Castor (framework)
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Castor (framework)
Castor is a data binding framework for Java (programming language), Java with some features like Java to Java-to-XML binding, Java-to-SQL persistence, paths between Java objects, XML documents, relational tables, etc. Castor is one of the oldest data binding projects. Process flow Basic process flows include class generation, Marshalling (computer science), marshalling, unmarshalling, etc. Marshalling framework includes a set of ClassDescriptors and FieldDescription to describe objects. Class generation Class generation is similar to Java Architecture for XML Binding, JAXB and Zeus. Castor supports XML Schema instead of DTDs (DTDs are not supported by Castor). Unmarshalling and marshalling Unmarshalling and marshalling are dealt with marshall() and unmarshall() methods respectively. During marshalling, conversion process from Java to XML is carried out, and, during unmarshalling, conversion process from XML to Java is carried out. Mapping files are the equivalent of a bindin ...
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Cross-platform
Within computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several Computing platform, computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the Interpreter (computing), interpreters or run-time packages are common or standard components of all supported platforms. For example, a cross-platform application software, application may run on Linux, macOS and Microsoft Windows. Cross-platform software may run on many platforms, or as few as two. Some frameworks for cross-platform development are Codename One, ArkUI-X, Kivy (framework), Kivy, Qt (software), Qt, GTK, Flutter (software), Flutter, NativeScript, Xamarin, Apache Cordova, Ionic (mobile app framework ...
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Java Virtual Machine
A Java virtual machine (JVM) is a virtual machine that enables a computer to run Java programs as well as programs written in other languages that are also compiled to Java bytecode. The JVM is detailed by a specification that formally describes what is required in a JVM implementation. Having a specification ensures interoperability of Java programs across different implementations so that program authors using the Java Development Kit (JDK) need not worry about idiosyncrasies of the underlying hardware platform. The JVM reference implementation is developed by the OpenJDK project as open source code and includes a JIT compiler called HotSpot. The commercially supported Java releases available from Oracle are based on the OpenJDK runtime. Eclipse OpenJ9 is another open source JVM for OpenJDK. JVM specification The Java virtual machine is an abstract (virtual) computer defined by a specification. It is a part of the Java runtime environment. The garbage collection ...
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Java (programming Language)
Java is a High-level programming language, high-level, General-purpose programming language, general-purpose, Memory safety, memory-safe, object-oriented programming, object-oriented programming language. It is intended to let programmers ''write once, run anywhere'' (Write once, run anywhere, WORA), meaning that compiler, compiled Java code can run on all platforms that support Java without the need to recompile. Java applications are typically compiled to Java bytecode, bytecode that can run on any Java virtual machine (JVM) regardless of the underlying computer architecture. The syntax (programming languages), syntax of Java is similar to C (programming language), C and C++, but has fewer low-level programming language, low-level facilities than either of them. The Java runtime provides dynamic capabilities (such as Reflective programming, reflection and runtime code modification) that are typically not available in traditional compiled languages. Java gained popularity sh ...
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Data Binding
In computer programming, data-binding is a general technique that binds data sources from the provider and consumer together and synchronizes them. This is usually done with two data/information sources with different languages, as in XML data binding and UI data binding. In UI data binding, data and information objects of the same language, but different logic function are bound together (e.g., Java UI elements to Java objects). In a data binding process, each data change is reflected automatically by the elements that are bound to the data. The term data binding is also used in cases where an outer representation of data in an element changes, and the underlying data is automatically updated to reflect this change. As an example, a change in a TextBox element could modify the underlying data value. Data binding frameworks and tools List of examples of data binding frameworks and tools for different programming languages: C# .NET * Windows Presentation Foundation (WPF) * ...
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Apache License
The Apache License is a permissive free software license written by the Apache Software Foundation (ASF). It allows users to use the software for any purpose, to distribute it, to modify it, and to distribute modified versions of the software under the terms of the license, without concern for royalties. The ASF and its projects release their software products under the Apache License. The license is also used by many non-ASF projects. History Beginning in 1995, the Apache Group (later the Apache Software Foundation) released successive versions of the Apache HTTP Server. Its initial license was essentially the same as the original 4-clause BSD license, with only the names of the organizations changed, and with an additional clause forbidding derivative works from bearing the Apache name. In July 1999, the Berkeley Software Distribution accepted the argument put to it by the Free Software Foundation and retired their ''advertising clause'' (clause 3) to form the new 3-clau ...
