Carnegie Mellon School Of Design
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Carnegie Mellon School Of Design
The School of Design at Carnegie Mellon University is a degree-granting institution within a private university in Pittsburgh, Pennsylvania Pennsylvania (; ( Pennsylvania Dutch: )), officially the Commonwealth of Pennsylvania, is a state spanning the Mid-Atlantic, Northeastern, Appalachian, and Great Lakes regions of the United States. It borders Delaware to its southeast, ..., United States. The School of Design is one of five schools within the Carnegie Mellon College of Fine Arts offering both under and post graduate education. The School is accredited by Middle States Association of Colleges and Schools and awards BDES, MA, MDES, MPS, MII-PS, DDES, and PhD degrees. The School of Design has 21 full-time and 10 adjunct faculty. History The university began as the Carnegie Technical Schools founded by Andrew Carnegie in 1900, with the vision that a school would be created where the working-class of Pittsburgh could learn the skills and trades needed to enhance their ...
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Design
A design is a plan or specification for the construction of an object or system or for the implementation of an activity or process or the result of that plan or specification in the form of a prototype, product, or process. The verb ''to design'' expresses the process of developing a design. In some cases, the direct construction of an object without an explicit prior plan (such as in craftwork, some engineering, coding, and graphic design) may also be considered to be a design activity. The design usually has to satisfy certain goals and constraints; may take into account aesthetic, functional, economic, or socio-political considerations; and is expected to interact with a certain Environment (systems), environment. Typical examples of designs include architectural drawing, architectural and engineering drawing, engineering drawings, circuit diagrams, Pattern (sewing), sewing patterns and less tangible artefacts such as business process models. Designing People who produce designs ...
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Communication Design
Communication design is a mixed discipline between design and information-development which is concerned with how media communicate with people. A communication design approach is not only concerned with developing the message in addition to the aesthetics in media, but also with creating new media channels to ensure the message reaches the target audience. Some designers use graphic design and communication design interchangeably due to overlapping skills. Communication design can also refer to a systems-based approach, in which the totality of media and messages within a culture or organization are designed as a single integrated process rather than a series of discrete efforts. This is done through communication channels that aim to inform and attract the attention of the people one is focusing one's skills on. Design skills must be tailored to fit to different cultures of people, while maintaining pleasurable visual design. These are all important pieces of information to ad ...
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Design Schools In The United States
A design is a plan or specification for the construction of an object or system or for the implementation of an activity or process or the result of that plan or specification in the form of a prototype, product, or process. The verb ''to design'' expresses the process of developing a design. In some cases, the direct construction of an object without an explicit prior plan (such as in craftwork, some engineering, coding, and graphic design) may also be considered to be a design activity. The design usually has to satisfy certain goals and constraints; may take into account aesthetic, functional, economic, or socio-political considerations; and is expected to interact with a certain environment. Typical examples of designs include architectural and engineering drawings, circuit diagrams, sewing patterns and less tangible artefacts such as business process models. Designing People who produce designs are called ''designers''. The term 'designer' generally refers to someone who work ...
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Terry Irwin (designer)
Terry Irwin is an American designer, academic and Professor and former Head of the School of Design at Carnegie Mellon University. She is a key figure in the development of transition design—an area of design practice, study and research focused on design-led societal transitions towards more sustainable futures. Career Terry Irwin completed an MFA in Design at Switzerland's Schule für Gestaltung Basel. She was a senior designer at Landor Associates until 1989, when she left to establish the San Francisco office of MetaDesign with Erik Spiekermann and Bill Hill. From 1992-2001 she served as creative director at the agency, leading projects for Apple Computer, Nissan Motors, BVG, Audi, Ernst & Young, Sony and Samsung. In 2003, Irwin moved to Devon to pursue an MSc in Holistic Science at Schumacher College, studying with renowned deep ecologists and physicists including Fritjof Capra. She later joined the faculty at Schumacher to teach ecological design thinking. In 2009, Ir ...
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Richard Buchanan (academic)
Richard Buchanan is a professor of design, management, and information systems. Currently he teaches at the Weatherhead School of Management at Case Western Reserve University. Previously he was the head of the Carnegie Mellon School of Design. He serves as an editor of ''Design Issues'' and is a past President of the Design Research Society. Buchanan is one of the first people to talk about "Fourth Order of Design" as described in his paper "Design Research and the New Learning" (2001) and he is known for extending the application of design into new areas of theory and practice, writing, and teaching as well as practicing the concepts and methods of interaction design. In 2009, Buchanan received an honorary doctorate from the Faculté de l’aménagement (Environmental Design Faculty) at the University of Montréal. He is an editor of the following books: *Buchanan, Richard, and Victor Margolin. ''Discovering Design: Explorations in Design Studies.'' Chicago: University of Chic ...
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LinkedIn
LinkedIn () is an American business and employment-oriented online service that operates via websites and mobile apps. Launched on May 5, 2003, the platform is primarily used for professional networking and career development, and allows job seekers to post their CVs and employers to post jobs. From 2015 most of the company's revenue came from selling access to information about its members to recruiters and sales professionals. Since December 2016, it has been a wholly owned subsidiary of Microsoft. LinkedIn has 830+ million registered members from over 200 countries and territories. LinkedIn allows members (both workers and employers) to create profiles and connect with each other in an online social network which may represent real-world professional relationships. Members can invite anyone (whether an existing member or not) to become a connection. LinkedIn can also be used to organize offline events, join groups, write articles, publish job postings, post photos and vide ...
