CODA System
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CODA System
The ''CODA System'' is a role-playing game system designed by Decipher, Inc. Description After Last Unicorn Games was purchased by Wizards of the Coast some of the staff from Last Unicorn started working for Decipher, Inc. where they created their '' Star Trek Roleplaying Game'', which used the ''CODA System''. The ''CODA System'' was also used, in an altered form, in their '' Lord of the Rings Roleplaying Game''. It was published in two 256-page hardcover books. It uses six-sided dice to resolve actions. It uses a set of character statistics, as well as skills and ''edges'', that function similarly to the '' d20 System'' 'Feats' systems. Characters belong to a class, and can adopt more than one class as they progress. The ''CODA System'' has characters ''advancing'' and refers to characters as having ''N advancements'', similar to having a particular level in the d20 System. Advancing gives the player a number of ''picks'' with which to buy upgrades to their character's sta ...
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Role-playing Game System
A role-playing game system is a set of game mechanics used in a tabletop role-playing game (TTRPG) to determine the outcome of a character's in-game actions. History By the late 1970s, the Chaosium staff realized that Steve Perrin's ''RuneQuest'' system had the potential to become a "house system", where one set of game mechanics could be used for multiple games; Greg Stafford and Lynn Willis proved that theory by boiling down the RuneQuest rules into the thin 16-page ''Basic Role-Playing'' (1980). Hero Games used their ''Champions'' rules as the basis for their Hero System. The Pacesetter house system centered on a universal "action table" that used one chart to resolve all game actions. Steve Jackson became interested in publishing a new roleplaying system, designed by himself, with three goals: that it be detailed and realistic; logical and well-organized; and adaptable to any setting and any level of play; this system was eventually released as ''GURPS'' (1986). The ''D&D'' ...
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Decipher, Inc
Decipher, Inc. is an American gaming company based in Norfolk, Virginia, US. They began with three puzzles called "Decipher" then moved on to party games and ''Pente'' sets, but since 1994 produced collectible card and role-playing games. Their longest-running offering is the ''How to Host a Murder'' Mystery series. Other popular works have included many different card games. Since 2002, Decipher has released two licensed role-playing games: '' Star Trek RPG'' and ''The Lord of the Rings Roleplaying Game''. History Decipher was founded by Warren Holland in 1983 as a games-producing company. Their first project was to launch the successful ''How to Host a Murder'' line of party games. Shortly after that, they purchased the license for ''Pente'' from Parker Brothers, and started to produce that game as well, maintaining a position in the games market. Ten years later, a new market of gaming was beginning with the introduction of collectible card games (CCGs). Seeing the opportunit ...
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Last Unicorn Games
Last Unicorn Games (LUG) was a game publisher owned by Christian Moore that was eventually purchased by Wizards of the Coast Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidia .... Last Unicorn developed the collectible card games '' Dune'' (1997) and '' Heresy: Kingdom Come'' (1995) as well as the 1994 role-playing game '' Aria: Canticle of the Monomyth.'' The company also produced role-playing games for '' Star Trek'', '' Star Trek: The Next Generation'', '' Star Trek: Deep Space Nine'', and was about to publish their book on '' Star Trek: Voyager'', before the license was bought by Decipher, Inc., makers of ''Star Trek'' collectible card games. After the acquisition, Wizards of the Coast published '' Dune: Chronicles of the Imperium'' (2000), a role-playing game developed by Last ...
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Wizards Of The Coast
Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and List of science fiction themes, science fiction themes, and formerly an operator of retail stores for games. It is currently a subsidiary of Hasbro, which acquired the company in 1999. During a February 2021 reorganization at Hasbro, Wizards of the Coast became the lead part of the new "Wizards & Digital" division. Originally a role-playing game publisher, the company originated and popularized the collectible card game genre with ''Magic: The Gathering'' in the mid-1990s. It also acquired the popular ''Dungeons & Dragons'' role-playing game by buying TSR (company), TSR and increased its success by publishing the licensed ''Pokémon Trading Card Game''. The company's corporate headquarters are located in Renton, Washington, Renton, Washington (state), Washington, part of the Seattle metropolitan area. Wizards of the Coast publishes role-pl ...
