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Cartographic Generalization
Cartographic generalization, or map generalization, includes all changes in a map that are made when one derives a smaller-scale map from a larger-scale map or map data. It is a core part of cartographic design. Whether done manually by a cartographer or by a computer or set of algorithms, generalization seeks to abstract spatial information at a high level of detail to information that can be rendered on a map at a lower level of detail. The cartographer has license to adjust the content within their maps to create a suitable and useful map that conveys spatial information, while striking the right balance between the map's purpose and the precise detail of the subject being mapped. Well generalized maps are those that emphasize the most important map elements while still representing the world in the most faithful and recognizable way. History During the first half of the 20th century, cartographers began to think seriously about how the features they drew depended on scale. E ...
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Scale (map)
The scale of a map is the ratio of a distance on the map to the corresponding distance on the ground. This simple concept is complicated by the curvature of the Earth's surface, which forces scale to vary across a map. Because of this variation, the concept of scale becomes meaningful in two distinct ways. The first way is the ratio of the size of the generating globe to the size of the Earth. The generating globe is a conceptual model to which the Earth is shrunk and from which the map is projected. The ratio of the Earth's size to the generating globe's size is called the nominal scale (= principal scale = representative fraction). Many maps state the nominal scale and may even display a bar scale (sometimes merely called a 'scale') to represent it. The second distinct concept of scale applies to the variation in scale across a map. It is the ratio of the mapped point's scale to the nominal scale. In this case 'scale' means the scale factor (= point scale = particular scale). ...
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Geographic Information Systems
A geographic information system (GIS) is a type of database containing geographic data (that is, descriptions of phenomena for which location is relevant), combined with software tools for managing, analyzing, and visualizing those data. In a broader sense, one may consider such a system to also include human users and support staff, procedures and workflows, body of knowledge of relevant concepts and methods, and institutional organizations. The uncounted plural, ''geographic information systems'', also abbreviated GIS, is the most common term for the industry and profession concerned with these systems. It is roughly synonymous with geoinformatics and part of the broader geospatial field, which also includes GPS, remote sensing, etc. Geographic information science, the academic discipline that studies these systems and their underlying geographic principles, may also be abbreviated as GIS, but the unambiguous GIScience is more common. GIScience is often considered a subdiscip ...
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Dimension
In physics and mathematics, the dimension of a Space (mathematics), mathematical space (or object) is informally defined as the minimum number of coordinates needed to specify any Point (geometry), point within it. Thus, a Line (geometry), line has a dimension of one (1D) because only one coordinate is needed to specify a point on itfor example, the point at 5 on a number line. A Surface (mathematics), surface, such as the Boundary (mathematics), boundary of a Cylinder (geometry), cylinder or sphere, has a dimension of two (2D) because two coordinates are needed to specify a point on itfor example, both a latitude and longitude are required to locate a point on the surface of a sphere. A two-dimensional Euclidean space is a two-dimensional space on the Euclidean plane, plane. The inside of a cube, a cylinder or a sphere is three-dimensional (3D) because three coordinates are needed to locate a point within these spaces. In classical mechanics, space and time are different categ ...
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Waldo Tobler
Waldo Rudolph Tobler (November 16, 1930 – February 20, 2018) was an American-Swiss geographer and cartographer. Tobler's idea that "Everything is related to everything else, but near things are more related than distant things" is referred to as the "first law of geography." He has proposed a second law as well: "The phenomenon external to an area of interest affects what goes on inside". Tobler was an active Professor Emeritus at the University of California, Santa Barbara Department of Geography until his death. Academic background In 1961, Tobler received his Ph.D. in the Department of Geography at the University of Washington at Seattle. At Washington, he participated in geography's William Garrison-led quantitative revolution of the late 1950s. After graduating in 1961, Tobler became an Assistant Professor at the University of Michigan, where he remained until moving to the University of California, Santa Barbara in 1977. Until his retirement he held the positions of Pr ...
