Carriers At War
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Carriers At War
''Carriers at War 1941-1945: Fleet Carrier Operations in the Pacific'' is a 1984 computer wargame by Strategic Studies Group for Apple II and Commodore 64. The game was designed by Roger Keating and Ian Trout. A remake, '' Carriers at War'', was released for DOS in 1992. A sequel to the remake, '' Carriers at War II'', was released for DOS and Mac OS in 1993. A second remake was published by Matrix Games in 2007 for Microsoft Windows. Reception ''II Computing'' in 1985 called the Apple II version of ''Carriers at War'' "the best-playing simulation of naval warfare I have seen on either tabletop or video monitor" and favorably citing its historical accuracy. ''inCider'' was less positive, rating the Apple II version two stars in 1986. The reviewer stated that the game "is so difficult to master, it takes much of the joy out of playing it ... Carriers' big drawback is its complexity", adding that he preferred Gary Grigsby's SSI naval games as "they're less flexible, but they'r ...
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Strategic Studies Group
Strategic Studies Group (SSG) is an Australian software development company that makes primarily strategy wargames. The company was founded by strategy game enthusiasts Ian Trout and Roger Keating. Trout was proprietor of a military books store and Keating had had several of his games published by Strategic Simulations Inc. The game that launched the company was ''Reach for the Stars'' (1983). This games is credited for having "effectively launched the genre of 4-X space games - explore, expand, exploit, exterminate". Its success was followed by a string of other, mostly historical military games published throughout the 1980s for Apple II, Atari, Commodore 64, and IBM PC series of computers. Titles included '' Reach for the Stars'', '' Battlefront'', ''Battles in Normandy'', '' Halls of Montezuma: A Battle History of the U.S. Marine Corps'', ''Europe Ablaze'', '' MacArthur's War: Battles for Korea'', ''Carriers at War'', (in three volumes), ''Rommel'', ''Gold of the Americas'' ...
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Game Manufacturers Association
The Game Manufacturers Association (GAMA) is a non-profit trade association based in Columbus, Ohio, dedicated to the advancement of the non-electronic social games Industry (economics), industry – Board/Tabletop Games, Miniatures Games, Card Games, Collectable/Tradeable Card Games, Role-Playing Games, and Live-Action Role Playing Games. Its members are game manufacturers, retailers, distributors, suppliers, conventions, clubs, and independent professionals related to the games industry. The association was formed in 1977 to protect the interests of the Origins Game Fair, and was incorporated as a non-profit venture in 1982. GAMA organizes two shows each year, the GAMA Trade Show (GTS) in Reno, Nevada – a professional trade show aimed at game retailers, and the Origins Game Fair in Columbus, Ohio – a 15,000 person consumer show that is aimed at the game-playing public. GAMA has a number of programs designed to advance hobby games as a business. The Games in Education prog ...
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Origins Award Winners
Origin(s) or The Origin may refer to: Arts, entertainment, and media Comics and manga * ''Origin'' (comics), a Wolverine comic book mini-series published by Marvel Comics in 2002 * ''The Origin'' (Buffy comic), a 1999 ''Buffy the Vampire Slayer'' comic book series * Origins (''Judge Dredd'' story), a major ''Judge Dredd'' storyline running from 2006 through 2007 * ''Origin'' (manga), a 2016 manga by Boichi * '' Mobile Suit Gundam: The Origin'', a 2002 manga by Yoshikazu Yasuhiko * '' Wolverine: Origins'', a Marvel Comics series Films and television * ''Origin'' (TV series), 2018 science-fiction TV series * "Origin" (''Angel''), a fifth-season episode of ''Angel'' * '' Origin: Spirits of the Past'', a 2006 anime movie also known as ''Gin-iro no Kami no Agito'' * Origin (''Stargate''), the religion of the Ori * "Origin" (''Stargate SG-1''), a ninth-season episode of ''Stargate SG-1'' * '' X-Men Origins: Wolverine'', a 2009 superhero film, prequel to the ''X-Men'' film tr ...
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Naval Video Games
A navy, naval force, or maritime force is the branch of a nation's armed forces principally designated for naval and amphibious warfare; namely, lake-borne, riverine, littoral, or ocean-borne combat operations and related functions. It includes anything conducted by surface ships, amphibious ships, submarines, and seaborne aviation, as well as ancillary support, communications, training, and other fields. The strategic offensive role of a navy is projection of force into areas beyond a country's shores (for example, to protect sea-lanes, deter or confront piracy, ferry troops, or attack other navies, ports, or shore installations). The strategic defensive purpose of a navy is to frustrate seaborne projection-of-force by enemies. The strategic task of the navy also may incorporate nuclear deterrence by use of submarine-launched ballistic missiles. Naval operations can be broadly divided between riverine and littoral applications (brown-water navy), open-ocean applications (blu ...
