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CarnEvil
''CarnEvil'' is a 1998 light gun shooter arcade game released by Midway Games. It is often noted for its heavy use of graphic violence and dark humor. It is Midway Games' most successful light gun shooter. Gameplay ''CarnEvil'' plays similarly to Sega's ''House of the Dead'' series. It consists of four levels, each ending with a boss fight. The first three levels (Haunted House, Rickety Town, Freak Show) can be played in any order, but the fourth (Big Top) can only be accessed after all three are cleared. The players shoot enemies while progressing through carnival and amusement park environments. The gameplay is considerably violent and features various gory scenes. The controller is a pump-action shotgun attached to the cabinet by a cable; to reload, players must either pump the fore-end or fire off-screen. Occasionally, a girl named Betty will appear as an innocent civilian. Shooting her gives a life penalty, but does not garner any long-term consequences or changes to th ...
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CarnEvil Gameplay
''CarnEvil'' is a 1998 light gun shooter arcade game released by Midway Games. It is often noted for its heavy use of graphic violence and dark humor. It is Midway Games' most successful light gun shooter. Gameplay ''CarnEvil'' plays similarly to Sega's ''House of the Dead'' series. It consists of four levels, each ending with a boss fight. The first three levels (Haunted House, Rickety Town, Freak Show) can be played in any order, but the fourth (Big Top) can only be accessed after all three are cleared. The players shoot enemies while progressing through carnival and amusement park environments. The gameplay is considerably violent and features various gory scenes. The controller is a pump-action shotgun attached to the cabinet by a cable; to reload, players must either pump the fore-end or fire off-screen. Occasionally, a girl named Betty will appear as an innocent civilian. Shooting her gives a life penalty, but does not garner any long-term consequences or changes to the ...
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Light Gun Shooter
Light gun shooter, also called light gun game or simply gun game, is a shooter video game genre in which the primary design element is to simulate a shooting gallery by having the player aiming and discharging a gun-shaped controller at a screen. Light gun shooters revolve around the protagonist shooting virtual targets, either antagonists or inanimate objects, and generally feature action or horror themes and some may employ a humorous, parodic treatment of these conventions. These games typically feature "on-rails" movement, which gives the player control only over aiming; the protagonist's other movements are determined by the game. Games featuring this device are sometimes termed "rail shooters", though this term is also applied to games of other genres in which "on-rails" movement is a feature. Some, particularly later, games give the player greater control over movement and in still others the protagonist does not move at all. Light gun shooters typically employ "light ...
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Light Gun Shooter
Light gun shooter, also called light gun game or simply gun game, is a shooter video game genre in which the primary design element is to simulate a shooting gallery by having the player aiming and discharging a gun-shaped controller at a screen. Light gun shooters revolve around the protagonist shooting virtual targets, either antagonists or inanimate objects, and generally feature action or horror themes and some may employ a humorous, parodic treatment of these conventions. These games typically feature "on-rails" movement, which gives the player control only over aiming; the protagonist's other movements are determined by the game. Games featuring this device are sometimes termed "rail shooters", though this term is also applied to games of other genres in which "on-rails" movement is a feature. Some, particularly later, games give the player greater control over movement and in still others the protagonist does not move at all. Light gun shooters typically employ "light ...
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Amusement Park
An amusement park is a park that features various attractions, such as rides and games, as well as other events for entertainment purposes. A theme park is a type of amusement park that bases its structures and attractions around a central theme, often featuring multiple areas with different themes. Unlike temporary and mobile funfairs and carnivals, amusement parks are stationary and built for long-lasting operation. They are more elaborate than city parks and playgrounds, usually providing attractions that cater to a variety of age groups. While amusement parks often contain themed areas, theme parks place a heavier focus with more intricately-designed themes that revolve around a particular subject or group of subjects. Amusement parks evolved from European fairs, pleasure gardens, and large picnic areas, which were created for people's recreation. World's fairs and other types of international expositions also influenced the emergence of the amusement park industry ...
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Freak Show
A freak show, also known as a creep show, is an exhibition of biological rarities, referred to in popular culture as "freaks of nature". Typical features would be physically unusual humans, such as those uncommonly large or small, those with intersex variations, those with extraordinary diseases and conditions, and others with performances expected to be shocking to viewers. Heavily tattooed or pierced people have sometimes been seen in freak shows (more common in modern times as a sideshow act), as have attention-getting physical performers such as fire-eating and sword-swallowing acts. Since at least the medieval period, deformed people have often been treated as objects of interest and entertainment, and crowds have flocked to see them exhibited. A famous early modern example was the exhibition at the court of King Charles I of Lazarus and Joannes Baptista Colloredo, two conjoined brothers born in Genoa, Italy. While Lazarus appeared to be otherwise ordinary, the underd ...
