Bob The Builder
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Bob The Builder
''Bob the Builder'' is a British animated children's television series created by Keith Chapman for HIT Entertainment and Hot Animation. The series follows the adventures of Bob, a building contractor, specialising in masonry, along with his colleague Wendy, various neighbours, and friends, and equipment, and their gang of anthropomorphised work-vehicles, Scoop, Muck, Dizzy, Roley, Lofty and many others. The show is broadcast in many countries but originated from the United Kingdom where Bob was voiced by English actor Neil Morrissey. The series originally used stop-motion from 1999 to 2009, but later used CGI animation starting with the spin-off series ''Ready, Steady, Build!''. British proprietors of ''Bob the Builder'' and ''Thomas & Friends'' sold the enterprise in 2011 to US toy-maker Mattel for $680 million. In each episode, Bob and his group help with renovations, construction, and repairs and with other projects as needed. The show emphasises conflict resolution, ...
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Children's Animation
This is a list of children's animated television series (including internet television series); that is, animated programs originally targeted towards audiences aged 12 and under in mind. This list does not include Japanese, Chinese, or Korean series, as children's animation is much more common in these regions. Lists by decade *List of children's animated television series of the 1950s *List of children's animated television series of the 1960s *List of children's animated television series of the 1970s *List of children's animated television series of the 1980s *List of children's animated television series of the 1990s *List of children's animated television series of the 2000s *List of children's animated television series of the 2010s *List of children's animated television series of the 2020s {{DEFAULTSORT:Children's animated series Animation-related lists Children's A child ( : children) is a human being between the stages of birth and puberty, or between ...
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Conflict Resolution
Conflict resolution is conceptualized as the methods and processes involved in facilitating the peaceful ending of conflict and retribution. Committed group members attempt to resolve group conflicts by actively communicating information about their conflicting motives or ideologies to the rest of group (e.g., intentions; reasons for holding certain beliefs) and by engaging in collective negotiation. Dimensions of resolution typically parallel the dimensions of conflict in the way the conflict is processed. Cognitive resolution is the way disputants understand and view the conflict, with beliefs, perspectives, understandings and attitudes. Emotional resolution is in the way disputants feel about a conflict, the emotional energy. Behavioral resolution is reflective of how the disputants act, their behavior. Ultimately a wide range of methods and procedures for addressing conflict exist, including negotiation, mediation, mediation-arbitration, diplomacy, and creative peacebuildi ...
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Gerald Scarfe
Gerald Anthony Scarfe (born 1 June 1936) is an English cartoonist and illustrator. He has worked as editorial cartoonist for ''The Sunday Times'' and illustrator for ''The New Yorker''. His other work includes graphics for rock group Pink Floyd, particularly on their 1979 album ''The Wall'', its 1982 film adaptation, and tour ( 1980–81), as well as the music video for "Welcome to the Machine". Scarfe was the production designer on the Disney animated feature ''Hercules'' (1997). Scarfe also provided the opening titles for ''Yes Minister'' and ''Yes, Prime Minister''. Early life Scarfe was born in St John's Wood, London. As Scarfe was severely asthmatic as a child, he spent many of his early years bed-ridden, so drawing became a means of entertainment as well as a creative outlet. Scarfe speculated that the dark and grotesque images that often characterise his work are a result of his loneliness and asthma. Scarfe has stated that the irreverence apparent in much of his work ...
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Mattel
Mattel, Inc. ( ) is an American multinational toy manufacturing and entertainment company founded in January 1945 and headquartered in El Segundo, California. The company has presence in 35 countries and territories and sells products in more than 150 countries. The company operates through three business segments: North America, International, and American Girl. It is the world's second largest toy maker in terms of revenue, after The Lego Group. Two of its historic and most valuable brands, Barbie and Hot Wheels, were respectively named the top global toy property and the top-selling global toy of the year for 2020 and 2021 by The NPD Group, a global information research company. The name of the company is a portmanteau of the names of two of the company's founders; the surname of Harold Matson and the first name of Elliot Handler. History Origins and early years Harold "Matt" Matson, Ruth Handler, and Elliot Handler founded Mattel as Mattel Creations in January 1945 in a ...
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Thomas & Friends
''Thomas & Friends'' (originally known as ''Thomas the Tank Engine & Friends'' and later ''Thomas & Friends: Big World! Big Adventures!'') is a British children's television series that aired across 24 series from 1984 to 2021. Based on ''The Railway Series'' books by Rev. W. Awdry and his son Christopher, the series was developed for television by Britt Allcroft. The series follows the adventures of Thomas, an anthropomorphised blue steam locomotive on the fictional North Western Railway on the Island of Sodor, and several other anthropomorphised locomotives on the North Western Railway, including Edward, Henry, Gordon, James, Percy, and Toby. They work for the Fat Controller, who always wants his engines to be "really useful". In the United States, it was first broadcast along with the spin-off series ''Shining Time Station'' on PBS' PTV Park block in 1989. The rights to the series are currently owned by HIT Entertainment (a subsidiary of Mattel), which acquired Gullane En ...