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Star Trek Roleplaying Game
''Star Trek Roleplaying Game'' is a role-playing game (RPG) set in the ''Star Trek'' universe using the ''CODA System'' rules and first published by Decipher, Inc. in 2002. When Decipher acquired the rights to create the RPG, they also acquired most of the gaming studio from Last Unicorn Games. However, the Decipher game system is dissimilar to the one that Last Unicorn published. Instead, the system is similar to Wizards of the Coast's '' d20 System'' but uses 2D6 to resolve actions. Materials Books released for the game include: *Book 1: ''Star Trek Roleplaying Game Player's Guide'' (2002) - The bookcover, illustrated by Kieran Yanner, shows the various notable starship captains (''see image at right''). *Book 2: ''Star Trek Roleplaying Game Narrator's Guide'' (2002) *Book 3: ''Starfleet Operations Manual'' (2003) *Book 4: ''Starships'' (2003) *Book 5: ''Aliens'' (2003) *Book 6: ''Creatures'' (2003) *Supplement: ''Star Trek Narrator's Screen'' (2003) *''Worlds'' (PDF only, ...
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Lord Of The Rings Roleplaying Game
''The Lord of the Rings Roleplaying Game'', released by Decipher Inc. in 2002, is a role-playing game set in the Middle-earth of J. R. R. Tolkien's fiction. The game is set in the years between ''The Hobbit'' and ''The Fellowship of the Ring'', but may be run at any time from the First to Fourth Age and contains many examples of how to do so. Sourcebooks cover the events of ''The Lord of the Rings'' and Peter Jackson's film trilogy adaptation. The system for ''LOTR'' is called '' CODA'', and involves rolling two six-sided dice to resolve actions. In 2003, LOTR won the Origins Award for ''Best Roleplaying Game 2002''. The game is the second licensed role-playing game for the setting, the prior game being ''Middle-earth Role Playing'' from Iron Crown Enterprises. A third role-playing game set in Middle-earth is currently being published (since 2011) by Cubicle 7 under the title '' The One Ring Roleplaying Game''. Races The character races available in the ''Lord of the Rings ...
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InQuest Gamer
''InQuest Gamer'' was a monthly magazine for game reviews and news that was published from 1995 to 2007. Originally, the magazine was named ''InQuest'' and focused solely on collectible card games (CCGs); ''InQuest'', along with its competitor ''Scrye'', were the two major CCG magazines. Later, the magazine changed its focus to cover a wider range of games, including role-playing games, computer and video games, collectible miniature games, board games, and others. The magazine was published by Wizard Entertainment (not to be confused with Wizards of the Coast, which produced its own CCG magazine, '' The Duelist''). History and profile ''InQuest'' #0, the first issue, was published in April 1995. For issue #46 (February 1999), ''InQuest'' changed its name to ''InQuest Gamer'' (with ''Gamer'' in large text on the cover), clearly announcing that it was a magazine about games. Issue #53 made the ''InQuest'' title more prominent on the cover again and it had not been changed since then ...
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Wizard Entertainment
Wizard Entertainment Inc., formerly known as GoEnergy and Wizard World, is a producer of multi-genre fan conventions across North America. The company started as the holding company for Strato Malmas' interests in the energy business. Gareb Shamus started the previous bearer of the Wizard Entertainment name in 1991 as Wizard Press the publisher of one monthly magazine ('' Wizard''). That company evolved into a multi-title publishing company with diversified interests in branded products and related convention operations. By 2011, the company had discontinued its print division to focus exclusively on its convention business. Since then, they have expanded to producing thirteen annual conventions around the U.S. History Gareb Shamus founded '' Wizard'' magazine in January 1991 shortly after he graduated from college.Babka, Allison"Wizard World Inc.: A roving comic con looks to corner the geek market,"''The Riverfront Times'' (Apr. 3, 2014). The company was originally based in Conge ...
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Dice
Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing games, and games of chance. A traditional die is a cube with each of its six faces marked with a different number of dots ( pips) from one to six. When thrown or rolled, the die comes to rest showing a random integer from one to six on its upper surface, with each value being equally likely. Dice may also have polyhedral or irregular shapes, may have faces marked with numerals or symbols instead of pips and may have their numbers carved out from the material of the dice instead of marked on it. Loaded dice are designed to favor some results over others for cheating or entertainment. History Dice have been used since before recorded history, and it is uncertain where they originated. It is theorized that dice developed from the practice ...
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Hit Point
Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat. Mechanics In video games, as in tabletop role-playing games, an object usually loses health as a result of being attacked. Protection points or armor help them to reduce the damage taken. Characters acting as tanks usually ...
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Role-playing Game Systems
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppos ...
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