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Categorical Abstract Machine
The categorical abstract machine (CAM) is a model of computation for programs''Cousineau G., Curien P.-L., Mauny M.'' The categorical abstract machine. — LNCS, 201, Functional programming languages computer architecture.-- 1985, pp.~50-64. that preserves the abilities of applicative, functional, or compositional style. It is based on the techniques of applicative computing systems, applicative computing. Overview The notion of the categorical abstract machine arose in the mid-1980s. It took its place in computer science as a kind of theory of computation for programmers, represented by Cartesian closed category and embedded into the combinatory logic. CAM is a transparent and sound mathematical representation for the languages of functional programming. The machine code can be optimized using the equational form of a theory of computation. Using CAM, the various mechanisms of computation such as recursion or lazy evaluation can be emulated as well as parameter passing, such as ...
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Model Of Computation
In computer science, and more specifically in computability theory and computational complexity theory, a model of computation is a model which describes how an output of a mathematical function is computed given an input. A model describes how units of computations, memories, and communications are organized. The computational complexity of an algorithm can be measured given a model of computation. Using a model allows studying the performance of algorithms independently of the variations that are specific to particular implementations and specific technology. Models Models of computation can be classified into three categories: sequential models, functional models, and concurrent models. Sequential models Sequential models include: * Finite state machines * Post machines (Post–Turing machines and tag machines). * Pushdown automata * Register machines ** Random-access machines * Turing machines * Decision tree model Functional models Functional models include: * Abstract re ...
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Peter J
Peter may refer to: People * List of people named Peter, a list of people and fictional characters with the given name * Peter (given name) ** Saint Peter (died 60s), apostle of Jesus, leader of the early Christian Church * Peter (surname), a surname (including a list of people with the name) Culture * Peter (actor) (born 1952), stage name Shinnosuke Ikehata, Japanese dancer and actor * ''Peter'' (album), a 1993 EP by Canadian band Eric's Trip * ''Peter'' (1934 film), a 1934 film directed by Henry Koster * ''Peter'' (2021 film), Marathi language film * "Peter" (''Fringe'' episode), an episode of the television series ''Fringe'' * ''Peter'' (novel), a 1908 book by Francis Hopkinson Smith * "Peter" (short story), an 1892 short story by Willa Cather Animals * Peter, the Lord's cat, cat at Lord's Cricket Ground in London * Peter (chief mouser), Chief Mouser between 1929 and 1946 * Peter II (cat), Chief Mouser between 1946 and 1947 * Peter III (cat), Chief Mouser between 1947 ...
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Implementation Of Functional Programming Languages
Implementation is the realization of an application, or execution of a plan, idea, model, design, specification, standard, algorithm, or policy. Industry-specific definitions Computer science In computer science, an implementation is a realization of a technical specification or algorithm as a program, software component, or other computer system through computer programming and deployment. Many implementations may exist for a given specification or standard. For example, web browsers contain implementations of World Wide Web Consortium-recommended specifications, and software development tools contain implementations of programming languages. A special case occurs in object-oriented programming, when a concrete class implements an interface; in this case the concrete class is an ''implementation'' of the interface and it includes methods which are ''implementations'' of those methods specified by the interface. Information technology In the information technology during ind ...
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Currying
In mathematics and computer science, currying is the technique of translating the evaluation of a function that takes multiple arguments into evaluating a sequence of functions, each with a single argument. For example, currying a function f that takes three arguments creates a nested unary function g, so that the code :\textx=f(a,b,c) gives x the same value as the code : \begin \texth = g(a) \\ \texti = h(b) \\ \textx = i(c), \end or called in sequence, :\textx = g(a)(b)(c). In a more mathematical language, a function that takes two arguments, one from X and one from Y, and produces outputs in Z, by currying is translated into a function that takes a single argument from X and produces as outputs ''functions'' from Y to Z. This is a natural one-to-one correspondence between these two types of functions, so that the sets together with functions between them form a Cartesian closed category. The currying of a function with more than two arguments can then be defined by induction. Cur ...
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Unlambda
Unlambda is a minimal, "nearly pure" functional programming language invented by David Madore. It is based on combinatory logic, an expression system without the lambda operator or free variables. It relies mainly on two built-in functions (s and k) and an apply operator (written `, the backquote character). These alone make it Turing-complete, but there are also some input/output (I/O) functions to enable interacting with the user, some shortcut functions, and a lazy evaluation function. Variables are unsupported. Unlambda is free and open-source software distributed under a GNU General Public License (GPL) 2.0 or later. Basic principles As an esoteric programming language, Unlambda is meant as a demonstration of very pure functional programming rather than for practical use. Its main feature is the lack of conventional operators and data types—the only kind of data in the program are one-parameter functions. Data can nevertheless be simulated with appropriate functio ...