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Social Innovation
Social innovations are new social practices that aim to meet social needs in a better way than the existing solutions,Howaldt, J./ Schwarz, M"Social Innovation: Concepts, research fields and international trends" IMO international monitoring, 2010. resulting from - for example - working conditions, education, community development or health. These ideas are created with the goal of extending and strengthening civil society. Social innovation includes the social ''processes'' of innovation, such as open source methods and techniques and also the innovations which have a social purpose—like activism, virtual volunteering, microcredit, or distance learning. There are many definitions of social innovation, however, they usually include the broad criteria about social objectives, social interaction between actors or actor diversity, social outputs, and innovativeness (The innovation should be at least ”new” to the beneficiaries it targets, but it does not have to be new to the ...
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Design For Service
Design for Excellence or Design For Excellence (DfX or DFX), are terms and expansions used interchangeably in the existing literature, where the ''X'' in ''design for X'' is a variable which can have one of many possible values. In many fields (e.g., very-large-scale integration (VLSI) and nanoelectronics) ''X'' may represent several traits or features including: manufacturability, power, variability, cost, yield, or reliability.Saraju Mohanty, Chapter 3 Nanoelectronics Issues in Design for excellence,Nanoelectronic Mixed-Signal System Design, and 0071825711, 1st Edition, McGraw-Hill, 2015. This gives rise to the terms design for manufacturability (DfM, DFM), design for inspection (DFI), design for variability (DfV), design for cost (DfC). Similarly, other disciplines may associate other traits, attributes, or objectives for ''X''. Under the label ''design for X'', a wide set of specific design guidelines are summarized. Each design guideline addresses a given issue that is caused ...
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User-centered Design
User-centered design (UCD) or user-driven development (UDD) is a framework of process (not restricted to interfaces or technologies) in which usability goals, user characteristics, environment, tasks and workflow of a product, service or process are given extensive attention at each stage of the design process. These tests are conducted with/without actual users during each stage of the process from requirements, pre-production models and post production, completing a circle of proof back to and ensuring that "development proceeds with the user as the center of focus." Such testing is necessary as it is often very difficult for the designers of a product to understand intuitively the first-time users of their design experiences, and what each user's learning curve may look like. User-centered design is based on the understanding of a user, their demands, priorities and experiences and when used, is known to lead to an increased product usefulness and usability as it delivers sat ...
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Interaction Design
Interaction design, often abbreviated as IxD, is "the practice of designing interactive digital products, environments, systems, and services." Beyond the digital aspect, interaction design is also useful when creating physical (non-digital) products, exploring how a user might interact with it. Common topics of interaction design include design, human–computer interaction, and software development. While interaction design has an interest in form (similar to other design fields), its main area of focus rests on behavior. Rather than analyzing how things are, interaction design synthesizes and imagines things as they could be. This element of interaction design is what characterizes IxD as a design field as opposed to a science or engineering field. While disciplines such as software engineering have a heavy focus on designing for technical stakeholders, interaction design is focused on meeting the needs and optimizing the experience of users, within relevant technical or busine ...
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Mellon Institute Of Industrial Research
The Mellon Institute of Industrial Research is a former research institute in Pittsburgh, Pennsylvania, United States, which is now part of Carnegie Mellon University. It was founded in 1913 by Andrew Mellon and Richard B. Mellon as part of the University of Pittsburgh, and was originally located in Allen Hall. After becoming an independent research center and moving to a new building on Fifth Avenue, the Mellon Institute subsequently merged with the Carnegie Institute of Technology in 1967 to form Carnegie Mellon University. While it ceased to exist as a distinct institution, the landmark building bearing its name remains located at the corner of Fifth Avenue and Bellefield Avenue in Oakland, the city's university district. It is sited adjacent to The Carnegie Mellon Software Engineering Institute (SEI) and the University of Pittsburgh's Bellefield Hall and is across Bellefield Avenue from two other local landmarks: the University of Pittsburgh's Heinz Memorial Chapel and the Ca ...
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Carnegie Mellon College Of Fine Arts
The College of Fine Arts (CFA) at Carnegie Mellon University in Pittsburgh, in the U.S. state of Pennsylvania oversees the Schools of Architecture, Art, Design, Drama, and Music along with its associated centers, studios, and galleries. The College of Fine Arts has its roots in 1900, when the institution was first founded as Carnegie Technical Schools. The School of Fine and Applied Arts was one of the original four schools within Carnegie Technical Schools and later became the College of Fine Arts. Officially founded in 1905 as the first comprehensive arts learning institution in the United States, CFA has educated outstanding artists, architects, designers, theater artists and musicians who have made important contributions to culture in the United States and the world for almost a century. The College of Fine Arts concentrates on the education of professionals in the arts in the broader context of Carnegie Mellon University. Beyond their education in their chosen field, thro ...
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