraft's story of the same name and the associated Cthulhu Mythos. The game, often abbreviated as ''CoC'', is published by Chaosium; it was first released in 1981 and is in its seventh edition, with licensed foreign language editions available as well. Its game system is based on Chaosium's Basic Role-Playing (BRP) with additions for the horror genre. These include special rules for sanity and luck. Gameplay Setting ''Call of Cthulhu'' is set in a darker version of our world based on H. P. Lovecraft's observation (from his essay, "Supernatural Horror in Literature") that "The oldest and strongest emotion of mankind is fear, and the strongest kind of fear is fear of the unknown." The original edition, first published in 1981, uses Basic Role-Playing as its basis and is set in the 1920s, the setting of many of Lovecraft's stories. The ''Cthulhu by Gaslight'' supplement blends the occult and Holmesian my ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fictional Universe
A fictional universe, or fictional world, is a self-consistent setting with events, and often other elements, that differ from the real world. It may also be called an imagined, constructed, or fictional realm (or world). Fictional universes may appear in novels, comics, films, television shows, video games, and other creative works. The subject is most commonly addressed in reference to fictional universes that differ markedly from the real world, such as those that introduce entire fictional cities, countries, or even planets, or those that contradict commonly known facts about the world and its history, or those that feature fantasy or science fiction concepts such as magic or faster than light travel—and especially those in which the deliberate development of the setting is a substantial focus of the work. When a large franchise of related works has two or more somewhat different fictional universes that are each internally consistent but not consistent with each other (su ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dicing With Dragons
''Dicing with Dragons'' is a book written by Ian Livingstone and published by Routledge & Kegan Paul in 1982 that explains what role-playing games are. Contents ''Dicing with Dragons'' is an introduction to the then-new world of role-playing games. Livingstone explains how role-playing games work, and includes a solo adventure, "Eye of the Dragon", as an example. Livingstone then details the major role-playing systems that dominated the market in 1982: * ''Dungeons & Dragons'' * ''RuneQuest'' * '' Traveller'' * ''Tunnels & Trolls'' He also briefly describes 31 other role-playing games, including ''Boot Hill'', '' Bushido'', '' Call of Cthulhu'', ''Gamma World'', ''Gangbusters'', and ''Top Secret''. There are also chapters on: * Accessories, including summaries of adventures for the role-playing games previously mentioned, and magazines and fanzines specializing in role-playing games * How to paint miniature figures * How to be a gamemaster * Computer systems and computer games th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |