Capcom Fighting All-Stars
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Capcom Fighting All-Stars
''Capcom Fighting All-Stars: Code Holder'' was a 3D fighting game planned for the arcade and PlayStation 2 that was to be developed by Capcom. Like '' KOF: Maximum Impact'', it was designed to translate a 2D fighting game series into 3D. This was done previously in the '' Street Fighter EX'' series, which Capcom co-produced with Arika. The game utilized 3D assets that were previously created for a third '' Capcom vs. SNK'' title, which had been cancelled due to SNK's financial difficulties. Capcom beta-tested the game, but after negative feedback from players and more months in development, the game was canceled in August 2003. The life system was 3-tiered: if the player lost one tier, a break moment would occur and then the fight would resume, much like the life system in ''Vampire Savior''. However the life system was also linked to the power bar: for each tier lost, a character gained an additional level in the Super Combo gauge (at full life, a character only has single-leve ...
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Capcom
is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Dead Rising'', and ''Marvel vs. Capcom''. Mega Man (character), Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem, Irem Corporation when he founded I.R.M. He worked concomitantly in both companies until leaving the former in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co. ...
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Ryu (Street Fighter)
is a fictional Japanese fighting character and the main protagonist and master of ceremony of Capcom's ''Street Fighter'' series. Having premiered in the first ''Street Fighter'' in 1987, Ryu appears as the game's lead character alongside his best friend Ken Masters. He is the longest running ''fighting game'' character. Other games in the series show Ryu to be highly focused on his training, aiming to become the strongest he can. Unable to control his dark nature, Ryu developed two alter egos: , and or simply . He was created by Takashi Nishiyama. Nishiyama's inspiration was the martial artist Mas Oyama. For his second appearance, Ryu's design changed from that of a young fighter to a skilled Karate practitioner. However, because of issues in the making of ''Street Fighter II'' he possessed a major weakness within the cast. For the next titles, Ryu's fighting style was modified, so he had different skills with Evil Ryu and Kage possessing more diverse moves. Multiple actors h ...
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Batsu Ichimonji
This is a list of characters from the ''Rival Schools'' series of video games and comic books. Introduced in ''Rival Schools: United By Fate'' Batsu Ichimonji : is the main protagonist in both ''Rival Schools'' games. In '' Rival Schools: United by Fate'', he is introduced as recently transferred student to Taiyo High searching for his mother. Joined by Hinata and Kyosuke, Batsu finds the person responsible for it is his long-lost father, Raizo. His individual ending in the game reveals he saves his mother and makes peace with his father, once he learn that the latter was brainwashed by his school's own student who orchestrated the event. In the sequel, ''Project Justice'', Batsu is again the main character, but is dogged by accusations that he is responsible for a new wave of attacks on local schools. The Taiyo High story in the game illustrates two different fates for him; either he fights off the allegation with the help of students from Pacific High School, or disappears fo ...
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Poison (Final Fight)
is a fictional character in the ''Final Fight'' and ''Street Fighter'' series of video games. Created by Akira Yasuda for Capcom, Poison first appeared in the original ''Final Fight'' alongside a similar character, Roxy, later appearing in Capcom-produced games, media and merchandise related to the ''Street Fighter'' franchise. She is voiced by Atsuko Tanaka since the ''Street Fighter III'' series and Masae Yumi in '' SNK vs. Capcom: SVC Chaos''. Originally conceived as a female thug in ''Final Fight'' and part of the game's antagonist group, Mad Gear, concerns during the game's development about reactions from North American audiences to fighting women led to the character being re-imagined as a " newhalf". However, that was not considered satisfactory and both Poison and her palette swap Roxy were replaced by the male characters "Billy" and "Sid" and have been for every subsequent North American port of the title on Nintendo consoles and handhelds. After the ''Final Fight'' s ...
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Final Fight
''Final Fight'' is a series of beat 'em up video games by Capcom, which began with the arcade release of ''Final Fight'' in 1989. Set in the fictional Metro City, the games focus on a group of heroic vigilantes who fights against the control and various threats of criminal gangs, primarily the Mad Gear Gang. The series has sold 3.2 million units worldwide as of December 31, 2019. Video games ''Final Fight'' series The original ''Final Fight'' was directed by Yoshiki Okamoto, and released on arcades. It was followed by two sequels for the SNES: ''Final Fight 2'' in 1993 and ''Final Fight 3'' (''Final Fight Tough'' in Japan) in 1995. The sequels were produced specifically for the home console market by Capcom's consumer division (led by Tokuro Fujiwara) with no preceding arcade versions. The original ''Final Fight'' for the SNES included the playable characters Haggar and Cody but did not include Guy, and also omitted the two-player feature; an updated 1992 release, '' Final Fight ...
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Mike Haggar
, also known mononymously as Haggar, is a fictional character in the ''Street Fighter'' shared universe, mainly playable in ''Final Fight'' and ''Saturday Night Slam Masters'' series of video games. Haggar first appeared in the 1989 Capcom arcade game ''Final Fight'' and re-appeared in various other video game appearances. Design and characteristics Haggar is depicted in the original ''Final Fight'' wearing olive-colored trousers with brown shoes and a broad Sam Browne belt strapped over his right shoulder, which is the usual depiction of the character. Some games deviate slightly from this design. For example, in the ''Slam Masters'' series, he wears green tights with a red trim and brown wrestling boots. By the events of ''Final Fight 3'', he is given a pony-tail hairstyle and wears green bicycle shorts as part of his outfit. Haggar is of Scottish descent, is classically trained in Scottish Backhold folk wrestling, and even keeps a Scottish flag hanging in his gym. Appearan ...