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Kernel Smoother
A kernel smoother is a statistical technique to estimate a real valued function f: \mathbb^p \to \mathbb as the weighted average of neighboring observed data. The weight is defined by the ''kernel'', such that closer points are given higher weights. The estimated function is smooth, and the level of smoothness is set by a single parameter. Kernel smoothing is a type of weighted moving average. Definitions Let K_(X_0 ,X) be a kernel defined by :K_(X_0 ,X) = D\left( \frac \right) where: * X,X_0 \in \mathbb^p * \left\, \cdot \right\, is the Euclidean norm * h_\lambda (X_0) is a parameter (kernel radius) * ''D''(''t'') is typically a positive real valued function, whose value is decreasing (or not increasing) for the increasing distance between the ''X'' and ''X''0. Popular kernels used for smoothing include parabolic (Epanechnikov), Tricube, and Gaussian kernels. Let Y(X):\mathbb^p \to \mathbb be a continuous function of ''X''. For each X_0 \in \mathbb^p, the Nadaraya-Watson k ...
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Field (geography)
In the context of spatial analysis, geographic information systems, and geographic information science, a field is a property that fills space, and varies over space, such as temperature or density. This use of the term has been adopted from physics and mathematics, due to their similarity to physical fields ( vector or scalar) such as the electromagnetic field or gravitational field. Synonymous terms include spatially dependent variable ( geostatistics), statistical surface ( thematic mapping), and intensive property ( physics and chemistry) and crossbreeding between these disciplines is common. The simplest formal model for a field is the function, which yields a single value given a point in space (i.e., ''t'' = ''f''(''x'', ''y'', ''z'') ) History The modeling and analysis of fields in geographic applications was developed in five essentially separate movements, all of which arose during the 1950s and 1960s: * Cartographic techniques for visualizing fields in themat ...
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Raster Graphics
upright=1, The Smiley, smiley face in the top left corner is a raster image. When enlarged, individual pixels appear as squares. Enlarging further, each pixel can be analyzed, with their colors constructed through combination of the values for red, green and blue. In computer graphics and digital photography, a raster graphic represents a two-dimensional picture as a rectangular matrix or grid of square pixels, viewable via a computer display, paper, or other display medium. A raster is technically characterized by the width and height of the image in pixels and by the number of bits per pixel. Raster images are stored in image files with varying dissemination, production, generation, and acquisition formats. The printing and prepress industries know raster graphics as contones (from ''continuous tones''). In contrast, line art is usually implemented as vector graphics in digital systems. Many raster manipulations map directly onto the mathematical formalisms of linear al ...
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Ramer–Douglas–Peucker Algorithm
The Ramer–Douglas–Peucker algorithm, also known as the Douglas–Peucker algorithm and iterative end-point fit algorithm, is an algorithm that decimates a curve composed of line segments to a similar curve with fewer points. It was one of the earliest successful algorithms developed for cartographic generalization. Idea The purpose of the algorithm is, given a curve composed of line segments (which is also called a ''Polyline'' in some contexts), to find a similar curve with fewer points. The algorithm defines 'dissimilar' based on the maximum distance between the original curve and the simplified curve (i.e., the Hausdorff distance between the curves). The simplified curve consists of a subset of the points that defined the original curve. Algorithm The starting curve is an ordered set of points or lines and the distance dimension . The algorithm recursively divides the line. Initially it is given all the points between the first and last point. It automatically ma ...
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Line Generalize
Line most often refers to: * Line (geometry), object with zero thickness and curvature that stretches to infinity * Telephone line, a single-user circuit on a telephone communication system Line, lines, The Line, or LINE may also refer to: Arts, entertainment, and media Films * ''Lines'' (film), a 2016 Greek film * ''The Line'' (2017 film) * ''The Line'' (2009 film) * ''The Line'', a 2009 independent film by Nancy Schwartzman Podcasts * ''The Line'' (podcast), 2021 by Dan Taberski Literature * Line (comics), a term to describe a subset of comic book series by a publisher * ''Line'' (play), by Israel Horovitz, 1967 * Line (poetry), the fundamental unit of poetic composition * "Lines" (poem), an 1837 poem by Emily Brontë * ''The Line'' (memoir), by Arch and Martin Flanagan * ''The Line'' (play), by Timberlake Wertenbaker, 2009 Music Albums * ''Lines'' (The Walker Brothers album), 1976 * ''Lines'' (Pandelis Karayorgis album), 1995 * ''Lines'' (Unthanks album), 201 ...
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