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Computer Wargames
A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes. History Computer wargames derived from tabletop wargames, which range from military wargaming to recreational wargaming. Wargames appeared on computers as early as ''Empire'' in 1972. The wargaming community saw the possibilities of computer gaming early and made attempts to break into the market, notably Avalon Hill's Microcomputer Games line, which began in 1980 and covered a variety of topics, including adaptations of some of their wargames. In February 1980 Strategic Simulations, Inc. (SSI) was the first to sell a serious, professionally packaged computer wargame, '' Computer Bismarck'', a turn-based game based on the last battle of the battleship ''Bismarck''. Wargame designer Gary Gr ...
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Commodore 64 Games
{{short description, None This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: *List of Commodore 64 games (A–M) *List of Commodore 64 games (N–Z) See also * Commodore 64 Games System * Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
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Apple II Games
An apple is an edible fruit produced by an apple tree (''Malus domestica''). Apple fruit tree, trees are agriculture, cultivated worldwide and are the most widely grown species in the genus ''Malus''. The tree originated in Central Asia, where its wild ancestor, ''Malus sieversii'', is still found today. Apples have been grown for thousands of years in Asia and Europe and were brought to North America by European colonization of the Americas, European colonists. Apples have Religion, religious and mythology, mythological significance in many cultures, including Norse mythology, Norse, Greek mythology, Greek, and Christianity in Europe, European Christian tradition. Apples grown from seed tend to be very different from those of their parents, and the resultant fruit frequently lacks desired characteristics. Generally, apple cultivars are propagated by clonal grafting onto rootstocks. Apple trees grown without rootstocks tend to be larger and much slower to fruit after plantin ...
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Aircraft Carriers In Fiction
An aircraft is a vehicle that is able to flight, fly by gaining support from the Atmosphere of Earth, air. It counters the force of gravity by using either Buoyancy, static lift or by using the Lift (force), dynamic lift of an airfoil, or in a few cases the Powered lift, downward thrust from jet engines. Common examples of aircraft include airplanes, helicopters, airships (including blimps), Glider (aircraft), gliders, Powered paragliding, paramotors, and hot air balloons. The human activity that surrounds aircraft is called ''aviation''. The science of aviation, including designing and building aircraft, is called ''aeronautics.'' Aircrew, Crewed aircraft are flown by an onboard Aircraft pilot, pilot, but unmanned aerial vehicles may be remotely controlled or self-controlled by onboard computers. Aircraft may be classified by different criteria, such as lift type, Powered aircraft#Methods of propulsion, aircraft propulsion, usage and others. History Flying model craft an ...
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1984 Video Games
Events January * January 1 – The Bornean Sultanate of Brunei gains full independence from the United Kingdom, having become a British protectorate in 1888. * January 7 – Brunei becomes the sixth member of the Association of Southeast Asian Nations (ASEAN). * January 10 ** The United States and the Vatican City, Vatican (Holy See) restore full diplomatic relations. ** The Victoria, Seychelles, Victoria Agreement is signed, institutionalising the Indian Ocean Commission. *January 24 – Steve Jobs launches the Macintosh 128K, Macintosh personal computer in the United States. February * February 3 ** Dr. John Buster and the research team at Harbor–UCLA Medical Center announce history's first embryo transfer from one woman to another, resulting in a live birth. ** STS-41-B: Space Shuttle Challenger, Space Shuttle ''Challenger'' is launched on the 10th Space Shuttle mission. * February 7 – Astronauts Bruce McCandless II and Robert L. Stewart make the first untethered spac ...
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Tilt (French Magazine)
''Tilt'' was a French magazine which began publication in September 1982, focused on computer and console gaming. It was the first French magazine specifically devoted to video games. The headquarters of the magazine was in Paris Paris () is the capital and most populous city of France, with an estimated population of 2,165,423 residents in 2019 in an area of more than 105 km² (41 sq mi), making it the 30th most densely populated city in the world in 2020. S .... The name of the magazine was a nod to the pinball term, where excessive nudging of a pinball machine would result in a "tilt" penalty, and the loss of a turn during gameplay. The final issue of ''Tilt'' was published January 1994. References External links Tiltback issuesprovided by abandonware-magazines.org Archived Tilt Magazines at Internet Archive 1982 establishments in France 1994 disestablishments in France Defunct computer magazines Defunct magazines published in France French-language mag ...
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Compute!'s Gazette
''Compute!'s Gazette'' (), stylized as ''COMPUTE!'s Gazette'', was a computer magazine of the 1980s, directed at users of Commodore's 8-bit home computers. Announced as ''The Commodore Gazette'', it was a Commodore-only daughter magazine of the computer hobbyist magazine ''Compute!''. It was first published in July 1983. It contained both standard articles and type-in programs. Many of these programs were quite long and sophisticated. To assist in entry, ''Gazette'' published several utilities. The Automatic Proofreader provided checksum capabilities for BASIC programs, while machine language listings could be entered with MLX. Starting in May 1984, a companion disk with each issue's programs was available to subscribers for an extra fee. Perhaps its most popular and enduring type-in application was the ''SpeedScript'' word processor. A monthly column, "The VIC Magician" by Michael Tomczyk, presented BASIC programming tips and tricks for the VIC-20 and Commodore 64. The publ ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% ('' Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK editi ...
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