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Chaos Corona
Chaos Corona is a computer-generated imagery 3D rendering software, developed by Chaos Group. It was created by Ondrej Karlík as a student project in 2009 and was developed by a Prague-based company Render Legion under the name ''Corona Renderer''. In 2017, Chaos Group acquired Render Legion, and in 2022, Corona Renderer was rebranded to Chaos Corona. It's commonly used for architectural visualization. Corona is provided as a plug-in for Autodesk 3ds Max and Maxon Cinema 4D, and a standalone GUI-less application. Chaos Corona is a CPU-based rendering engine that can perform both biased and unbiased rendering and is sometimes used as a benchmark tool to measure CPU performance in multi-threaded workloads. History Corona Renderer was created in 2009 by Ondřej Karlík. By that time, GPU renderers were on the rise, but he considered that CPU rendering has great potential. He started the development as a solo student project at the Czech Technical University in Prague. ...
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Chaos (company)
Chaos is a rendering and simulation software developer headquartered in Karlsruhe, Germany and Sofia, Bulgaria. It was founded in 1997 by Peter Mitev and Vladimir Koylazov. Chaos is best known for the development of V-Ray. In 2022, it merged with Enscape, with the resulting company keeping the Chaos brand. History Chaos was founded in 1997 in Sofia, Bulgaria as Chaos Group by Peter Mitev and Vladimir Koylazov. The company released its first product, fire and smoke simulation software ''Phoenix'', then called ''Phoenix FD''. In 2002, it released the first version of 3D rendering software ''V-Ray''. In 2017, Vladimir Koylazov, then CTO of Chaos, received a Scientific and Engineering Award from the Academy of Motion Picture Arts and Sciences for his work on V-Ray. In 2021, Chaos went on to win an Engineering Emmy Award from the National Academy of Television Arts and Sciences for their work on it. Other products released by Chaos include ''Cosmos'', ''Vantage'', ''Scans'' and ' ...
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Charles University
) , image_name = Carolinum_Logo.svg , image_size = 200px , established = , type = Public, Ancient , budget = 8.9 billion CZK , rector = Milena Králíčková , faculty = 4,057 , administrative_staff = 4,026 , students = 51,438 , undergrad = 32,520 , postgrad = 9,288 , doctoral = 7,428 , city = Prague , country = Czech Republic , campus = Urban , colors = , affiliations = Coimbra Group EUA Europaeum , website = Charles University ( cs, Univerzita Karlova, UK; la, Universitas Carolina; german: Karls-Universität), also known as Charles University in Prague or historically as the University of Prague ( la, Universitas Pragensis, links=no), is the oldest and largest university in the Czech Republic. It is one of the oldest universities in Europe in continuous operation. Today, the university consists of 17 faculties located in Prague, Hradec Králové, and Plzeň. Charles University belongs among the top three universities in Central and Eastern Europe. It is ...
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Depth Of Field
The depth of field (DOF) is the distance between the nearest and the furthest objects that are in acceptably sharp focus in an image captured with a camera. Factors affecting depth of field For cameras that can only focus on one object distance at a time, depth of field is the distance between the nearest and the farthest objects that are in acceptably sharp focus. "Acceptably sharp focus" is defined using a property called the "circle of confusion". The depth of field can be determined by focal length, distance to subject, the acceptable circle of confusion size, and aperture. Limitations of depth of field can sometimes be overcome with various techniques and equipment. The approximate depth of field can be given by: : \text \approx \frac for a given circle of confusion (c), focal length (f), f-number (N), and distance to subject (u). As distance or the size of the acceptable circle of confusion increases, the depth of field increases; however, increasing the size of ...
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Aperture
In optics, an aperture is a hole or an opening through which light travels. More specifically, the aperture and focal length of an optical system determine the cone angle of a bundle of rays that come to a focus in the image plane. An optical system typically has many openings or structures that limit the ray bundles (ray bundles are also known as ''pencils'' of light). These structures may be the edge of a lens or mirror, or a ring or other fixture that holds an optical element in place, or may be a special element such as a diaphragm placed in the optical path to limit the light admitted by the system. In general, these structures are called stops, and the aperture stop is the stop that primarily determines the ray cone angle and brightness at the image point. In some contexts, especially in photography and astronomy, ''aperture'' refers to the diameter of the aperture stop rather than the physical stop or the opening itself. For example, in a telescope, the aperture ...
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Film Speed
Film speed is the measure of a photographic film's sensitivity to light, determined by sensitometry and measured on various numerical scales, the most recent being the ISO system. A closely related ISO system is used to describe the relationship between exposure and output image lightness in digital cameras. Relatively insensitive film, with a correspondingly lower speed index, requires more exposure to light to produce the same image density as a more sensitive film, and is thus commonly termed a ''slow film''. Highly sensitive films are correspondingly termed ''fast films''. In both digital and film photography, the reduction of exposure corresponding to use of higher sensitivities generally leads to reduced image quality (via coarser film grain or higher image noise of other types). In short, the higher the sensitivity, the grainier the image will be. Ultimately sensitivity is limited by the quantum efficiency of the film or sensor. Film speed measurement systems His ...