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Street Fighter Alpha
''Street Fighter Alpha: Warriors' Dreams'', known as in Japan, Asia, South America, and Oceania, is a 2D arcade fighting game by Capcom originally released in 1995 for the CP System II hardware. It was the first all new ''Street Fighter'' game produced by Capcom since the release of ''Street Fighter II'' in 1991. The game introduces several new features, expanding on the Super Combo system previously featured in '' Super Street Fighter II Turbo'', with graphics drawn in a similar art style to the one Capcom employed in '' Darkstalkers'' and '' X-Men: Children of the Atom''. The plot of ''Street Fighter Alpha'' is set after the original ''Street Fighter'' but before ''Street Fighter II'' and thus the game features younger versions of established characters, as well as characters from the original ''Street Fighter'' and ''Final Fight'', and a few who are new to the series. The game's story in this first entry of Zero/Alpha is officially no longer canon. Gameplay ''Street Fighter A ...
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Charlie (Street Fighter)
is a fictional character in the ''Street Fighter'' video game series. He was first mentioned in 1991's '' Street Fighter II: The World Warrior'', in which he is established to be a deceased friend of Guile who was killed by M. Bison prior to the events of the game's tournament. He made his first appearance as a playable fighter in 1995's '' Street Fighter Alpha: Warriors' Dreams'', although he has appeared in ''Street Fighter'' related media with varying character designs prior to debuting in the games. He is characterized as a member of the United States Air Force charged with finding M. Bison, and destroying his organization Shadaloo. As a playable character, his fighting style is similar to Guile's, sharing some of his signature special moves such as the Sonic Boom and the Somersault Kick (aka Justice Shell ( ''SFV'') or Somersault Shell). An alternate version of the character named Shadow also makes recurring appearances in related media. Nash has received a positive reception ...
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Street Fighter III
is a fighting video game in Capcom's ''Street Fighter'' series, originally released as a coin-operated arcade game in 1997. The game's name as it appears on the cabinet is ''Three: A New Generation of Street Fighters''. ''Street Fighter III'' was produced for the CD-ROM-based CP System III hardware, which allowed for more elaborate 2D graphics than the CPS II-based '' Street Fighter Alpha'' games (the previous incarnation of the ''Street Fighter'' series), while revamping many of the play mechanics. The game, which was designed as a direct sequel to '' Street Fighter II'', initially discarded every previous character except for Ryu and Ken (hence the "''New Generation''" subtitle), introducing an all-new roster led by Alex. Likewise, a new antagonist named Gill took over M. Bisons role from the previous games as the new boss character. ''Street Fighter III'' was followed by two updates: '' Street Fighter III: 2nd Impact'' in 1997 and '' Street Fighter III: 3rd Strike'' in ...
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Alex (Street Fighter)
The main titles of the ''Street Fighter'' fighting game series have introduced a varied cast of 80 ''World Warriors'' from the main series, and 34 from several spin-offs, for a total of 114 playable characters who originated from different countries around the world, each with his or her unique fighting style. This is a list of playable characters and non-playable opponents from the whole franchise. They are categorized based on the game in which they first became playable, including the original ''Street Fighter'' game, the ''Street Fighter II'' series, the ''Street Fighter Alpha'' series, the ''Street Fighter III'' series, the ''Street Fighter IV'' series, ''Street Fighter V'', ''Street Fighter 6'' and other related games. Main series The table below summarizes every single fighter in the series. A green cell indicates that the character is playable, with the number indicating the revision of the game they are introduced in (e.g. the number in ''SFV'' indicates the downloadabl ...
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Super Street Fighter II Turbo
''Super Street Fighter II Turbo'' is a fighting game released for the arcade game, arcades by Capcom in Japan on February 23, 1994, in North America on February 23 and March 26, 1994 (beta) and in Europe in March 1994 (beta). It is the fifth installment in the ''Street Fighter II'' sub-series of ''Street Fighter'' games, following ''Super Street Fighter II, Super Street Fighter II: The New Challengers''. Like its predecessor, it ran on the CP System II hardware. ''Super Turbo'' introduced several new gameplay mechanics not present in previous versions of ''Street Fighter II'', including the addition of combination moves called super combos and air combos. It also introduced the secret character Akuma (Street Fighter), Akuma, who would go on to become a recurring character in later ''Street Fighter'' installments and other Capcom fighting games. ''Super Turbo'' was originally ported to the 3DO Interactive Multiplayer, followed by the PlayStation and Sega Satur ...
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Akuma (Street Fighter)
Akuma (悪魔, Japanese for "Devil", "Demon"), known in Japan as , is a fictional character and secondary antagonist of the ''Street Fighter'' series of fighting games by Capcom. Akuma made his debut in '' Super Street Fighter II Turbo'' as a secret character and boss. In the storyline of the ''Street Fighter'' video games, he is the younger brother of Gouken, Ryu's and Ken's master. In some games, he also has an alternate version named Shin Akuma or in Japanese and Oni Akuma in Super Street Fighter IV: Arcade Edition. Since his debut, Akuma has appeared in several subsequent titles and has been well-received by both fans and critics. Creation Akuma was created by request of Noritaka Funamizu to Akira Yasuda when creating a new ''Street Fighter'' character. Akuma was designed in order to please fans who were victims of April's Fools in the claims from journalists that there was a hidden character named Sheng Long. Funamizu wanted the character, Akuma, to be based on Ryu's desig ...
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