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SKI Combinator Calculus
The SKI combinator calculus is a combinatory logic system and a computational system. It can be thought of as a computer programming language, though it is not convenient for writing software. Instead, it is important in the mathematical theory of algorithms because it is an extremely simple Turing complete language. It can be likened to a reduced version of the untyped lambda calculus. It was introduced by Moses Schönfinkel and Haskell Curry. All operations in lambda calculus can be encoded via abstraction elimination into the SKI calculus as binary trees whose leaves are one of the three symbols S, K, and I (called ''combinators''). Notation Although the most formal representation of the objects in this system requires binary trees, for simpler typesetting they are often represented as parenthesized expressions, as a shorthand for the tree they represent. Any subtrees may be parenthesized, but often only the right-side subtrees are parenthesized, with left associativity i ...
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Explicit Substitution
In computer science, lambda calculi are said to have explicit substitutions if they pay special attention to the formalization of the process of substitution. This is in contrast to the standard lambda calculus where substitutions are performed by beta reductions in an implicit manner which is not expressed within the calculus; the "freshness" conditions in such implicit calculi are a notorious source of errors. The concept has appeared in a large number of published papers in quite different fields, such as in abstract machines, predicate logic, and symbolic computation. Overview A simple example of a lambda calculus with explicit substitution is "λx", which adds one new form of term to the lambda calculus, namely the form M⟨x:=N⟩, which reads "M where x will be substituted by N". (The meaning of the new term is the same as the common idiom let x:=N in M from many programming languages.) λx can be written with the following rewriting rules: # (λx.M) N → M&lang ...
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Evaluation Strategy
In a programming language, an evaluation strategy is a set of rules for evaluating expressions. The term is often used to refer to the more specific notion of a ''parameter-passing strategy'' that defines the kind of value that is passed to the function for each parameter (the ''binding strategy'') and whether to evaluate the parameters of a function call, and if so in what order (the ''evaluation order''). The notion of reduction strategy is distinct, although some authors conflate the two terms and the definition of each term is not widely agreed upon. To illustrate, executing a function call f(a,b) may first evaluate the arguments a and b, store the results in references or memory locations ref_a and ref_b, then evaluate the function's body with those references passed in. This gives the function the ability to look up the argument values, to modify them via assignment as if they were local variables, and to return values via the references. This is the call-by-reference evalua ...
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Anonymous Recursion
In computer science, anonymous recursion is recursion which does not explicitly call a function by name. This can be done either explicitly, by using a higher-order function – passing in a function as an argument and calling it – or implicitly, via reflection features which allow one to access certain functions depending on the current context, especially "the current function" or sometimes "the calling function of the current function". In programming practice, anonymous recursion is notably used in JavaScript, which provides reflection facilities to support it. In general programming practice, however, this is considered poor style, and recursion with named functions is suggested instead. Anonymous recursion via explicitly passing functions as arguments is possible in any language that supports functions as arguments, though this is rarely used in practice, as it is longer and less clear than explicitly recursing by name. In theoretical computer science, anonymous recursion ...
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Applicative Computing Systems
Applicative computing systems, or ACS are the systems of object calculi founded on combinatory logic and lambda calculus. The only essential notion which is under consideration in these systems is the representation of object. In combinatory logic the only metaoperator is application in a sense of applying one object to other. In lambda calculus two metaoperators are used: application – the same as in combinatory logic, and functional abstraction which binds the only variable in one object. Features The objects generated in these systems are the functional entities with the following features: # the number of argument places, or object arity is not fixed but is enabling step by step in interoperations with other objects; # in a process of generating the compound object one of its counterparts—function—is applied to other one—argument—but in other contexts they can change their roles, i.e. functions and arguments are considered on the equal rights; # the self-app ...
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Typed Lambda Calculus
A typed lambda calculus is a typed formalism that uses the lambda-symbol (\lambda) to denote anonymous function abstraction. In this context, types are usually objects of a syntactic nature that are assigned to lambda terms; the exact nature of a type depends on the calculus considered (see kinds below). From a certain point of view, typed lambda calculi can be seen as refinements of the untyped lambda calculus, but from another point of view, they can also be considered the more fundamental theory and ''untyped lambda calculus'' a special case with only one type. Typed lambda calculi are foundational programming languages and are the base of typed functional programming languages such as ML and Haskell and, more indirectly, typed imperative programming languages. Typed lambda calculi play an important role in the design of type systems for programming languages; here, typability usually captures desirable properties of the program (e.g., the program will not cause a memory acces ...
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Combinatory Logic
Combinatory logic is a notation to eliminate the need for quantified variables in mathematical logic. It was introduced by Moses Schönfinkel and Haskell Curry, and has more recently been used in computer science as a theoretical model of computation and also as a basis for the design of functional programming languages. It is based on combinators, which were introduced by Schönfinkel in 1920 with the idea of providing an analogous way to build up functions—and to remove any mention of variables—particularly in predicate logic. A combinator is a higher-order function that uses only function application and earlier defined combinators to define a result from its arguments. In mathematics Combinatory logic was originally intended as a 'pre-logic' that would clarify the role of quantified variables in logic, essentially by eliminating them. Another way of eliminating quantified variables is Quine's predicate functor logic. While the expressive power of combinatory logic ...
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