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Narc (video Game)
''Narc'' (stylized as ''NARC'') is a 1988 run and gun arcade game designed by Eugene Jarvis for Williams Electronics and programmed by George Petro, Todd Allen, and Eugene Jarvis, with art by Jack Haeger, John Newcomer, and Lin Young. It was one of the first ultra-violent video games and a frequent target of parental criticism of the video game industry. The object is to arrest and kill drug offenders, confiscate their money and drugs, and defeat "Mr. Big". It was the first game in the newly restarted Williams Electronics coin-op video game division. Shortly before its release, Williams acquired the video and pinball divisions of Bally/Midway. ''Narc'' was ported to the Commodore 64, Atari ST, Amiga, ZX Spectrum, Amstrad CPC, and NES. In 2005, the franchise was re-launched with a new game for the Xbox and PS2, which was released on March 22, 2005. A GameCube version of said game was planned, but was ultimately scrapped. Gameplay The game's main characters are Max Force and Hi ...
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Stop Motion
Stop motion is an animated filmmaking technique in which objects are physically manipulated in small increments between individually photographed frames so that they will appear to exhibit independent motion or change when the series of frames is played back. Any kind of object can thus be animated, but puppets with movable joints (puppet animation) or plasticine figures (''clay animation'' or claymation) are most commonly used. Puppets, models or clay figures built around an armature are used in model animation. Stop motion with live actors is often referred to as pixilation. Stop motion of flat materials such as paper, fabrics or photographs is usually called cutout animation. Terminology The term "stop motion", relating to the animation technique, is often spelled with a hyphen as "stop-motion". Both orthographical variants, with and without the hyphen, are correct, but the hyphenated one has a second meaning that is unrelated to animation or cinema: "a device for automatical ...
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Midway Games
Midway Games Inc., known previously as Midway Manufacturing and Bally Midway, and commonly known as simply Midway, was an American video game developer and publisher. Midway's franchises included ''Mortal Kombat'', ''Rampage (series), Rampage'', ''Spy Hunter'', ''NBA Jam (series), NBA Jam'', ''Cruis'n (series), Cruis'n'', and ''NFL Blitz''. Midway also acquired the rights to video games that were originally developed by WMS Industries, Williams Electronics and Atari Games, such as ''Defender (video game), Defender'', ''Joust (video game), Joust'', ''Robotron 2084'', ''Gauntlet (series), Gauntlet'', and the ''Rush (video game series), Rush'' series. The company was founded as Midway Manufacturing in 1958, as an amusement game manufacturer. The company was then purchased by Bally Manufacturing in 1969, and used the Bally Midway name in the 1980s. In 1973, Midway moved into the interactive entertainment industry, Video game developer, developing and video game publisher, publishing ...
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GamesRadar+
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer and Video Games'' were merged into ''GamesRadar'', with the resulting, expanded website being renamed ''GamesRadar+'' in November that year. Format and style ''GamesRadar+'' publishes numerous articles each day. Including official video game news, reviews, previews, and interviews with publishers and developers. One of the site's features was their "Top 7" lists, a weekly countdown detailing negative aspects of video games themselves, the industry and/or culture. Now, they are better known for lists of baddest depth segmented by genre, platform, or theme. These are divided into living lists, for consoles and platforms that are still active, and legacy lists, for consoles and platforms that are no longer a target for commercial game deve ...
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Haunted House
A haunted house, spook house or ghost house in ghostlore is a house or other building often perceived as being inhabited by disembodied spirits of the deceased who may have been former residents or were otherwise connected with the property. Parapsychologists often attribute haunting to the spirits of the dead who have suffered from violent or tragic events in the building's past such as murder, accidental death, or suicide. In a majority of cases, upon scientific investigation, alternative causes to supernatural phenomenon are found to be at fault, such as hoaxes, environmental effects, hallucinations or confirmation biases. Common symptoms of hauntings, like cold spots and creaking or knocking sounds, can be found in most homes regardless of suspected paranormal presences. People are more likely to experience a haunting when they are about to fall asleep, when waking, if they are intoxicated or sleep-deprived. Carbon monoxide poisoning has been cited as a cause of su ...
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Revolution X
In political science, a revolution (Latin: ''revolutio'', "a turn around") is a fundamental and relatively sudden change in political power and political organization which occurs when the population revolts against the government, typically due to perceived oppression (political, social, economic) or political incompetence. Revolutions have occurred throughout human history and vary widely in terms of methods, duration, and motivating ideology. Their results include major changes in culture, economy, and socio-political institutions, usually in response to perceived overwhelming autocracy or plutocracy. Scholarly debates about what does and does not constitute a revolution center on several issues. Early studies of revolutions primarily analyzed events in European history from a psychological perspective, but more modern examinations include global events and incorporate perspectives from several social sciences, including sociology and political science. Several generations ...
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