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V-Ray
V-Ray is a biased computer-generated imagery rendering software application developed by Bulgarian software company Chaos . V-Ray is a commercial plug-in for third-party 3D computer graphics software applications and is used for visualizations and computer graphics in industries such as media, entertainment, film and video game production, industrial design, product design and architecture. Overview V-Ray is a rendering engine that uses global illumination algorithms, including path tracing, photon mapping, irradiance maps and directly computed global illumination. The desktop 3D applications that are supported by V-Ray are: * Autodesk 3ds Max * Autodesk Revit * Cinema 4D * Maya * Modo * Nuke * Rhinoceros * SketchUp * Katana * Unreal *Houdini * Blender Academic and stand-alone versions of V-Ray are also available. Modo support will be discontinued at the end of 2021. Studios using V-Ray North America United States * Method Studios * Digital Domain * Blur Studio * Zoic ...
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High Dynamic Range
High dynamic range (HDR) is a dynamic range higher than usual, synonyms are wide dynamic range, extended dynamic range, expanded dynamic range. The term is often used in discussing the dynamic range of various signals such as images, videos, audio or radio. It may apply to the means of recording, processing, and reproducing such signals including analog and digitized signals. The term is also the name of some of the technologies or techniques allowing to achieve high dynamic range images, videos, or audio. Imaging In this context, the term ''high dynamic range'' means there is a lot of variation in light levels within a scene or an image. The ''dynamic range'' refers to the range of luminosity between the brightest area and the darkest area of that scene or image. (HDRI) refers to the set of imaging technologies and techniques that allow to increase the dynamic range of images or videos. It covers the acquisition, creation, storage, distribution and display of images and v ...
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Caustic (optics)
In optics, a caustic or caustic network is the envelope of light rays which have been reflected or refracted by a curved surface or object, or the projection of that envelope of rays on another surface. The caustic is a curve or surface to which each of the light rays is tangent, defining a boundary of an envelope of rays as a curve of concentrated light. Therefore, in the photo to the right, caustics can be seen as patches of light or their bright edges. These shapes often have cusp singularities. Explanation Concentration of light, especially sunlight, can burn. The word ''caustic'', in fact, comes from the Greek καυστός, burnt, via the Latin ''causticus'', burning. A common situation where caustics are visible is when light shines on a drinking glass. The glass casts a shadow, but also produces a curved region of bright light. In ideal circumstances (including perfectly parallel rays, as if from a point source at infinity), a nephroid-shaped patch of light ...
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Path Tracing
Path tracing is a computer graphics Monte Carlo method of rendering images of three-dimensional scenes such that the global illumination is faithful to reality. Fundamentally, the algorithm is integrating over all the illuminance arriving to a single point on the surface of an object. This illuminance is then reduced by a surface reflectance function (BRDF) to determine how much of it will go towards the viewpoint camera. This integration procedure is repeated for every pixel in the output image. When combined with physically accurate models of surfaces, accurate models of real light sources (light bulbs), and optically correct cameras, path tracing can produce still images that are indistinguishable from photographs. Path tracing naturally simulates many effects that have to be specifically added to other methods (conventional ray tracing or scanline rendering), such as soft shadows, depth of field, motion blur, caustics, ambient occlusion, and indirect lighting. Implementa ...
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Software Release Life Cycle
A software release life cycle is the sum of the stages of development and maturity for a piece of computer software ranging from its initial development to its eventual release, and including updated versions of the released version to help improve the software or fix software bugs still present in the software. There are several models for such a life cycle. A common method is that suggested by Microsoft, which divides software development into five phases: Pre-alpha, Alpha, Beta, Release candidate, and Stable. Pre-alpha refers to all activities performed during the software project before formal testing. The alpha phase generally begins when the software is feature complete but likely to contain several known or unknown bugs. The beta phase generally begins when the software is deemed feature complete, yet likely to contain several known or unknown bugs. Software in the production phase will generally have many more bugs in it than completed software, as well as speed/performan ...
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GNU GPL
The GNU General Public License (GNU GPL or simply GPL) is a series of widely used free software licenses that guarantee end users the four freedoms to run, study, share, and modify the software. The license was the first copyleft for general use and was originally written by the founder of the Free Software Foundation (FSF), Richard Stallman, for the GNU Project. The license grants the recipients of a computer program the rights of the Free Software Definition. These GPL series are all copyleft licenses, which means that any derivative work must be distributed under the same or equivalent license terms. It is more restrictive than the Lesser General Public License and even further distinct from the more widely used permissive software licenses BSD, MIT, and Apache. Historically, the GPL license family has been one of the most popular software licenses in the free and open-source software domain. Prominent free software programs licensed under the GPL include the Linux kernel a ...
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