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Data Binding
In computer programming, data-binding is a general technique that binds data sources from the provider and consumer together and synchronizes them. This is usually done with two data/information sources with different languages, as in XML data binding and UI data binding. In UI data binding, data and information objects of the same language, but different logic function are bound together (e.g., Java UI elements to Java objects). In a data binding process, each data change is reflected automatically by the elements that are bound to the data. The term data binding is also used in cases where an outer representation of data in an element changes, and the underlying data is automatically updated to reflect this change. As an example, a change in a TextBox element could modify the underlying data value. Data binding frameworks and tools List of examples of data binding frameworks and tools for different programming languages: C# .NET * Windows Presentation Foundation (WPF) * ...
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Marshalling (computer Science)
In computer science, marshalling or marshaling ( US spelling) is the process of transforming the memory representation of an object into a data format suitable for storage or transmission, especially between different runtimes. It is typically used when data must be moved between different parts of a computer program or from one program to another. Marshalling simplifies complex communications, because it allows using '' composite objects'' instead of being restricted to '' primitive objects''. Comparison with serialization Marshalling is similar to or synonymous with serialization, although technically serialization is one step in the process of marshalling an object. * Marshalling is describing the overall intent or process to transfer some ''live'' object from a client to a server (with ''client'' and ''server'' taken as abstract, mirrored concepts mapping to any matching ends of an arbitrary communication link ie. sockets). The point with marshalling an object is to h ...
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Java Architecture For XML Binding
Jakarta XML Binding (JAXB; formerly Java Architecture for XML Binding) is a software framework that allows Java EE developers to map Java classes to XML representations. JAXB provides two main features: the ability to ''marshal'' Java objects into XML and the inverse, i.e. to ''unmarshal'' XML back into Java objects. In other words, JAXB allows storing and retrieving data in memory in any XML format, without the need to implement a specific set of XML loading and saving routines for the program's class structure. It is similar to xsd.exe and XmlSerializer in the .NET Framework. JAXB is particularly useful when the specification is complex and changing. In such a case, regularly changing the XML Schema definitions to keep them synchronised with the Java definitions can be time-consuming and error-prone. JAXB is one of the APIs in the Jakarta EE platform (formerly Java EE), part of the Java Web Services Development Pack (JWSDP), and one of the foundations for WSIT. It was also ...
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Java Data Objects
Java Data Objects (JDO) is a specification of Java object persistence. One of its features is a transparency of the persistence services to the domain model. JDO persistent objects are ordinary Java programming language classes ( POJOs); there is no requirement for them to implement certain interfaces or extend from special classes. JDO 1.0 was developed under the Java Community Process aJSR 12 JDO 2.0 was developed undeJSR 243and was released on May 10, 2006. JDO 2.1 was completed in Feb 2008, developed by thApache JDOproject. JDO 2.2 was released in October 2008. JDO 3.0 was released in April 2010. Object persistence is defined in the external XML metafiles, which may have vendor-specific extensions. JDO vendors provide developers with ''enhancers'', which modify compiled Java class files so they can be transparently persisted. (Note that byte-code enhancement is not mandated by the JDO specification, although it is the commonly used mechanism for implementing the JDO specifica ...
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List Of Object-relational Mapping Software
A list is a set of discrete items of information collected and set forth in some format for utility, entertainment, or other purposes. A list may be memorialized in any number of ways, including existing only in the mind of the list-maker, but lists are frequently written down on paper, or maintained electronically. Lists are "most frequently a tool", and "one does not ''read'' but only ''uses'' a list: one looks up the relevant information in it, but usually does not need to deal with it as a whole".Lucie Doležalová,The Potential and Limitations of Studying Lists, in Lucie Doležalová, ed., ''The Charm of a List: From the Sumerians to Computerised Data Processing'' (2009). Purpose It has been observed that, with a few exceptions, "the scholarship on lists remains fragmented". David Wallechinsky, a co-author of ''The Book of Lists'', described the attraction of lists as being "because we live in an era of overstimulation, especially in terms of information, and lists help us ...
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Serialization
In computing, serialization (or serialisation, also referred to as pickling in Python (programming language), Python) is the process of translating a data structure or object (computer science), object state into a format that can be stored (e.g. computer file, files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer environment). When the resulting series of bits is reread according to the serialization format, it can be used to create a semantically identical clone of the original object. For many complex objects, such as those that make extensive use of reference (computer science), references, this process is not straightforward. Serialization of object (computer science), objects does not include any of their associated Method (computer science), methods with which they were previously linked. This process of serializing an object is also c ...
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