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Computer-generated Imagery
Computer-generated imagery (CGI) is the use of computer graphics to create or contribute to images in art, printed media, video games, simulators, and visual effects in films, television programs, shorts, commercials, and videos. The images may be static (still images) or dynamic (moving images), in which case CGI is also called ''computer animation''. CGI may be two-dimensional (2D), although the term "CGI" is most commonly used to refer to the 3-D computer graphics used for creating characters, scenes and special effects in films and television, which is described as "CGI animation". The first feature film to make use of CGI was the 1973 film ''Westworld''. Other early films that incorporated CGI include ''Star Wars'' (1977), ''Tron'' (1982), '' Golgo 13: The Professional'' (1983), ''The Last Starfighter'' (1984), ''Young Sherlock Holmes'' (1985) and ''Flight of the Navigator'' (1986). The first music video to use CGI was Dire Straits' award-winning " Money for Nothing" (1 ...
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Stop-motion
Stop motion is an animated filmmaking technique in which objects are physically manipulated in small increments between individually photographed frames so that they will appear to exhibit independent motion or change when the series of frames is played back. Any kind of object can thus be animated, but puppets with movable joints (puppet animation) or plasticine figures (''clay animation'' or claymation) are most commonly used. Puppets, models or clay figures built around an armature are used in model animation. Stop motion with live actors is often referred to as pixilation. Stop motion of flat materials such as paper, fabrics or photographs is usually called cutout animation. Terminology The term "stop motion", relating to the animation technique, is often spelled with a hyphen as "stop-motion". Both orthographical variants, with and without the hyphen, are correct, but the hyphenated one has a second meaning that is unrelated to animation or cinema: "a device for automatical ...
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Anthropomorphism
Anthropomorphism is the attribution of human traits, emotions, or intentions to non-human entities. It is considered to be an innate tendency of human psychology. Personification is the related attribution of human form and characteristics to abstract concepts such as nations, emotions, and natural forces, such as seasons and weather. Both have ancient roots as storytelling and artistic devices, and most cultures have traditional fables with anthropomorphized animals as characters. People have also routinely attributed human emotions and behavioral traits to wild as well as domesticated animals. Etymology Anthropomorphism and anthropomorphization derive from the verb form ''anthropomorphize'', itself derived from the Greek ''ánthrōpos'' (, "human") and ''morphē'' (, "form"). It is first attested in 1753, originally in reference to the heresy of applying a human form to the Christian God.''Oxford English Dictionary'', 1st ed. "anthropomorphism, ''n.''" Oxford University P ...
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Building
A building, or edifice, is an enclosed structure with a roof and walls standing more or less permanently in one place, such as a house or factory (although there's also portable buildings). Buildings come in a variety of sizes, shapes, and functions, and have been adapted throughout history for a wide number of factors, from building materials available, to weather conditions, land prices, ground conditions, specific uses, prestige, and aesthetic reasons. To better understand the term ''building'' compare the list of nonbuilding structures. Buildings serve several societal needs – primarily as shelter from weather, security, living space, privacy, to store belongings, and to comfortably live and work. A building as a shelter represents a physical division of the human habitat (a place of comfort and safety) and the ''outside'' (a place that at times may be harsh and harmful). Ever since the first cave paintings, buildings have also become objects or canvasses of much artist ...
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Bob The Builder (character)
Bob the Builder, also known simply as Bob, is the title character and protagonist of the British preschool animated television programme of the same name. He is a general contractor with his own construction yard in Bobsville, Sunflower Valley, Fixham Harbour, or Spring City depending on the programme. Catchphrase Bob's catchphrase, "yes we can", is a response to other characters saying "Can we fix it?". "Can we fix it?" is also the name of the theme song, which became a top seller in the UK. Design The character's appearance was created by Curtis Jobling. His character sketches initially showed him with a moustache but this made him seem too old for the target audience of preschool children and so he was then restyled as clean-shaven. As stop motion animation requires frequent repositioning of the models, Bob was given large feet for stability. When the series was sold internationally, some changes had to be made to make him more acceptable to other cultures. For Japan, the ...
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Children's Television Series
Children's television series (or children's television shows) are television programs designed for children, normally scheduled for broadcast during the morning and afternoon when children are awake. They can sometimes run during the early evening, allowing younger children to watch them after school. The purpose of these shows is mainly to entertain or educate. The children's series are in four categories: those aimed at infants and toddlers, those aimed at those aged 6 to 11 years old, those for adolescents and those aimed at all children. History Children's television is nearly as old as television itself. The BBC's ''Children's Hour'', broadcast in the UK in 1946, is generally credited with being the first TV programme specifically for children. Television for children tended to originate from similar programs on radio; the BBC's '' Children's Hour'' was launched in 1922, and BBC School Radio began broadcasting in 1924. In the US in the early 1930s, adventure serials such as ...
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