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CRUD
In computer programming, create, read, update, and delete (CRUD) are the four basic operations of persistent storage. CRUD is also sometimes used to describe user interface conventions that facilitate viewing, searching, and changing information using computer-based forms and reports. The term was likely first popularized by James Martin in his 1983 book ''Managing the Data-base environment''. Conceptual Data can be put in a ''location/area'' of a storage mechanism. * The fundamental feature of a storage location is that its ''content'' is both ''readable'' and ''updatable''. * Before a storage location can be read or updated it needs to be ''created''; that is allocated and initialized with content. * At some later point, the storage location may need to be ''destructed''; that is finalized and deallocated. Together these four operations make up the basic operations of storage management known as CRUD: ''Create'', ''Read'', ''Update'' and ''Delete''. Databases The acrony ...
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Active Record Pattern
In software engineering, the active record pattern is an architectural pattern. It is found in software that stores in-memory object data in relational databases. It was named by Martin Fowler in his 2003 book ''Patterns of Enterprise Application Architecture''. The interface of an object conforming to this pattern would include functions such as Insert, Update, and Delete, plus properties that correspond more or less directly to the columns in the underlying database table. The active record pattern is an approach to accessing data in a database. A database table or view is wrapped into a class. Thus, an object instance is tied to a single row in the table. After creation of an object, a new row is added to the table upon save. Any object loaded gets its information from the database. When an object is updated, the corresponding row in the table is also updated. The wrapper class implements accessor methods or properties for each column in the table or view. This pattern is com ...
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Document Database
A document-oriented database, or document store, is a computer program and data storage system designed for storing, retrieving and managing document-oriented information, also known as semi-structured data. Document-oriented databases are one of the main categories of NoSQL databases, and the popularity of the term "document-oriented database" has grown with the use of the term NoSQL itself. XML databases are a subclass of document-oriented databases that are optimized to work with XML documents. Graph databases are similar, but add another layer, the ''relationship'', which allows them to link documents for rapid traversal. Document-oriented databases are inherently a subclass of the key-value store, another NoSQL database concept. The difference lies in the way the data is processed; in a key-value store, the data is considered to be inherently opaque to the database, whereas a document-oriented system relies on internal structure in the ''document'' in order to extract meta ...
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Command–query Separation
Command-query separation (CQS) is a principle of imperative computer programming. It was devised by Bertrand Meyer as part of his pioneering work on the Eiffel programming language. It states that every method should either be a ''command'' that performs an action, or a ''query'' that returns data to the caller, but not both. In other words, ''asking a question should not change the answer''. More formally, methods should return a value only if they are referentially transparent and hence possess no side effects. Connection with design by contract Command-query separation is particularly well suited to a design by contract (DbC) methodology, in which the design of a program is expressed as assertions embedded in the source code, describing the state of the program at certain critical times. In DbC, assertions are considered design annotations—not program logic—and as such, their execution should not affect the program state. CQS is beneficial to DbC because any value-returni ...
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Query By Example
Query by Example (QBE) is a database query language for relational databases. It was devised by Moshé M. Zloof at IBM Research during the mid-1970s, in parallel to the development of SQL. It is the first graphical query language, using visual tables where the user would enter commands, example elements and conditions. Many graphical front-ends for databases use the ideas from QBE today. Originally limited only for the purpose of retrieving data, QBE was later extended to allow other operations, such as inserts, deletes and updates, as well as creation of temporary tables. The motivation behind QBE is that a parser can convert the user's actions into statements expressed in a database manipulation language, such as SQL. Behind the scenes, it is this statement that is actually executed. A suitably comprehensive front-end can minimize the burden on the user to remember the finer details of SQL, and it is easier and more productive for end-users (and even programmers) to select t ...
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ACID
In computer science, ACID ( atomicity, consistency, isolation, durability) is a set of properties of database transactions intended to guarantee data validity despite errors, power failures, and other mishaps. In the context of databases, a sequence of database operations that satisfies the ACID properties (which can be perceived as a single logical operation on the data) is called a ''transaction''. For example, a transfer of funds from one bank account to another, even involving multiple changes such as debiting one account and crediting another, is a single transaction. In 1983, Andreas Reuter and Theo Härder coined the acronym ''ACID'', building on earlier work by Jim Gray who named atomicity, consistency, and durability, but not isolation, when characterizing the transaction concept. These four properties are the major guarantees of the transaction paradigm, which has influenced many aspects of development in database systems. According to Gray and Reuter, the IBM Informa ...
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Data Manipulation Language
A data manipulation language (DML) is a computer programming language used for adding (inserting), deleting, and modifying (updating) data in a database. A DML is often a sublanguage of a broader database language such as SQL, with the DML comprising some of the operators in the language. Read-only selecting of data is sometimes distinguished as being part of a separate data query language (DQL), but it is closely related and sometimes also considered a component of a DML; some operators may perform both selecting (reading) and writing. A popular data manipulation language is that of Structured Query Language (SQL), which is used to retrieve and manipulate data in a relational database. SQL92 Other forms of DML are those used by IMS/DLI, CODASYL databases, such as IDMS and others. SQL In SQL, the data manipulation language comprises the ''SQL-data change'' statements, which modify stored data but not the schema or database objects. Manipulation of persistent database object ...
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Persistent Storage
In computer science, persistence refers to the characteristic of state of a system that outlives (persists more than) the process that created it. This is achieved in practice by storing the state as data in computer data storage. Programs have to transfer data to and from storage devices and have to provide mappings from the native programming-language data structures to the storage device data structures. Picture editing programs or word processors, for example, achieve state persistence by saving their documents to files. Orthogonal or transparent persistence Persistence is said to be " orthogonal" or "transparent" when it is implemented as an intrinsic property of the execution environment of a program. An orthogonal persistence environment does not require any specific actions by programs running in it to retrieve or save their state. Non-orthogonal persistence requires data to be written and read to and from storage using specific instructions in a program, resulting in ...
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Big Data
Though used sometimes loosely partly because of a lack of formal definition, the interpretation that seems to best describe Big data is the one associated with large body of information that we could not comprehend when used only in smaller amounts. In it primary definition though, Big data refers to data sets that are too large or complex to be dealt with by traditional data-processing application software. Data with many fields (rows) offer greater statistical power, while data with higher complexity (more attributes or columns) may lead to a higher false discovery rate. Big data analysis challenges include capturing data, data storage, data analysis, search, sharing, transfer, visualization, querying, updating, information privacy, and data source. Big data was originally associated with three key concepts: ''volume'', ''variety'', and ''velocity''. The analysis of big data presents challenges in sampling, and thus previously allowing for only observations and sampling. ...
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Input/output
In computing, input/output (I/O, or informally io or IO) is the communication between an information processing system, such as a computer, and the outside world, possibly a human or another information processing system. Inputs are the signals or data received by the system and outputs are the signals or data sent from it. The term can also be used as part of an action; to "perform I/O" is to perform an input or output operation. are the pieces of hardware used by a human (or other system) to communicate with a computer. For instance, a keyboard or computer mouse is an input device for a computer, while monitors and printers are output devices. Devices for communication between computers, such as modems and network cards, typically perform both input and output operations. Any interaction with the system by a interactor is an input and the reaction the system responds is called the output. The designation of a device as either input or output depends on perspective. Mice a ...
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Software Documentation
Software documentation is written text or illustration that accompanies computer software or is embedded in the source code. The documentation either explains how the software operates or how to use it, and may mean different things to people in different roles. Documentation is an important part of software engineering. Types of documentation include: * Requirements – Statements that identify attributes, capabilities, characteristics, or qualities of a system. This is the foundation for what will be or has been implemented. * Architecture/Design – Overview of software. Includes relations to an environment and construction principles to be used in design of software components. * Technical – Documentation of code, algorithms, interfaces, and APIs. * End user – Manuals for the end-user, system administrators and support staff. * Marketing – How to market the product and analysis of the market demand. Requirements documentation Requirements documentation is the descrip ...
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Web Resource
A web resource is any identifiable resource (digital, physical, or abstract) present on or connected to the World Wide Web.
by Tim Berners-Lee
Resources are identified using s (URI).RFC 1738 Uniform Resource Locators (URL) In the Semantic Web, web resources and their semantic properties are described using the Resource Description ...
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User Agent
In computing, a user agent is any software, acting on behalf of a user, which "retrieves, renders and facilitates end-user interaction with Web content". A user agent is therefore a special kind of software agent. Some prominent examples of user agents are web browsers and email readers. Often, a user agent acts as the client in a client–server system. In some contexts, such as within the Session Initiation Protocol (SIP), the term ''user agent'' refers to both end points of a communications session. User agent identification When a software agent operates in a network protocol, it often identifies itself, its application type, operating system, device model, software vendor, or software revision, by submitting a characteristic identification string to its operating peer. In HTTP, SIP,RFC 3261, ''SIP: Session Initiation Protocol'', IETF, The Internet Society (2002) and NNTP protocols, this identification is transmitted in a header field ''User-Agent''. Bots, such as Web ...
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